acdream/tests/AcDream.Core.Tests/Selection
Erik 8a5d77f7f4 feat(net): port retail physics spawn and event timestamps
Parse the complete PhysicsDesc plus F754/F755 packets, correct every PhysicsState bit, and gate all nine retail update channels with generation-safe immutable snapshots. Preserve ForcePosition, teleport, placement, velocity, parent, pickup, delete, and same-generation CreateObject ordering from the named client.

Separate accepted logical lifecycle notifications from retained UI qualities, make GUID replacement and session reset clear every projection exactly once, and add packet, wraparound, malformed-input, parent FIFO, canonical-position, reconnect, and GUID-reuse conformance coverage.

Co-Authored-By: Codex <noreply@openai.com>
2026-07-14 00:22:17 +02:00
..
CellBspRayOccluderTests.cs fix(picker): Cluster A #86 — cell-BSP ray occlusion in WorldPicker 2026-05-19 14:41:56 +02:00
ScreenProjectionTests.cs feat(retail): Commit B — retail-faithful AP cadence + screen-rect picker 2026-05-16 13:56:08 +02:00
SelectionStateTests.cs feat(net): port retail physics spawn and event timestamps 2026-07-14 00:22:17 +02:00
WorldPickerCellOcclusionTests.cs test(picker): Cluster A #86 — screen-rect cell-occlusion tests 2026-05-19 14:56:51 +02:00
WorldPickerRectOverloadTests.cs feat(retail): Commit B — retail-faithful AP cadence + screen-rect picker 2026-05-16 13:56:08 +02:00
WorldPickerTests.cs fix(B.4b): WorldPicker.Pick — handle inside-sphere origin + document normalize contract 2026-05-13 17:52:45 +02:00