using System.Numerics;
using AcDream.App.Rendering;
using AcDream.App.Rendering.Gpu;
using AcDream.App.Tests.Rendering;
using AcDream.App.Tests.Rendering.Gpu;
using AcDream.App.UI;
using AcDream.Content;
using AcDream.Core.Items;
using AcDream.Plugin.Abstractions;
using DatReaderWriter;
using DatReaderWriter.Options;
using Xunit;
namespace AcDream.App.Tests.UI;
///
/// Review fix round finding 1 (docs/plans/2026-09-06-plugin-shelf-and-dat-icons.md
/// Slice B): must return
/// (0, 0, 0) for an id that does not resolve to a real installed
/// RenderSurface — NEVER fall through to
/// 's 1x1 magenta
/// placeholder, which is load-bearing for authored chrome and would
/// otherwise get scaled up to a full magenta square by
/// //
/// (see claude-memory/feedback_ui_resolve_zero_magenta.md: guard on
/// the id, never on the resolved handle).
///
[Trait("Lane", "InstalledDat")]
public sealed class RetailMarkupIconResolverInstalledDatTests
{
///
/// A Decal-habit "add the block prefix again" mistake applied to an
/// already-full DID: 0x06000165 (Melee Defense's real installed
/// icon, SampleData.cs:69) plus another 0x06000000 lands at
/// 0x0C000165 — a value almost certainly absent from both Portal
/// and HighRes.
///
private const uint DecalHabitDoubleNormalizedId = 0x0C000165u;
/// Retail's Melee Defense skill icon — a known-real installed DID.
private const uint KnownRealDid = 0x06000165u;
[Fact]
public void ResolveDid_UnresolvableId_ReturnsNothing_AndKnownRealId_ReturnsATexture()
{
string? datDir = InstalledDatTestPath.Resolve();
if (datDir is null)
{
Assert.Fail(
"Lane=InstalledDat requires an installed retail DAT directory; see docs/release-gate.md.");
return;
}
using var dats = new DatCollection(datDir, DatAccessType.Read);
using var adapter = new DatCollectionAdapter(dats);
var device = new RecordingGpuDevice();
using var cache = new TextureCache(device, adapter);
var icons = new IconComposer(adapter, cache);
var objects = new ClientObjectTable();
var resolver = new RetailMarkupIconResolver(adapter, cache, icons, objects);
(uint missTex, int missW, int missH) = resolver.ResolveDid(DecalHabitDoubleNormalizedId);
Assert.Equal((0u, 0, 0), (missTex, missW, missH));
(uint realTex, int realW, int realH) = resolver.ResolveDid(KnownRealDid);
Assert.NotEqual(0u, realTex);
Assert.True(realW > 0 && realH > 0);
}
///
/// Residual round finding N1: proves the production wiring fix end to
/// end against the REAL resolver —
/// now passes iconResolver.ResolveDid (this class) to
/// , not
/// _bindings.Assets.ResolveSprite (= ResolveChrome =
/// , which returns a
/// non-zero 1x1 magenta placeholder for a missing id and would have kept
/// 's initials fallback
/// from ever firing). A bogus descriptor icon id run through the real
/// resolver must resolve to nothing, and the shelf button must fall
/// back to its initials text — exactly the shape that would have caught
/// the pre-fix wiring bug (ResolveSprite would have returned a non-zero
/// magenta handle here instead of (0,0,0)).
///
[Fact]
public void ShelfButton_BogusDescriptorId_OnTheRealResolver_FallsBackToInitials()
{
string? datDir = InstalledDatTestPath.Resolve();
if (datDir is null)
{
Assert.Fail(
"Lane=InstalledDat requires an installed retail DAT directory; see docs/release-gate.md.");
return;
}
using var dats = new DatCollection(datDir, DatAccessType.Read);
using var adapter = new DatCollectionAdapter(dats);
var device = new RecordingGpuDevice();
using var cache = new TextureCache(device, adapter);
var icons = new IconComposer(adapter, cache);
var objects = new ClientObjectTable();
var resolver = new RetailMarkupIconResolver(adapter, cache, icons, objects);
var root = new UiRoot { Width = 800f, Height = 600f };
using var shelf = new PluginSidePanel(
root.WindowManager,
resolver.ResolveDid,
font: null);
root.AddChild(shelf);
var frame = new UiPanel { Width = 200f, Height = 100f };
root.AddChild(frame);
RetailWindowHandle handle = root.WindowManager.Register(
"plugin:acdream.test:main", frame);
shelf.Add(
new PluginUiOwner("acdream.test", "Test Plugin"),
new PluginPanelDescriptor("main", "Test Plugin")
{
IconText = "TP",
// Already >= the Normalize boundary (0x01000000), so
// PluginShelfButton's ctor leaves it unchanged — a real DID
// shape that is nonetheless absent from both Portal and
// HighRes (see DecalHabitDoubleNormalizedId's own doc above).
IconSurfaceId = DecalHabitDoubleNormalizedId,
},
handle);
PluginSidePanel.PluginShelfButton button = Assert.Single(
shelf.Children.OfType());
Assert.Equal(string.Empty, button.Text);
var textRenderer = new TextRenderer(device, new NullGpuFrameSource(), "unused");
textRenderer.Begin(new Vector2(200f, 200f));
var ctx = new UiRenderContext(textRenderer, new Vector2(200f, 200f));
button.DrawSelfAndChildren(ctx);
Assert.Equal("TP", button.Text);
}
private sealed class NullGpuFrameSource : ICurrentGpuFrameSource
{
public IGpuFrame? CurrentFrame => null;
}
}