acdream/tests/AcDream.Core.Tests/Items
Erik 0c353185c3 feat(D.2b): WieldItemOptimistic + equip-aware rollback snapshot (Core)
Add WieldItemOptimistic (instant optimistic wield — sets ContainerId=WielderId=player,
CurrentlyEquippedLocation=equipMask, snapshots pre-wield position) and extend the
_pendingMoves tuple to carry the pre-move EquipMask so RollbackMove restores EQUIPPED
state faithfully on server rejection. Shared RecordPending helper replaces the inline
snapshot block in MoveItemOptimistic.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-22 22:03:47 +02:00
..
BurdenMathTests.cs fix(ui): D.2b-B — address phase-boundary review (burden % saturation + equipped filter) 2026-06-21 09:28:29 +02:00
ClientObjectTableBurdenTests.cs feat(core): D.2b-B — ClientObjectTable.SumCarriedBurden (carried-Burden fallback) 2026-06-21 08:55:35 +02:00
ClientObjectTableTests.cs feat(D.2b): WieldItemOptimistic + equip-aware rollback snapshot (Core) 2026-06-22 22:03:47 +02:00
ClientObjectTableUpdateTests.cs feat(core): D.2b-B B-Wire — ClientObjectTable.UpdateStackSize 2026-06-21 18:48:54 +02:00
EquipMaskTests.cs fix(D.2b): correct EquipMask to canonical retail INVENTORY_LOC + numeric-pin test 2026-06-22 21:56:06 +02:00
ShortcutStoreTests.cs refactor(core): D.5.3/B.2 — move ShortcutStore to Core.Items (decouple Load from the wire type) 2026-06-20 15:50:33 +02:00