using AcDream.App.Interaction; using AcDream.App.Input; using AcDream.App.Physics; using AcDream.App.Rendering; using AcDream.App.Rendering.Vfx; using AcDream.App.Rendering.Wb; using AcDream.Core.Physics; using AcDream.Core.Rendering; using AcDream.Core.Selection; namespace AcDream.App.World; internal interface ILiveEntityTeardownCoordinator : ILiveEntityRuntimeComponentLifecycle { void ForgetUnknownOwner(uint serverGuid); } /// /// Owns the retryable App-component half of retail /// CObjectMaint::DeleteObject @ 0x00508460. Each successful cleanup is /// committed on the exact record tombstone, so a later retry never repeats an /// ExitWorld notification or removes a same-GUID replacement. /// internal sealed class LiveEntityRuntimeTeardownController : ILiveEntityTeardownCoordinator { private readonly LiveEntityRuntime? _runtime; private readonly LiveEntityPresentationController? _presentation; private readonly EntityEffectController? _effects; private readonly SelectionInteractionController? _interactions; private readonly SelectionState? _selection; private readonly LiveEntityAnimationRuntimeView? _animations; private readonly RemoteMovementObservationTracker? _remoteMovementObservations; private readonly TranslucencyFadeManager? _translucencyFades; private readonly LiveEntityProjectionWithdrawalController? _projectionWithdrawal; private readonly EquippedChildRenderController? _children; private readonly ShadowObjectRegistry? _shadows; private readonly LiveEntityLightController? _lights; private readonly EntityClassificationCache? _classification; private readonly ILocalPlayerIdentitySource? _identity; private readonly Func _createPlan; private readonly Action _forgetUnknownOwner; public LiveEntityRuntimeTeardownController( LiveEntityRuntime runtime, LiveEntityPresentationController presentation, EntityEffectController effects, SelectionInteractionController? interactions, SelectionState selection, LiveEntityAnimationRuntimeView animations, RemoteMovementObservationTracker remoteMovementObservations, TranslucencyFadeManager translucencyFades, LiveEntityProjectionWithdrawalController projectionWithdrawal, EquippedChildRenderController children, ShadowObjectRegistry shadows, LiveEntityLightController lights, EntityClassificationCache classification, ILocalPlayerIdentitySource identity) { _runtime = runtime ?? throw new ArgumentNullException(nameof(runtime)); _presentation = presentation ?? throw new ArgumentNullException(nameof(presentation)); _effects = effects ?? throw new ArgumentNullException(nameof(effects)); _interactions = interactions; _selection = selection ?? throw new ArgumentNullException(nameof(selection)); _animations = animations ?? throw new ArgumentNullException(nameof(animations)); _remoteMovementObservations = remoteMovementObservations ?? throw new ArgumentNullException(nameof(remoteMovementObservations)); _translucencyFades = translucencyFades ?? throw new ArgumentNullException(nameof(translucencyFades)); _projectionWithdrawal = projectionWithdrawal ?? throw new ArgumentNullException(nameof(projectionWithdrawal)); _children = children ?? throw new ArgumentNullException(nameof(children)); _shadows = shadows ?? throw new ArgumentNullException(nameof(shadows)); _lights = lights ?? throw new ArgumentNullException(nameof(lights)); _classification = classification ?? throw new ArgumentNullException(nameof(classification)); _identity = identity ?? throw new ArgumentNullException(nameof(identity)); _createPlan = CreatePlan; _forgetUnknownOwner = effects.ForgetUnknownOwner; } internal LiveEntityRuntimeTeardownController( Func createPlan, Action forgetUnknownOwner) { _createPlan = createPlan ?? throw new ArgumentNullException(nameof(createPlan)); _forgetUnknownOwner = forgetUnknownOwner ?? throw new ArgumentNullException(nameof(forgetUnknownOwner)); } public void TearDown(LiveEntityRecord record) { ArgumentNullException.ThrowIfNull(record); record.RuntimeComponentTeardownPlan ??= _createPlan(record); record.RuntimeComponentTeardownPlan.Advance(); } public void ForgetUnknownOwner(uint serverGuid) => _forgetUnknownOwner(serverGuid); private LiveEntityTeardownPlan CreatePlan(LiveEntityRecord record) { LiveEntityRuntime runtime = _runtime!; uint serverGuid = record.ServerGuid; var cleanups = new List { () => _presentation!.Forget(record), () => _effects!.OnLiveEntityUnregistered(record), () => { bool replacementExists = runtime.TryGetRecord(serverGuid, out LiveEntityRecord current) && !ReferenceEquals(current, record); if (_interactions is { } interactions) { interactions.OnEntityRemoved(record, replacementExists); } else if (!replacementExists && _selection!.SelectedObjectId == serverGuid) { _selection.Clear( SelectionChangeSource.System, SelectionChangeReason.SelectedObjectRemoved); } }, }; if (record.WorldEntity is not { } existingEntity) return new LiveEntityTeardownPlan(cleanups); // CPhysicsObj::exit_world @ 0x00514E60 drains the PartArray and // MovementManager before unsticking/clearing the object's target and // notifying its voyeurs. Preserve the two independent motion drains. if (_animations!.TryGetValue(existingEntity.Id, out LiveEntityAnimationState animation)) cleanups.Add(() => animation.Sequencer?.Manager.HandleExitWorld()); if (record.RemoteMotionRuntime is RemoteMotion remoteMotion) cleanups.Add(remoteMotion.Movement.HandleExitWorld); if (record.PhysicsHost is EntityPhysicsHost physicsHost) { cleanups.Add(physicsHost.PositionManager.UnStick); cleanups.Add(physicsHost.ClearTarget); cleanups.Add(physicsHost.NotifyExitWorld); } cleanups.Add(() => _animations.Remove(record)); cleanups.Add(() => _classification!.InvalidateEntity(existingEntity.Id)); if (record.ProjectionKey is { } projectionKey) cleanups.Add(() => _remoteMovementObservations!.Remove(projectionKey)); cleanups.Add(() => _translucencyFades!.ClearEntity(existingEntity.Id)); cleanups.Add(() => _projectionWithdrawal!.LeaveWorld( record, _identity!.ServerGuid)); cleanups.Add(() => _children!.OnLogicalTeardown(record)); cleanups.Add(() => _shadows!.Deregister(existingEntity.Id)); cleanups.Add(() => _lights!.Forget(record)); return new LiveEntityTeardownPlan(cleanups); } }