using DatReaderWriter;
using DatReaderWriter.Enums;
using DatReaderWriter.Lib.IO;
using System.Collections.ObjectModel;
using System.Diagnostics.CodeAnalysis;
// Phase O-T7: verbatim copy of WorldBuilder.Shared.Services.IDatReaderWriter +
// IDatDatabase, taken into our tree so the WorldBuilder.Shared project
// reference could be dropped.
//
// MP1a (2026-07-05, Task 4): moved to AcDream.Content, namespace only —
// MeshExtractor's constructor takes IDatReaderWriter and must be GL-free.
// Consumers: MeshExtractor (this assembly) reads through it;
// DatCollectionAdapter (the concrete DatCollection-backed implementation)
// and ObjectMeshManager live in AcDream.App and implement/hold it from there.
namespace AcDream.Content;
///
/// Interface for the dat reader/writer
///
public interface IDatReaderWriter : IDisposable {
///
/// Gets the source directory of the DAT files.
///
string SourceDirectory { get; }
///
/// Tries to get the raw bytes of a file from a specific region database.
///
bool TryGetFileBytes(uint regionId, uint fileId, ref byte[] bytes, out int bytesRead);
///
/// The portal database
///
IDatDatabase Portal { get; }
///
/// The cell region databases. Each key is a cell region ID
///
ReadOnlyDictionary CellRegions { get; }
///
/// The high res database
///
IDatDatabase HighRes { get; }
///
/// The language database
///
IDatDatabase Language { get; }
///
/// A mapping of region ids to region dat file entry ids. key: region id, value: region dat file entry
///
ReadOnlyDictionary RegionFileMap { get; }
///
/// Gets the current portal iteration.
///
int PortalIteration { get; }
///
/// Gets the current cell iteration (from the first cell region).
///
int CellIteration { get; }
///
/// Gets the current high res iteration.
///
int HighResIteration { get; }
///
/// Gets the current language iteration.
///
int LanguageIteration { get; }
// Write-path methods — preserved from WB's interface for verbatim
// compatibility but not exercised by ObjectMeshManager in acdream.
/// Attempts to save a database object to the appropriate DAT.
bool TrySave(T obj, int iteration = 0) where T : IDBObj;
/// Attempts to save a database object to the appropriate DAT for a specific region.
bool TrySave(uint regionId, T obj, int iteration = 0) where T : IDBObj;
///
/// Resolution of a data ID to a database and type
///
public record IdResolution(IDatDatabase Database, DBObjType Type);
///
/// Resolves a data ID to all possible databases and types.
///
public IEnumerable ResolveId(uint id);
}
///
/// Interface for a dat database, providing methods to retrieve files and objects.
///
public interface IDatDatabase : IDisposable {
DatDatabase Db { get; }
/// Retrieves the current iteration of the database.
int Iteration { get; }
/// Retrieves all file IDs of a specific type.
public IEnumerable GetAllIdsOfType() where T : IDBObj;
/// Attempts to retrieve a database object by its file ID.
public bool TryGet(uint fileId, [MaybeNullWhen(false)] out T value) where T : IDBObj;
/// Attempts to retrieve the raw bytes of a file by its ID.
bool TryGetFileBytes(uint fileId, [MaybeNullWhen(false)] out byte[] value);
/// Attempts to retrieve the raw bytes of a file by its ID into a provided buffer.
bool TryGetFileBytes(uint fileId, ref byte[] bytes, out int bytesRead);
/// Attempts to save a database object.
bool TrySave(T obj, int iteration = 0) where T : IDBObj;
}