| .. |
|
Audio
|
test: make prerequisite lanes fail honestly
|
2026-08-18 12:09:41 +02:00 |
|
CharGen
|
fix(chargen): Campaign CC gate round 1 Batch G — real color wheel (DoColorSpots/DoGradDisk color rendering)
|
2026-08-16 14:16:14 +02:00 |
|
Chat
|
feat(chat): CT-B4 — @log, and the research block that was a wrong question
|
2026-08-21 11:28:20 +02:00 |
|
Combat
|
fix(combat): #298 — admit player targets to melee/missile attack and the camera
|
2026-08-03 21:29:15 +02:00 |
|
Conformance
|
fix #426: extract solid-colour (NO_POS_UVS) faces; skip untextured subsets only on building shells and cells like retail
|
2026-08-23 11:20:24 +02:00 |
|
Fixtures
|
fix(physics): enforce retail step-down support radius (#273)
|
2026-07-31 12:10:03 +02:00 |
|
Input
|
test: make prerequisite lanes fail honestly
|
2026-08-18 12:09:41 +02:00 |
|
Items
|
test: finish diagnostic classification
|
2026-08-18 13:41:17 +02:00 |
|
Journal
|
feat(journal): QJ1/QJ2 — the journal's pages and their file
|
2026-08-21 15:31:47 +02:00 |
|
Lighting
|
perf(lighting): bound global light selection
|
2026-07-25 05:40:32 +02:00 |
|
Meshing
|
fix #426: extract solid-colour (NO_POS_UVS) faces; skip untextured subsets only on building shells and cells like retail
|
2026-08-23 11:20:24 +02:00 |
|
Physics
|
fix #435 (part 2, closes it): attribute the unowned probes — delete 7, reclassify 8, restore 1
|
2026-08-24 12:32:42 +02:00 |
|
Player
|
feat(ui) Campaign CA CA4 #431: server-authoritative raises — the optimistic layer is deleted
|
2026-08-24 13:56:31 +02:00 |
|
Plugins
|
feat(render): implement Campaign AR and terrain fidelity
|
2026-08-22 13:13:29 +02:00 |
|
Properties
|
build: make release restore reproducible
|
2026-08-18 10:29:00 +02:00 |
|
Quests
|
feat(journal): QJ3/QJ4/QJ5 — both remaining tabs are live
|
2026-08-21 15:42:05 +02:00 |
|
Rendering
|
fix #435 (part 1): delete 17 probes that outlived their closed investigations
|
2026-08-24 11:41:20 +02:00 |
|
Selection
|
refactor(net): converge live session state reset
|
2026-07-21 12:00:48 +02:00 |
|
Social
|
refactor(net): converge live session state reset
|
2026-07-21 12:00:48 +02:00 |
|
Spells
|
fix(ui): restore retail vitals and window interactions
|
2026-08-20 13:26:35 +02:00 |
|
Streaming
|
test: observe landblock worker joins
|
2026-08-18 13:03:30 +02:00 |
|
Terrain
|
feat(render): implement Campaign AR and terrain fidelity
|
2026-08-22 13:13:29 +02:00 |
|
Textures
|
fix(ui): Campaign LA gate round 2 — character-select screen media resolution
|
2026-08-15 09:12:10 +02:00 |
|
Ui
|
feat(chat): port retail client command families
|
2026-07-13 14:50:15 +02:00 |
|
Vfx
|
fix #28: port retail's sky default-script playback (aurora) and the particle facing law
|
2026-08-23 15:28:59 +02:00 |
|
World
|
fix(render): harden portal exit handoff
|
2026-08-25 17:39:44 +02:00 |
|
AcDream.Core.Tests.csproj
|
build: make release restore reproducible
|
2026-08-18 10:29:00 +02:00 |
|
GlobalUsings.cs
|
refactor(runtime): own local movement and outbound cadence
|
2026-07-26 12:33:53 +02:00 |
|
packages.neutral.lock.json
|
build: make release restore reproducible
|
2026-08-18 10:29:00 +02:00 |
|
xunit.runner.json
|
test: fix PhysicsResolveCapture/PhysicsDiagnostics static-leak isolation
|
2026-06-02 15:20:24 +02:00 |