# Slice H-a2 — retained cooldown heartbeat scope Retail updates item cooldown children from `UIElement_UIItem::DoHeartbeat @ 0x004E1DF0`. Hidden retained subtrees do not receive that heartbeat. The shared acdream controller now keeps the same one-result-per-item heartbeat, but: - returns before reading the clock or visiting a slot when the authoritative enchantment registry has no cooldown entries; - visits a mounted `UiItemList` only when the list and every ancestor are visible; - clears the frame's step projection first, so a hidden-only item cannot retain a stale ring; - recomputes the authoritative step on the first heartbeat after the panel becomes visible; - retains existing future-slot and shared-cooldown-group behavior. Focused tests cover shared groups/future cells, hidden-parent suppression and reopen, and the zero-work empty-registry path. Release gate: 3,781 App tests passed / 3 skipped; 8,265 complete-solution tests passed / 5 skipped.