User-directed (2026-08-13): "we should only support modern resolutions. Not any old format." New DisplayModeCatalog enumerates the window's monitor (Silk IMonitor.GetAllVideoModes) once at GameWindow load and curates via a pure, tested rule: modern widescreen families only (16:9/16:10/21:9/32:9 within 2.5%), at least 1280 wide, must fit the desktop (an impossible windowed pick is not offered - the measured 3840x2160-on-2560x1440 silent clamp class), desktop mode always included, refresh-rate duplicates collapsed, ascending order. The Config Resolution row consumes the catalog through two new optional Bind parameters; its Defaults value becomes the desktop's own mode. Fixture/headless callers keep the static preset ladder, which now drops 800x600 and is pinned by test to pass the same curation rule (the OP6 S4 "default must be re-selectable" invariant holds on both paths). Deliberate retail deviation, register row IA-22: retail listed the adapter's complete enumeration including 4:3 legacy modes and authored 800x600 as the Config default (gmConfigUI::InitOptions SetDefaultValue(0x03200258); gmClient::Init @0x004047af). The catalog is also the designated fullscreen mode-switch validation source for #376/#388 - an offered mode is supported by construction. Tests: DisplayModeCatalogTests (8 - filter/clamp/dedupe/sort/ultrawide/ desktop-inclusion/fallback-consistency); ConfigOptionsPageControllerTests row-12 default updated. App suite 4,961/3 skips; UI.Abstractions 916. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
108 lines
3.9 KiB
C#
108 lines
3.9 KiB
C#
using AcDream.App.Rendering;
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using AcDream.UI.Abstractions.Panels.Settings;
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namespace AcDream.App.Tests.Rendering;
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/// <summary>#391 (user-directed): the curation rule that turns a monitor's
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/// raw mode enumeration into the modern-only resolution list. Pure-function
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/// tests — the Silk monitor adapter is a thin projection over this.</summary>
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public sealed class DisplayModeCatalogTests
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{
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private static readonly (int W, int H) Desktop2560 = (2560, 1440);
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[Fact]
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public void Curate_DropsLegacyFormats_KeepsModernFamilies()
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{
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var modes = new (int, int)[]
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{
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(640, 480), (800, 600), (1024, 768), (1280, 1024), // 4:3 / 5:4 legacy
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(1280, 720), (1366, 768), (1600, 900), (1920, 1080), // 16:9
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(1920, 1200), // 16:10
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(2560, 1440),
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};
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var curated = DisplayModeCatalog.Curate(modes, Desktop2560);
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Assert.Equal(
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["1280x720", "1366x768", "1600x900", "1920x1080", "1920x1200", "2560x1440"],
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curated);
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}
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[Fact]
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public void Curate_ExcludesModesLargerThanTheDesktop()
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{
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// A windowed pick larger than the desktop can only silently clamp
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// (measured live 2026-08-13: a 3840x2160 pick on this desktop
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// produced a 2564x1421 window) — if it cannot exist, it is not
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// offered.
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var curated = DisplayModeCatalog.Curate(
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[(1920, 1080), (2560, 1440), (3840, 2160)], Desktop2560);
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Assert.Equal(["1920x1080", "2560x1440"], curated);
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}
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[Fact]
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public void Curate_CollapsesRefreshRateDuplicates_AndSortsAscending()
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{
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// Real enumerations repeat each WxH once per refresh rate and are
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// not ordered; the catalog is one entry per size, ascending.
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var curated = DisplayModeCatalog.Curate(
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[(2560, 1440), (1920, 1080), (1920, 1080), (1920, 1080), (1280, 720)],
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Desktop2560);
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Assert.Equal(["1280x720", "1920x1080", "2560x1440"], curated);
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}
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[Fact]
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public void Curate_KeepsUltrawideFamilies()
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{
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var curated = DisplayModeCatalog.Curate(
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[(2560, 1080), (3440, 1440), (3840, 1080)], (3840, 1600));
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Assert.Equal(["2560x1080", "3440x1440", "3840x1080"], curated);
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}
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[Fact]
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public void Curate_AlwaysIncludesTheDesktopModeItself()
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{
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// The desktop mode is displayable by definition — it stays even when
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// its aspect matches no listed family (and it is the Defaults value).
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var curated = DisplayModeCatalog.Curate(
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[(1920, 1080), (1920, 1440)], (1920, 1440)); // desktop is 4:3!
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Assert.Contains("1920x1440", curated);
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Assert.Contains("1920x1080", curated);
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}
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[Fact]
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public void Curate_DropsSubMinimumWidths_EvenWhenWidescreen()
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{
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// 1024x576 is exactly 16:9 but below the modern floor.
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var curated = DisplayModeCatalog.Curate(
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[(1024, 576), (1280, 720)], Desktop2560);
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Assert.Equal(["1280x720"], curated);
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}
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[Fact]
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public void FallbackPresetLadder_ItselfPassesTheCurationRule()
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{
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// The static fixture-fallback list must never offer something the
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// production rule would reject (a big desktop accepts all of it).
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var parsed = DisplaySettings.AvailableResolutions
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.Select(static s => s.Split('x'))
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.Select(static p => (int.Parse(p[0]), int.Parse(p[1])));
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var curated = DisplayModeCatalog.Curate(parsed, (3840, 2160));
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Assert.Equal(DisplaySettings.AvailableResolutions, curated);
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}
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[Fact]
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public void FallbackDefault_IsAMemberOfTheFallbackList()
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{
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// The S4 rule survives the curation: the Defaults value must always
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// be re-selectable from the offered list.
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Assert.Contains(DisplaySettings.Default.Resolution, DisplaySettings.AvailableResolutions);
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}
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}
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