refactor(core): D.5.3/B.2 — move ShortcutStore to Core.Items (decouple Load from the wire type)

Matches the ClientObjectTable model-placement convention; Load now takes (slot,objGuid) pairs so
the store has no Core.Net dependency. + self-drop wire-count assert + comment fix.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
Erik 2026-06-20 15:50:33 +02:00
parent 250f7827be
commit ff3592ec25
4 changed files with 32 additions and 28 deletions

View file

@ -0,0 +1,39 @@
using AcDream.Core.Items;
using Xunit;
namespace AcDream.Core.Tests.Items;
public class ShortcutStoreTests
{
[Fact]
public void Load_mapsSlotToObjId_skipsEmptyAndOutOfRange()
{
var store = new ShortcutStore();
store.Load(new (int, uint)[]
{
(0, 0x5001u),
(3, 0x5002u),
(5, 0u), // empty/spell → skipped
(99, 0x5003u), // out of range → skipped
});
Assert.Equal(0x5001u, store.Get(0));
Assert.Equal(0x5002u, store.Get(3));
Assert.Equal(0u, store.Get(5));
Assert.True(store.IsEmpty(1));
}
[Fact]
public void SetRemoveGet_roundtrip_andBoundsSafe()
{
var store = new ShortcutStore();
store.Set(4, 0xABCDu);
Assert.Equal(0xABCDu, store.Get(4));
Assert.False(store.IsEmpty(4));
store.Remove(4);
Assert.True(store.IsEmpty(4));
Assert.Equal(0u, store.Get(-1));
Assert.Equal(0u, store.Get(18));
store.Set(18, 1u); // no-op, no throw
store.Remove(-1); // no-op, no throw
}
}