namespace AcDream.App.UI;
/// Canonical registry names for top-level retail-UI windows, so the
/// mount, the window registry, and the toggle keybind all agree on one literal.
public static class WindowNames
{
public const string Vitals = "vitals";
public const string Toolbar = "toolbar";
public const string Character = "character";
public const string CharacterInformation = "character-information";
public const string Inventory = "inventory";
public const string ExternalContainer = "external-container";
public const string Chat = "chat";
public const string ChatWindow1 = "chat-window-1";
public const string ChatWindow2 = "chat-window-2";
public const string ChatWindow3 = "chat-window-3";
public const string ChatWindow4 = "chat-window-4";
public const string Radar = "radar";
public const string Combat = "combat";
public const string JumpPowerbar = "jump-powerbar";
public const string Spellbook = "spellbook";
public const string Indicators = "indicators";
public const string PositiveEffects = "effects-positive";
public const string NegativeEffects = "effects-negative";
public const string LinkStatus = "link-status";
public const string MiniGame = "mini-game";
public const string Vitae = "vitae";
public const string Examination = "examination";
public const string Vendor = "vendor";
public const string Options = "options";
public const string KeyboardConfig = "keyboard-config";
/// Campaign FA slice FA3: the four-tab Friends/Allegiance/
/// Fellowship/Squelch panel ().
public const string SocialPanel = "social-panel";
}