using AcDream.Core.Rendering.Wb; namespace AcDream.Core.Tests.Rendering.Wb; public sealed class EnvCellGeometryIdentityTests { [Fact] public void Compute_EmptySurfaces_MatchesExtractedWorldBuilderValue() { Assert.Equal( 0x2_0000_47D6UL, EnvCellGeometryIdentity.Compute(0x42, 7, Array.Empty())); } [Fact] public void Compute_OrderedSurfaces_MatchesExtractedWorldBuilderValue() { Assert.Equal( 0x2_20A7_A46CUL, EnvCellGeometryIdentity.Compute(0x42, 7, new ushort[] { 1, 2, 3 })); } [Fact] public void Compute_SurfaceOrderIsPartOfIdentity() { var forward = EnvCellGeometryIdentity.Compute(1, 1, new ushort[] { 10, 20 }); var reverse = EnvCellGeometryIdentity.Compute(1, 1, new ushort[] { 20, 10 }); Assert.NotEqual(forward, reverse); } [Fact] public void Compute_AlwaysUsesDeduplicatedGeometryNamespace() { var id = EnvCellGeometryIdentity.Compute( uint.MaxValue, ushort.MaxValue, new ushort[] { ushort.MaxValue, ushort.MaxValue }); Assert.NotEqual(0UL, id & 0x2_0000_0000UL); } }