using System; using System.Buffers.Binary; using System.Text; using AcDream.Core.Net.Messages; using Xunit; namespace AcDream.Core.Net.Tests.Messages; public sealed class ChatTests { [Fact] public void BuildTalk_EmitsOpcodeAndString16L() { byte[] body = ChatRequests.BuildTalk(gameActionSequence: 3, message: "hi"); Assert.Equal(ChatRequests.TalkOpcode, BinaryPrimitives.ReadUInt32LittleEndian(body.AsSpan(8))); // Verify the string16L starts at offset 12. ushort len = BinaryPrimitives.ReadUInt16LittleEndian(body.AsSpan(12)); Assert.Equal(2, len); Assert.Equal("hi", Encoding.ASCII.GetString(body.AsSpan(14, 2))); // Record size = 2+2 = 4, no padding needed. Assert.Equal(16, body.Length); } [Fact] public void BuildTalk_EmitsPadding_WhenMessageLengthRequiresIt() { byte[] body = ChatRequests.BuildTalk(gameActionSequence: 3, message: "h"); // 2+1=3 bytes record → pad 1 byte. // Total body = 12 (envelope) + 4 (str16L aligned) = 16. Assert.Equal(16, body.Length); } [Fact] public void BuildTell_WritesMessageFirstThenTarget() { // Wire order is message-then-target — ACE GameActionTell.Handle // reads `var message = ...; var target = ...;` in that sequence. // The previous (target-first) layout caused a 2026-04-25 live // bug where every /tell failed with WeenieError 0x052B because // ACE was looking up the message text as the recipient name. byte[] body = ChatRequests.BuildTell( gameActionSequence: 5, targetName: "Alice", message: "hey"); Assert.Equal(ChatRequests.TellOpcode, BinaryPrimitives.ReadUInt32LittleEndian(body.AsSpan(8))); int pos = 12; ushort len1 = BinaryPrimitives.ReadUInt16LittleEndian(body.AsSpan(pos)); Assert.Equal(3, len1); Assert.Equal("hey", Encoding.ASCII.GetString(body.AsSpan(pos + 2, 3))); // "hey" record = 2+3=5, pad 3 → advance by 8. pos += 8; ushort len2 = BinaryPrimitives.ReadUInt16LittleEndian(body.AsSpan(pos)); Assert.Equal(5, len2); Assert.Equal("Alice", Encoding.ASCII.GetString(body.AsSpan(pos + 2, 5))); } [Fact] public void BuildChatChannel_IncludesChannelId() { byte[] body = ChatRequests.BuildChatChannel( gameActionSequence: 1, channelId: 42, message: "tell me the good dungeons"); Assert.Equal(ChatRequests.ChatChannelOpcode, BinaryPrimitives.ReadUInt32LittleEndian(body.AsSpan(8))); Assert.Equal(42u, BinaryPrimitives.ReadUInt32LittleEndian(body.AsSpan(12))); } [Fact] public void HearSpeech_TryParse_LocalRoundTrip() { // Build a 0x02BB message and re-parse it. byte[] talkBody = ChatRequests.BuildTalk(gameActionSequence: 0, message: "hello"); // Now synthesize the inbound HearSpeech format. byte[] msg = PackString16L("hello"); byte[] sender = PackString16L("Alice"); byte[] inbound = new byte[4 + msg.Length + sender.Length + 8]; int pos = 0; BinaryPrimitives.WriteUInt32LittleEndian(inbound, HearSpeech.LocalOpcode); pos += 4; Array.Copy(msg, 0, inbound, pos, msg.Length); pos += msg.Length; Array.Copy(sender, 0, inbound, pos, sender.Length); pos += sender.Length; BinaryPrimitives.WriteUInt32LittleEndian(inbound.AsSpan(pos), 0xCAFEu); pos += 4; BinaryPrimitives.WriteUInt32LittleEndian(inbound.AsSpan(pos), 0x0B); pos += 4; // Speech var parsed = HearSpeech.TryParse(inbound); Assert.NotNull(parsed); Assert.Equal("hello", parsed!.Value.Text); Assert.Equal("Alice", parsed.Value.SenderName); Assert.Equal(0xCAFEu, parsed.Value.SenderGuid); Assert.Equal(0x0Bu, parsed.Value.ChatType); Assert.False(parsed.Value.IsRanged); } [Fact] public void HearSpeech_TryParse_RangedFlag() { byte[] msg = PackString16L("X"); byte[] sender = PackString16L("Y"); byte[] inbound = new byte[4 + msg.Length + sender.Length + 8]; BinaryPrimitives.WriteUInt32LittleEndian(inbound, HearSpeech.RangedOpcode); int pos = 4; Array.Copy(msg, 0, inbound, pos, msg.Length); pos += msg.Length; Array.Copy(sender, 0, inbound, pos, sender.Length); pos += sender.Length; BinaryPrimitives.WriteUInt32LittleEndian(inbound.AsSpan(pos), 0); pos += 4; BinaryPrimitives.WriteUInt32LittleEndian(inbound.AsSpan(pos), 0); pos += 4; var parsed = HearSpeech.TryParse(inbound); Assert.NotNull(parsed); Assert.True(parsed!.Value.IsRanged); } [Fact] public void HearSpeech_TryParse_WrongOpcode_ReturnsNull() { byte[] body = new byte[16]; BinaryPrimitives.WriteUInt32LittleEndian(body, 0xDEADBEEFu); Assert.Null(HearSpeech.TryParse(body)); } [Fact] public void HearSpeech_TryParse_PreservesWindows1252_RoundTrip() { // Phase I.5: ASCII would munge non-ASCII bytes into '?'. CP1252 // round-trips them. The high-byte 0xE9 = 'é' in Latin-1/CP1252. byte[] msg = PackString16L("Café"); byte[] sender = PackString16L("Élise"); byte[] inbound = new byte[4 + msg.Length + sender.Length + 8]; int pos = 0; BinaryPrimitives.WriteUInt32LittleEndian(inbound, HearSpeech.LocalOpcode); pos += 4; Array.Copy(msg, 0, inbound, pos, msg.Length); pos += msg.Length; Array.Copy(sender, 0, inbound, pos, sender.Length); pos += sender.Length; BinaryPrimitives.WriteUInt32LittleEndian(inbound.AsSpan(pos), 0u); pos += 4; BinaryPrimitives.WriteUInt32LittleEndian(inbound.AsSpan(pos), 0u); var parsed = HearSpeech.TryParse(inbound); Assert.NotNull(parsed); Assert.Equal("Café", parsed!.Value.Text); Assert.Equal("Élise", parsed.Value.SenderName); } private static byte[] PackString16L(string s) { // Test helper now uses CP1252 to match the production codec. byte[] data = Encoding.GetEncoding(1252).GetBytes(s); int recordSize = 2 + data.Length; int padding = (4 - (recordSize & 3)) & 3; byte[] result = new byte[recordSize + padding]; BinaryPrimitives.WriteUInt16LittleEndian(result, (ushort)data.Length); Array.Copy(data, 0, result, 2, data.Length); return result; } }