namespace AcDream.Core.Textures; public sealed record DecodedTexture(byte[] Rgba8, int Width, int Height) { /// 1x1 magenta fallback for missing/unsupported textures. public static readonly DecodedTexture Magenta = new( Rgba8: [0xFF, 0x00, 0xFF, 0xFF], Width: 1, Height: 1); }