namespace AcDream.UI.Abstractions;
///
/// Backend-neutral identity for a command that retail executes in the client
/// instead of sending as chat text.
///
public enum ClientCommandId
{
/// Recall to the character's bound lifestone.
LifestoneRecall,
MarketplaceRecall,
PkArenaRecall,
PkLiteArenaRecall,
EnterPkLite,
HouseRecall,
MansionRecall,
QueryAge,
QueryBirth,
ToggleFrameRate,
ToggleUiLock,
ShowVersion,
ShowLocation,
ShowLastCorpseLocation,
Die,
ClearChat,
SaveUi,
LoadUi,
SaveAutoUi,
LoadAutoUi,
Away,
Consent,
Emote,
ListEmotes,
Friends,
FriendsAdd,
FriendsRemove,
Squelch,
Unsquelch,
Filter,
Unfilter,
ListMessageTypes,
FillComponents,
}