acdream/docs
Erik cf472bd8db docs(D.2b): paperdoll Slice 1 implementation plan
Six TDD tasks: (1) de-risk probe (equip slots resolve to UiItemList) →
(2) correct EquipMask to canonical retail INVENTORY_LOC + numeric-pin
test → (3) WieldItemOptimistic + equip-aware rollback snapshot →
(4) ConfirmMove on the WieldObject 0x0023 echo → (5) PaperdollController
+ tests + divergence rows → (6) GameWindow wiring + full-suite gate.
Then the user visual gate. Full no-placeholder code; all signatures
verified against source.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-22 21:50:04 +02:00
..
architecture docs(D.2b): divergence rows AP-60 (lift no-op) + AP-61 (closed-bag advisory accept) 2026-06-22 19:56:19 +02:00
audit docs: update audit — Sprint 1 items verified (sequence counters + scenery LCG) 2026-04-13 13:51:39 +02:00
plans docs(D.2b-B): B-Controller visually confirmed; #145 continuation + overflow follow-up 2026-06-21 18:01:38 +02:00
research docs(D.2b): paperdoll (Sub-phase C) handoff + new-session prompt 2026-06-22 21:03:44 +02:00
superpowers docs(D.2b): paperdoll Slice 1 implementation plan 2026-06-22 21:50:04 +02:00
bugs.md docs: update bugs.md — close BUG-002/003/004, add BUG-005/006/007 2026-04-14 12:17:31 +02:00
ISSUES.md docs: file ISSUES #147 (inventory scroll polish) + #148 (status-bar backpack toggles inventory) 2026-06-22 19:16:25 +02:00