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Audio
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fix #417: world ambience kept playing at character select after the in-world logoff
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2026-08-17 18:46:04 +02:00 |
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Combat
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fix #436: combat no-target refusal reaches the SpewBox with retail's exact text
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2026-08-24 12:53:11 +02:00 |
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Composition
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feat(launcher): stabilize prepared content updates
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2026-08-25 19:17:13 +02:00 |
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Configuration
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feat(launcher): stabilize prepared content updates
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2026-08-25 19:17:13 +02:00 |
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Credentials
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fix(launcher): close Campaign LA LA1 review findings
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2026-08-14 17:00:09 +02:00 |
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Diagnostics
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test(gates): sequence the two-client remote-shadow gate with harness signals
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2026-08-22 17:44:13 +02:00 |
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Input
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fix #435 (part 1): delete 17 probes that outlived their closed investigations
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2026-08-24 11:41:20 +02:00 |
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Interaction
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fix #435 (part 2, closes it): attribute the unowned probes — delete 7, reclassify 8, restore 1
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2026-08-24 12:32:42 +02:00 |
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Net
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feat(CT): CT2 — Runtime character-title ownership + wire
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2026-08-24 22:03:22 +02:00 |
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Physics
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fix #435 (part 1): delete 17 probes that outlived their closed investigations
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2026-08-24 11:41:20 +02:00 |
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Platform
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docs: Campaign LA — pinned launch-contract schema COMMITTED into plan LA1
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2026-08-14 16:04:32 +02:00 |
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Plugins
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feat(render): implement Campaign AR and terrain fidelity
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2026-08-22 13:13:29 +02:00 |
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Rendering
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feat(launcher): stabilize prepared content updates
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2026-08-25 19:17:13 +02:00 |
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Runtime
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fix(CT): CT2 fix round — dedupe client-side title add, drop retail-inexact send guard
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2026-08-24 22:27:07 +02:00 |
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Settings
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feat(render): implement Campaign AR and terrain fidelity
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2026-08-22 13:13:29 +02:00 |
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Spells
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Revert "Campaign V slice V4a" - it lost world multisampling
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2026-07-27 18:29:28 +02:00 |
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Streaming
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fix(render): harden portal exit handoff
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2026-08-25 17:39:44 +02:00 |
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UI
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fix(ci): make release gates portable and deterministic
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2026-08-25 19:38:10 +02:00 |
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Update
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feat(audio): Campaign A slice A5 — retail's region ambient soundscape
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2026-08-08 22:53:41 +02:00 |
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World
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fix #435 (part 2, closes it): attribute the unowned probes — delete 7, reclassify 8, restore 1
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2026-08-24 12:32:42 +02:00 |
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AcDream.App.csproj
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feat(mosstank): cast back-to-back, and a settings view for the thresholds
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2026-08-20 18:51:15 +02:00 |
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GlobalUsings.cs
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feat(runtime): share chat commands and run login sequence
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2026-08-14 20:27:45 +02:00 |
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packages.linux-x64.lock.json
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build: make release restore reproducible
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2026-08-18 10:29:00 +02:00 |
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packages.neutral.lock.json
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build: make release restore reproducible
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2026-08-18 10:29:00 +02:00 |
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packages.win-x64.lock.json
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build: make release restore reproducible
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2026-08-18 10:29:00 +02:00 |
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Program.cs
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feat(render): implement Campaign AR and terrain fidelity
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2026-08-22 13:13:29 +02:00 |
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RuntimeOptions.cs
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feat(launcher): stabilize prepared content updates
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2026-08-25 19:17:13 +02:00 |