acdream/tests/AcDream.Core.Tests/Streaming
Erik 2ff8f844b0 perf(streaming): reserve destination reveal capacity
Join destination scheduling to the canonical reveal generation, protect its share across every typed frame-budget dimension, and prevent stale work from clearing a replacement reservation. Remove forced incomplete materialization and project retail's centered portal wait cue while the authored tunnel remains active.

Tests: Release build clean; 91 focused reservation/reveal tests; full solution 8,158 passed, 5 skipped.

Co-authored-by: Codex <noreply@openai.com>
2026-07-24 19:39:23 +02:00
..
DungeonStreamingGateTests.cs fix(streaming): #145 — teleport re-use via server-authoritative placement 2026-06-20 21:38:00 +02:00
GpuWorldStateTests.cs refactor(world): separate live lifetime from spatial buckets 2026-07-14 07:47:03 +02:00
GpuWorldStateTwoTierTests.cs refactor(world): separate live lifetime from spatial buckets 2026-07-14 07:47:03 +02:00
LandblockStreamerTests.cs feat(streaming): enforce typed completion queues 2026-07-24 17:48:24 +02:00
StreamingControllerDungeonGateTests.cs fix(portal): synchronize destination presentation state 2026-07-16 21:17:13 +02:00
StreamingControllerPriorityApplyTests.cs perf(streaming): reserve destination reveal capacity 2026-07-24 19:39:23 +02:00
StreamingControllerTests.cs perf(streaming): cursor publication across frame budgets 2026-07-24 19:10:18 +02:00
StreamingControllerTwoTierTests.cs perf(streaming): cursor publication across frame budgets 2026-07-24 19:10:18 +02:00
StreamingRegionTests.cs feat(A.5 T4): StreamingRegion ComputeFirstTickDiff 2026-05-09 22:34:55 +02:00
StreamingRegionTwoTierTests.cs fix(A.5 T4-T6): bootstrap guard + dead enum + test cleanups 2026-05-09 22:49:35 +02:00