RenderingDiagnostics.FrameProfEnabled is the master toggle for the upcoming permanent frame profiler (ACDREAM_FRAME_PROF=1, runtime mirror via DebugVM.FrameProf). GpuFrameTimer wraps a depth-4 ring of TimeElapsed queries for whole-frame GPU time, mirroring WbDrawDispatcher's query idiom (including the #125 never-begun-slot guard). Caller must not run this while ACDREAM_WB_DIAG=1 owns TimeElapsed queries — GL forbids nested TimeElapsed queries. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> |
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| .. | ||
| Audio | ||
| Diagnostics | ||
| Input | ||
| Net | ||
| Plugins | ||
| Rendering | ||
| Streaming | ||
| Studio | ||
| UI | ||
| AcDream.App.csproj | ||
| Program.cs | ||
| RuntimeOptions.cs | ||