using AcDream.Content.CharGen;
using AcDream.Core.CharGen;
using DatReaderWriter;
using DatReaderWriter.Options;
using Xunit.Abstractions;
namespace AcDream.Content.Tests.CharGen;
///
/// Installed-DAT gate for +
/// together: for every one of the 13
/// installed heritages' genders, composes a "pick the first offered option
/// everywhere, mid shade" selection and asserts it resolves with no missing
/// PalSet or ClothingTable dat ids — the CC6a task's explicit acceptance
/// bar ("every heritage/gender's default selection resolves to a complete
/// description with no missing dat ids"). Also records (without asserting
/// zero — see the class doc on 's
/// deliberate scope cut) how many clothing slots have no
/// ClothingBaseEffects entry for their own gender's body Setup, so a
/// future session can see at a glance whether CC6a's decision to skip
/// retail's Setup-substitution fallback chain ever actually costs
/// coverage on the real dat.
///
public sealed class ChargenAppearanceCatalogInstalledDatTests
{
private readonly ITestOutputHelper _out;
public ChargenAppearanceCatalogInstalledDatTests(ITestOutputHelper output) => _out = output;
private static string? ResolveDatDir()
{
string? fromEnv = Environment.GetEnvironmentVariable("ACDREAM_DAT_DIR");
if (!string.IsNullOrWhiteSpace(fromEnv) && Directory.Exists(fromEnv))
return fromEnv;
string def = Path.Combine(
Environment.GetFolderPath(Environment.SpecialFolder.UserProfile),
"Documents", "Asheron's Call");
return Directory.Exists(def) ? def : null;
}
[Fact]
public void EveryHeritageGendersDefaultSelection_ResolvesWithNoMissingDatIds()
{
string? datDir = ResolveDatDir();
if (datDir is null)
{
_out.WriteLine("SKIP: installed retail DAT directory is unavailable.");
return;
}
using var dats = new DatCollection(datDir, DatAccessType.Read);
using var adapter = new DatCollectionAdapter(dats);
ChargenOptions options = ChargenTableReader.Load(adapter);
Assert.NotEmpty(options.HeritagesById);
var catalog = new ChargenAppearanceCatalog(adapter);
int composed = 0;
int absentBaseEffectTotal = 0;
var missingSummaries = new List();
foreach (ChargenHeritageOptions heritage in options.HeritagesById.Values)
{
foreach ((int genderKey, ChargenGenderOptions gender) in heritage.GendersByKey)
{
ChargenAppearanceSelection selection = MakeDefaultSelection(gender);
bool ok = ChargenAppearanceFactory.TryCompose(
options, heritage.HeritageId, genderKey, selection,
catalog, catalog, out ChargenAppearanceResult result);
Assert.True(ok, $"heritage=0x{heritage.HeritageId:X} gender={genderKey} failed to resolve heritage/gender");
composed++;
if (result.MissingPalSetIds.Count > 0 || result.MissingClothingTableIds.Count > 0)
{
missingSummaries.Add(
$"heritage={heritage.Name} gender={genderKey}: "
+ $"missingPalSets=[{string.Join(",", result.MissingPalSetIds.Select(id => $"0x{id:X8}"))}] "
+ $"missingClothingTables=[{string.Join(",", result.MissingClothingTableIds.Select(id => $"0x{id:X8}"))}]");
}
absentBaseEffectTotal += result.ClothingTablesMissingBaseEffectForSetup.Count;
if (result.ClothingTablesMissingBaseEffectForSetup.Count > 0)
{
_out.WriteLine(
$"heritage={heritage.Name} gender={genderKey} setup=0x{result.SetupId:X8}: "
+ $"{result.ClothingTablesMissingBaseEffectForSetup.Count} clothing table(s) with no "
+ "ClothingBaseEffects entry for this body setup "
+ $"[{string.Join(",", result.ClothingTablesMissingBaseEffectForSetup.Select(id => $"0x{id:X8}"))}]");
}
}
}
_out.WriteLine($"composed {composed} heritage/gender selections; {absentBaseEffectTotal} absent-base-effect slots total.");
Assert.True(
missingSummaries.Count == 0,
"Missing dat ids found:\n" + string.Join('\n', missingSummaries));
Assert.True(composed >= 13, $"Expected at least 13 heritage/gender combinations, composed {composed}.");
}
///
/// "Pick the first offered option everywhere, mid shade" — CC6a's own
/// default policy for exercising the factory end-to-end, NOT a claim
/// about retail's own CharGenState default selection (that policy is
/// CC3/CC6b's concern). Every index/shade starts at
/// /
/// and is only set when the gender's own list actually offers an
/// option, so a heritage with e.g. no headgear choices exercises the
/// factory's "slot not selected" path rather than an out-of-range index.
///
private static ChargenAppearanceSelection MakeDefaultSelection(ChargenGenderOptions gender)
{
const double midShade = 0.5;
ChargenAppearanceSelection selection = ChargenAppearanceSelection.Default;
if (gender.HairStyles.Count > 0)
selection = selection with { HairStyle = 0u };
if (gender.EyeStrips.Count > 0)
selection = selection with { EyesStrip = 0u };
if (gender.NoseStrips.Count > 0)
selection = selection with { NoseStrip = 0u };
if (gender.MouthStrips.Count > 0)
selection = selection with { MouthStrip = 0u };
if (gender.HairColors.Count > 0)
selection = selection with { HairColor = 0u, HairShade = midShade };
if (gender.EyeColors.Count > 0)
selection = selection with { EyeColor = 0u };
if (gender.Headgears.Count > 0)
selection = selection with { HeadgearStyle = 0u };
if (gender.Shirts.Count > 0)
selection = selection with { ShirtStyle = 0u };
if (gender.Pants.Count > 0)
selection = selection with { TrousersStyle = 0u };
if (gender.Footwear.Count > 0)
selection = selection with { FootwearStyle = 0u };
if (gender.ClothingColors.Count > 0)
{
selection = selection with
{
HeadgearColor = 0u,
HeadgearShade = midShade,
ShirtColor = 0u,
ShirtShade = midShade,
TrousersColor = 0u,
TrousersShade = midShade,
FootwearColor = 0u,
FootwearShade = midShade,
};
}
return selection with { SkinShade = midShade };
}
}