using System;
using System.Collections.Generic;
namespace AcDream.App.UI;
///
/// A toolbar-frame variant that snaps its height between two stops — collapsed (row 2 hidden) and
/// expanded (row 2 shown) — and toggles a set of "second-row" elements to match. Resized via the
/// bottom edge (the mount sets = Bottom); each tick it resolves
/// the dragged height to the nearer stop so the frame always rests collapsed or expanded — never a
/// half-row. Toolkit UX (keystone.dll has no decomp; the dat stacks both rows always) — see IA-17.
///
public sealed class UiCollapsibleFrame : UiNineSlicePanel
{
public UiCollapsibleFrame(Func resolve) : base(resolve) { }
public float CollapsedHeight { get; set; }
public float ExpandedHeight { get; set; }
/// Elements shown only when expanded (the row-2 slot lists). Hidden when collapsed.
public IReadOnlyList SecondRow { get; set; } = Array.Empty();
/// True when the frame is at (or nearer) the expanded stop.
public bool IsExpanded => Height >= (CollapsedHeight + ExpandedHeight) * 0.5f;
protected override void OnTick(double deltaSeconds)
{
base.OnTick(deltaSeconds);
if (ExpandedHeight <= CollapsedHeight) return; // not configured yet — no snap
bool expanded = IsExpanded;
Height = expanded ? ExpandedHeight : CollapsedHeight; // snap the dragged height to a stop
for (int i = 0; i < SecondRow.Count; i++) SecondRow[i].Visible = expanded;
}
/// Test hook — OnTick is protected. Drives one snap+visibility reconcile.
internal void TickForTest(double dt) => OnTick(dt);
}