acdream/tests/AcDream.App.Tests/World/ExternalContainerLifecycleControllerTests.cs
Erik 0392c6d721 fix(items): finish corpse pickup and combat switching
Port retail's first-slot ShowPendingInPlayer path for double-click loot and carry the current owned-container destination through deferred pickup. Retire the previous ground-container view as soon as a replacement is requested so its range close cannot cancel ACE's active MoveTo chain.

Preserve active-combat weapon intent across ACE's authoritative wand-to-missile stance tail while leaving peace-mode switches unchanged.

Release build succeeds and all 5,885 tests pass with five intentional skips.

Co-authored-by: OpenAI Codex <codex@openai.com>
2026-07-17 18:35:29 +02:00

54 lines
1.8 KiB
C#

using AcDream.App.World;
using AcDream.Core.Items;
namespace AcDream.App.Tests.World;
public sealed class ExternalContainerLifecycleControllerTests
{
[Fact]
public void ReplacementRequest_RetiresPreviousRootBeforeViewContents()
{
var state = new ExternalContainerState();
var objects = new ClientObjectTable();
var retired = new List<uint>();
using var controller = new ExternalContainerLifecycleController(state, objects, retired.Add);
objects.AddOrUpdate(new ClientObject { ObjectId = 100u });
objects.ReplaceContents(10u, new[] { new ContainerContentEntry(100u, 0u) });
state.RequestOpen(10u);
state.ApplyViewContents(10u);
state.RequestOpen(20u);
Assert.Equal(new uint[] { 10u }, retired);
Assert.Empty(objects.GetContents(10u));
state.ApplyViewContents(20u);
state.ApplyViewContents(20u);
Assert.Equal(new uint[] { 10u }, retired);
Assert.Empty(objects.GetContents(10u));
Assert.NotNull(objects.Get(100u));
}
[Fact]
public void AuthoredCloseAndReset_DoNotSendNoLongerViewing()
{
var state = new ExternalContainerState();
var objects = new ClientObjectTable();
var retired = new List<uint>();
using var controller = new ExternalContainerLifecycleController(state, objects, retired.Add);
state.RequestOpen(10u);
state.ApplyViewContents(10u);
objects.ReplaceContents(10u, new[] { new ContainerContentEntry(100u, 0u) });
state.ApplyClose(10u);
Assert.Empty(objects.GetContents(10u));
state.RequestOpen(20u);
state.ApplyViewContents(20u);
objects.ReplaceContents(20u, new[] { new ContainerContentEntry(200u, 0u) });
state.Reset();
Assert.Empty(retired);
Assert.Empty(objects.GetContents(20u));
}
}