# Modern Runtime headless continuation ## Current checkpoint Slice J is closed. Slice K0-K3 are closed; K4 is active. K3's production closeout commit is `3f340125`. Its automated predecessors are `12b500d3`, `9569dadb`, and `b6547ff3`. K4's resource-telemetry/CPU checkpoint is `cb512fd0`. It adds one process-scheduler observation deadline, structured process/managed/session/ content/scheduler metrics, exact post-disposal convergence reporting, startup deadline rebasing, and the Linux sub-millisecond busy-wait correction. It does not add per-session timers or workers. Windows and native Ubuntu Headless tests pass 56/56; the complete Release suite passes 8,773 / 5 skips. The Windows visible-terminal host and native Linux/WSL host both connected to local ACE without loading presentation assemblies. Linux completed the Aerlinthe/Caul/Rynthid/lifestone route, accepted external `teleallto` destinations, remained visible to a retail observer, turned and ran smoothly, and shut down through ACE-confirmed graceful logout. The user accepted the observer movement gate on 2026-07-27. ## Important connected correction `RuntimeLiveEntitySessionController` passes the exact accepted `PositionTimestampDisposition` to the direct world projection. - Normal `Apply` echoes update canonical state but do not reset the local headless movement controller. - `ForcePosition` uses `BlipPosition`, preserves active movement semantics, and sends an immediate autonomous-position acknowledgement. - A real teleport performs one full synchronization from `PrepareDestination`. Do not reintroduce full local-player synchronization for every accepted Position packet; it stops movement and causes retail observers to see repeated run/snap-back rubberbanding. Collision `[snap]` output is high volume and must remain behind the explicit `PhysicsEngine.DiagnosticLog` sink. ## Automation seam Graphical automation and headless policies use `IGameRuntimeView`, `IGameRuntimeCommands`, `IRuntimeEventSource`, and the same `RuntimeLocalPlayerFrameController`/outbound serializers. The route and observer policies are diagnostic consumers, not a second bot world or movement implementation. The user requires optional direct single-session CLI launch with `-user`/`-password` or the long-form aliases. Multi-session configuration continues to use credential providers. ## Next work Execute K4 from `docs/plans/2026-07-26-modern-runtime-slice-k.md`: 1. after the user finishes observing the current two clients, restart on exact `cb512fd0` or a documented descendant; 2. prove cadence-bounded wait count, zero startup catch-up, reduced CPU, and exact teardown convergence under matched one- and two-account workloads; 3. derive and commit numeric per-session/process ceilings; 4. run automated 5/10/30-root stress and endurance gates; the connected scale gate is presently limited to the two available local ACE accounts; 5. prove stable plateaus and exact teardown convergence; 6. close Slice K, then start Slice L Linux graphical/platform work. Final K3 automated counts: Runtime 412, Headless 47, App 3,722 / 3 skips, complete Release 8,764 / 5 skips. K3 connected-closeout rollback: ```text git revert 3f3401257c83bdd9f557eb577ba08cf2e5ec9a06 ``` K4 telemetry/CPU rollback: ```text git revert cb512fd0 ```