acdream/docs
Erik 0474feb6ca docs(D.2b): correct roadmap/plan — vitals window IS resizable (resize shipped 8aa643f)
The earlier 'not resizable / fixed-size' note was wrong (inverted edge-flag
reading). Resize shipped: dat edge-anchors reflow per UIElement::UpdateForParentSizeChange.
Noted the two number-render fixes (submission-order + glyph pixel-snap).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 18:35:29 +02:00
..
architecture docs(D.2b): re-retire TS-30 in register (restore branch state lost in --theirs merge) 2026-06-15 16:41:41 +02:00
audit docs: update audit — Sprint 1 items verified (sequence counters + scenery LCG) 2026-04-13 13:51:39 +02:00
plans docs(D.2b): correct roadmap/plan — vitals window IS resizable (resize shipped 8aa643f) 2026-06-15 18:35:29 +02:00
research fix(D.2b): correct edge-anchor mapping (RightEdge==1=stretch) + enable vitals horizontal resize 2026-06-15 17:05:04 +02:00
superpowers docs(D.2b): correct roadmap/plan — vitals window IS resizable (resize shipped 8aa643f) 2026-06-15 18:35:29 +02:00
bugs.md docs: update bugs.md — close BUG-002/003/004, add BUG-005/006/007 2026-04-14 12:17:31 +02:00
ISSUES.md docs: wrap-up — file #137 (dungeon collision) + #138 (teleport-out world loading); close #135/#136 2026-06-14 21:08:40 +02:00