acdream/src/AcDream.Runtime
Erik e01b2cd12f merge: Campaign LA LA2 - probe and idle review-closed
# Conflicts:
#	docs/plans/2026-08-14-launcher-campaign.md
#	src/AcDream.Headless/Hosting/HeadlessSessionHost.cs
2026-08-14 17:30:07 +02:00
..
Entities fix(runtime): close the C5b re-review findings — Gate A narrowing filed, no-window payload gate, bisect hazard recorded 2026-08-05 23:10:24 +02:00
Gameplay chore: secure-trade closeout - strip [trade] gate probes, roadmap ledger 2026-08-14 12:48:31 +02:00
Physics fix(runtime): transient collision-seal failure no longer terminal for login (#357) 2026-08-09 12:32:53 +02:00
Session merge: Campaign LA LA2 - probe and idle review-closed 2026-08-14 17:30:07 +02:00
World fix(streaming): derive the portal reveal window from the live streaming radii (#280) 2026-08-05 23:54:59 +02:00
AcDream.Runtime.csproj feat(platform): Campaign LA LA0 — extract ApplicationPathSet to AcDream.Platform 2026-08-14 15:19:02 +02:00
GameRuntime.cs fix: trade gate round 4 - "The trade has been cancelled." + retail's 2026-08-14 12:45:10 +02:00
GameRuntimeActionViews.cs refactor(runtime): own combat and magic intent 2026-07-26 11:56:40 +02:00
GameRuntimeClock.cs feat(runtime): define borrowed views commands and ordered events 2026-07-25 19:08:42 +02:00
GameRuntimeCommands.cs wip: Campaign LA LA2 probe mode + idle policy — INCOMPLETE, stopped mid-task 2026-08-14 16:33:00 +02:00
GameRuntimeEventHub.cs feat(headless): complete deterministic bot command parity 2026-07-27 08:23:36 +02:00
GameRuntimeEvents.cs feat(runtime): FA2 -- RuntimeFellowshipState + RuntimeAllegianceState sibling J-owners 2026-08-12 01:31:54 +02:00
GameRuntimeGameplayViews.cs feat(runtime): FA4 -- fellowship roster enumeration + Social selection source 2026-08-12 04:40:19 +02:00
GameRuntimeViews.cs fix(net,runtime): FA2 fix-round SHOULD-FIX -- fellowship mechanism parity, lookup reuse, router test, checkpoint defaults 2026-08-12 02:17:56 +02:00
RuntimeAssemblyMarker.cs arch(runtime): establish presentation-independent boundary 2026-07-25 17:33:11 +02:00
RuntimeGeneration.cs feat(runtime): define borrowed views commands and ordered events 2026-07-25 19:08:42 +02:00
RuntimeGenerationReset.cs feat: secure trade with other players - wire, RuntimeTradeState, the 2026-08-14 11:49:13 +02:00
RuntimeSimulationOwnership.cs feat: secure trade with other players - wire, RuntimeTradeState, the 2026-08-14 11:49:13 +02:00