using System.Numerics; using AcDream.Core.Physics; using Xunit; namespace AcDream.Core.Tests.Physics; public class TerrainSurfaceTests { // A height table where index N maps to N * 1.0f (linear). // Makes test assertions predictable: height byte 10 → Z = 10.0. private static float[] LinearHeightTable() { var table = new float[256]; for (int i = 0; i < 256; i++) table[i] = i * 1.0f; return table; } // A flat heightmap where every vertex is height byte 50. private static byte[] FlatHeightmap(byte value = 50) { var heights = new byte[81]; Array.Fill(heights, value); return heights; } [Fact] public void SampleZ_FlatTerrain_ReturnsSameValueEverywhere() { var surface = new TerrainSurface(FlatHeightmap(50), LinearHeightTable()); Assert.Equal(50f, surface.SampleZ(0f, 0f)); Assert.Equal(50f, surface.SampleZ(96f, 96f)); Assert.Equal(50f, surface.SampleZ(191f, 191f)); } [Fact] public void SampleZ_SlopeAlongX_InterpolatesLinearly() { // Heights increase along X: column 0 = byte 10, column 8 = byte 90. // Each column step is (90-10)/8 = 10 bytes. var heights = new byte[81]; for (int x = 0; x < 9; x++) for (int y = 0; y < 9; y++) heights[x * 9 + y] = (byte)(10 + x * 10); var surface = new TerrainSurface(heights, LinearHeightTable()); // At x=0 (vertex 0): Z = 10 Assert.Equal(10f, surface.SampleZ(0f, 96f), precision: 1); // At x=96 (midpoint, vertex 4): Z = 50 Assert.Equal(50f, surface.SampleZ(96f, 96f), precision: 1); // At x=192 (vertex 8): Z = 90 Assert.Equal(90f, surface.SampleZ(192f, 96f), precision: 1); // At x=48 (between vertex 2 and 3): Z = 30 + 0.5 * 10 = 35 // vertex 2 = byte 30, vertex 3 = byte 40, midpoint = 35 Assert.Equal(35f, surface.SampleZ(60f, 96f), precision: 1); } [Fact] public void SampleZ_ClampsOutOfBounds() { var surface = new TerrainSurface(FlatHeightmap(42), LinearHeightTable()); // Negative coordinates clamp to 0 Assert.Equal(42f, surface.SampleZ(-10f, -10f)); // Beyond 192 clamps to boundary Assert.Equal(42f, surface.SampleZ(300f, 300f)); } [Fact] public void ComputeOutdoorCellId_Origin_ReturnsFirst() { var surface = new TerrainSurface(FlatHeightmap(), LinearHeightTable()); // Cell (0,0) at position (0,0) → cell ID 0x0001 Assert.Equal(0x0001u, surface.ComputeOutdoorCellId(0f, 0f)); } [Fact] public void ComputeOutdoorCellId_SecondColumn_ReturnsCorrect() { var surface = new TerrainSurface(FlatHeightmap(), LinearHeightTable()); // 24 units in X = cell (1, 0) → cell ID 0x0001 + 1*8 = 0x0009 Assert.Equal(0x0009u, surface.ComputeOutdoorCellId(24f, 0f)); } [Fact] public void ComputeOutdoorCellId_LastCell_Returns0x0040() { var surface = new TerrainSurface(FlatHeightmap(), LinearHeightTable()); // Cell (7,7) at position (191,191) → 0x0001 + 7*8 + 7 = 0x0040 Assert.Equal(0x0040u, surface.ComputeOutdoorCellId(191f, 191f)); } }