feat(rendering): index incremental scene queries
Maintain packed render worksets as lifecycle deltas arrive and synchronize active animated statics without scanning the resident world. This keeps Slice F non-drawing while preparing exact spatial and feature queries for shadow comparison. Release: 8,206 passed, 5 skipped.
This commit is contained in:
parent
58e7c2eb99
commit
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8 changed files with 745 additions and 16 deletions
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@ -21,8 +21,8 @@ retail-faithful gameplay
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| F1 — scene types and contained adapter | complete | `Arch 2.1.0` is pinned in App only behind acdream contracts. Five narrow archetypes, generation/incarnation/sequence gates, borrowed-query invalidation, memory accounting, deterministic digesting, and update-thread enforcement pass 11 focused tests. Release gate: 3,701 App tests / 3 skips and 8,185 complete-solution tests / 5 skips. |
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| F2 — static projection journal | complete | Static and EnvCell-shell projections now append ordered deltas only after the final activation receipt and exact detach receipt. Same-landblock rehydrate reconciles retained/new/omitted identities; stale Far completions are inert. Seven focused lifecycle tests pass inside the 3,708-App / 8,192-solution Release gate. The scene remains unconstructed and non-drawing in production. |
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| F3 — live/equipped projection | complete | Exact EntityReady/resource teardown, visibility, attachment pose/removal, and active-only final-frame seams now drive generation/incarnation-gated live records. Duplicate CreateObject, pending/loaded rebucket, hidden/appearance, reentrancy, session clear, attachment, and GUID-generation replacement pass 11 focused tests. Production still constructs no render scene. |
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| F4 — dynamic indices | active | Packed spatial/class/visibility query indices have not landed. |
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| F5 | pending | Continuous shadow comparison has not started. |
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| F4 — dynamic indices | complete | The contained scene now maintains outdoor/static, per-cell static/dynamic, special dynamic-route, translucent, selectable, light-candidate, and dirty indices incrementally. Final-frame live/equipped synchronization remains active-only, and active animated statics are synchronized from the scheduler's active workset rather than a resident-world scan. The production scene remains unconstructed and non-drawing. |
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| F5 | active | Continuous lifecycle-automation shadow comparison is the next unit; no production consumer has switched. |
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| G0–G5 | pending | No production consumer has switched. |
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The exact pre-F/G runtime rollback anchor remains `e7d9d6fa`. F0 is
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@ -334,6 +334,21 @@ internal sealed class RetailStaticAnimatingObjectScheduler : ILiveStaticPartFram
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}
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}
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internal void CopyActiveDatStaticEntitiesTo(List<WorldEntity> destination)
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{
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ArgumentNullException.ThrowIfNull(destination);
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destination.Clear();
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foreach (Owner owner in _owners.Values)
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{
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if (owner.Entity.ServerGuid == 0
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&& owner.Sequencer is not null
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&& _isResident(owner.Entity))
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{
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destination.Add(owner.Entity);
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}
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}
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}
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public void Tick(float elapsedSeconds)
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{
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if (!float.IsFinite(elapsedSeconds)
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@ -1,4 +1,5 @@
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using System.Runtime.CompilerServices;
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using AcDream.App.Rendering;
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using Arch.Core;
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using ArchWorld = Arch.Core.World;
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@ -18,6 +19,19 @@ internal sealed class ArchRenderScene : IRenderScene, IRenderSceneQuerySource
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private readonly int _ownerThreadId;
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private readonly Dictionary<RenderProjectionId, SceneEntry> _entries = [];
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private readonly HashSet<RenderProjectionId> _outdoorStatics = [];
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private readonly HashSet<RenderProjectionId> _indoorCellStatics = [];
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private readonly HashSet<RenderProjectionId> _dynamics = [];
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private readonly HashSet<RenderProjectionId> _outdoorDynamics = [];
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private readonly HashSet<RenderProjectionId> _portalStraddlingDynamics = [];
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private readonly HashSet<RenderProjectionId> _translucent = [];
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private readonly HashSet<RenderProjectionId> _selectable = [];
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private readonly HashSet<RenderProjectionId> _lightCandidates = [];
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private readonly HashSet<RenderProjectionId> _dirty = [];
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private readonly Dictionary<uint, HashSet<RenderProjectionId>>
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_cellStatics = [];
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private readonly Dictionary<uint, HashSet<RenderProjectionId>>
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_cellDynamics = [];
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private ArchWorld _world;
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private RenderProjectionCounts _counts;
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private ulong _lastAppliedJournalSequence;
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@ -59,6 +73,7 @@ internal sealed class ArchRenderScene : IRenderScene, IRenderSceneQuerySource
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int lookupCapacity = _entries.EnsureCapacity(0);
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long lookupBytes =
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(long)lookupCapacity * Unsafe.SizeOf<ProjectionLookupSlotEstimate>();
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long indexBytes = EstimateIndexBytes();
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return new RenderSceneMemoryAccounting(
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EntityCount: _world.Size,
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@ -68,7 +83,7 @@ internal sealed class ArchRenderScene : IRenderScene, IRenderSceneQuerySource
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EstimatedChunkPayloadBytes: estimatedChunkPayloadBytes,
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ProjectionLookupCapacity: lookupCapacity,
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EstimatedProjectionLookupBytes: lookupBytes,
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EstimatedIndexBytes: 0,
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EstimatedIndexBytes: indexBytes,
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EstimatedJournalBufferBytes: 0,
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EstimatedSynchronizationSourceBytes: 0);
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}
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@ -158,6 +173,7 @@ internal sealed class ArchRenderScene : IRenderScene, IRenderSceneQuerySource
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ref RenderDirtyMask dirty =
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ref _world.Get<RenderDirtyMask>(entry.Entity);
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dirty |= RenderDirtyMask.Transform | RenderDirtyMask.WorldBounds;
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_dirty.Add(update.Id);
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}
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}
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@ -205,6 +221,7 @@ internal sealed class ArchRenderScene : IRenderScene, IRenderSceneQuerySource
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ArchWorld.Destroy(_world);
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_world = CreateWorld();
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_entries.Clear();
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ClearIndices();
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_counts = default;
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_lastAppliedJournalSequence = 0;
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Generation = replacementGeneration;
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@ -218,10 +235,22 @@ internal sealed class ArchRenderScene : IRenderScene, IRenderSceneQuerySource
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EnsureMutationThread();
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ArchWorld.Destroy(_world);
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_entries.Clear();
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ClearIndices();
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_counts = default;
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_disposed = true;
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}
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public void ClearDirty()
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{
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EnsureMutationThread();
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foreach (RenderProjectionId id in _dirty)
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{
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if (_entries.TryGetValue(id, out SceneEntry entry))
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_world.Set(entry.Entity, RenderDirtyMask.None);
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}
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_dirty.Clear();
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}
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RenderProjectionCounts IRenderSceneQuerySource.GetCounts(
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RenderSceneGeneration generation)
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{
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@ -229,6 +258,22 @@ internal sealed class ArchRenderScene : IRenderScene, IRenderSceneQuerySource
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return _counts;
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}
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RenderSceneIndexCounts IRenderSceneQuerySource.GetIndexCounts(
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RenderSceneGeneration generation)
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{
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EnsureQueryGeneration(generation);
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return new RenderSceneIndexCounts(
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_outdoorStatics.Count,
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_indoorCellStatics.Count,
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_dynamics.Count,
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_outdoorDynamics.Count,
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_portalStraddlingDynamics.Count,
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_translucent.Count,
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_selectable.Count,
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_lightCandidates.Count,
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_dirty.Count);
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}
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bool IRenderSceneQuerySource.TryGet(
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RenderSceneGeneration generation,
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RenderProjectionId id,
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@ -276,6 +321,41 @@ internal sealed class ArchRenderScene : IRenderScene, IRenderSceneQuerySource
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return count;
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}
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int IRenderSceneQuerySource.CopyIndexTo(
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RenderSceneGeneration generation,
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RenderSceneIndex index,
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Span<RenderProjectionRecord> destination)
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{
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EnsureQueryGeneration(generation);
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HashSet<RenderProjectionId> source = Index(index);
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return CopyIdsTo(source, destination);
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}
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int IRenderSceneQuerySource.GetCellCount(
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RenderSceneGeneration generation,
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uint fullCellId,
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bool dynamic)
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{
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EnsureQueryGeneration(generation);
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Dictionary<uint, HashSet<RenderProjectionId>> index =
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dynamic ? _cellDynamics : _cellStatics;
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return index.TryGetValue(fullCellId, out var ids) ? ids.Count : 0;
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}
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int IRenderSceneQuerySource.CopyCellTo(
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RenderSceneGeneration generation,
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uint fullCellId,
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bool dynamic,
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Span<RenderProjectionRecord> destination)
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{
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EnsureQueryGeneration(generation);
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Dictionary<uint, HashSet<RenderProjectionId>> index =
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dynamic ? _cellDynamics : _cellStatics;
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return index.TryGetValue(fullCellId, out var ids)
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? CopyIdsTo(ids, destination)
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: 0;
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}
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private static ArchWorld CreateWorld() =>
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ArchWorld.Create(
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archetypeCapacity: InitialArchetypeCapacity,
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@ -298,7 +378,9 @@ internal sealed class ArchRenderScene : IRenderScene, IRenderSceneQuerySource
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if (incarnationOrder == 0
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&& record.ProjectionClass == existing.ProjectionClass)
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{
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RenderProjectionRecord prior = ReadRecord(in existing);
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WriteRecord(existing.Entity, in record);
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UpdateIndices(in prior, in record);
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result.Applied++;
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result.Updated++;
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return;
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@ -314,6 +396,7 @@ internal sealed class ArchRenderScene : IRenderScene, IRenderSceneQuerySource
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record.OwnerIncarnation,
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record.ProjectionClass);
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IncrementCount(record.ProjectionClass);
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AddToIndices(in record);
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result.Applied++;
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result.Registered++;
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}
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@ -326,6 +409,7 @@ internal sealed class ArchRenderScene : IRenderScene, IRenderSceneQuerySource
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if (!TryGetCurrent(in record, ref result, out SceneEntry entry))
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return;
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RenderProjectionRecord prior = ReadRecord(in entry);
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switch (kind)
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{
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case RenderProjectionDeltaKind.UpdateTransform:
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@ -336,6 +420,7 @@ internal sealed class ArchRenderScene : IRenderScene, IRenderSceneQuerySource
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_world.Set(entry.Entity, record.Source);
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OrDirty(
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entry.Entity,
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record.Id,
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RenderDirtyMask.Transform
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| RenderDirtyMask.WorldBounds
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| RenderDirtyMask.SortKey);
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@ -345,22 +430,30 @@ internal sealed class ArchRenderScene : IRenderScene, IRenderSceneQuerySource
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_world.Set(entry.Entity, record.Material);
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_world.Set(entry.Entity, record.DegradeState);
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_world.Set(entry.Entity, record.Source);
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OrDirty(entry.Entity, RenderDirtyMask.Appearance);
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OrDirty(
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entry.Entity,
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record.Id,
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RenderDirtyMask.Appearance);
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break;
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case RenderProjectionDeltaKind.UpdateFlags:
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_world.Set(entry.Entity, record.Flags);
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_world.Set(entry.Entity, record.Source);
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OrDirty(entry.Entity, RenderDirtyMask.Flags);
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OrDirty(entry.Entity, record.Id, RenderDirtyMask.Flags);
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break;
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case RenderProjectionDeltaKind.Rebucket:
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_world.Set(entry.Entity, record.Residency);
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_world.Set(entry.Entity, record.Source);
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OrDirty(entry.Entity, RenderDirtyMask.SpatialResidency);
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OrDirty(
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entry.Entity,
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record.Id,
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RenderDirtyMask.SpatialResidency);
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break;
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default:
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throw new ArgumentOutOfRangeException(nameof(kind), kind, null);
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}
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RenderProjectionRecord current = ReadRecord(in entry);
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UpdateIndices(in prior, in current);
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result.Applied++;
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result.Updated++;
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}
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@ -474,14 +567,196 @@ internal sealed class ArchRenderScene : IRenderScene, IRenderSceneQuerySource
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private void Destroy(in SceneEntry entry)
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{
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RenderProjectionRecord record = ReadRecord(in entry);
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RemoveFromIndices(in record);
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_world.Destroy(entry.Entity);
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DecrementCount(entry.ProjectionClass);
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}
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private void OrDirty(Entity entity, RenderDirtyMask value)
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private void OrDirty(
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Entity entity,
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RenderProjectionId id,
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RenderDirtyMask value)
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{
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ref RenderDirtyMask dirty = ref _world.Get<RenderDirtyMask>(entity);
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dirty |= value;
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_dirty.Add(id);
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}
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private void UpdateIndices(
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in RenderProjectionRecord prior,
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in RenderProjectionRecord current)
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{
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RemoveFromIndices(in prior);
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AddToIndices(in current);
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}
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private void AddToIndices(in RenderProjectionRecord record)
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{
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bool dynamic = IsDynamic(record.ProjectionClass);
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bool staticProjection = !dynamic;
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bool indoor = InteriorEntityPartition.IsIndoorCellId(
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record.Source.ParentCellId == 0
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? null
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: record.Source.ParentCellId);
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if (staticProjection)
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{
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if (indoor)
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{
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_indoorCellStatics.Add(record.Id);
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AddCell(_cellStatics, record.Residency.FullCellId, record.Id);
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}
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else
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{
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_outdoorStatics.Add(record.Id);
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}
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}
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else
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{
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_dynamics.Add(record.Id);
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if (indoor)
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AddCell(_cellDynamics, record.Residency.FullCellId, record.Id);
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else
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_outdoorDynamics.Add(record.Id);
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if ((record.Flags & RenderProjectionFlags.PortalStraddling) != 0)
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_portalStraddlingDynamics.Add(record.Id);
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}
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if ((record.Flags & RenderProjectionFlags.Translucent) != 0)
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_translucent.Add(record.Id);
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if ((record.Flags & RenderProjectionFlags.Selectable) != 0)
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_selectable.Add(record.Id);
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if ((record.Flags & RenderProjectionFlags.LightCandidate) != 0)
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_lightCandidates.Add(record.Id);
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if (record.DirtyMask != RenderDirtyMask.None)
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_dirty.Add(record.Id);
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}
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private void RemoveFromIndices(in RenderProjectionRecord record)
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{
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_outdoorStatics.Remove(record.Id);
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_indoorCellStatics.Remove(record.Id);
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_dynamics.Remove(record.Id);
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_outdoorDynamics.Remove(record.Id);
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_portalStraddlingDynamics.Remove(record.Id);
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_translucent.Remove(record.Id);
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_selectable.Remove(record.Id);
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_lightCandidates.Remove(record.Id);
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_dirty.Remove(record.Id);
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RemoveCell(_cellStatics, record.Residency.FullCellId, record.Id);
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RemoveCell(_cellDynamics, record.Residency.FullCellId, record.Id);
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}
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private static bool IsDynamic(RenderProjectionClass projectionClass) =>
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projectionClass is RenderProjectionClass.LiveDynamicRoot
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or RenderProjectionClass.EquippedChild;
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private static void AddCell(
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Dictionary<uint, HashSet<RenderProjectionId>> index,
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uint fullCellId,
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RenderProjectionId id)
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{
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if (fullCellId == 0)
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return;
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if (!index.TryGetValue(fullCellId, out HashSet<RenderProjectionId>? ids))
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{
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ids = [];
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index.Add(fullCellId, ids);
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}
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ids.Add(id);
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}
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private static void RemoveCell(
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Dictionary<uint, HashSet<RenderProjectionId>> index,
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uint fullCellId,
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RenderProjectionId id)
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{
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if (!index.TryGetValue(fullCellId, out HashSet<RenderProjectionId>? ids))
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return;
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ids.Remove(id);
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if (ids.Count == 0)
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index.Remove(fullCellId);
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}
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private HashSet<RenderProjectionId> Index(RenderSceneIndex index) =>
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index switch
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{
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RenderSceneIndex.OutdoorStatic => _outdoorStatics,
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RenderSceneIndex.IndoorCellStatic => _indoorCellStatics,
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RenderSceneIndex.Dynamic => _dynamics,
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RenderSceneIndex.OutdoorDynamic => _outdoorDynamics,
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RenderSceneIndex.PortalStraddlingDynamic =>
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_portalStraddlingDynamics,
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RenderSceneIndex.Translucent => _translucent,
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RenderSceneIndex.Selectable => _selectable,
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RenderSceneIndex.LightCandidate => _lightCandidates,
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RenderSceneIndex.Dirty => _dirty,
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_ => throw new ArgumentOutOfRangeException(
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nameof(index),
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index,
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null),
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};
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private int CopyIdsTo(
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HashSet<RenderProjectionId> source,
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Span<RenderProjectionRecord> destination)
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{
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if (destination.Length < source.Count)
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{
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throw new ArgumentException(
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$"Destination holds {destination.Length} records; {source.Count} required.",
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nameof(destination));
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}
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int count = 0;
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foreach (RenderProjectionId id in source)
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{
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if (!_entries.TryGetValue(id, out SceneEntry entry))
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{
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throw new InvalidOperationException(
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$"Render index retained missing {id}.");
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}
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destination[count++] = ReadRecord(in entry);
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}
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return count;
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}
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private long EstimateIndexBytes()
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{
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long slots =
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_outdoorStatics.EnsureCapacity(0)
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+ _indoorCellStatics.EnsureCapacity(0)
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+ _dynamics.EnsureCapacity(0)
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+ _outdoorDynamics.EnsureCapacity(0)
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+ _portalStraddlingDynamics.EnsureCapacity(0)
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+ _translucent.EnsureCapacity(0)
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+ _selectable.EnsureCapacity(0)
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+ _lightCandidates.EnsureCapacity(0)
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+ _dirty.EnsureCapacity(0);
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foreach (HashSet<RenderProjectionId> ids in _cellStatics.Values)
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slots += ids.EnsureCapacity(0);
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foreach (HashSet<RenderProjectionId> ids in _cellDynamics.Values)
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slots += ids.EnsureCapacity(0);
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long cellLookupSlots =
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_cellStatics.EnsureCapacity(0)
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+ _cellDynamics.EnsureCapacity(0);
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return checked(slots * 24L + cellLookupSlots * 40L);
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}
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private void ClearIndices()
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{
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_outdoorStatics.Clear();
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_indoorCellStatics.Clear();
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_dynamics.Clear();
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_outdoorDynamics.Clear();
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_portalStraddlingDynamics.Clear();
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_translucent.Clear();
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_selectable.Clear();
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_lightCandidates.Clear();
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_dirty.Clear();
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_cellStatics.Clear();
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_cellDynamics.Clear();
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}
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|
||||
private void IncrementCount(RenderProjectionClass projectionClass)
|
||||
|
|
|
|||
|
|
@ -304,6 +304,50 @@ internal readonly record struct RenderProjectionCounts(
|
|||
};
|
||||
}
|
||||
|
||||
internal enum RenderSceneIndex : byte
|
||||
{
|
||||
OutdoorStatic,
|
||||
IndoorCellStatic,
|
||||
Dynamic,
|
||||
OutdoorDynamic,
|
||||
PortalStraddlingDynamic,
|
||||
Translucent,
|
||||
Selectable,
|
||||
LightCandidate,
|
||||
Dirty,
|
||||
}
|
||||
|
||||
internal readonly record struct RenderSceneIndexCounts(
|
||||
int OutdoorStatic,
|
||||
int IndoorCellStatic,
|
||||
int Dynamic,
|
||||
int OutdoorDynamic,
|
||||
int PortalStraddlingDynamic,
|
||||
int Translucent,
|
||||
int Selectable,
|
||||
int LightCandidate,
|
||||
int Dirty)
|
||||
{
|
||||
public int For(RenderSceneIndex index) =>
|
||||
index switch
|
||||
{
|
||||
RenderSceneIndex.OutdoorStatic => OutdoorStatic,
|
||||
RenderSceneIndex.IndoorCellStatic => IndoorCellStatic,
|
||||
RenderSceneIndex.Dynamic => Dynamic,
|
||||
RenderSceneIndex.OutdoorDynamic => OutdoorDynamic,
|
||||
RenderSceneIndex.PortalStraddlingDynamic =>
|
||||
PortalStraddlingDynamic,
|
||||
RenderSceneIndex.Translucent => Translucent,
|
||||
RenderSceneIndex.Selectable => Selectable,
|
||||
RenderSceneIndex.LightCandidate => LightCandidate,
|
||||
RenderSceneIndex.Dirty => Dirty,
|
||||
_ => throw new ArgumentOutOfRangeException(
|
||||
nameof(index),
|
||||
index,
|
||||
null),
|
||||
};
|
||||
}
|
||||
|
||||
internal readonly record struct RenderDeltaApplyResult(
|
||||
int Applied,
|
||||
int Registered,
|
||||
|
|
@ -357,6 +401,7 @@ internal sealed class RenderSceneDigestBuffer
|
|||
internal interface IRenderSceneQuerySource
|
||||
{
|
||||
RenderProjectionCounts GetCounts(RenderSceneGeneration generation);
|
||||
RenderSceneIndexCounts GetIndexCounts(RenderSceneGeneration generation);
|
||||
|
||||
bool TryGet(
|
||||
RenderSceneGeneration generation,
|
||||
|
|
@ -367,6 +412,22 @@ internal interface IRenderSceneQuerySource
|
|||
RenderSceneGeneration generation,
|
||||
RenderProjectionClass? projectionClass,
|
||||
Span<RenderProjectionRecord> destination);
|
||||
|
||||
int CopyIndexTo(
|
||||
RenderSceneGeneration generation,
|
||||
RenderSceneIndex index,
|
||||
Span<RenderProjectionRecord> destination);
|
||||
|
||||
int GetCellCount(
|
||||
RenderSceneGeneration generation,
|
||||
uint fullCellId,
|
||||
bool dynamic);
|
||||
|
||||
int CopyCellTo(
|
||||
RenderSceneGeneration generation,
|
||||
uint fullCellId,
|
||||
bool dynamic,
|
||||
Span<RenderProjectionRecord> destination);
|
||||
}
|
||||
|
||||
internal readonly struct RenderSceneQuery
|
||||
|
|
@ -386,6 +447,9 @@ internal readonly struct RenderSceneQuery
|
|||
public RenderProjectionCounts Counts =>
|
||||
Source.GetCounts(Generation);
|
||||
|
||||
public RenderSceneIndexCounts IndexCounts =>
|
||||
Source.GetIndexCounts(Generation);
|
||||
|
||||
public bool TryGet(
|
||||
RenderProjectionId id,
|
||||
out RenderProjectionRecord record) =>
|
||||
|
|
@ -399,6 +463,35 @@ internal readonly struct RenderSceneQuery
|
|||
Span<RenderProjectionRecord> destination) =>
|
||||
Source.CopyTo(Generation, projectionClass, destination);
|
||||
|
||||
public int CopyIndexTo(
|
||||
RenderSceneIndex index,
|
||||
Span<RenderProjectionRecord> destination) =>
|
||||
Source.CopyIndexTo(Generation, index, destination);
|
||||
|
||||
public int GetCellStaticCount(uint fullCellId) =>
|
||||
Source.GetCellCount(Generation, fullCellId, dynamic: false);
|
||||
|
||||
public int CopyCellStaticsTo(
|
||||
uint fullCellId,
|
||||
Span<RenderProjectionRecord> destination) =>
|
||||
Source.CopyCellTo(
|
||||
Generation,
|
||||
fullCellId,
|
||||
dynamic: false,
|
||||
destination);
|
||||
|
||||
public int GetCellDynamicCount(uint fullCellId) =>
|
||||
Source.GetCellCount(Generation, fullCellId, dynamic: true);
|
||||
|
||||
public int CopyCellDynamicsTo(
|
||||
uint fullCellId,
|
||||
Span<RenderProjectionRecord> destination) =>
|
||||
Source.CopyCellTo(
|
||||
Generation,
|
||||
fullCellId,
|
||||
dynamic: true,
|
||||
destination);
|
||||
|
||||
private IRenderSceneQuerySource Source =>
|
||||
_source
|
||||
?? throw new InvalidOperationException("The render-scene query is uninitialized.");
|
||||
|
|
@ -420,5 +513,7 @@ internal interface IRenderScene : IDisposable
|
|||
|
||||
RenderSceneQuery OpenQuery();
|
||||
|
||||
void ClearDirty();
|
||||
|
||||
void Clear(RenderSceneGeneration replacementGeneration);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -28,6 +28,12 @@ internal sealed class StaticRenderProjectionJournal :
|
|||
private readonly RenderProjectionJournal _journal;
|
||||
private readonly Dictionary<uint, Dictionary<RenderProjectionId, TrackedProjection>>
|
||||
_byLandblock = [];
|
||||
private readonly Dictionary<RenderProjectionId, TrackedProjection>
|
||||
_trackedById = [];
|
||||
private readonly Dictionary<WorldEntity, RenderProjectionId> _idByEntity =
|
||||
new(ReferenceEqualityComparer.Instance);
|
||||
private readonly Dictionary<uint, List<WorldEntity>> _entitiesByLandblock =
|
||||
[];
|
||||
private readonly List<RenderProjectionRecord> _candidates = [];
|
||||
private readonly List<RenderProjectionId> _removed = [];
|
||||
private ulong _nextIncarnation = 1;
|
||||
|
|
@ -87,7 +93,10 @@ internal sealed class StaticRenderProjectionJournal :
|
|||
for (int i = 0; i < _candidates.Count; i++)
|
||||
{
|
||||
RenderProjectionRecord candidate = _candidates[i];
|
||||
if (current.TryGetValue(candidate.Id, out TrackedProjection retained))
|
||||
if (current.TryGetValue(
|
||||
candidate.Id,
|
||||
out TrackedProjection? retained)
|
||||
&& retained is not null)
|
||||
{
|
||||
_removed.Remove(candidate.Id);
|
||||
RenderProjectionRecord accepted = candidate with
|
||||
|
|
@ -107,14 +116,14 @@ internal sealed class StaticRenderProjectionJournal :
|
|||
OwnerIncarnation = NextIncarnation(),
|
||||
};
|
||||
_journal.Register(in accepted);
|
||||
current[candidate.Id] = new TrackedProjection(accepted);
|
||||
retained.Record = accepted;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (accepted != retained.Record)
|
||||
{
|
||||
_journal.AppendDifference(retained.Record, accepted);
|
||||
current[candidate.Id] = new TrackedProjection(accepted);
|
||||
retained.Record = accepted;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
|
@ -124,7 +133,9 @@ internal sealed class StaticRenderProjectionJournal :
|
|||
OwnerIncarnation = NextIncarnation(),
|
||||
};
|
||||
_journal.Register(in registered);
|
||||
current.Add(registered.Id, new TrackedProjection(registered));
|
||||
var tracked = new TrackedProjection(registered);
|
||||
current.Add(registered.Id, tracked);
|
||||
_trackedById.Add(registered.Id, tracked);
|
||||
ProjectionCount++;
|
||||
}
|
||||
|
||||
|
|
@ -135,11 +146,13 @@ internal sealed class StaticRenderProjectionJournal :
|
|||
TrackedProjection omitted = current[id];
|
||||
_journal.Unregister(id, omitted.Record.OwnerIncarnation);
|
||||
current.Remove(id);
|
||||
_trackedById.Remove(id);
|
||||
ProjectionCount--;
|
||||
}
|
||||
|
||||
if (current.Count == 0)
|
||||
_byLandblock.Remove(landblockId);
|
||||
ReplaceStaticEntityMap(landblockId, publication.Landblock.Entities);
|
||||
}
|
||||
|
||||
public void Retire(GpuLandblockRetirement retirement)
|
||||
|
|
@ -166,17 +179,66 @@ internal sealed class StaticRenderProjectionJournal :
|
|||
}
|
||||
|
||||
ProjectionCount -= current.Count;
|
||||
foreach (RenderProjectionId id in current.Keys)
|
||||
_trackedById.Remove(id);
|
||||
RemoveStaticEntityMap(landblockId);
|
||||
}
|
||||
|
||||
public void Clear(RenderSceneGeneration replacementGeneration)
|
||||
{
|
||||
_byLandblock.Clear();
|
||||
_trackedById.Clear();
|
||||
_idByEntity.Clear();
|
||||
_entitiesByLandblock.Clear();
|
||||
_candidates.Clear();
|
||||
_removed.Clear();
|
||||
ProjectionCount = 0;
|
||||
_journal.Clear(replacementGeneration);
|
||||
}
|
||||
|
||||
public void SynchronizeActiveAnimatedSources(
|
||||
IReadOnlyList<WorldEntity> activeEntities)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(activeEntities);
|
||||
for (int i = 0; i < activeEntities.Count; i++)
|
||||
{
|
||||
WorldEntity entity = activeEntities[i];
|
||||
if (!_idByEntity.TryGetValue(
|
||||
entity,
|
||||
out RenderProjectionId id)
|
||||
|| !_trackedById.TryGetValue(
|
||||
id,
|
||||
out TrackedProjection? tracked))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
RenderProjectionRecord current =
|
||||
RenderProjectionRecordFactory.ProjectEntity(
|
||||
id,
|
||||
RenderProjectionClass.ActiveAnimatedStatic,
|
||||
tracked.Record.OwnerIncarnation,
|
||||
tracked.Record.Residency.OwnerLandblockId,
|
||||
tracked.Record.Residency.FullCellId,
|
||||
entity,
|
||||
spatiallyVisible: true) with
|
||||
{
|
||||
PreviousTransform = new PreviousRenderTransform(
|
||||
tracked.Record.Transform.LocalToWorld),
|
||||
};
|
||||
if (tracked.Record.ProjectionClass
|
||||
!= RenderProjectionClass.ActiveAnimatedStatic)
|
||||
{
|
||||
_journal.Register(in current);
|
||||
}
|
||||
else
|
||||
{
|
||||
_journal.AppendDifference(tracked.Record, current);
|
||||
}
|
||||
tracked.Record = current;
|
||||
}
|
||||
}
|
||||
|
||||
internal bool TryGet(
|
||||
RenderProjectionId id,
|
||||
out RenderProjectionRecord record)
|
||||
|
|
@ -184,7 +246,10 @@ internal sealed class StaticRenderProjectionJournal :
|
|||
foreach (Dictionary<RenderProjectionId, TrackedProjection> projections
|
||||
in _byLandblock.Values)
|
||||
{
|
||||
if (projections.TryGetValue(id, out TrackedProjection tracked))
|
||||
if (projections.TryGetValue(
|
||||
id,
|
||||
out TrackedProjection? tracked)
|
||||
&& tracked is not null)
|
||||
{
|
||||
record = tracked.Record;
|
||||
return true;
|
||||
|
|
@ -310,8 +375,43 @@ internal sealed class StaticRenderProjectionJournal :
|
|||
private static uint Canonicalize(uint landblockId) =>
|
||||
(landblockId & 0xFFFF0000u) | 0xFFFFu;
|
||||
|
||||
private readonly record struct TrackedProjection(
|
||||
RenderProjectionRecord Record);
|
||||
private void ReplaceStaticEntityMap(
|
||||
uint landblockId,
|
||||
IReadOnlyList<WorldEntity> entities)
|
||||
{
|
||||
RemoveStaticEntityMap(landblockId);
|
||||
var retained = new List<WorldEntity>();
|
||||
for (int i = 0; i < entities.Count; i++)
|
||||
{
|
||||
WorldEntity entity = entities[i];
|
||||
if (entity.ServerGuid != 0)
|
||||
continue;
|
||||
RenderProjectionId id = StaticEntityId(landblockId, entity.Id);
|
||||
if (!_trackedById.ContainsKey(id))
|
||||
continue;
|
||||
_idByEntity.Add(entity, id);
|
||||
retained.Add(entity);
|
||||
}
|
||||
if (retained.Count > 0)
|
||||
_entitiesByLandblock.Add(landblockId, retained);
|
||||
}
|
||||
|
||||
private void RemoveStaticEntityMap(uint landblockId)
|
||||
{
|
||||
if (!_entitiesByLandblock.Remove(
|
||||
landblockId,
|
||||
out List<WorldEntity>? entities))
|
||||
{
|
||||
return;
|
||||
}
|
||||
for (int i = 0; i < entities.Count; i++)
|
||||
_idByEntity.Remove(entities[i]);
|
||||
}
|
||||
|
||||
private sealed class TrackedProjection(RenderProjectionRecord record)
|
||||
{
|
||||
public RenderProjectionRecord Record { get; set; } = record;
|
||||
}
|
||||
|
||||
private sealed class ProjectionRecordComparer :
|
||||
IComparer<RenderProjectionRecord>
|
||||
|
|
|
|||
|
|
@ -138,6 +138,8 @@ internal sealed class LiveObjectFrameController : ILiveObjectFramePhase
|
|||
private readonly EquippedChildRenderController _equippedChildren;
|
||||
private readonly LiveEffectFrameController _effects;
|
||||
private readonly ILiveRenderProjectionSink? _renderProjections;
|
||||
private readonly StaticRenderProjectionJournal? _staticRenderProjections;
|
||||
private readonly List<WorldEntity> _activeStaticProjectionScratch = [];
|
||||
|
||||
public LiveObjectFrameController(
|
||||
RetailInboundEventDispatcher inboundEvents,
|
||||
|
|
@ -152,7 +154,8 @@ internal sealed class LiveObjectFrameController : ILiveObjectFramePhase
|
|||
LiveEntityAnimationRuntimeView<LiveEntityAnimationState> animatedEntities,
|
||||
EquippedChildRenderController equippedChildren,
|
||||
LiveEffectFrameController effects,
|
||||
ILiveRenderProjectionSink? renderProjections = null)
|
||||
ILiveRenderProjectionSink? renderProjections = null,
|
||||
StaticRenderProjectionJournal? staticRenderProjections = null)
|
||||
{
|
||||
_inboundEvents = inboundEvents ?? throw new ArgumentNullException(nameof(inboundEvents));
|
||||
_localPlayerFrame = localPlayerFrame
|
||||
|
|
@ -172,6 +175,7 @@ internal sealed class LiveObjectFrameController : ILiveObjectFramePhase
|
|||
?? throw new ArgumentNullException(nameof(equippedChildren));
|
||||
_effects = effects ?? throw new ArgumentNullException(nameof(effects));
|
||||
_renderProjections = renderProjections;
|
||||
_staticRenderProjections = staticRenderProjections;
|
||||
}
|
||||
|
||||
public void Tick(float deltaSeconds) =>
|
||||
|
|
@ -207,6 +211,13 @@ internal sealed class LiveObjectFrameController : ILiveObjectFramePhase
|
|||
_animationPresenter.Present(schedules);
|
||||
_equippedChildren.Tick();
|
||||
_renderProjections?.SynchronizeActiveSources();
|
||||
if (_staticRenderProjections is not null)
|
||||
{
|
||||
_staticAnimations.CopyActiveDatStaticEntitiesTo(
|
||||
_activeStaticProjectionScratch);
|
||||
_staticRenderProjections.SynchronizeActiveAnimatedSources(
|
||||
_activeStaticProjectionScratch);
|
||||
}
|
||||
// Retail CPhysicsObj::animate_static_object @ 0x00513DF0 runs
|
||||
// Script -> Particle -> process_hooks. acdream intentionally retains
|
||||
// the TS-51 static-order difference here: ProcessHooks precedes the
|
||||
|
|
|
|||
|
|
@ -253,7 +253,8 @@ public sealed class ArchRenderSceneTests
|
|||
Assert.True(memory.EstimatedProjectionLookupBytes > 0);
|
||||
Assert.Equal(
|
||||
memory.EstimatedChunkPayloadBytes
|
||||
+ memory.EstimatedProjectionLookupBytes,
|
||||
+ memory.EstimatedProjectionLookupBytes
|
||||
+ memory.EstimatedIndexBytes,
|
||||
memory.TotalEstimatedBytes);
|
||||
}
|
||||
|
||||
|
|
@ -359,6 +360,182 @@ public sealed class ArchRenderSceneTests
|
|||
Assert.Equal(0, scene.Counts.Total);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void IncrementalIndices_PreserveOutdoorCellDynamicAndFeatureMembership()
|
||||
{
|
||||
const uint indoorCell = 0x12340100u;
|
||||
RenderSceneGeneration generation = Generation(16);
|
||||
using var scene = new ArchRenderScene(generation);
|
||||
RenderProjectionRecord outdoorStatic = Record(
|
||||
1,
|
||||
1,
|
||||
RenderProjectionClass.OutdoorStatic);
|
||||
RenderProjectionRecord indoorStatic = Record(
|
||||
2,
|
||||
1,
|
||||
RenderProjectionClass.IndoorCellStatic) with
|
||||
{
|
||||
Residency = new RenderSpatialResidency(
|
||||
Bucket(indoorCell),
|
||||
0x1234FFFFu,
|
||||
indoorCell),
|
||||
Source = new RenderSourceMetadata() with
|
||||
{
|
||||
ParentCellId = indoorCell,
|
||||
},
|
||||
};
|
||||
RenderProjectionRecord animatedStatic = Record(
|
||||
3,
|
||||
1,
|
||||
RenderProjectionClass.ActiveAnimatedStatic);
|
||||
RenderProjectionRecord outdoorDynamic = Record(
|
||||
4,
|
||||
1,
|
||||
RenderProjectionClass.LiveDynamicRoot);
|
||||
RenderProjectionRecord cellDynamic = Record(
|
||||
5,
|
||||
1,
|
||||
RenderProjectionClass.LiveDynamicRoot) with
|
||||
{
|
||||
Residency = new RenderSpatialResidency(
|
||||
Bucket(indoorCell),
|
||||
0x1234FFFFu,
|
||||
indoorCell),
|
||||
Source = new RenderSourceMetadata() with
|
||||
{
|
||||
ParentCellId = indoorCell,
|
||||
},
|
||||
};
|
||||
RenderProjectionRecord equipped = Record(
|
||||
6,
|
||||
1,
|
||||
RenderProjectionClass.EquippedChild) with
|
||||
{
|
||||
Flags = RenderProjectionFlags.Draw
|
||||
| RenderProjectionFlags.Selectable
|
||||
| RenderProjectionFlags.Translucent
|
||||
| RenderProjectionFlags.LightCandidate
|
||||
| RenderProjectionFlags.PortalStraddling,
|
||||
};
|
||||
RenderProjectionRecord[] records =
|
||||
[
|
||||
outdoorStatic,
|
||||
indoorStatic,
|
||||
animatedStatic,
|
||||
outdoorDynamic,
|
||||
cellDynamic,
|
||||
equipped,
|
||||
];
|
||||
var deltas = new RenderProjectionDelta[records.Length];
|
||||
for (int i = 0; i < records.Length; i++)
|
||||
{
|
||||
deltas[i] = RenderProjectionDelta.Register(
|
||||
generation,
|
||||
(ulong)i + 1,
|
||||
records[i]);
|
||||
}
|
||||
|
||||
scene.Apply(deltas);
|
||||
RenderSceneQuery query = scene.OpenQuery();
|
||||
|
||||
Assert.Equal(
|
||||
new RenderSceneIndexCounts(
|
||||
OutdoorStatic: 2,
|
||||
IndoorCellStatic: 1,
|
||||
Dynamic: 3,
|
||||
OutdoorDynamic: 2,
|
||||
PortalStraddlingDynamic: 1,
|
||||
Translucent: 1,
|
||||
Selectable: 6,
|
||||
LightCandidate: 1,
|
||||
Dirty: 6),
|
||||
query.IndexCounts);
|
||||
Assert.Equal(1, query.GetCellStaticCount(indoorCell));
|
||||
Assert.Equal(1, query.GetCellDynamicCount(indoorCell));
|
||||
var cellRecords = new RenderProjectionRecord[1];
|
||||
Assert.Equal(1, query.CopyCellStaticsTo(indoorCell, cellRecords));
|
||||
Assert.Equal(indoorStatic.Id, cellRecords[0].Id);
|
||||
Assert.Equal(1, query.CopyCellDynamicsTo(indoorCell, cellRecords));
|
||||
Assert.Equal(cellDynamic.Id, cellRecords[0].Id);
|
||||
Assert.True(scene.Memory.EstimatedIndexBytes > 0);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void IncrementalIndices_UpdateRebucketReplaceRemoveAndDirtyAcknowledge()
|
||||
{
|
||||
const uint indoorCell = 0x22220100u;
|
||||
RenderSceneGeneration generation = Generation(17);
|
||||
using var scene = new ArchRenderScene(generation);
|
||||
RenderProjectionRecord original = Record(
|
||||
17,
|
||||
1,
|
||||
RenderProjectionClass.LiveDynamicRoot);
|
||||
scene.Apply(
|
||||
[RenderProjectionDelta.Register(generation, 1, original)]);
|
||||
scene.ClearDirty();
|
||||
Assert.Equal(0, scene.OpenQuery().IndexCounts.Dirty);
|
||||
|
||||
RenderProjectionRecord flagged = original with
|
||||
{
|
||||
Flags = original.Flags
|
||||
| RenderProjectionFlags.Translucent
|
||||
| RenderProjectionFlags.LightCandidate
|
||||
| RenderProjectionFlags.PortalStraddling,
|
||||
Source = original.Source with { ParentCellId = indoorCell },
|
||||
};
|
||||
RenderProjectionRecord rebucketed = flagged with
|
||||
{
|
||||
Residency = new RenderSpatialResidency(
|
||||
Bucket(indoorCell),
|
||||
0x2222FFFFu,
|
||||
indoorCell),
|
||||
};
|
||||
scene.Apply(
|
||||
[
|
||||
RenderProjectionDelta.Update(
|
||||
RenderProjectionDeltaKind.UpdateFlags,
|
||||
generation,
|
||||
2,
|
||||
flagged),
|
||||
RenderProjectionDelta.Update(
|
||||
RenderProjectionDeltaKind.Rebucket,
|
||||
generation,
|
||||
3,
|
||||
rebucketed),
|
||||
]);
|
||||
|
||||
RenderSceneQuery updated = scene.OpenQuery();
|
||||
Assert.Equal(0, updated.IndexCounts.OutdoorDynamic);
|
||||
Assert.Equal(1, updated.IndexCounts.PortalStraddlingDynamic);
|
||||
Assert.Equal(1, updated.IndexCounts.Translucent);
|
||||
Assert.Equal(1, updated.IndexCounts.LightCandidate);
|
||||
Assert.Equal(1, updated.IndexCounts.Dirty);
|
||||
Assert.Equal(1, updated.GetCellDynamicCount(indoorCell));
|
||||
|
||||
RenderProjectionRecord replacement = rebucketed with
|
||||
{
|
||||
ProjectionClass = RenderProjectionClass.IndoorCellStatic,
|
||||
OwnerIncarnation = Incarnation(2),
|
||||
};
|
||||
scene.Apply(
|
||||
[RenderProjectionDelta.Register(generation, 4, replacement)]);
|
||||
RenderSceneQuery replaced = scene.OpenQuery();
|
||||
Assert.Equal(0, replaced.IndexCounts.Dynamic);
|
||||
Assert.Equal(1, replaced.IndexCounts.IndoorCellStatic);
|
||||
Assert.Equal(1, replaced.GetCellStaticCount(indoorCell));
|
||||
|
||||
scene.Apply(
|
||||
[
|
||||
RenderProjectionDelta.Unregister(
|
||||
generation,
|
||||
5,
|
||||
replacement.Id,
|
||||
replacement.OwnerIncarnation),
|
||||
]);
|
||||
Assert.Equal(default, scene.OpenQuery().IndexCounts);
|
||||
Assert.True(scene.Memory.EstimatedIndexBytes > 0);
|
||||
}
|
||||
|
||||
private static RenderProjectionRecord Record(
|
||||
ulong id,
|
||||
ulong incarnation,
|
||||
|
|
|
|||
|
|
@ -207,6 +207,62 @@ public sealed class StaticRenderProjectionJournalTests
|
|||
() => statics.Clear(Generation(7)));
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void ActiveAnimatedSynchronization_ReclassifiesAndUpdatesOnlyActiveSource()
|
||||
{
|
||||
RenderSceneGeneration generation = Generation(8);
|
||||
var journal = new RenderProjectionJournal(generation);
|
||||
var statics = new StaticRenderProjectionJournal(journal);
|
||||
WorldEntity animated = Entity(1);
|
||||
WorldEntity ordinary = Entity(2);
|
||||
LandblockBuild build = Build(
|
||||
LandblockId,
|
||||
[animated, ordinary],
|
||||
includeShell: false);
|
||||
statics.Reconcile(build, Publication(build));
|
||||
using var scene = new ArchRenderScene(generation);
|
||||
journal.DrainTo(scene);
|
||||
RenderProjectionId animatedId =
|
||||
StaticRenderProjectionJournal.StaticEntityId(
|
||||
LandblockId,
|
||||
animated.Id);
|
||||
Assert.True(scene.OpenQuery().TryGet(animatedId, out var before));
|
||||
|
||||
statics.SynchronizeActiveAnimatedSources([animated]);
|
||||
Assert.Single(journal.Pending.ToArray());
|
||||
Assert.Equal(
|
||||
RenderProjectionDeltaKind.Register,
|
||||
journal.Pending[0].Kind);
|
||||
Assert.Equal(
|
||||
RenderProjectionClass.ActiveAnimatedStatic,
|
||||
journal.Pending[0].Record.ProjectionClass);
|
||||
Assert.Equal(
|
||||
before.OwnerIncarnation,
|
||||
journal.Pending[0].Record.OwnerIncarnation);
|
||||
journal.DrainTo(scene);
|
||||
|
||||
statics.SynchronizeActiveAnimatedSources([animated]);
|
||||
Assert.Equal(0, journal.Count);
|
||||
|
||||
animated.Rotation =
|
||||
Quaternion.CreateFromAxisAngle(Vector3.UnitZ, 0.75f);
|
||||
statics.SynchronizeActiveAnimatedSources([animated]);
|
||||
Assert.Single(journal.Pending.ToArray());
|
||||
Assert.Equal(
|
||||
RenderProjectionDeltaKind.UpdateTransform,
|
||||
journal.Pending[0].Kind);
|
||||
Assert.True(statics.TryGet(animatedId, out var updated));
|
||||
Assert.Equal(animated.Rotation, updated.Transform.Rotation);
|
||||
RenderProjectionId ordinaryId =
|
||||
StaticRenderProjectionJournal.StaticEntityId(
|
||||
LandblockId,
|
||||
ordinary.Id);
|
||||
Assert.True(statics.TryGet(ordinaryId, out var unchanged));
|
||||
Assert.Equal(
|
||||
RenderProjectionClass.OutdoorStatic,
|
||||
unchanged.ProjectionClass);
|
||||
}
|
||||
|
||||
private static GpuLandblockSpatialPublication Publication(
|
||||
LandblockBuild build,
|
||||
bool requiresActivation = true) =>
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue