using AcDream.Runtime.Entities;
namespace AcDream.Runtime.Physics;
///
/// Presentation-only sink for canonical Runtime SetPosition receipts.
/// Implementations must apply an exact receipt idempotently: acknowledgement
/// can fail after a successful projection when a re-entrant Runtime mutation
/// revises the FIFO head, and the same immutable receipt may then be retried.
///
public interface IRuntimePlacementProjectionSink
{
bool TryApply(in RuntimePlacementProjectionSnapshot projection);
}
///
/// Shared graphical/no-window subscription which projects only the oldest
/// canonical receipt and acknowledges it only after the host sink succeeds.
/// Runtime remains the sole position, collision, residence, and lifetime
/// authority; this class owns only its observer subscription and one
/// idempotency token for a projection that succeeded before acknowledgement.
///
public sealed class RuntimePlacementProjectionSubscription
: IRuntimePlacementObserver,
IDisposable
{
private readonly RuntimePlacementProjectionChannel _channel;
private readonly Func _generation;
private readonly IRuntimePlacementProjectionSink _sink;
private IDisposable? _subscription;
private RuntimePlacementProjectionToken _appliedAwaitingAcknowledgement;
private bool _disposed;
public RuntimePlacementProjectionSubscription(
GameRuntime runtime,
IRuntimePlacementProjectionSink sink)
: this(runtime, sink, retryPendingOnSubscribe: true)
{
}
///
/// Subscribes before optionally draining the pending FIFO. A session route
/// which must publish its own disposal/retry ownership first passes
/// false, stores those owners, then calls .
///
public RuntimePlacementProjectionSubscription(
GameRuntime runtime,
IRuntimePlacementProjectionSink sink,
bool retryPendingOnSubscribe)
: this(
runtime?.Placements
?? throw new ArgumentNullException(nameof(runtime)),
() => runtime.Generation,
sink,
retryPendingOnSubscribe)
{
}
internal RuntimePlacementProjectionSubscription(
RuntimePlacementProjectionChannel channel,
Func generation,
IRuntimePlacementProjectionSink sink)
: this(
channel,
generation,
sink,
retryPendingOnSubscribe: true)
{
}
internal RuntimePlacementProjectionSubscription(
RuntimePlacementProjectionChannel channel,
Func generation,
IRuntimePlacementProjectionSink sink,
bool retryPendingOnSubscribe)
{
_channel = channel ?? throw new ArgumentNullException(nameof(channel));
_generation = generation
?? throw new ArgumentNullException(nameof(generation));
_sink = sink ?? throw new ArgumentNullException(nameof(sink));
_subscription = _channel.Subscribe(this);
if (retryPendingOnSubscribe)
_ = RetryPending();
}
public bool HasAppliedReceiptAwaitingAcknowledgement =>
_appliedAwaitingAcknowledgement.IsValid;
///
/// C2-2 review fix (delta round, B5(b)): true when Runtime's placement
/// FIFO has at least one outstanding receipt, so a host can early-out
/// before calling without reaching the
/// Runtime placement channel directly — the architectural boundary
/// RuntimePhysicsOwnershipTests.ProductionHostsUseSharedPlacementSubscriptionWithoutDirectChannel
/// enforces (hosts consume placement state ONLY through this
/// subscription). Only closes the EMPTY-FIFO case: when the count is
/// nonzero, RetryPending still reaches
/// RuntimeSetPositionState.RetryPendingProjections's per-call
/// array snapshot — see docs/ISSUES.md for that residual.
///
public bool HasPendingReceipts => _channel.PendingCount != 0;
///
/// Republishes Runtime's complete still-pending FIFO. Later receipts are
/// ignored until the exact oldest receipt projects and acknowledges.
///
public bool RetryPending()
{
ObjectDisposedException.ThrowIf(_disposed, this);
RuntimeGenerationToken generation = _generation();
if (_appliedAwaitingAcknowledgement.IsValid
&& (!_channel.TryPeek(
generation,
out RuntimePlacementProjectionSnapshot head)
|| head.Token != _appliedAwaitingAcknowledgement))
{
_appliedAwaitingAcknowledgement = default;
}
return _channel.RetryPending(generation);
}
public void OnPlacement(in RuntimePlacementDelta delta)
{
if (_disposed
|| !_channel.TryPeek(
delta.Stamp.Generation,
out RuntimePlacementProjectionSnapshot head)
|| head != delta.Placement)
{
return;
}
RuntimePlacementProjectionToken token = head.Token;
if (_appliedAwaitingAcknowledgement != token)
{
if (!_sink.TryApply(in head))
return;
// A sink can synchronously tear down its host while applying a
// receipt. Leave that receipt pending for the replacement host;
// disposal is never permission to acknowledge afterward.
if (_disposed)
return;
_appliedAwaitingAcknowledgement = token;
}
if (_channel.Acknowledge(delta.Stamp.Generation, token)
&& _appliedAwaitingAcknowledgement == token)
{
_appliedAwaitingAcknowledgement = default;
}
}
public void Dispose()
{
if (_disposed)
return;
_disposed = true;
Interlocked.Exchange(ref _subscription, null)?.Dispose();
_appliedAwaitingAcknowledgement = default;
}
}