# Slice G5 production profile — 2026-07-25 ## Status Work in progress. The retained-scene cutover is running at `20f9fadb`, but G5 old-route deletion remains blocked on its connected portal/revisit visual re-gate. This note records production-only evidence gathered without enabling the referee or lifecycle automation. ## First steady RDP sample The client was idle in-world at 60 Hz with the normal capped Release presentation, High quality, a 4/12 near/far radius, and no developer or automation UI. The title reported 173/625 landblocks, 10,383 entities, and 51 active animations. Five seconds of process CPU plus three one-second Windows GPU counter samples measured: | Metric | Value | |---|---:| | CPU | 2.68% of 16 logical processors, about 42.9% of one logical core | | Working set | 255.8 MiB | | Private bytes | 1,193.9 MiB | | Threads / handles | 26 / 663 | | GPU 3-D engine | 55.74% average, 56.26% maximum | | Dedicated GPU process memory | 422 MiB | | Shared GPU process memory | 141 MiB | This is an RDP presentation sample, not the required physical-local reference matrix and not evidence of a plateau across travel. It establishes that the post-cutover retained path is active and gives G5 a pre-deletion production point. The complete capped/uncapped nine-stop, dense-Arwic, lifecycle, allocation, GC, stage-timing, and screenshot/instance-set matrix remains mandatory after the visual re-gate. ## Prepared old-route dependency removal `RenderFrameRouteOwnerSelector` derives attached particle owner IDs from the exact retained PView route ranges. It supports exact-route replace/union and all-range exclusion without allocation after warmup. This removes the final particle-routing reason for normal production to build `InteriorEntityPartition`; it is not wired into the running visual-gate binary. Four focused tests and the 3,821-pass / 3-skip App Release suite are green through an isolated output path.