using System.Collections.Generic; namespace AcDream.Core.Chat; /// /// Translates ACE WeenieError + WeenieErrorWithString codes /// into the human-readable templates retail actually showed, AND the retail /// destination () each one routed to. /// /// /// Campaign CH slice CH2 (2026-08-09): this is a full port of /// ClientCommunicationSystem::HandleFailureEvent @0x00571990 /// (Sept 2013 EoR build), the 339-case switch that decides BOTH the display /// string and the AddTextToScroll type argument for every /// WeenieError/WeenieErrorWithString id retail's client knows /// about. Originally transcribed from /// docs/research/2026-08-09-chat-retail-interface-text.md Appendix A /// (itself read off the named retail decomp's ~33-char inline string /// previews). /// /// /// /// REJECT-review rework (2026-08-09, docs/research/2026-08-09-ch2-review-findings.md /// BLOCKER 2): the Appendix A transcription — "enumerate case /// labels, read the truncated preview" — turned out to be structurally /// unsound: it missed 5 ids dispatched via else if (arg2 == N) rather /// than a case label, and it silently trusted several truncated /// previews whose full text differs materially from the 33-char prefix. /// This rework re-derives the table MECHANICALLY: a Python sweep /// (tools/pdb-extract/sweep_weenie_strings.py) walks the PE section /// table of the PDB-paired binary (C:\Users\erikn\Downloads\acclient.exe, /// verified via check_exe_pdb.py) and every push imm32 /// (opcode 0x68) operand in VA 0x571990-0x575480 that /// dereferences into .rdata/.data is read as a UTF-16LE /// literal to its NUL terminator — the FULL string, never the pseudo-C's /// truncated preview. Every changed row was additionally cross-checked /// against ACE's own WeenieError.cs/WeenieErrorWithString.cs /// enum doc comments (references/ACE/Source/ACE.Entity/Enum/); the /// two independent oracles agreed on every row. /// /// /// /// 5 ids added that Appendix A missed entirely because they /// dispatch via else if (arg2 == N) chains ABOVE the main switch, /// not a case label: 0x04F (Magic), 0x3EE /// (ClientLocal), 0x408 (ClientLocal), 0x48A (Default), /// 0x4E8 (Default). 0x43 remains correctly absent — its /// only retail effect is ClientCombatSystem::AbortAutomaticAttack, /// no display text. /// 18 existing rows corrected — the swept binary literal /// disagreed with the previously-landed text for /// 0x051/0x053/0x054/0x466/0x4A3/ /// 0x4B5/0x4E0/0x4E9/0x4F7/0x518/ /// 0x544/0x54E/0x552/0x553/0x554/ /// 0x555/0x57F/0x582. Two of these (0x4E9, /// 0x518) were NOT in the review's own flagged list — they surfaced /// from an automated diff between every swept literal and the landed /// table, confirming the review's own "sweep may find more" prediction. /// 0x4E9 is the sharpest case: the review's own findings doc /// proposed the wrong text for the NEW 0x4E8 row (attributing /// 0x4E9's genuine text to it) — the corrected mechanical anchor /// (the else if (arg2 == 0x4e8) block's OWN instruction address, /// not proximity to a neighboring case label in the printed /// listing) plus the ACE cross-check together overrule that proposal: /// 0x4E8 = "...and only the owner may open the hook.", 0x4E9 /// = "...use the '@house hooks on' command to make the hook openable." — /// the previously-landed table had them reversed (0x4E9 held 0x4E8's /// text; 0x4E8 did not exist as a row at all). /// 0x4F8 now resolves for real (see below) — no id is /// deliberately excluded any more. New pinned count: 344 rows /// (338 landed + 5 added + 0x4F8). /// 7 ids Appendix A marked "no literal — shared string global" /// (0x024, 0x048, 0x049, 0x4DE, 0x4DF, /// 0x55A, 0x55E) remain resolved exactly as the prior pass /// found: 0x024/0x048/0x049 reuse the same /// process-lifetime globals as the local jump-refusal family (see /// ); 0x4DE/0x4DF are /// arg3 + "\n"; 0x55A is sprintf("%s\n", arg3); /// 0x55E passes arg3 straight through with no format string /// at all. /// 0x4F4's retail literal is /// "%s fails to affect you because $s cannot affect anyone!" — /// note $s, not %s, for the second placeholder. That is a /// genuine retail typo/bug (only the first %s substitutes; the /// literal $s prints as-is) and is preserved verbatim rather than /// corrected, per the "the client is probably right" rule. 0x04F /// preserves the same $s typo pattern. /// 0x4F7's retail string is a normal, COMPLETE /// arg3 + literal concatenation — "%s fails to affect you because /// you are not a player killer!" — with no dangling text. The prior /// pass's class-doc claim that 0x4F7's literal "dangles" was a /// misattribution of 0x4F8's FIRST operand (which does end /// mid-clause, on "...as ", by design — see 0x4F8 below), not a /// genuine truncation in 0x4F7 itself. /// 0x4F8 resolves cleanly once traced correctly: its case /// body concatenates arg3 + " fails to affect you because you are not /// the same sort of player killer as " + arg3 + "!\n" across three /// operator+ calls whose decompiled operand names are BN /// self-referential artifacts (see /// claude-memory/feedback_bn_decomp_field_names.md) — the sweep's /// direct dereference of both literal data pointers /// (data_7d2ee8 = " fails to affect you because you are not the /// same sort of player killer as ", data_7d2f80 = /// "!\n") resolves the ambiguity without needing to trust the /// confusing decompiler naming. Both %s placeholders take the SAME /// parameter (retail only has one arg3 to substitute twice). /// /// /// /// This retires register row AP-176 (the CH1-era approximation that fixed /// every WeenieError display at LogTextType.Default pending this /// full port). /// /// public static class WeenieErrorMessages { /// /// Returns true for internal client-control statuses that retail consumes /// without adding a line to the chat scroll. /// /// /// ClientCommunicationSystem::HandleFailureEvent /// (0x00571990) has no display case for ILeftTheWorld /// (0x003B) or ITeleported (0x003C). ACE sends the latter /// after a successful portal use; presenting it as a failure is therefore /// an acdream-only artifact. /// public static bool IsSilentClientControlStatus(uint errorCode) => errorCode is 0x003Bu or 0x003Cu; /// /// One retail routing-table row: the display template (retail's own /// %s placeholder, substituted verbatim — never retail's literal /// $s, see 0x4F4 above) plus the exact /// HandleFailureEvent passed to /// AddTextToScroll for this id. /// public readonly record struct Entry(string Template, RetailLogTextType Type); /// /// Format a WeenieError / WeenieErrorWithString into a human-readable /// system-message string. Back-compat wrapper over /// for callers that only need text, not the routing type. /// /// The wire error code. /// The interpolated substring (null for plain /// WeenieError, set for WeenieErrorWithString). /// /// The retail display text, or for an id /// HandleFailureEvent's switch has no case for — see /// . /// public static string? Format(uint errorCode, string? param) => Resolve(errorCode, param).Text; /// /// Resolve a WeenieError / WeenieErrorWithString code into its retail /// display text AND the retail it routes /// to. /// /// /// CH2 REJECT-review rework, SHOULD-FIX 4 /// (docs/research/2026-08-09-ch2-review-findings.md): retail's /// HandleFailureEvent switch has NO default: case — an id /// it does not recognize produces NO text at all, silently, toward the /// player. The prior pass's WeenieError 0xNNNN[: param] hex /// fallback was acdream's own invention with no retail counterpart (an /// unregistered divergence). Callers must treat a /// Text as "retail shows nothing here" and skip display entirely; /// they should still log the raw id to a diagnostics-only sink so an /// unmapped code is not silently invisible to US, only to the player. /// public static (string? Text, RetailLogTextType Type) Resolve(uint errorCode, string? param) { if (Table.TryGetValue(errorCode, out Entry entry)) { string text = param is not null && entry.Template.Contains("%s") ? entry.Template.Replace("%s", param) : entry.Template; return (text, entry.Type); } return (null, RetailLogTextType.Default); } /// /// The full retail routing table, transcribed from /// ClientCommunicationSystem::HandleFailureEvent @0x00571990 — 344 /// rows (338 landed at the prior pass + 5 ids the prior pass's /// case-label enumeration missed + 0x4F8, which now resolves for /// real; every id the switch dispatches has a row here). See the class /// doc comment for the binary-sweep + ACE cross-check methodology and /// every correction made against it. /// private static readonly Dictionary Table = new() { [0x017u] = new("You failed to go to non-combat mode.", RetailLogTextType.ClientLocal), [0x01Du] = new("You're too busy!", RetailLogTextType.ClientLocal), [0x01Eu] = new("You must control both objects!", RetailLogTextType.ClientLocal), [0x020u] = new("You must control both objects!", RetailLogTextType.ClientLocal), [0x023u] = new("Unable to move to object!", RetailLogTextType.ClientLocal), [0x024u] = new(ClientTextRefusals.CantJumpInAir, RetailLogTextType.ClientLocal), [0x026u] = new("That is not a valid command.", RetailLogTextType.ClientLocal), [0x028u] = new("The item is under someone else's control!", RetailLogTextType.ClientLocal), [0x029u] = new("You cannot pick that up!", RetailLogTextType.ClientLocal), [0x02Au] = new("You are too encumbered to carry that!", RetailLogTextType.ClientLocal), [0x02Bu] = new("%s cannot carry anymore.", RetailLogTextType.Default), [0x036u] = new("Action cancelled!", RetailLogTextType.ClientLocal), [0x037u] = new("Unable to move to object!", RetailLogTextType.ClientLocal), [0x038u] = new("Unable to move to object!", RetailLogTextType.ClientLocal), [0x039u] = new("Unable to move to object!", RetailLogTextType.ClientLocal), [0x03Au] = new("You can't do that... you're dead!", RetailLogTextType.ClientLocal), [0x03Du] = new("You charged too far!", RetailLogTextType.ClientLocal), [0x03Eu] = new("You are too tired to do that!", RetailLogTextType.ClientLocal), [0x048u] = new(ClientTextRefusals.CantJumpPosition, RetailLogTextType.ClientLocal), [0x049u] = new(ClientTextRefusals.CantJumpLoad, RetailLogTextType.ClientLocal), [0x04Au] = new("Ack! You killed yourself!", RetailLogTextType.Default), [0x04Du] = new("Invalid PK status!", RetailLogTextType.ClientLocal), [0x04Eu] = new("You fail to affect %s because you cannot affect anyone!", RetailLogTextType.Magic), // 0x04F added — BLOCKER2: else-if dispatch (arg2 == 0x4f), missed by // the prior case-label enumeration. Preserves retail's own $s typo, // same pattern as 0x4F4. [0x04Fu] = new("You fail to affect %s because $s cannot be harmed!", RetailLogTextType.Magic), [0x050u] = new("You fail to affect %s because beneficial spells do not affect %s!", RetailLogTextType.Magic), // 0x051/0x053/0x054 corrected — BLOCKER2: the prior pass copied // 0x04E's/0x053's template across all four "You fail to affect" // Magic-family ids; each is in fact a DISTINCT retail literal. [0x051u] = new("You fail to affect %s because you are not a player killer!", RetailLogTextType.Magic), [0x052u] = new("You fail to affect %s because %s is not a player killer!", RetailLogTextType.Magic), [0x053u] = new("You fail to affect %s because you are not the same sort of player killer as %s!", RetailLogTextType.Magic), [0x054u] = new("You fail to affect %s because you are acting across a house boundary!", RetailLogTextType.Magic), // 0x3EE added — BLOCKER2: else-if dispatch (arg2 == 0x3ee). [0x3EEu] = new("The container is closed!", RetailLogTextType.ClientLocal), [0x3EFu] = new("%s is not accepting gifts right now.", RetailLogTextType.Default), [0x3F1u] = new("You failed to go to non-combat mode.", RetailLogTextType.ClientLocal), [0x3F7u] = new("You are too fatigued to attack!", RetailLogTextType.ClientLocal), [0x3F8u] = new("You are out of ammunition!", RetailLogTextType.ClientLocal), [0x3F9u] = new("Your missile attack misfired!", RetailLogTextType.ClientLocal), [0x3FAu] = new("You've attempted an impossible spell path!", RetailLogTextType.ClientLocal), [0x3FEu] = new("You don't know that spell!", RetailLogTextType.ClientLocal), [0x3FFu] = new("Incorrect target type", RetailLogTextType.ClientLocal), [0x400u] = new("You don't have all the components for this spell.", RetailLogTextType.ClientLocal), [0x401u] = new("You don't have enough Mana to cast this spell.", RetailLogTextType.ClientLocal), [0x402u] = new("Your spell fizzled.", RetailLogTextType.Magic), [0x403u] = new("Your spell's target is missing!", RetailLogTextType.ClientLocal), [0x404u] = new("Your projectile spell mislaunched!", RetailLogTextType.ClientLocal), [0x407u] = new("Your spell cannot be cast outside", RetailLogTextType.ClientLocal), // 0x408 added — BLOCKER2: else-if dispatch (arg2 == 0x408), sibling // of 0x407 above (both lack trailing punctuation in retail's own // literal — not a display artifact). [0x408u] = new("Your spell cannot be cast inside", RetailLogTextType.ClientLocal), [0x40Au] = new("You are unprepared to cast a spell", RetailLogTextType.ClientLocal), [0x40Bu] = new("You've already sworn your Allegiance", RetailLogTextType.ClientLocal), [0x40Cu] = new("You don't have enough experience available to swear Allegiance", RetailLogTextType.ClientLocal), [0x413u] = new("%s is already one of your followers", RetailLogTextType.ClientLocal), [0x414u] = new("You are not in an allegiance!", RetailLogTextType.ClientLocal), [0x416u] = new("%s cannot have any more Vassals", RetailLogTextType.ClientLocal), [0x41Du] = new("You must be the leader of a Fellowship", RetailLogTextType.ClientLocal), [0x41Eu] = new("Your Fellowship is full", RetailLogTextType.ClientLocal), [0x41Fu] = new("That Fellowship name is not permitted", RetailLogTextType.ClientLocal), [0x422u] = new("That channel doesn't exist.", RetailLogTextType.ClientLocal), [0x423u] = new("You can't use that channel.", RetailLogTextType.ClientLocal), [0x424u] = new("You're already on that channel.", RetailLogTextType.ClientLocal), [0x425u] = new("You're not currently on that channel.", RetailLogTextType.ClientLocal), [0x427u] = new("You cannot merge different stacks!", RetailLogTextType.ClientLocal), [0x428u] = new("You cannot merge enchanted items!", RetailLogTextType.ClientLocal), [0x429u] = new("You must control at least one stack!", RetailLogTextType.ClientLocal), [0x432u] = new("Your craft attempt fails.", RetailLogTextType.ClientLocal), [0x433u] = new("Your craft attempt fails.", RetailLogTextType.ClientLocal), [0x434u] = new("Given that number of items, you cannot craft anything.", RetailLogTextType.ClientLocal), [0x435u] = new("Your craft attempt fails.", RetailLogTextType.ClientLocal), [0x437u] = new("Either you or one of the items involved does not pass the requirements for this craft interaction.", RetailLogTextType.ClientLocal), [0x438u] = new("You do not have all the neccessary items.", RetailLogTextType.ClientLocal), [0x439u] = new("Not all the items are avaliable.", RetailLogTextType.ClientLocal), [0x43Au] = new("You must be at rest in peace mode to do trade skills.", RetailLogTextType.ClientLocal), [0x43Bu] = new("You are not trained in that trade skill.", RetailLogTextType.ClientLocal), [0x43Cu] = new("Your hands must be free.", RetailLogTextType.ClientLocal), [0x43Du] = new("You cannot link to that portal!", RetailLogTextType.Magic), [0x43Eu] = new("You have solved this quest too recently!", RetailLogTextType.Default), [0x43Fu] = new("You have solved this quest too many times!", RetailLogTextType.Default), [0x445u] = new("This item requires you to complete a specific quest before you can pick it up!", RetailLogTextType.Default), [0x45Cu] = new("Player killers may not interact with that portal!", RetailLogTextType.Magic), [0x45Du] = new("Non-player killers may not interact with that portal!", RetailLogTextType.Magic), [0x45Eu] = new("You do not own a house!", RetailLogTextType.ClientLocal), [0x45Fu] = new("You do not own a house!", RetailLogTextType.ClientLocal), // 0x466 corrected — BLOCKER2: retail's colon-separated "Asheron's // Call: Dark Majesty..." wording, distinct from the "--"-separated // Throne of Destiny family at 0x552-0x555 below. [0x466u] = new("You must purchase Asheron's Call: Dark Majesty to interact with that portal.", RetailLogTextType.Magic), [0x469u] = new("You have used all the hooks you are allowed to use for this house.", RetailLogTextType.Default), [0x46Au] = new("%s doesn't know what to do with that.", RetailLogTextType.Default), [0x474u] = new("You must complete a quest to interact with that portal.", RetailLogTextType.Magic), [0x47Fu] = new("You must own a house to use this command.", RetailLogTextType.ClientLocal), [0x480u] = new("Your monarch does not own a mansion or a villa!", RetailLogTextType.ClientLocal), [0x481u] = new("Your monarch does not own a mansion or a villa!", RetailLogTextType.ClientLocal), [0x482u] = new("Your monarch has closed the mansion to the Allegiance.", RetailLogTextType.ClientLocal), [0x488u] = new("You must be above level %s to purchase this dwelling.", RetailLogTextType.Default), [0x489u] = new("You must be at or below level %s to purchase this dwelling.", RetailLogTextType.Default), // 0x48A added — BLOCKER2: else-if dispatch (arg2 == 0x48a). [0x48Au] = new("You must be a monarch to purchase this dwelling.", RetailLogTextType.Default), [0x48Bu] = new("You must be above allegiance rank %s to purchase this dwelling.", RetailLogTextType.Default), [0x48Cu] = new("You must be at or below allegiance rank %s to purchase this dwelling.", RetailLogTextType.Default), [0x48Eu] = new("Your offer of Allegiance has been ignored.", RetailLogTextType.ClientLocal), [0x48Fu] = new("You are already involved in something!", RetailLogTextType.ClientLocal), [0x490u] = new("You must be a monarch to use this command.", RetailLogTextType.ClientLocal), [0x491u] = new("You must specify a character to boot.", RetailLogTextType.ClientLocal), [0x492u] = new("You can't boot yourself!", RetailLogTextType.ClientLocal), [0x493u] = new("That character does not exist.", RetailLogTextType.ClientLocal), [0x494u] = new("That person is not a member of your Allegiance!", RetailLogTextType.ClientLocal), [0x495u] = new("No patron from which to break!", RetailLogTextType.ClientLocal), [0x496u] = new("Your Allegiance has been dissolved!", RetailLogTextType.Default), [0x497u] = new("Your patron's Allegiance to you has been broken!", RetailLogTextType.Default), [0x498u] = new("You have moved too far!", RetailLogTextType.ClientLocal), [0x499u] = new("That is not a valid destination!", RetailLogTextType.ClientLocal), [0x49Au] = new("You must purchase Asheron's Call -- Dark Majesty to use this function.", RetailLogTextType.ClientLocal), [0x49Bu] = new("You fail to link with the lifestone!", RetailLogTextType.Magic), [0x49Cu] = new("You wandered too far to link with the lifestone!", RetailLogTextType.Magic), [0x49Du] = new("You successfully link with the lifestone!", RetailLogTextType.Magic), [0x49Eu] = new("You must have linked with a lifestone in order to recall to it!", RetailLogTextType.Magic), [0x49Fu] = new("You fail to recall to the lifestone!", RetailLogTextType.Magic), [0x4A0u] = new("You fail to link with the portal!", RetailLogTextType.Magic), [0x4A1u] = new("You successfully link with the portal!", RetailLogTextType.Magic), [0x4A2u] = new("You fail to recall to the portal!", RetailLogTextType.Magic), // 0x4A3 corrected — BLOCKER2: retail's real text is about RECALL, // not summon (0x4A5 below is the genuine "summon it" sibling). [0x4A3u] = new("You must have linked with a portal in order to recall to it!", RetailLogTextType.Magic), [0x4A4u] = new("You fail to summon the portal!", RetailLogTextType.Magic), [0x4A5u] = new("You must have linked with a portal in order to summon it!", RetailLogTextType.Magic), [0x4A6u] = new("You fail to teleport!", RetailLogTextType.Magic), [0x4A7u] = new("You have been teleported too recently!", RetailLogTextType.Magic), [0x4A8u] = new("You must be an Advocate to interact with that portal.", RetailLogTextType.Magic), [0x4AAu] = new("Players may not interact with that portal.", RetailLogTextType.Magic), [0x4ABu] = new("You are not powerful enough to interact with that portal!", RetailLogTextType.Magic), [0x4ACu] = new("You are too powerful to interact with that portal!", RetailLogTextType.Magic), [0x4ADu] = new("You cannot recall to that portal!", RetailLogTextType.Magic), [0x4AEu] = new("You cannot summon that portal!", RetailLogTextType.Magic), [0x4AFu] = new("The lock is already unlocked.", RetailLogTextType.ClientLocal), [0x4B0u] = new("You can't lock or unlock that!", RetailLogTextType.ClientLocal), [0x4B1u] = new("You can't lock or unlock what is open!", RetailLogTextType.ClientLocal), [0x4B2u] = new("The key doesn't fit this lock.", RetailLogTextType.Default), [0x4B3u] = new("The lock has been used too recently.", RetailLogTextType.ClientLocal), [0x4B4u] = new("You aren't trained in lockpicking!", RetailLogTextType.ClientLocal), // 0x4B5 corrected — BLOCKER2: distinct from 0x491's genuine "boot" // wording (0x4B5 is the allegiance-query variant). [0x4B5u] = new("You must specify a character to query.", RetailLogTextType.ClientLocal), [0x4B6u] = new("Please use the allegiance panel to view your own information.", RetailLogTextType.ClientLocal), [0x4B7u] = new("You have used that command too recently.", RetailLogTextType.ClientLocal), [0x4B8u] = new("You do not own that salvage tool!", RetailLogTextType.Default), [0x4B9u] = new("You do not own that salvage tool!", RetailLogTextType.Default), [0x4BAu] = new("You do not own that salvage tool!", RetailLogTextType.Default), [0x4BDu] = new("You do not own that salvage tool!", RetailLogTextType.Default), [0x4BEu] = new("You do not own that item!", RetailLogTextType.Default), [0x4BFu] = new("The %s was not suitable for salvaging.", RetailLogTextType.ClientLocal), [0x4C0u] = new("The %s contains the wrong material.", RetailLogTextType.ClientLocal), [0x4C1u] = new("The material cannot be created.", RetailLogTextType.Default), [0x4C2u] = new("The list of items you are attempting to salvage is invalid.", RetailLogTextType.Default), [0x4C3u] = new("You cannot salvage items that you are trading!", RetailLogTextType.Default), [0x4C4u] = new("You must be a guest in this house to interact with that portal.", RetailLogTextType.Magic), [0x4C5u] = new("Your Allegiance Rank is too low to use that item's magic.", RetailLogTextType.ClientLocal), [0x4C6u] = new("You must be %s to use that item's magic.", RetailLogTextType.ClientLocal), [0x4C7u] = new("Your Arcane Lore skill is too low to use that item's magic.", RetailLogTextType.ClientLocal), [0x4C8u] = new("That item doesn't have enough Mana.", RetailLogTextType.ClientLocal), [0x4C9u] = new("Your %s is too low to use that item's magic.", RetailLogTextType.ClientLocal), [0x4CAu] = new("Only %s may use that item's magic.", RetailLogTextType.ClientLocal), [0x4CBu] = new("You must have %s specialized to use that item's magic.", RetailLogTextType.ClientLocal), [0x4CCu] = new("You have been involved in a player killer battle too recently to do that!", RetailLogTextType.Magic), [0x4CEu] = new("%s is too busy to accept gifts right now.", RetailLogTextType.Default), [0x4CFu] = new("%s cannot accept stacked objects. Try giving one at a time.", RetailLogTextType.Default), [0x4D0u] = new("You have failed to alter your skill.", RetailLogTextType.Default), [0x4D1u] = new("Your %s skill must be trained, not untrained or specialized, in order to be altered in this way!", RetailLogTextType.Default), [0x4D2u] = new("You do not have enough skill credits to specialize your %s skill.", RetailLogTextType.Default), [0x4D3u] = new("You have too many available experience points to be able to absorb the experience points from your %s skill. Please spend some of your experience points and try again.", RetailLogTextType.Default), [0x4D4u] = new("Your %s skill is already untrained!", RetailLogTextType.Default), [0x4D5u] = new("You are currently wielding items which require a certain level of %s. Your %s skill cannot be lowered while you are wielding these items. Please remove these items and try again.", RetailLogTextType.Default), [0x4D6u] = new("You have succeeded in specializing your %s skill!", RetailLogTextType.Default), [0x4D7u] = new("You have succeeded in lowering your %s skill from specialized to trained!", RetailLogTextType.Default), [0x4D8u] = new("You have succeeded in untraining your %s skill!", RetailLogTextType.Default), [0x4D9u] = new("Although you cannot untrain your %s skill, you have succeeded in recovering all the experience you had invested in it.", RetailLogTextType.Default), [0x4DAu] = new("You have too many credits invested in specialized skills already! Before you can specialize your %s skill, you will need to unspecialize some other skill.", RetailLogTextType.Default), [0x4DDu] = new("You have failed to alter your attributes.", RetailLogTextType.Default), [0x4DEu] = new("%s", RetailLogTextType.Default), [0x4DFu] = new("%s", RetailLogTextType.Default), // 0x4E0 corrected — BLOCKER2: the prior pass copied 0x4D5's // "skill cannot be lowered" template; retail's genuine 0x4E0 text is // about ATTRIBUTES not transferring, a distinct sibling to 0x4DD // ("failed to alter your attributes") and 0x4E1 ("succeeded in // transferring your attributes!"). [0x4E0u] = new("You are currently wielding items which require a certain level of skill. Your attributes cannot be transferred while you are wielding these items. Please remove these items and try again.", RetailLogTextType.Default), [0x4E1u] = new("You have succeeded in transferring your attributes!", RetailLogTextType.Default), [0x4E2u] = new("This hook is a duplicated housing object. You may not add items to a duplicated housing object. Please empty the hook and allow it to reset.", RetailLogTextType.Default), [0x4E3u] = new("That item is of the wrong type to be placed on this hook.", RetailLogTextType.Default), [0x4E4u] = new("This chest is a duplicated housing object. You may not add items to a duplicated housing object. Please empty everything -- including backpacks -- out of the chest and allow the chest to reset.", RetailLogTextType.Default), [0x4E5u] = new("This hook was a duplicated housing object. Since it is now empty, it will be deleted momentarily. Once it is gone, it is safe to use the other, non-duplicated hook that is here.", RetailLogTextType.Default), [0x4E6u] = new("This chest was a duplicated housing object. Since it is now empty, it will be deleted momentarily. Once it is gone, it is safe to use the other, non-duplicated chest that is here.", RetailLogTextType.Default), [0x4E7u] = new("You cannot swear allegiance to anyone because you own a monarch-only house. Please abandon your house and try again.", RetailLogTextType.Default), // 0x4E8 added — BLOCKER2: else-if dispatch (arg2 == 0x4e8), anchored // on that branch's OWN instruction address (not proximity to a // neighboring case label — see the class doc comment's 0x4E9 note). [0x4E8u] = new("The %s cannot be used while on a hook and only the owner may open the hook.", RetailLogTextType.Default), // 0x4E9 corrected — BLOCKER2: the prior pass gave this row 0x4E8's // text (the two are easy to conflate — near-duplicate wording for // adjacent ids). Confirmed against ACE's ItemUnusableOnHook_CanOpen // (0x04E9) doc comment. [0x4E9u] = new("The %s cannot be used while on a hook, use the '@house hooks on' command to make the hook openable.", RetailLogTextType.Default), [0x4EAu] = new("The %s can only be used while on a hook.", RetailLogTextType.Default), [0x4EBu] = new("You can't do that while in the air!", RetailLogTextType.ClientLocal), [0x4ECu] = new("You cannot modify your player killer status while you are recovering from a PK death.", RetailLogTextType.Default), [0x4EDu] = new("Advocates may not change their player killer status!", RetailLogTextType.Default), [0x4EEu] = new("Your level is too low to change your player killer status with this object.", RetailLogTextType.Default), [0x4EFu] = new("Your level is too high to change your player killer status with this object.", RetailLogTextType.Default), [0x4F0u] = new("You feel a harsh dissonance, and you sense that an act of killing you have committed recently is interfering with the conversion.", RetailLogTextType.Default), [0x4F1u] = new("Bael'Zharon's power flows through you again. You are once more a player killer.", RetailLogTextType.Default), [0x4F2u] = new("Bael'Zharon has granted you respite after your moment of weakness. You are temporarily no longer a player killer.", RetailLogTextType.Default), [0x4F3u] = new("Lite Player Killers may not interact with that portal!", RetailLogTextType.Magic), [0x4F4u] = new("%s fails to affect you because $s cannot affect anyone!", RetailLogTextType.Magic), [0x4F5u] = new("%s fails to affect you because you cannot be harmed!", RetailLogTextType.Magic), [0x4F6u] = new("%s fails to affect you because %s is not a player killer!", RetailLogTextType.Magic), // 0x4F7 corrected — BLOCKER2: this is a COMPLETE, ordinary // concatenation, not the dangling literal the prior pass's class // doc misattributed to it (that "..as " dangle belongs to 0x4F8, // its first operand — see the class doc comment). [0x4F7u] = new("%s fails to affect you because you are not a player killer!", RetailLogTextType.Magic), // 0x4F8 added — BLOCKER2: previously deliberately excluded pending // a confident trace of its 3-operator+ concatenation chain; the // binary sweep's direct dereference of both literal data pointers // (data_7d2ee8 + data_7d2f80) resolves it. Both %s placeholders // substitute the SAME parameter (retail only has one arg3). [0x4F8u] = new("%s fails to affect you because you are not the same sort of player killer as %s!", RetailLogTextType.Magic), [0x4F9u] = new("%s fails to affect you across a house boundary!", RetailLogTextType.Magic), [0x4FAu] = new("%s is an invalid target.", RetailLogTextType.Magic), [0x4FBu] = new("You are an invalid target for the spell of %s.", RetailLogTextType.Magic), [0x4FCu] = new("You aren't trained in healing!", RetailLogTextType.ClientLocal), [0x4FDu] = new("You don't own that healing kit!", RetailLogTextType.ClientLocal), [0x4FEu] = new("You can't heal that!", RetailLogTextType.ClientLocal), [0x4FFu] = new("%s is already at full health!", RetailLogTextType.ClientLocal), [0x500u] = new("You aren't ready to heal!", RetailLogTextType.ClientLocal), [0x501u] = new("You can only use Healing Kits on player characters.", RetailLogTextType.ClientLocal), [0x502u] = new("The Lifestone's magic protects you from the attack!", RetailLogTextType.Magic), [0x503u] = new("The portal's residual energy protects you from the attack!", RetailLogTextType.Magic), [0x504u] = new("You are enveloped in a feeling of warmth as you are brought back into the protection of the Light. You are once again a Non-Player Killer.", RetailLogTextType.Default), [0x505u] = new("You're too close to your sanctuary!", RetailLogTextType.ClientLocal), [0x506u] = new("You can't do that -- you're trading!", RetailLogTextType.ClientLocal), [0x507u] = new("Only Non-Player Killers may enter PK Lite. Please see @help pklite for more details about this command.", RetailLogTextType.Default), [0x508u] = new("A cold wind touches your heart. You are now a Player Killer Lite.", RetailLogTextType.Default), [0x509u] = new("%s has no appropriate targets equipped for this spell.", RetailLogTextType.Magic), [0x50Au] = new("You have no appropriate targets equipped for %s's spell.", RetailLogTextType.Magic), [0x50Bu] = new("%s is now an open fellowship; anyone may recruit new members.", RetailLogTextType.Default), [0x50Cu] = new("%s is now a closed fellowship.", RetailLogTextType.Default), [0x50Du] = new("%s is now the leader of this fellowship.", RetailLogTextType.Default), [0x50Eu] = new("You have passed leadership of the fellowship to %s", RetailLogTextType.Default), [0x50Fu] = new("You do not belong to a Fellowship.", RetailLogTextType.ClientLocal), [0x510u] = new("You may not hook any more %s on your house. You already have the maximum number of %s hooked or you are not permitted to hook any on your type of house.", RetailLogTextType.Default), [0x512u] = new("You are now using the maximum number of hooks. You cannot use another hook until you take an item off one of your hooks.", RetailLogTextType.Default), [0x513u] = new("You are no longer using the maximum number of hooks. You may again add items to your hooks.", RetailLogTextType.Default), [0x514u] = new("You now have the maximum number of %s hooked. You cannot hook any additional %s until you remove one or more from your house.", RetailLogTextType.Default), [0x515u] = new("You no longer have the maximum number of %s hooked. You may hook additional %s.", RetailLogTextType.Default), [0x516u] = new("You are not permitted to use that hook.", RetailLogTextType.Default), [0x517u] = new("%s is not close enough to your level.", RetailLogTextType.Default), // 0x518 corrected — BLOCKER2: not in the review's flagged list; // surfaced from an automated diff between the swept binary // literals and the landed table. Retail's real text is a 3-part // concatenation ("This fellowship is locked; " + arg3 + " cannot be // recruited into the fellowship."), not the arg3-only fragment // previously landed. Confirmed against ACE's // LockedFellowshipCannotRecruit_ (0x0518) doc comment. [0x518u] = new("This fellowship is locked; %s cannot be recruited into the fellowship.", RetailLogTextType.Default), [0x519u] = new("The fellowship is locked, you were not added to the fellowship.", RetailLogTextType.Default), [0x51Au] = new("Only the original owner may use that item's magic.", RetailLogTextType.ClientLocal), [0x51Bu] = new("You have entered the %s channel.", RetailLogTextType.Default), [0x51Cu] = new("You have left the %s channel.", RetailLogTextType.Default), [0x51Eu] = new("%s will not receive your message, please use urgent assistance to speak with an in-game representative", RetailLogTextType.Default), [0x51Fu] = new("Message Blocked: %s", RetailLogTextType.ClientLocal), [0x520u] = new("You cannot add anymore people to the list of players that you can hear.", RetailLogTextType.Default), [0x521u] = new("%s has been added to the list of people you can hear.", RetailLogTextType.Default), [0x522u] = new("%s has been removed from the list of people you can hear.", RetailLogTextType.Default), [0x523u] = new("You are now deaf to player's screams.", RetailLogTextType.Default), [0x524u] = new("You can hear all players once again.", RetailLogTextType.Default), [0x525u] = new("You fail to remove %s from your loud list.", RetailLogTextType.Default), [0x526u] = new("You chicken out.", RetailLogTextType.ClientLocal), [0x527u] = new("You cannot posssibly succeed.", RetailLogTextType.ClientLocal), [0x528u] = new("The fellowship is locked; you cannot open locked fellowships.", RetailLogTextType.Default), [0x529u] = new("Trade Complete!", RetailLogTextType.ClientLocal), [0x52Au] = new("That is not a salvaging tool.", RetailLogTextType.ClientLocal), [0x52Bu] = new("That person is not available now.", RetailLogTextType.ClientLocal), [0x52Cu] = new("You are now snooping on %s.", RetailLogTextType.Default), [0x52Du] = new("You are no longer snooping on %s.", RetailLogTextType.Default), [0x52Eu] = new("You fail to snoop on %s.", RetailLogTextType.Default), [0x52Fu] = new("%s attempted to snoop on you.", RetailLogTextType.Default), [0x530u] = new("%s is already being snooped on, only one person may snoop on another at a time.", RetailLogTextType.Default), [0x531u] = new("%s is in limbo and cannot receive your message.", RetailLogTextType.Default), [0x532u] = new("You must wait 30 days after purchasing a house before you may purchase another with any character on the same account. This applies to all housing except apartments.", RetailLogTextType.Default), [0x533u] = new("You have been booted from your allegiance chat room. Use \"@allegiance chat on\" to rejoin. (%s).", RetailLogTextType.Default), [0x534u] = new("%s has been booted from the allegiance chat room.", RetailLogTextType.Default), [0x535u] = new("You do not have the authority within your allegiance to do that.", RetailLogTextType.Default), [0x536u] = new("The account of %s is already banned from the allegiance.", RetailLogTextType.Default), [0x537u] = new("The account of %s is not banned from the allegiance.", RetailLogTextType.Default), [0x538u] = new("The account of %s was not unbanned from the allegiance.", RetailLogTextType.Default), [0x539u] = new("The account of %s has been banned from the allegiance.", RetailLogTextType.Default), [0x53Au] = new("The account of %s is no longer banned from the allegiance.", RetailLogTextType.Default), [0x53Bu] = new("Banned Characters:", RetailLogTextType.Default), [0x53Eu] = new("%s is banned from the allegiance!", RetailLogTextType.Default), [0x53Fu] = new("You are banned from %s's allegiance!", RetailLogTextType.Default), [0x540u] = new("You have the maximum number of accounts banned.!", RetailLogTextType.Default), [0x541u] = new("%s is now an allegiance officer.", RetailLogTextType.Default), [0x542u] = new("An unspecified error occurred while attempting to set %s as an allegiance officer.", RetailLogTextType.Default), [0x543u] = new("%s is no longer an allegiance officer.", RetailLogTextType.Default), // 0x544 corrected — BLOCKER2: retail's genuine text says REMOVE, not // SET (0x542 above is the genuine "set" sibling); the prior pass // duplicated 0x542's template here. [0x544u] = new("An unspecified error occurred while attempting to remove %s as an allegiance officer.", RetailLogTextType.Default), [0x545u] = new("You already have the maximum number of allegiance officers. You must remove some before you add any more.", RetailLogTextType.Default), [0x546u] = new("Your allegiance officers have been cleared.", RetailLogTextType.Default), [0x547u] = new("You must wait %s before communicating again!", RetailLogTextType.Default), [0x548u] = new("You cannot join any chat channels while gagged.", RetailLogTextType.Default), [0x549u] = new("Your allegiance officer status has been modified. You now hold the position of: %s.", RetailLogTextType.Default), [0x54Au] = new("You are no longer an allegiance officer.", RetailLogTextType.Default), [0x54Bu] = new("%s is already an allegiance officer of that level.", RetailLogTextType.Default), [0x54Cu] = new("Your allegiance does not have a hometown.", RetailLogTextType.Default), [0x54Du] = new("The %s is currently in use.", RetailLogTextType.ClientLocal), // 0x54E corrected — BLOCKER2: retail's genuine 0x54E text is the // "you do not own the house" variant, distinct from 0x54F's // "@house hooks on" variant the prior pass duplicated onto both ids. [0x54Eu] = new("The hook does not contain a usable item. You cannot open the hook because you do not own the house to which it belongs.", RetailLogTextType.Default), [0x54Fu] = new("The hook does not contain a usable item. Use the '@house hooks on'command to make the hook openable.", RetailLogTextType.Default), [0x550u] = new("Out of Range!", RetailLogTextType.ClientLocal), [0x551u] = new("You are not listening to the %s channel!", RetailLogTextType.Default), // 0x552-0x555 corrected — BLOCKER2: the prior pass copied 0x49A's // "Dark Majesty...to use this function." template across all four // ids. Retail's genuine family is the "--"-separated Throne of // Destiny expansion, each with its OWN distinct ending // (function/item/portal/quest) — not four identical strings. // Confirmed against ACE's MustPurchaseThroneOfDestinyToUseFunction/ // ToUseItem/ToUsePortal/ToAccessQuest (0x0552-0x0555) doc comments. [0x552u] = new("You must purchase Asheron's Call -- Throne of Destiny to use this function.", RetailLogTextType.ClientLocal), [0x553u] = new("You must purchase Asheron's Call -- Throne of Destiny to use this item.", RetailLogTextType.ClientLocal), [0x554u] = new("You must purchase Asheron's Call -- Throne of Destiny to use this portal.", RetailLogTextType.ClientLocal), [0x555u] = new("You must purchase Asheron's Call -- Throne of Destiny to access this quest.", RetailLogTextType.ClientLocal), [0x556u] = new("You have failed to complete the augmentation.", RetailLogTextType.Default), [0x557u] = new("You have used this augmentation too many times already.", RetailLogTextType.Default), [0x558u] = new("You have used augmentations of this type too many times already.", RetailLogTextType.Default), [0x559u] = new("You do not have enough unspent experience available to purchase this augmentation.", RetailLogTextType.Default), [0x55Au] = new("%s", RetailLogTextType.Default), [0x55Bu] = new("Congratulations! You have succeeded in acquiring the %s augmentation.", RetailLogTextType.Default), [0x55Cu] = new("Although your augmentation will not allow you to untrain your %s skill, you have succeeded in recovering all the experience you had invested in it.", RetailLogTextType.Default), [0x55Du] = new("You must exit the Training Academy before that command will be available to you.", RetailLogTextType.Default), [0x55Eu] = new("%s", RetailLogTextType.Default), [0x55Fu] = new("Only Player Killer characters may use this command!", RetailLogTextType.Default), [0x560u] = new("Only Player Killer Lite characters may use this command!", RetailLogTextType.Default), [0x561u] = new("You may only have a maximum of 50 friends at once. If you wish to add more friends, you must first remove some.", RetailLogTextType.ClientLocal), [0x562u] = new("%s is already on your friends list!", RetailLogTextType.Default), [0x563u] = new("That character is not on your friends list!", RetailLogTextType.Default), [0x564u] = new("Only the character who owns the house may use this command.", RetailLogTextType.Default), [0x565u] = new("That allegiance name is invalid because it is empty. Please use the @allegiance name clear command to clear your allegiance name.", RetailLogTextType.Default), [0x566u] = new("That allegiance name is too long. Please choose another name.", RetailLogTextType.Default), [0x567u] = new("That allegiance name contains illegal characters. Please choose another name using only letters, spaces, - and '.", RetailLogTextType.Default), [0x568u] = new("That allegiance name is not appropriate. Please choose another name.", RetailLogTextType.Default), [0x569u] = new("That allegiance name is already in use. Please choose another name.", RetailLogTextType.Default), [0x56Au] = new("You may only change your allegiance name once every 24 hours. You may change your allegiance name again in %s.", RetailLogTextType.Default), [0x56Bu] = new("Your allegiance name has been cleared.", RetailLogTextType.Default), [0x56Cu] = new("That is already the name of your allegiance!", RetailLogTextType.Default), [0x56Du] = new("%s is the monarch and cannot be promoted or demoted.", RetailLogTextType.Default), [0x56Eu] = new("That level of allegiance officer is now known as: %s.", RetailLogTextType.Default), [0x56Fu] = new("That is an invalid officer level.", RetailLogTextType.Default), [0x570u] = new("That allegiance officer title is not appropriate.", RetailLogTextType.Default), [0x571u] = new("That allegiance name is too long. Please choose another name.", RetailLogTextType.Default), [0x572u] = new("All of your allegiance officer titles have been cleared.", RetailLogTextType.Default), [0x573u] = new("That allegiance title contains illegal characters. Please choose another name using only letters, spaces, - and '.", RetailLogTextType.Default), [0x574u] = new("Your allegiance is currently: %s.", RetailLogTextType.Default), [0x575u] = new("Your allegiance is now: %s.", RetailLogTextType.Default), [0x576u] = new("You may not accept the offer of allegiance from %s because your allegiance is locked.", RetailLogTextType.Default), [0x577u] = new("You may not swear allegiance at this time because the allegiance of %s is locked.", RetailLogTextType.Default), [0x578u] = new("You have pre-approved %s to join your allegiance.", RetailLogTextType.Default), [0x579u] = new("You have not pre-approved any vassals to join your allegiance.", RetailLogTextType.Default), [0x57Au] = new("%s is already a member of your allegiance!", RetailLogTextType.Default), [0x57Bu] = new("%s has been pre-approved to join your allegiance.", RetailLogTextType.Default), [0x57Cu] = new("You have cleared the pre-approved vassal for your allegiance.", RetailLogTextType.Default), [0x57Du] = new("That character is already gagged!", RetailLogTextType.Default), [0x57Eu] = new("That character is not currently gagged!", RetailLogTextType.Default), // 0x57F corrected — BLOCKER2: 0x581's "restored" text was // incorrectly duplicated here; 0x57F is the "removed" notice, the // sibling that fires when privileges are taken away, not restored. [0x57Fu] = new("Your allegiance chat privileges have been temporarily removed by %s. Until they are restored, you may not view or speak in the allegiance chat channel.", RetailLogTextType.Default), [0x580u] = new("%s is now temporarily unable to view or speak in allegiance chat. The gag will run out in 5 minutes, or %s may be explicitly ungagged before then.", RetailLogTextType.Default), [0x581u] = new("Your allegiance chat privileges have been restored.", RetailLogTextType.Default), // 0x582 corrected — BLOCKER2: 0x581's unparameterized text was // incorrectly duplicated here; 0x582 is the %s-parameterized // sibling ("...restored BY %s."). [0x582u] = new("Your allegiance chat privileges have been restored by %s.", RetailLogTextType.Default), [0x583u] = new("You have restored allegiance chat privileges to %s.", RetailLogTextType.Default), [0x584u] = new("You cannot pick up more of that item!", RetailLogTextType.ClientLocal), [0x585u] = new("You are restricted to clothes and armor created for your race.", RetailLogTextType.ClientLocal), [0x586u] = new("That item was specifically created for another race.", RetailLogTextType.ClientLocal), [0x587u] = new("Olthoi cannot interact with that!", RetailLogTextType.Magic), [0x588u] = new("Olthoi cannot use regular lifestones! Asheron would not allow it!", RetailLogTextType.Magic), [0x589u] = new("The vendor looks at you in horror!", RetailLogTextType.Magic), [0x58Au] = new("%s cowers from you!", RetailLogTextType.Default), [0x58Bu] = new("As a mindless engine of destruction an Olthoi cannot join a fellowship!", RetailLogTextType.Magic), [0x58Cu] = new("The Olthoi only have an allegiance to the Olthoi Queen!", RetailLogTextType.Magic), [0x58Du] = new("You cannot use that item!", RetailLogTextType.Magic), [0x58Eu] = new("This person will not interact with you!", RetailLogTextType.Magic), [0x58Fu] = new("Only Olthoi may pass through this portal!", RetailLogTextType.Magic), [0x590u] = new("Olthoi may not pass through this portal!", RetailLogTextType.Magic), [0x591u] = new("You may not pass through this portal while Vitae weakens you!", RetailLogTextType.Magic), [0x592u] = new("This character must be two weeks old or have been created on an account at least two weeks old to use this portal!", RetailLogTextType.Magic), [0x593u] = new("Olthoi characters can only use Lifestone and PK Arena recalls!", RetailLogTextType.Magic), }; }