refactor(settings): own two-phase runtime settings
Move pre-window loading, startup application, live settings mutation, toon context, quality reapply, and SettingsVM loans behind one RuntimeSettingsController. Preserve retail command behavior, ordered target publication, draft semantics, and retryable failure convergence while removing duplicate GameWindow state and feature bodies. Co-authored-by: Codex <codex@openai.com>
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tests/AcDream.App.Tests/Settings/RuntimeSettingsControllerTests.cs
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tests/AcDream.App.Tests/Settings/RuntimeSettingsControllerTests.cs
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