using System.Net;
using System.Net.Sockets;
using AcDream.Core.Net;
using AcDream.Core.Net.Messages;
using AcDream.App.Update;
using AcDream.UI.Abstractions;
namespace AcDream.App.Net;
internal enum LiveSessionStartStatus
{
Disabled,
MissingCredentials,
NoCharacters,
Connected,
Deferred,
Failed,
}
internal sealed record LiveSessionCharacterSelection(
int ActiveIndex,
uint CharacterId,
string CharacterName,
string AccountName);
internal sealed record LiveSessionStartResult(
LiveSessionStartStatus Status,
LiveSessionCharacterSelection? Selection = null,
Exception? Error = null);
///
/// Narrow App composition boundary for one exact WorldSession generation.
/// The host owns domain sinks and presentation state; the controller owns the
/// connect/enter/stop transaction and never reaches into GameWindow state.
///
internal interface ILiveSessionLifecycleHost
{
LiveSessionBinding BindSession(WorldSession session);
void ResetSessionState();
void ReportConnecting(string host, int port, string user);
void ReportConnected();
void ApplySelectedCharacter(LiveSessionCharacterSelection selection);
void ApplyEnteredWorld(LiveSessionCharacterSelection selection);
void DetachSession(WorldSession session);
}
///
/// Owns routing and commands for one exact session. Teardown is ordered and
/// retryable: outbound commands become inert before inbound subscriptions are
/// detached.
///
internal sealed class LiveSessionBinding : IDisposable
{
private readonly Action _activateCommands;
private readonly Action _deactivateCommands;
private readonly Action _detachEvents;
private bool _commandsDeactivated;
private bool _eventsDetached;
private bool _commandsActivated;
public LiveSessionBinding(
WorldSession session,
ICommandBus commands,
Action activateCommands,
Action deactivateCommands,
Action detachEvents)
{
Session = session ?? throw new ArgumentNullException(nameof(session));
Commands = commands ?? throw new ArgumentNullException(nameof(commands));
_activateCommands = activateCommands ?? throw new ArgumentNullException(nameof(activateCommands));
_deactivateCommands = deactivateCommands ?? throw new ArgumentNullException(nameof(deactivateCommands));
_detachEvents = detachEvents ?? throw new ArgumentNullException(nameof(detachEvents));
}
public WorldSession Session { get; }
public ICommandBus Commands { get; }
public void ActivateCommands()
{
if (_commandsDeactivated || _eventsDetached)
throw new ObjectDisposedException(nameof(LiveSessionBinding));
if (_commandsActivated)
return;
_activateCommands();
if (_commandsDeactivated || _eventsDetached)
return;
_commandsActivated = true;
}
public void Dispose()
{
if (!_commandsDeactivated)
{
_deactivateCommands();
_commandsDeactivated = true;
}
if (!_eventsDetached)
{
_detachEvents();
_eventsDetached = true;
}
}
}
internal interface ILiveSessionOperations
{
IPEndPoint ResolveEndpoint(string host, int port);
WorldSession CreateSession(IPEndPoint endpoint);
void Connect(WorldSession session, string user, string password);
CharacterList.Parsed? GetCharacters(WorldSession session);
void EnterWorld(WorldSession session, int activeCharacterIndex);
void Tick(WorldSession session);
void DisposeSession(WorldSession session);
}
internal sealed class ProductionLiveSessionOperations : ILiveSessionOperations
{
public static ProductionLiveSessionOperations Instance { get; } = new();
private ProductionLiveSessionOperations() { }
public IPEndPoint ResolveEndpoint(string host, int port)
{
IPAddress ip;
if (!IPAddress.TryParse(host, out ip!))
{
IPAddress[] addresses = Dns.GetHostAddresses(host);
ip = Array.Find(
addresses,
static address => address.AddressFamily == AddressFamily.InterNetwork)
?? (addresses.Length != 0
? addresses[0]
: throw new InvalidOperationException(
$"DNS resolved no addresses for '{host}'"));
Console.WriteLine($"live: resolved {host} → {ip}");
}
return new IPEndPoint(ip, port);
}
public WorldSession CreateSession(IPEndPoint endpoint) => new(endpoint);
public void Connect(WorldSession session, string user, string password) =>
session.Connect(user, password);
public CharacterList.Parsed? GetCharacters(WorldSession session) => session.Characters;
public void EnterWorld(WorldSession session, int activeCharacterIndex) =>
session.EnterWorld(activeCharacterIndex);
public void Tick(WorldSession session) => session.Tick();
public void DisposeSession(WorldSession session) => session.Dispose();
}
///
/// Sole owner of the App lifetime for a live WorldSession: endpoint resolution,
/// complete pre-Connect routing, character validation/entry, active command
/// publication, exact-generation Tick, graceful replacement, and convergent
/// teardown. Retail wire behavior remains inside WorldSession.
///
internal sealed class LiveSessionController
: IDisposable,
ILiveSessionFramePhase,
ILiveInWorldSource,
ILiveWorldSessionSource
{
private sealed class SessionScope(
WorldSession session,
ILiveSessionLifecycleHost host)
{
private int _teardownStage;
public WorldSession Session { get; } = session;
public ILiveSessionLifecycleHost Host { get; } = host;
public LiveSessionBinding? Binding { get; set; }
public bool HostAttached { get; set; }
public void DrainTeardown(ILiveSessionOperations operations)
{
if (_teardownStage == 0)
{
Binding?.Dispose();
_teardownStage = 1;
}
if (_teardownStage == 1)
{
operations.DisposeSession(Session);
_teardownStage = 2;
}
if (_teardownStage == 2)
{
if (HostAttached)
Host.DetachSession(Session);
_teardownStage = 3;
}
if (_teardownStage == 3)
{
Host.ResetSessionState();
_teardownStage = 4;
}
}
public bool IsTeardownComplete => _teardownStage == 4;
}
private enum PendingKind
{
Stop,
Reconnect,
Dispose,
}
private sealed record PendingOperation(
PendingKind Kind,
RuntimeOptions? Options = null,
ILiveSessionLifecycleHost? Host = null);
private readonly object _gate = new();
private readonly ILiveSessionOperations _operations;
private SessionScope? _scope;
private SessionScope? _retiredScope;
private ILiveSessionLifecycleHost? _pendingInitialResetHost;
private PendingOperation? _pendingOperation;
private int _operationDepth;
private bool _inWorld;
private bool _disposeRequested;
private bool _disposed;
private ulong _generation;
private LiveSessionCharacterSelection? _activeSelection;
public LiveSessionController()
: this(ProductionLiveSessionOperations.Instance)
{
}
internal LiveSessionController(ILiveSessionOperations operations)
{
_operations = operations ?? throw new ArgumentNullException(nameof(operations));
}
public WorldSession? CurrentSession
{
get { lock (_gate) return _scope?.Session; }
}
public ICommandBus Commands
{
get
{
lock (_gate)
return _inWorld && _scope?.Binding is { } binding
? binding.Commands
: NullCommandBus.Instance;
}
}
public bool IsInWorld
{
get { lock (_gate) return _inWorld; }
}
public ulong SessionGeneration
{
get { lock (_gate) return _generation; }
}
internal bool IsDisposalComplete
{
get { lock (_gate) return _disposed; }
}
internal LiveSessionStartResult Start(
RuntimeOptions options,
ILiveSessionLifecycleHost host)
{
ArgumentNullException.ThrowIfNull(options);
ArgumentNullException.ThrowIfNull(host);
lock (_gate)
{
ThrowIfDisposing();
if (_operationDepth != 0)
return new LiveSessionStartResult(LiveSessionStartStatus.Deferred);
if (_inWorld)
return ConnectedResult();
return RunTopLevel(() => StartCore(options, host, resetHost: true));
}
}
internal LiveSessionStartResult Reconnect(
RuntimeOptions options,
ILiveSessionLifecycleHost host)
{
ArgumentNullException.ThrowIfNull(options);
ArgumentNullException.ThrowIfNull(host);
lock (_gate)
{
ThrowIfDisposing();
if (_operationDepth != 0)
{
Schedule(new PendingOperation(PendingKind.Reconnect, options, host));
return new LiveSessionStartResult(LiveSessionStartStatus.Deferred);
}
return RunTopLevel(() => ReconnectCore(options, host));
}
}
internal void Stop()
{
lock (_gate)
{
if (_disposed)
return;
if (_operationDepth != 0)
{
Schedule(new PendingOperation(PendingKind.Stop));
return;
}
RunTopLevel(StopCore);
}
}
public void Tick()
{
lock (_gate)
{
if (_disposed)
return;
if (!_inWorld || _scope is null || _operationDepth != 0)
return;
RunTopLevel(() =>
{
SessionScope scope = _scope;
ulong generation = _generation;
try
{
_operations.Tick(scope.Session);
if (!IsCurrent(scope, generation))
return;
}
catch (Exception tickError)
{
Exception error = StopAfterFailure(tickError);
throw error;
}
});
}
}
public void Dispose()
{
lock (_gate)
{
if (_disposed)
return;
_disposeRequested = true;
if (_operationDepth != 0)
{
Schedule(new PendingOperation(PendingKind.Dispose));
return;
}
RunTopLevel(DisposeCore);
}
}
private LiveSessionStartResult ReconnectCore(
RuntimeOptions options,
ILiveSessionLifecycleHost host)
{
ILiveSessionLifecycleHost? oldHost =
_scope?.Host ?? _retiredScope?.Host ?? _pendingInitialResetHost;
ulong generationBeforeStop = _generation;
try
{
StopCore();
}
catch (Exception error)
{
return new LiveSessionStartResult(LiveSessionStartStatus.Failed, Error: error);
}
if (_generation != unchecked(generationBeforeStop + 1))
return new LiveSessionStartResult(LiveSessionStartStatus.Deferred);
return StartCore(options, host, resetHost: !ReferenceEquals(oldHost, host));
}
private LiveSessionStartResult StartCore(
RuntimeOptions options,
ILiveSessionLifecycleHost host,
bool resetHost)
{
ulong generation = ++_generation;
try
{
DrainRetiredScope();
if (_generation != generation)
return new LiveSessionStartResult(LiveSessionStartStatus.Deferred);
if (resetHost)
ResetHostBeforeStart(host, generation);
if (_generation != generation)
return new LiveSessionStartResult(LiveSessionStartStatus.Deferred);
}
catch (Exception error)
{
return new LiveSessionStartResult(LiveSessionStartStatus.Failed, Error: error);
}
if (!options.LiveMode)
return new LiveSessionStartResult(LiveSessionStartStatus.Disabled);
if (string.IsNullOrEmpty(options.LiveUser) || string.IsNullOrEmpty(options.LivePass))
return new LiveSessionStartResult(LiveSessionStartStatus.MissingCredentials);
SessionScope? scope = null;
try
{
IPEndPoint endpoint = _operations.ResolveEndpoint(options.LiveHost, options.LivePort);
if (_generation != generation)
return new LiveSessionStartResult(LiveSessionStartStatus.Deferred);
Console.WriteLine($"live: connecting to {endpoint} as {options.LiveUser}");
WorldSession session = _operations.CreateSession(endpoint);
scope = new SessionScope(session, host);
_scope = scope;
_inWorld = false;
if (!IsCurrent(scope, generation))
return new LiveSessionStartResult(LiveSessionStartStatus.Deferred);
LiveSessionBinding binding = host.BindSession(session);
scope.Binding = binding;
scope.HostAttached = true;
if (!ReferenceEquals(binding.Session, session))
{
throw new InvalidOperationException(
"The live-session host returned a binding for a different session.");
}
if (!IsCurrent(scope, generation))
return new LiveSessionStartResult(LiveSessionStartStatus.Deferred);
host.ReportConnecting(options.LiveHost, options.LivePort, options.LiveUser);
if (!IsCurrent(scope, generation))
return new LiveSessionStartResult(LiveSessionStartStatus.Deferred);
_operations.Connect(session, options.LiveUser, options.LivePass);
if (!IsCurrent(scope, generation))
return new LiveSessionStartResult(LiveSessionStartStatus.Deferred);
host.ReportConnected();
if (!IsCurrent(scope, generation))
return new LiveSessionStartResult(LiveSessionStartStatus.Deferred);
CharacterList.Parsed? characters = _operations.GetCharacters(session);
if (characters is null
|| !CharacterList.TrySelectFirstAvailable(characters, out CharacterList.Selection selected))
{
Console.WriteLine("live: no available characters on account; disconnecting");
StopCore();
return new LiveSessionStartResult(LiveSessionStartStatus.NoCharacters);
}
var selection = new LiveSessionCharacterSelection(
selected.ActiveIndex,
selected.Character.Id,
selected.Character.Name,
characters.AccountName);
host.ApplySelectedCharacter(selection);
if (!IsCurrent(scope, generation))
return new LiveSessionStartResult(LiveSessionStartStatus.Deferred);
Console.WriteLine(
$"live: entering world as 0x{selection.CharacterId:X8} {selection.CharacterName}");
_operations.EnterWorld(session, selection.ActiveIndex);
if (!IsCurrent(scope, generation))
return new LiveSessionStartResult(LiveSessionStartStatus.Deferred);
binding.ActivateCommands();
if (!IsCurrent(scope, generation))
return new LiveSessionStartResult(LiveSessionStartStatus.Deferred);
_inWorld = true;
_activeSelection = selection;
host.ApplyEnteredWorld(selection);
if (!IsCurrent(scope, generation))
return new LiveSessionStartResult(LiveSessionStartStatus.Deferred);
Console.WriteLine("live: in world — CreateObject stream active");
return new LiveSessionStartResult(
LiveSessionStartStatus.Connected,
selection);
}
catch (Exception startError)
{
return new LiveSessionStartResult(
LiveSessionStartStatus.Failed,
Error: StopAfterFailure(startError));
}
}
private Exception StopAfterFailure(Exception operationError)
{
try
{
StopCore();
return operationError;
}
catch (Exception cleanupError)
{
return new AggregateException(
"Live-session operation and cleanup both failed.",
operationError,
cleanupError);
}
}
private void StopCore()
{
++_generation;
_inWorld = false;
_activeSelection = null;
if (_scope is { } scope)
{
_scope = null;
if (_retiredScope is not null && !ReferenceEquals(_retiredScope, scope))
throw new InvalidOperationException(
"A second live-session scope cannot retire before the first converges.");
_retiredScope = scope;
}
DrainRetiredScope();
DrainPendingInitialReset();
}
private void DrainRetiredScope()
{
if (_retiredScope is not { } retired)
return;
retired.DrainTeardown(_operations);
if (retired.IsTeardownComplete)
_retiredScope = null;
}
private void ResetHostBeforeStart(
ILiveSessionLifecycleHost host,
ulong generation)
{
bool requestedHostAlreadyReset = false;
if (_pendingInitialResetHost is { } pending)
{
pending.ResetSessionState();
_pendingInitialResetHost = null;
requestedHostAlreadyReset = ReferenceEquals(pending, host);
}
if (requestedHostAlreadyReset || _generation != generation)
return;
try
{
host.ResetSessionState();
}
catch
{
_pendingInitialResetHost = host;
throw;
}
}
private void DrainPendingInitialReset()
{
if (_pendingInitialResetHost is not { } host)
return;
host.ResetSessionState();
_pendingInitialResetHost = null;
}
private void Schedule(PendingOperation operation)
{
if (_pendingOperation?.Kind == PendingKind.Dispose)
return;
_pendingOperation = operation;
++_generation;
_inWorld = false;
_scope?.Binding?.Dispose();
}
private T RunTopLevel(Func operation)
{
_operationDepth++;
try
{
return operation();
}
finally
{
_operationDepth--;
if (_operationDepth == 0)
DrainPendingOperations();
}
}
private void RunTopLevel(Action operation) =>
RunTopLevel(() =>
{
operation();
return true;
});
private void DrainPendingOperations()
{
while (_pendingOperation is { } pending)
{
_pendingOperation = null;
_operationDepth++;
try
{
switch (pending.Kind)
{
case PendingKind.Stop:
StopCore();
break;
case PendingKind.Reconnect:
_ = ReconnectCore(pending.Options!, pending.Host!);
break;
case PendingKind.Dispose:
DisposeCore();
break;
}
}
finally
{
_operationDepth--;
}
}
}
private void DisposeCore()
{
StopCore();
_disposed = true;
}
private bool IsCurrent(SessionScope scope, ulong generation) =>
ReferenceEquals(_scope, scope) && _generation == generation;
private LiveSessionStartResult ConnectedResult()
=> new(LiveSessionStartStatus.Connected, _activeSelection);
private void ThrowIfDisposing()
{
if (_disposeRequested || _disposed)
throw new ObjectDisposedException(nameof(LiveSessionController));
}
}