acdream/docs
Erik 08a9d28a32 docs(pipeline): resequence Track MP - pull allocation triage ahead of MP1c
54-site adversarial allocation audit: town GC churn (1.5-3 MB/frame) is ~90-95 pct OUTSIDE the MP3 draw-submission surface (visibility compute, EnvCell rebuild, particle draw-lists, per-entity anim pose) and independent of the pak. So MP3 will NOT fix the steady-state stutter, and the triage is separable + mostly easy faithfulness-neutral buffer reuse. New MP-Alloc phase pulled ahead of MP1c (load-time smoothness is the rarer hitch). Also flips MP1b to blocked-on-dedup and records the pview-runs-outdoors scenario. Findings in project_mp_track_findings.md.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-05 23:28:34 +02:00
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architecture fix(pipeline): MP1a - sink delegate restores immediate side-stage enqueue (exception-path faithfulness) 2026-07-05 20:39:42 +02:00
audit docs: update audit — Sprint 1 items verified (sequence counters + scenery LCG) 2026-04-13 13:51:39 +02:00
plans docs(pipeline): resequence Track MP - pull allocation triage ahead of MP1c 2026-07-05 23:28:34 +02:00
research docs(pipeline): MP0 baseline captured - gate PASSED, alloc-triage amendment 2026-07-05 19:42:36 +02:00
superpowers docs(pipeline): correct 6.6 - EnvCell dedup is REQUIRED (full-bake gate) 2026-07-05 23:16:12 +02:00
bugs.md docs: update bugs.md — close BUG-002/003/004, add BUG-005/006/007 2026-04-14 12:17:31 +02:00
ISSUES.md feat(physics): R5-V4 behavioral slice — head stance dispatch (all mt) + #164 autonomy bit + mt-0 wire flags 2026-07-05 10:18:26 +02:00