0x0022 InventoryPutObjInContainer carries 4 u32s per ACE GameEventItemServerSaysContainId.cs: itemGuid, containerGuid, placement, containerType. The parser was reading only 3 (12 bytes) and silently dropping containerType. Fixed the record struct to add ContainerType and raised the length guard to 16. GameEventWiring caller uses only .ItemGuid/.ContainerGuid/.Placement — adding a positional field is source-compatible. 1 new test in GameEventsInventoryTests. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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| AcDream.App.Tests | ||
| AcDream.Core.Net.Tests | ||
| AcDream.Core.Tests | ||
| AcDream.Core.Tests.Fixtures.HelloPlugin | ||
| AcDream.UI.Abstractions.Tests | ||