acdream/src/AcDream.App
2026-08-22 13:13:29 +02:00
..
Audio fix #417: world ambience kept playing at character select after the in-world logoff 2026-08-17 18:46:04 +02:00
Combat fix(ui,runtime): OP4 review fixes — live re-seed, enable-gating, Combat panel re-point, universal timestamps 2026-08-11 05:30:26 +02:00
Composition feat(render): implement Campaign AR and terrain fidelity 2026-08-22 13:13:29 +02:00
Configuration feat(runtime): share chat commands and run login sequence 2026-08-14 20:27:45 +02:00
Credentials fix(launcher): close Campaign LA LA1 review findings 2026-08-14 17:00:09 +02:00
Diagnostics feat(render): implement Campaign AR and terrain fidelity 2026-08-22 13:13:29 +02:00
Input fix(input): free-fly is unreachable, and Escape no longer answers to it 2026-08-21 09:55:16 +02:00
Interaction chore: secure-trade closeout - strip [trade] gate probes, roadmap ledger 2026-08-14 12:48:31 +02:00
Net feat(journal): QJ3/QJ4/QJ5 — both remaining tabs are live 2026-08-21 15:42:05 +02:00
Physics refactor(physics): hoist the live-entity collision builder to Runtime (#330 groundwork) 2026-08-07 01:49:13 +02:00
Platform docs: Campaign LA — pinned launch-contract schema COMMITTED into plan LA1 2026-08-14 16:04:32 +02:00
Plugins feat(render): implement Campaign AR and terrain fidelity 2026-08-22 13:13:29 +02:00
Rendering feat(render): implement Campaign AR and terrain fidelity 2026-08-22 13:13:29 +02:00
Runtime feat(chargen): Campaign CC slice CC5 — Summary page, Finish flow, RandomizeCharacter port 2026-08-16 00:01:07 +02:00
Settings feat(render): implement Campaign AR and terrain fidelity 2026-08-22 13:13:29 +02:00
Spells Revert "Campaign V slice V4a" - it lost world multisampling 2026-07-27 18:29:28 +02:00
Streaming feat(render): implement Campaign AR and terrain fidelity 2026-08-22 13:13:29 +02:00
UI feat(render): implement Campaign AR and terrain fidelity 2026-08-22 13:13:29 +02:00
Update feat(audio): Campaign A slice A5 — retail's region ambient soundscape 2026-08-08 22:53:41 +02:00
World feat(render): implement Campaign AR and terrain fidelity 2026-08-22 13:13:29 +02:00
AcDream.App.csproj feat(mosstank): cast back-to-back, and a settings view for the thresholds 2026-08-20 18:51:15 +02:00
GlobalUsings.cs feat(runtime): share chat commands and run login sequence 2026-08-14 20:27:45 +02:00
packages.linux-x64.lock.json build: make release restore reproducible 2026-08-18 10:29:00 +02:00
packages.neutral.lock.json build: make release restore reproducible 2026-08-18 10:29:00 +02:00
packages.win-x64.lock.json build: make release restore reproducible 2026-08-18 10:29:00 +02:00
Program.cs feat(render): implement Campaign AR and terrain fidelity 2026-08-22 13:13:29 +02:00
RuntimeOptions.cs feat(render): implement Campaign AR and terrain fidelity 2026-08-22 13:13:29 +02:00