acdream/src/AcDream.Core
Erik 07be994d97 feat: port retail magic lifecycle and retained spell UI
Complete the retail cast-intent, target, component, enchantment, and busy-state paths; mount the DAT-authored spell bar, spellbook, component book, effects panels, and shared panel lifecycle; and add scoped input plus conformance coverage.

Co-Authored-By: Codex <noreply@openai.com>
2026-07-15 10:55:22 +02:00
..
Allegiance feat(allegiance): Phase H.2 AllegianceRequests + AllegianceTree model 2026-04-18 17:17:45 +02:00
Audio feat(audio): Phase E.2 OpenAL engine + SoundTable cookbook + hook wiring 2026-04-18 16:38:26 +02:00
Chat fix(gameplay): reconcile wield ownership and target facing 2026-07-15 08:19:23 +02:00
Combat fix #208: keep combat bar hidden in peace mode 2026-07-12 22:30:55 +02:00
Items feat: port retail magic lifecycle and retained spell UI 2026-07-15 10:55:22 +02:00
Lighting test(vfx): harden live missile and effect lifetimes 2026-07-14 15:47:00 +02:00
Meshing feat(vfx): bind effects to live animated poses 2026-07-14 10:56:01 +02:00
Physics fix(gameplay): reconcile wield ownership and target facing 2026-07-15 08:19:23 +02:00
Player fix(ui): port live experience quality updates (#217) 2026-07-13 20:43:48 +02:00
Plugins fix(movement+anim+session): clothing dedup, motion wire format, jump-skill default 2026-04-18 15:01:32 +02:00
Rendering feat(A7.L1): scope the point-light pool by last frame's visible cells (#79/#93/#176/#177) 2026-07-09 10:34:15 +02:00
Selection feat(net): port retail physics spawn and event timestamps 2026-07-14 00:22:17 +02:00
Social feat(chat): port retail client command families 2026-07-13 14:50:15 +02:00
Spells feat: port retail magic lifecycle and retained spell UI 2026-07-15 10:55:22 +02:00
Terrain refactor: #100 — remove hiddenTerrainCells / BuildingTerrainCells plumbing 2026-05-25 21:37:53 +02:00
Textures fix(textures): DecodeSolidColor null-safe against null ColorValue 2026-06-14 14:36:07 +02:00
Ui feat(chat): port retail client command families 2026-07-13 14:50:15 +02:00
Vfx fix(ui): restore radar, retail wield switching, and protection meshes 2026-07-14 20:52:45 +02:00
World feat(vfx): port retail hidden and teleport presentation 2026-07-14 14:59:48 +02:00
AcDream.Core.csproj chore(O-T7): code-review housekeeping after WB extraction 2026-05-21 17:29:06 +02:00