namespace AcDream.Core.Physics; /// /// Executes the manager tail of retail /// CPhysicsObj::UpdateObjectInternal (0x005156B0). /// /// /// The order is observable. In particular, animation completion hooks have /// already run when this tail begins, so MoveTo may react to a completion in /// the same object quantum. A null callback represents an absent retail /// manager; it is not a separate execution path. /// public static class RetailObjectManagerTail { public static void Run( Action? checkDetection, Action? handleTargeting, Action? movementUseTime, Action? partArrayHandleMovement, Action? positionUseTime) { checkDetection?.Invoke(); handleTargeting?.Invoke(); movementUseTime?.Invoke(); partArrayHandleMovement?.Invoke(); positionUseTime?.Invoke(); } }