feat(net): #18 holtburger inbound chat parity - EmoteText, SoulEmote, ServerMessage, PlayerKilled, WeenieError + Windows-1252 codec
Five sub-changes:
1. Windows-1252 codec switch (global). Every Encoding.ASCII call site
in src/AcDream.Core.Net/Messages/ -> Encoding.GetEncoding(1252).
Touched HearSpeech, ChatRequests, GameEvents, AppraiseInfoParser,
CharacterList, CreateObject, PlayerDescriptionParser, SocialActions.
New Encodings.cs module-init registers CodePagesEncodingProvider
(System.Text.Encoding.CodePages ships with .NET 10 SDK but isn't
auto-registered). Matches retail + holtburger; accented names
no longer round-trip-broken.
2. New parsers (opcodes confirmed against holtburger opcodes.rs):
- EmoteText (0x01E0) { u32 senderGuid, string16 senderName, string16 text }
- SoulEmote (0x01E2) same wire layout as EmoteText
- ServerMessage (0xF7E0) { string16 message, u32 chatType }
- PlayerKilled (0x019E) { string16 deathMessage, u32 victimGuid, u32 killerGuid }
Shared StringReader.cs has the CP1252 String16L primitive.
3. WorldSession dispatch. ProcessDatagram adds branches for the four
new top-level opcodes + fires session-level events (EmoteHeard,
SoulEmoteHeard, ServerMessageReceived, PlayerKilledReceived).
0x0295 SetTurbineChatChannels stubbed with TODO for parallel I.6.
4. GameEventWiring routes WeenieError + WeenieErrorWithString
(parsers existed but were unrouted) -> chat.OnWeenieError.
5. ChatLog adapters: Emote / SoulEmote ChatKind values, OnEmote,
OnSoulEmote, OnPlayerKilled, OnWeenieError. OnLocalSpeech now
substitutes empty sender -> "You" per holtburger client/messages.rs.
ChatVM.FormatEntry handles new kinds (asterisk + sender + text).
22 new tests covering parser round-trips + reject-bad-opcode +
ChatLog adapter coverage + Win-1252 round-trip with non-ASCII chars.
Solution total: 881 green (210->225 in Core.Net.Tests, 606->613 in Core.Tests).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
parent
b131514d51
commit
ff5ed9ec0b
25 changed files with 899 additions and 10 deletions
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@ -279,4 +279,49 @@ public sealed class GameEventWiringTests
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Assert.Equal(0, book.ActiveCount);
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}
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[Fact]
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public void WireAll_WeenieError_RoutesToChatLog()
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{
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// Phase I.5: 0x028A previously had a parser
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// (GameEvents.ParseWeenieError) but no dispatcher registration. The
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// server fires this for plain game-logic failures (e.g. "you can't
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// pick that up"). Now wired → ChatLog.OnWeenieError.
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var (d, _, _, _, chat) = MakeAll();
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byte[] payload = new byte[4];
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BinaryPrimitives.WriteUInt32LittleEndian(payload, 0x9C); // arbitrary error code
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var env = GameEventEnvelope.TryParse(WrapEnvelope(GameEventType.WeenieError, payload));
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d.Dispatch(env!.Value);
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Assert.Equal(1, chat.Count);
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var e = chat.Snapshot()[0];
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Assert.Equal(ChatKind.System, e.Kind);
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Assert.Equal(0x9Cu, e.ChannelId);
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Assert.Contains("0x009C", e.Text);
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}
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[Fact]
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public void WireAll_WeenieErrorWithString_RoutesToChatLogWithInterpolation()
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{
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// Phase I.5: 0x028B carries an interpolated substring (e.g. the
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// target's name in "you can't pick up the {Mana Stone}"). Now
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// wired → ChatLog.OnWeenieError with the param.
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var (d, _, _, _, chat) = MakeAll();
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byte[] interpBytes = MakeString16L("Mana Stone");
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byte[] payload = new byte[4 + interpBytes.Length];
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BinaryPrimitives.WriteUInt32LittleEndian(payload, 0x42u);
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Array.Copy(interpBytes, 0, payload, 4, interpBytes.Length);
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var env = GameEventEnvelope.TryParse(WrapEnvelope(GameEventType.WeenieErrorWithString, payload));
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d.Dispatch(env!.Value);
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Assert.Equal(1, chat.Count);
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var e = chat.Snapshot()[0];
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Assert.Equal(ChatKind.System, e.Kind);
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Assert.Equal(0x42u, e.ChannelId);
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Assert.Contains("Mana Stone", e.Text);
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}
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}
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@ -120,9 +120,32 @@ public sealed class ChatTests
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Assert.Null(HearSpeech.TryParse(body));
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}
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[Fact]
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public void HearSpeech_TryParse_PreservesWindows1252_RoundTrip()
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{
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// Phase I.5: ASCII would munge non-ASCII bytes into '?'. CP1252
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// round-trips them. The high-byte 0xE9 = 'é' in Latin-1/CP1252.
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byte[] msg = PackString16L("Café");
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byte[] sender = PackString16L("Élise");
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byte[] inbound = new byte[4 + msg.Length + sender.Length + 8];
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int pos = 0;
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BinaryPrimitives.WriteUInt32LittleEndian(inbound, HearSpeech.LocalOpcode);
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pos += 4;
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Array.Copy(msg, 0, inbound, pos, msg.Length); pos += msg.Length;
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Array.Copy(sender, 0, inbound, pos, sender.Length); pos += sender.Length;
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BinaryPrimitives.WriteUInt32LittleEndian(inbound.AsSpan(pos), 0u); pos += 4;
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BinaryPrimitives.WriteUInt32LittleEndian(inbound.AsSpan(pos), 0u);
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var parsed = HearSpeech.TryParse(inbound);
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Assert.NotNull(parsed);
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Assert.Equal("Café", parsed!.Value.Text);
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Assert.Equal("Élise", parsed.Value.SenderName);
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}
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private static byte[] PackString16L(string s)
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{
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byte[] data = Encoding.ASCII.GetBytes(s);
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// Test helper now uses CP1252 to match the production codec.
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byte[] data = Encoding.GetEncoding(1252).GetBytes(s);
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int recordSize = 2 + data.Length;
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int padding = (4 - (recordSize & 3)) & 3;
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byte[] result = new byte[recordSize + padding];
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80
tests/AcDream.Core.Net.Tests/Messages/EmoteTextTests.cs
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80
tests/AcDream.Core.Net.Tests/Messages/EmoteTextTests.cs
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@ -0,0 +1,80 @@
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using System;
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using System.Buffers.Binary;
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using System.Text;
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using AcDream.Core.Net.Messages;
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using Xunit;
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namespace AcDream.Core.Net.Tests.Messages;
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/// <summary>
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/// Phase I.5: 0x01E0 EmoteText parser. Wire layout matches holtburger's
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/// EmoteTextData: u32 senderGuid + string16L senderName + string16L text.
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/// </summary>
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public sealed class EmoteTextTests
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{
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[Fact]
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public void TryParse_RoundTrips_GuidAndStrings()
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{
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byte[] sender = PackString16L("Caith");
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byte[] text = PackString16L("waves at you");
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byte[] body = new byte[4 + 4 + sender.Length + text.Length];
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int pos = 0;
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BinaryPrimitives.WriteUInt32LittleEndian(body.AsSpan(pos), EmoteText.Opcode);
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pos += 4;
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BinaryPrimitives.WriteUInt32LittleEndian(body.AsSpan(pos), 0xDEADBEEFu);
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pos += 4;
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Array.Copy(sender, 0, body, pos, sender.Length); pos += sender.Length;
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Array.Copy(text, 0, body, pos, text.Length);
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var parsed = EmoteText.TryParse(body);
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Assert.NotNull(parsed);
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Assert.Equal(0xDEADBEEFu, parsed!.Value.SenderGuid);
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Assert.Equal("Caith", parsed.Value.SenderName);
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Assert.Equal("waves at you", parsed.Value.Text);
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}
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[Fact]
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public void TryParse_WrongOpcode_ReturnsNull()
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{
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byte[] body = new byte[8];
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BinaryPrimitives.WriteUInt32LittleEndian(body, 0x12345678u);
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Assert.Null(EmoteText.TryParse(body));
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}
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[Fact]
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public void TryParse_TruncatedHeader_ReturnsNull()
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{
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byte[] body = new byte[6];
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BinaryPrimitives.WriteUInt32LittleEndian(body, EmoteText.Opcode);
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Assert.Null(EmoteText.TryParse(body));
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}
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[Fact]
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public void TryParse_PreservesWindows1252_RoundTrip()
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{
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byte[] sender = PackString16L("Élise");
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byte[] text = PackString16L("waves at you, Café");
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byte[] body = new byte[4 + 4 + sender.Length + text.Length];
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int pos = 0;
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BinaryPrimitives.WriteUInt32LittleEndian(body.AsSpan(pos), EmoteText.Opcode); pos += 4;
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BinaryPrimitives.WriteUInt32LittleEndian(body.AsSpan(pos), 1u); pos += 4;
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Array.Copy(sender, 0, body, pos, sender.Length); pos += sender.Length;
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Array.Copy(text, 0, body, pos, text.Length);
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var parsed = EmoteText.TryParse(body);
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Assert.NotNull(parsed);
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Assert.Equal("Élise", parsed!.Value.SenderName);
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Assert.Equal("waves at you, Café", parsed.Value.Text);
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}
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private static byte[] PackString16L(string s)
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{
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byte[] data = Encoding.GetEncoding(1252).GetBytes(s);
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int recordSize = 2 + data.Length;
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int padding = (4 - (recordSize & 3)) & 3;
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byte[] result = new byte[recordSize + padding];
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BinaryPrimitives.WriteUInt16LittleEndian(result, (ushort)data.Length);
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Array.Copy(data, 0, result, 2, data.Length);
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return result;
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}
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}
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65
tests/AcDream.Core.Net.Tests/Messages/PlayerKilledTests.cs
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65
tests/AcDream.Core.Net.Tests/Messages/PlayerKilledTests.cs
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@ -0,0 +1,65 @@
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using System;
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using System.Buffers.Binary;
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using System.Text;
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using AcDream.Core.Net.Messages;
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using Xunit;
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namespace AcDream.Core.Net.Tests.Messages;
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/// <summary>
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/// Phase I.5: 0x019E PlayerKilled parser. Wire layout per holtburger
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/// PlayerKilledData: string16L deathMessage + u32 victimGuid + u32
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/// killerGuid.
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/// </summary>
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public sealed class PlayerKilledTests
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{
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[Fact]
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public void TryParse_RoundTrips_AllThreeFields()
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{
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// Synthetic payload mirroring holtburger's test_player_killed_fixture
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// (combat/types.rs lines 100-115). Death message = "Test", victim =
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// 0x12345678, killer = 0x90ABCDEF.
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byte[] msg = PackString16L("Test");
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byte[] body = new byte[4 + msg.Length + 8];
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int pos = 0;
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BinaryPrimitives.WriteUInt32LittleEndian(body.AsSpan(pos), PlayerKilled.Opcode); pos += 4;
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Array.Copy(msg, 0, body, pos, msg.Length); pos += msg.Length;
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BinaryPrimitives.WriteUInt32LittleEndian(body.AsSpan(pos), 0x12345678u); pos += 4;
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BinaryPrimitives.WriteUInt32LittleEndian(body.AsSpan(pos), 0x90ABCDEFu);
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var parsed = PlayerKilled.TryParse(body);
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Assert.NotNull(parsed);
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Assert.Equal("Test", parsed!.Value.DeathMessage);
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Assert.Equal(0x12345678u, parsed.Value.VictimGuid);
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Assert.Equal(0x90ABCDEFu, parsed.Value.KillerGuid);
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}
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[Fact]
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public void TryParse_WrongOpcode_ReturnsNull()
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{
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byte[] body = new byte[16];
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BinaryPrimitives.WriteUInt32LittleEndian(body, 0xDEADBEEFu);
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Assert.Null(PlayerKilled.TryParse(body));
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}
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[Fact]
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public void TryParse_TruncatedAfterMessage_ReturnsNull()
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{
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byte[] msg = PackString16L("died");
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byte[] body = new byte[4 + msg.Length + 4]; // only one guid present
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BinaryPrimitives.WriteUInt32LittleEndian(body, PlayerKilled.Opcode);
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Array.Copy(msg, 0, body, 4, msg.Length);
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Assert.Null(PlayerKilled.TryParse(body));
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}
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private static byte[] PackString16L(string s)
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{
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byte[] data = Encoding.GetEncoding(1252).GetBytes(s);
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int recordSize = 2 + data.Length;
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int padding = (4 - (recordSize & 3)) & 3;
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byte[] result = new byte[recordSize + padding];
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BinaryPrimitives.WriteUInt16LittleEndian(result, (ushort)data.Length);
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Array.Copy(data, 0, result, 2, data.Length);
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return result;
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}
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}
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58
tests/AcDream.Core.Net.Tests/Messages/ServerMessageTests.cs
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58
tests/AcDream.Core.Net.Tests/Messages/ServerMessageTests.cs
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@ -0,0 +1,58 @@
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using System;
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using System.Buffers.Binary;
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using System.Text;
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using AcDream.Core.Net.Messages;
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using Xunit;
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namespace AcDream.Core.Net.Tests.Messages;
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/// <summary>
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/// Phase I.5: 0xF7E0 ServerMessage parser. Wire layout per holtburger
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/// ServerMessageData: string16L message + u32 chatType.
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/// </summary>
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public sealed class ServerMessageTests
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{
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[Fact]
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public void TryParse_RoundTrips_MessageAndChatType()
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{
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byte[] msg = PackString16L("The server will reset in 5 minutes.");
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byte[] body = new byte[4 + msg.Length + 4];
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BinaryPrimitives.WriteUInt32LittleEndian(body, ServerMessage.Opcode);
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Array.Copy(msg, 0, body, 4, msg.Length);
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BinaryPrimitives.WriteUInt32LittleEndian(body.AsSpan(4 + msg.Length), 5u); // System
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var parsed = ServerMessage.TryParse(body);
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Assert.NotNull(parsed);
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Assert.Equal("The server will reset in 5 minutes.", parsed!.Value.Message);
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Assert.Equal(5u, parsed.Value.ChatType);
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}
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[Fact]
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public void TryParse_WrongOpcode_ReturnsNull()
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{
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byte[] body = new byte[8];
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BinaryPrimitives.WriteUInt32LittleEndian(body, 0xDEADBEEFu);
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Assert.Null(ServerMessage.TryParse(body));
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}
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[Fact]
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public void TryParse_TruncatedChatType_ReturnsNull()
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{
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byte[] msg = PackString16L("hi");
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byte[] body = new byte[4 + msg.Length + 2]; // 2 bytes short
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BinaryPrimitives.WriteUInt32LittleEndian(body, ServerMessage.Opcode);
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Array.Copy(msg, 0, body, 4, msg.Length);
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Assert.Null(ServerMessage.TryParse(body));
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}
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private static byte[] PackString16L(string s)
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{
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byte[] data = Encoding.GetEncoding(1252).GetBytes(s);
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int recordSize = 2 + data.Length;
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int padding = (4 - (recordSize & 3)) & 3;
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byte[] result = new byte[recordSize + padding];
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BinaryPrimitives.WriteUInt16LittleEndian(result, (ushort)data.Length);
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Array.Copy(data, 0, result, 2, data.Length);
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return result;
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}
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}
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53
tests/AcDream.Core.Net.Tests/Messages/SoulEmoteTests.cs
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53
tests/AcDream.Core.Net.Tests/Messages/SoulEmoteTests.cs
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@ -0,0 +1,53 @@
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using System;
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using System.Buffers.Binary;
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using System.Text;
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using AcDream.Core.Net.Messages;
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using Xunit;
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namespace AcDream.Core.Net.Tests.Messages;
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/// <summary>
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/// Phase I.5: 0x01E2 SoulEmote parser. Wire layout is identical to
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/// EmoteText (u32 senderGuid + string16L senderName + string16L text)
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/// per holtburger SoulEmoteData.
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/// </summary>
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public sealed class SoulEmoteTests
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{
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[Fact]
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public void TryParse_RoundTrips_GuidAndStrings()
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{
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byte[] sender = PackString16L("Caith");
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byte[] text = PackString16L("dances");
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byte[] body = new byte[4 + 4 + sender.Length + text.Length];
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int pos = 0;
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BinaryPrimitives.WriteUInt32LittleEndian(body.AsSpan(pos), SoulEmote.Opcode); pos += 4;
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BinaryPrimitives.WriteUInt32LittleEndian(body.AsSpan(pos), 0xCAFEF00Du); pos += 4;
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Array.Copy(sender, 0, body, pos, sender.Length); pos += sender.Length;
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Array.Copy(text, 0, body, pos, text.Length);
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var parsed = SoulEmote.TryParse(body);
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Assert.NotNull(parsed);
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Assert.Equal(0xCAFEF00Du, parsed!.Value.SenderGuid);
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Assert.Equal("Caith", parsed.Value.SenderName);
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Assert.Equal("dances", parsed.Value.Text);
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}
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[Fact]
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public void TryParse_WrongOpcode_ReturnsNull()
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{
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byte[] body = new byte[8];
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BinaryPrimitives.WriteUInt32LittleEndian(body, 0xBADBEEFu);
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Assert.Null(SoulEmote.TryParse(body));
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}
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private static byte[] PackString16L(string s)
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{
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byte[] data = Encoding.GetEncoding(1252).GetBytes(s);
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int recordSize = 2 + data.Length;
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int padding = (4 - (recordSize & 3)) & 3;
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byte[] result = new byte[recordSize + padding];
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BinaryPrimitives.WriteUInt16LittleEndian(result, (ushort)data.Length);
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Array.Copy(data, 0, result, 2, data.Length);
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return result;
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}
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}
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@ -90,4 +90,86 @@ public sealed class ChatLogTests
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log.Clear();
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Assert.Equal(0, log.Count);
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}
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// ── Phase I.5: emote / soul-emote / killed / weenie-error adapters ──
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[Fact]
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public void OnEmote_AppendsEmoteEntry()
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{
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var log = new ChatLog();
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log.OnEmote("Caith", "waves at you", 0xCAFE);
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var e = log.Snapshot()[0];
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Assert.Equal(ChatKind.Emote, e.Kind);
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Assert.Equal("Caith", e.Sender);
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Assert.Equal("waves at you", e.Text);
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Assert.Equal(0xCAFEu, e.SenderGuid);
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}
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[Fact]
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public void OnSoulEmote_AppendsSoulEmoteEntry()
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{
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var log = new ChatLog();
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log.OnSoulEmote("Bob", "dances", 0xBEEF);
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var e = log.Snapshot()[0];
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Assert.Equal(ChatKind.SoulEmote, e.Kind);
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Assert.Equal("Bob", e.Sender);
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Assert.Equal("dances", e.Text);
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Assert.Equal(0xBEEFu, e.SenderGuid);
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}
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[Fact]
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public void OnPlayerKilled_AppendsSystemEntry_StoresGuids()
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{
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var log = new ChatLog();
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log.OnPlayerKilled("Caith was killed by a Drudge.",
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victimGuid: 0x12345678u, killerGuid: 0x90ABCDEFu);
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var e = log.Snapshot()[0];
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Assert.Equal(ChatKind.System, e.Kind);
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Assert.Equal("Caith was killed by a Drudge.", e.Text);
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Assert.Equal(0x12345678u, e.SenderGuid);
|
||||
Assert.Equal(0x90ABCDEFu, e.ChannelId); // killer guid stashed here
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void OnWeenieError_PlainCode_AppendsSystemEntry()
|
||||
{
|
||||
var log = new ChatLog();
|
||||
log.OnWeenieError(errorId: 0x1234, param: null);
|
||||
var e = log.Snapshot()[0];
|
||||
Assert.Equal(ChatKind.System, e.Kind);
|
||||
Assert.Contains("0x1234", e.Text);
|
||||
Assert.Equal(0x1234u, e.ChannelId);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void OnWeenieError_WithString_AppendsInterpolation()
|
||||
{
|
||||
var log = new ChatLog();
|
||||
log.OnWeenieError(errorId: 0x5678, param: "Mana Stone");
|
||||
var e = log.Snapshot()[0];
|
||||
Assert.Equal(ChatKind.System, e.Kind);
|
||||
Assert.Contains("Mana Stone", e.Text);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void OnLocalSpeech_EmptySender_SubstitutesYou()
|
||||
{
|
||||
// Holtburger client/messages.rs lines 476-487 — empty sender
|
||||
// means the player is the speaker (echo back of their own
|
||||
// ranged shout). Substitute "You" so the chat line reads
|
||||
// "You: hello" instead of ": hello".
|
||||
var log = new ChatLog();
|
||||
log.OnLocalSpeech(sender: "", text: "hello", senderGuid: 0, isRanged: false);
|
||||
var e = log.Snapshot()[0];
|
||||
Assert.Equal("You", e.Sender);
|
||||
Assert.Equal("hello", e.Text);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void OnLocalSpeech_NonEmptySender_KeepsAsIs()
|
||||
{
|
||||
var log = new ChatLog();
|
||||
log.OnLocalSpeech(sender: "Alice", text: "hi", senderGuid: 0xAA, isRanged: false);
|
||||
Assert.Equal("Alice", log.Snapshot()[0].Sender);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue