acdream/docs
Erik bb9ff774dc docs(roadmap): mark Phase A.1 (streaming) shipped; note sync-loader caveat
Move A.1 from "ahead" to "shipped" per the roadmap discipline rule.
The shipped row notes that the loader currently runs synchronously
(the original async-worker design hit DatCollection's lack of thread
safety) and that the Channel-based outbox API is preserved so async
loading can return cleanly when Phase A.3 lands a thread-safe dat
wrapper. Pending-spawn list in GpuWorldState handles live spawn /
streaming races without dropping data.

Quick-lookup table updated:
- "Can't walk past the loaded 3×3 window" → A.1 FIXED ✓
- "Frame hitch crossing landblock boundary" → Phase A.3
  (synchronous loader for now; async returns when DatCollection is
  thread-safe)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-11 23:31:20 +02:00
..
plans docs(roadmap): mark Phase A.1 (streaming) shipped; note sync-loader caveat 2026-04-11 23:31:20 +02:00
superpowers fix(app): Phase A.1 — separate Visible from Resident in StreamingRegion 2026-04-11 22:08:17 +02:00