# User in-game observations — 2026-08-02 (~15:40, during the F4 diagnostic run) Axioms per the retail-oracle rule. User will do a full test session once the current work passes; these are the pre-session signals. 1. AIRBORNE-WHILE-STANDING (severe, flip-suspect): repeated "[System] You can't do that while in the air!" + "You can't do that. (error 0x042C)" x4 + one "WeenieError 0x001D" when trying to cast while standing still. Suspect: the conductor placement path lacks the legacy spawn path's #270 settle sweep (contact from the compressed first gravity frame) -> outbound contact state says airborne. Routed to F4 as a lead (unified-hypothesis check); if F4's stuck item is not the player, this becomes its own slice (F5) BEFORE the C3c commit — casting is core gameplay and blocks the smoke test. 2. MATERIALIZATION HAZE RE-FIRING while standing still (flip-suspect): purple haze re-triggers around the character. Plausibly the visible face of the soak's pendingPublications=1 stuck item if that item is the local player. Routed to F4. 3. NO SLIDE ALONG IMPASSABLE SLOPES: walking into too-steep terrain does not glide laterally. Likely pre-existing open issue #269 (Campaign P slope-slide residual). Verify pre-existence during the review/closeout; do not fold into C3c unless evidence says the flip changed it. 4. /ls DOES NOT WORK: unclear which command surface (chat slash command?). Triage at the session; low priority. Review-focus implication: retail reviewer must verify the flip preserves the legacy spawn path's contact seeding (#270) semantics; adversarial reviewer must verify the placement publication for the local player actually completes and is reaped.