# Campaign CH — in-client user test script One connected session against local ACE, retail GUI (`ACDREAM_RETAIL_UI=1`). For the color checks, running the retail client side-by-side is ideal but optional — the hex values are byte-verified; what needs eyes is "does it FEEL right". ## 1. On-screen interface text (CH2 — the SpewBox) - Jump, and press jump again while airborne → **"You can't jump while in the air"** appears as transient text flush to the very TOP of the viewport (round 3, 2026-08-10 — moved off the earlier 60px-down placeholder), NOT in the chat window. Chat gets no line at all. - Spam it 5+ times fast: the line refreshes in place (no stacking of identical text); distinct refusals stack newest-on-top, max 4 lines. - Try `@version` → its output goes to CHAT (green), not the SpewBox. - The SpewBox text should now read visibly SMALLER than round 2 (retail dat Font `0x40000025`, 11px, replacing the earlier 15px debug font). - **Report presentation impressions**: position and font are now best-available approximations, not resolved retail values (register AP-178); line lifetime is still a placeholder (AP-177) — say what looks wrong vs your retail memory. ## 2. Chat colors (CH1) Side-by-side vs retail if possible: - Say something → white. Emote (`:waves` works now) → grey. - Tell someone → your "You tell ..." line is DARK yellow (210,210,100); an incoming tell is BRIGHT yellow. - Magic self-cast lines → light blue. Combat: damage you take → salmon, damage you deal → dark red. - `@version` / `@loc` output → green (retail types command output 0x00). - Fellowship chat (if you form one) → bright yellow. ## 3. Side channels (CH3) - `/general hi` → round-trips (ACE echoes it back; blue-grey color). Same for `/trade`, `/lfg`. - Roleplay: with "Hear Roleplay Chat" OFF (the ACE default), sending to Roleplay → **"You are not listening to the Roleplay channel!"** and nothing is sent. Enable it in Settings → Chat → ACE reports entering the channel; sending now works. (`@join roleplay` / `@leave roleplay` also flip it, effective immediately.) - Legacy family single-print: `/f hi` (in a fellowship) shows ONE line, not two. Same for /v /p /m /cv if you have the allegiance structure. - `/a hi` without an allegiance → refusal, not a silent drop. ## 4. Commands (CH4) - `:waves` and `;waves` → emote. `@f, hi` (trailing comma) works. - `@t Two Word Name, hello` → comma splits the name (needs an alt with a multi-word name to fully verify). - `@g hi` → goes to FELLOWSHIP (not the global General room!). Without a fellowship expect a server-side error — the important thing is it does NOT broadcast globally. - `@allegiance boot Bob` → "Please see @help Allegiance for more information..." locally; nothing broadcast, nothing sent. - `@house abandon` → TWO confirmation dialogs. **Decline** (unless you really want to abandon a house). Declining either stage sends nothing. - `@mr` → help text only. `@clist general` → channel list from ACE. - An unknown verb like `@somenonsense` → passes through to ACE (server answers, client does not swallow it). ## 5. Help text (round 3, 2026-08-10) - `/help` (no args) → TWO lines in the chat window: a "Note: You may substitute a forward slash..." line, then "Available help:" followed by 13 real retail topic one-liners (allegiances/channels/chatting/death/ emote/fillcomps/friends/house/squelch/status/text/commands). This replaced an acdream-invented cheat sheet ("Chat: /say...", "Client: /help...") — that text should no longer appear at all. - `/help death` → the SAME "Note:" line first, then a SECOND line starting "For more information, type @help ." immediately followed by the 8-line corpse/death command listing — not just the 8 lines alone. - `/help somenonsenseverb` → "Unknown command" (no "Note:" line before it; retail's fallback skips the wrapper). This still shows in the CHAT window rather than the SpewBox — a known, tracked gap (#367/AP-186), not a new bug to report. ## Known-open, do not report as new - Ctrl+M mute chord (#358) — still broken, separate from this campaign. - SpewBox line lifetime is still a placeholder (AP-177) pending a retail measurement session; position/font are now best-available approximations (AP-178), not confirmed retail pixel values. - `/help ` fallback ("Unknown command") shows in the chat window, not the SpewBox — retail types it for the SpewBox exclusively, but `ChatCommandRouter` has no path there yet (#367/AP-186). - Allegiance management subcommands print the help refusal instead of executing (#360); `@day`/`@log`/`@render` deferred (#361); four request commands send but responses aren't rendered yet (#362).