refactor(world): extract live appearance and parenting

Move ObjDesc, Parent, Pickup, child-ready, and retained projection recovery into LiveEntityHydrationController while preserving retail timestamp and leave-world semantics. Pin ready publication to exact projection authority and restore attached descendant chains synchronously.
This commit is contained in:
Erik 2026-07-21 18:10:07 +02:00
parent 40352d5a7a
commit fe5514967c
9 changed files with 1098 additions and 199 deletions

View file

@ -204,6 +204,13 @@ on ParentEvent(parent, child):
strictly advance the child's Position timestamp
apply parent + placement without creating a second position counter
on CreateObject with Parent but no AnimationFrame field:
PhysicsDesc construction initializes animframe_id to 0
PhysicsDesc::UnPack explicitly leaves animframe_id at 0 when absent
set_description installs placement 0 before the parent relation is realized
therefore treat absent wire AnimationFrame as placement 0, not as a
missing relation
on PickupEvent(object):
require the exact live Instance
strictly advance the shared Position timestamp

View file

@ -98,9 +98,12 @@ public sealed class EquippedChildRenderController : IDisposable
lock (_datLock)
{
if (spawn.ParentGuid is { } parentGuid and not 0
&& spawn.ParentLocation is { } parentLocation
&& spawn.PlacementId is { } placementId)
&& spawn.ParentLocation is { } parentLocation)
{
// PhysicsDesc::PhysicsDesc / UnPack (0x0051D4D0 /
// 0x0051DDD0) default an absent AnimationFrame to zero.
// Parent remains a complete relation in that case.
uint placementId = spawn.PlacementId ?? 0u;
Relations.AcceptCreateObjectRelation(new ParentAttachmentRelation(
parentGuid,
spawn.Guid,
@ -118,6 +121,51 @@ public sealed class EquippedChildRenderController : IDisposable
}
}
/// <summary>
/// Retail <c>SmartBox::UpdateVisualDesc @ 0x00451F40</c> replaces an
/// attached child's visual description without requiring a world
/// Position. Re-realize the last accepted relation from the newest
/// canonical snapshot while retaining the logical entity.
/// </summary>
internal bool TryApplyAttachedAppearance(
LiveEntityRecord expectedRecord,
ulong expectedObjDescAuthorityVersion)
{
ArgumentNullException.ThrowIfNull(expectedRecord);
lock (_datLock)
{
if (!_liveEntities.IsCurrentObjDescAuthority(
expectedRecord,
expectedObjDescAuthorityVersion)
|| expectedRecord.ProjectionKind is not
LiveEntityProjectionKind.Attached
|| !expectedRecord.IsSpatiallyProjected
|| expectedRecord.WorldEntity is not { } expectedEntity
|| !Relations.RestoreLastAccepted(expectedRecord.ServerGuid))
{
return false;
}
bool projected = ResolveAndTryRealize(expectedRecord.ServerGuid);
if (projected)
{
// WithdrawPriorProjection removes the complete attached
// subtree and retains each descendant relation for recovery.
// The ObjDesc transaction is not published until that same
// subtree is synchronously whole again.
RetryWaitingDescendants(expectedRecord.ServerGuid);
}
return projected
&& _liveEntities.IsCurrentObjDescAuthority(
expectedRecord,
expectedObjDescAuthorityVersion)
&& expectedRecord.ProjectionKind is
LiveEntityProjectionKind.Attached
&& expectedRecord.IsSpatiallyProjected
&& ReferenceEquals(expectedRecord.WorldEntity, expectedEntity);
}
}
/// <summary>
/// Completes attachment projection after a root world entity has been
/// registered. Relation acceptance intentionally happens before root
@ -448,46 +496,31 @@ public sealed class EquippedChildRenderController : IDisposable
// CPhysicsObj::set_hidden (0x00514C60).
_liveEntities.SetAttachedChildNoDraw(childGuid, noDraw: true);
}
ulong readyCreateIntegrationVersion = childRecord.CreateIntegrationVersion;
PublishChildPose(entity, parentWorld, parentEntity.ParentCellId, pose);
Console.WriteLine(
$"equipment: attached child=0x{childGuid:X8} parent=0x{pending.ParentGuid:X8} " +
$"location={parentLocation} placement={placement}");
Relations.MarkProjected(pending, candidateKind);
LiveEntityReadyCandidate readyCandidate =
LiveEntityReadyCandidate.Capture(childRecord);
ProjectionPoseReady?.Invoke(childGuid);
return PublishEntityReadyExact(
_liveEntities,
childRecord,
readyCreateIntegrationVersion,
entity,
readyCandidate,
EntityReady);
}
internal static bool PublishEntityReadyExact(
LiveEntityRuntime runtime,
LiveEntityRecord expectedRecord,
ulong expectedCreateIntegrationVersion,
WorldEntity expectedEntity,
LiveEntityReadyCandidate candidate,
Action<LiveEntityReadyCandidate>? publish)
{
ArgumentNullException.ThrowIfNull(runtime);
ArgumentNullException.ThrowIfNull(expectedRecord);
ArgumentNullException.ThrowIfNull(expectedEntity);
if (!runtime.IsCurrentCreateIntegration(
expectedRecord,
expectedCreateIntegrationVersion)
|| !ReferenceEquals(expectedRecord.WorldEntity, expectedEntity))
{
if (!candidate.IsCurrent(runtime))
return false;
}
publish?.Invoke(new LiveEntityReadyCandidate(
expectedRecord,
expectedCreateIntegrationVersion));
return runtime.IsCurrentCreateIntegration(
expectedRecord,
expectedCreateIntegrationVersion)
&& ReferenceEquals(expectedRecord.WorldEntity, expectedEntity);
publish?.Invoke(candidate);
return candidate.IsCurrent(runtime);
}
private void PublishChildPose(

View file

@ -749,8 +749,9 @@ public sealed class GameWindow : IDisposable, ILiveAnimationPresentationContext
/// guid. Captured before the renderability gate so no-position inventory /
/// parented children retain Setup and parent metadata; hydration rereads
/// this canonical snapshot after every relationship callback.
/// <see cref="OnLiveAppearanceUpdated"/> reuses the cached position/setup/motion
/// fields when a 0xF625 ObjDescEvent arrives carrying only updated visuals.
/// <see cref="LiveEntityHydrationController.OnAppearance"/> reuses the cached
/// position/setup/motion fields when a 0xF625 ObjDescEvent carries only
/// updated visuals.
/// </summary>
private IReadOnlyDictionary<uint, AcDream.Core.Net.WorldSession.EntitySpawn> LastSpawns =>
_liveEntities?.Snapshots ?? EmptyLiveSpawnMap;
@ -1750,6 +1751,8 @@ public sealed class GameWindow : IDisposable, ILiveAnimationPresentationContext
item, container, placement, amount),
requestExternalContainer: guid => _externalContainers.RequestOpen(guid));
AcDream.App.World.DeferredLiveEntityParentAcceptance? parentAcceptance = null;
// Phase D.2b retail-look retained UI (ACDREAM_RETAIL_UI=1).
if (_options.RetailUi)
{
@ -2270,13 +2273,14 @@ public sealed class GameWindow : IDisposable, ILiveAnimationPresentationContext
_lightingSink!,
setupId => _dats!.Get<DatReaderWriter.DBObjs.Setup>(setupId));
parentAcceptance = new AcDream.App.World.DeferredLiveEntityParentAcceptance();
_equippedChildRenderer = new AcDream.App.Rendering.EquippedChildRenderController(
_dats!,
_datLock,
Objects,
_liveEntities,
_effectPoses,
TryAcceptParentForRender,
parentAcceptance.TryAccept,
(childRecord, positionVersion, projectionVersion) =>
_liveEntityProjectionWithdrawal!.WithdrawExact(
childRecord,
@ -2567,8 +2571,8 @@ public sealed class GameWindow : IDisposable, ILiveAnimationPresentationContext
Objects,
_datLock,
projectionMaterializer,
new AcDream.App.World.DelegateLiveEntitySpawnRelationshipSink(
_equippedChildRenderer.OnSpawn),
new AcDream.App.World.LiveEntityRelationshipProjection(
_equippedChildRenderer),
new AcDream.App.World.LiveEntityReadyPublisher(
_liveEntities,
_entityEffects!,
@ -2578,11 +2582,17 @@ public sealed class GameWindow : IDisposable, ILiveAnimationPresentationContext
PublishLocalPhysicsTimestamps,
() => _playerServerGuid,
_options.DumpLiveSpawns ? Console.WriteLine : null);
parentAcceptance!.Bind(_liveEntityHydration.TryAcceptParentForProjection);
networkUpdateBridge.Bind(
new AcDream.App.World.DelegateLiveEntityNetworkUpdateSink(
RouteSameGenerationCreateObject));
_equippedChildRenderer.EntityReady += candidate =>
_liveEntityHydration.OnEntityReady(candidate);
_liveEntityHydration.AppearanceApplied += guid =>
{
if (guid == _playerServerGuid)
_paperdollDollDirty = true;
};
// Phase 4.7: optional live-mode startup. Connect to the ACE server,
// enter the world as the first character on the account, and stream
@ -2823,7 +2833,8 @@ public sealed class GameWindow : IDisposable, ILiveAnimationPresentationContext
Deleted: deletion => _inboundEntityEvents.Run(
this, deletion, static (window, value) => window.OnLiveEntityDeleted(value)),
PickedUp: pickup => _inboundEntityEvents.Run(
this, pickup, static (window, value) => window.OnLiveEntityPickedUp(value)),
_liveEntityHydration!, pickup,
static (hydration, value) => hydration.OnPickup(value)),
MotionUpdated: motion => _inboundEntityEvents.Run(
this, motion, static (window, value) => window.OnLiveMotionUpdated(value)),
PositionUpdated: position => _inboundEntityEvents.Run(
@ -2833,11 +2844,13 @@ public sealed class GameWindow : IDisposable, ILiveAnimationPresentationContext
StateUpdated: state => _inboundEntityEvents.Run(
this, state, static (window, value) => window.OnLiveStateUpdated(value)),
ParentUpdated: parent => _inboundEntityEvents.Run(
this, parent, static (window, value) => window.OnLiveParentUpdated(value)),
_liveEntityHydration!, parent,
static (hydration, value) => hydration.OnParent(value)),
TeleportStarted: teleport => _inboundEntityEvents.Run(
this, teleport, static (window, value) => window.OnTeleportStarted(value)),
AppearanceUpdated: appearance => _inboundEntityEvents.Run(
this, appearance, static (window, value) => window.OnLiveAppearanceUpdated(value)),
_liveEntityHydration!, appearance,
static (hydration, value) => hydration.OnAppearance(value)),
PlayPhysicsScript: script => _inboundEntityEvents.Run(
this, script, static (window, value) => window.OnPlayScriptReceived(value)),
PlayPhysicsScriptType: message => _inboundEntityEvents.Run(
@ -3037,46 +3050,6 @@ public sealed class GameWindow : IDisposable, ILiveAnimationPresentationContext
candidate.Generation));
}
/// <summary>
/// Server broadcast a <c>0xF625 ObjDescEvent</c> — a creature/player's
/// appearance changed (equip / unequip / tailoring / recipe result /
/// character option toggle). The wire payload only carries the new
/// ModelData (palette + texture + animpart changes), not position or
/// motion, so we splice it onto the cached spawn and rehydrate only the
/// visual projection. Retail <c>SmartBox::UpdateVisualDesc</c> calls
/// <c>CPhysicsObj::DoObjDescChangesFromDefault</c> on the existing object;
/// accordingly, entity identity and all animation/movement/physics state
/// survive while MeshRefs, palette, and part overrides are replaced.
/// </summary>
private void OnLiveAppearanceUpdated(AcDream.Core.Net.Messages.ObjDescEvent.Parsed update)
{
if (!_liveEntities!.TryApplyObjDesc(update, out var newSpawn))
{
// Server can broadcast ObjDescEvent before we've seen a
// CreateObject for this guid (race on landblock entry, or
// if the entity is in a state we couldn't render). Drop —
// when CreateObject lands, ACE includes the same ModelData
// body inside it, so the appearance won't be lost.
return;
}
if (_liveEntities.TryGetRecord(update.Guid, out LiveEntityRecord record))
{
LiveEntityAppearanceUpdateState? appearanceState =
LiveEntityAppearanceBinding.Capture(_liveEntities, update.Guid);
_liveEntityHydration!.ApplyAppearance(
record,
newSpawn,
appearanceState);
}
// Slice 2: flag the paperdoll doll to re-clone the player's newly
// mutated appearance on the next doll pass (the C# analog of
// RedressCreature). The rebuild is deferred until the doll is visible.
if (update.Guid == _playerServerGuid)
_paperdollDollDirty = true;
}
/// <summary>
/// Rebuilds the paperdoll doll from the live player entity (retail makeObject(player) +
/// DoObjDescChangesFromDefault). Clones the player's already-resolved Setup / MeshRefs / palette /
@ -3198,20 +3171,17 @@ public sealed class GameWindow : IDisposable, ILiveAnimationPresentationContext
_entityEffects?.OnLiveEntityDescriptionChanged(refresh.Appearance.Guid);
}
OnLiveAppearanceUpdated(refresh.Appearance);
_liveEntityHydration!.OnAppearance(refresh.Appearance);
if (refresh.Parent is { } parent
&& _liveEntities!.TryApplyCreateParent(parent, out _))
{
_equippedChildRenderer?.OnCreateParentAccepted(parent);
}
if (refresh.Parent is { } parent)
_liveEntityHydration.OnCreateParentAccepted(parent);
else if (refresh.Position is { } position)
{
OnLivePositionUpdated(position);
}
else if (refresh.Pickup is { } pickup)
{
OnLiveEntityPickedUp(pickup);
_liveEntityHydration.OnPickup(pickup);
}
if (refresh.Movement is { } movement)
@ -3220,49 +3190,6 @@ public sealed class GameWindow : IDisposable, ILiveAnimationPresentationContext
OnLiveVectorUpdated(refresh.Vector);
}
/// <summary>
/// Retail PickupEvent is a POSITION_TS update, not object destruction.
/// It leaves the world projection while retaining the weenie, generation,
/// and every other timestamp for later inventory/parent events.
/// </summary>
private void OnLiveEntityPickedUp(AcDream.Core.Net.Messages.PickupEvent.Parsed pickup)
{
if (!_liveEntities!.TryApplyPickup(pickup, out _))
return;
AcDream.App.Rendering.ChildUnparentDisposition childDisposition =
_equippedChildRenderer?.OnChildBecameUnparented(pickup.Guid)
?? AcDream.App.Rendering.ChildUnparentDisposition.NotAttached;
bool removed = childDisposition switch
{
AcDream.App.Rendering.ChildUnparentDisposition.Completed => true,
AcDream.App.Rendering.ChildUnparentDisposition.NotAttached => true,
_ => false,
};
if (removed
&& Environment.GetEnvironmentVariable("ACDREAM_DUMP_MOTION") == "1")
{
Console.WriteLine(
$"live: pickup guid=0x{pickup.Guid:X8} instSeq={pickup.InstanceSequence} posSeq={pickup.PositionSequence}");
}
}
/// <summary>
/// ParentEvent may precede either CreateObject. The focused child renderer
/// retains it; its realization callback performs the canonical timestamp
/// acceptance immediately before changing the projection.
/// </summary>
private void OnLiveParentUpdated(AcDream.Core.Net.Messages.ParentEvent.Parsed update)
{
_equippedChildRenderer?.OnParentEvent(update);
}
private bool TryAcceptParentForRender(AcDream.Core.Net.Messages.ParentEvent.Parsed update)
{
return _liveEntities!.TryApplyParent(update, out _);
}
private void PublishLocalPhysicsTimestamps(
uint guid,
AcDream.App.World.AcceptedPhysicsTimestamps timestamps)

View file

@ -1,6 +1,8 @@
using AcDream.App.Rendering;
using AcDream.Core.Items;
using AcDream.Core.Net;
using AcDream.Core.Net.Messages;
using AcDream.Core.World;
namespace AcDream.App.World;
@ -29,19 +31,55 @@ internal interface ILiveEntityProjectionMaterializer
void ResetSessionState();
}
internal interface ILiveEntitySpawnRelationshipSink
internal interface ILiveEntityRelationshipProjection
{
void OnSpawn(WorldSession.EntitySpawn spawn);
void OnParent(ParentEvent.Parsed update);
void OnCreateParentAccepted(CreateParentUpdate update);
ChildUnparentDisposition OnChildBecameUnparented(uint childGuid);
bool TryApplyAttachedAppearance(
LiveEntityRecord record,
ulong objDescAuthorityVersion);
}
internal interface ILiveEntityReadyPublisher
{
bool Publish(LiveEntityRecord expectedRecord);
bool Publish(LiveEntityReadyCandidate candidate);
}
internal readonly record struct LiveEntityReadyCandidate(
LiveEntityRecord Record,
ulong CreateIntegrationVersion);
ulong CreateIntegrationVersion,
ulong PositionAuthorityVersion,
ulong ProjectionMutationVersion,
ulong ObjDescAuthorityVersion,
LiveEntityProjectionKind ProjectionKind,
bool IsSpatiallyProjected,
WorldEntity? WorldEntity)
{
internal static LiveEntityReadyCandidate Capture(LiveEntityRecord record)
{
ArgumentNullException.ThrowIfNull(record);
return new(
record,
record.CreateIntegrationVersion,
record.PositionAuthorityVersion,
record.ProjectionMutationVersion,
record.ObjDescAuthorityVersion,
record.ProjectionKind,
record.IsSpatiallyProjected,
record.WorldEntity);
}
internal bool IsCurrent(LiveEntityRuntime runtime) =>
runtime.IsCurrentCreateIntegration(Record, CreateIntegrationVersion)
&& Record.PositionAuthorityVersion == PositionAuthorityVersion
&& Record.ProjectionMutationVersion == ProjectionMutationVersion
&& Record.ObjDescAuthorityVersion == ObjDescAuthorityVersion
&& Record.ProjectionKind == ProjectionKind
&& Record.IsSpatiallyProjected == IsSpatiallyProjected
&& ReferenceEquals(Record.WorldEntity, WorldEntity);
}
internal interface ILiveEntityNetworkUpdateSink
{
@ -104,7 +142,7 @@ internal sealed class LiveEntityHydrationController
private readonly ClientObjectTable _objects;
private readonly object _datLock;
private readonly ILiveEntityProjectionMaterializer _materializer;
private readonly ILiveEntitySpawnRelationshipSink _relationships;
private readonly ILiveEntityRelationshipProjection _relationships;
private readonly ILiveEntityReadyPublisher _ready;
private readonly ILiveEntityWorldOriginCoordinator _origin;
private readonly ILiveEntityNetworkUpdateSink _networkUpdates;
@ -117,7 +155,7 @@ internal sealed class LiveEntityHydrationController
ClientObjectTable objects,
object datLock,
ILiveEntityProjectionMaterializer materializer,
ILiveEntitySpawnRelationshipSink relationships,
ILiveEntityRelationshipProjection relationships,
ILiveEntityReadyPublisher ready,
ILiveEntityWorldOriginCoordinator origin,
ILiveEntityNetworkUpdateSink networkUpdates,
@ -139,6 +177,8 @@ internal sealed class LiveEntityHydrationController
_diagnostic = diagnostic;
}
internal event Action<uint>? AppearanceApplied;
public void OnCreate(WorldSession.EntitySpawn spawn)
{
// DatCollection uses one mutable reader cursor shared with streaming.
@ -228,6 +268,14 @@ internal sealed class LiveEntityHydrationController
expectedCreateIntegrationVersion:
createIntegrationVersion);
}
if (_runtime.IsCurrentRecord(record)
&& record.AppearanceProjectionSynchronizationPending)
{
SynchronizeAppearance(
record,
record.ObjDescAuthorityVersion);
}
}
}
catch (Exception applyFailure)
@ -248,6 +296,68 @@ internal sealed class LiveEntityHydrationController
}
}
/// <summary>
/// Applies retail <c>SmartBox::UpdateVisualDesc @ 0x00451F40</c> to the
/// retained object. Identity, animation owner, physics, effects, and cell
/// membership survive; only the DAT-backed visual projection and its
/// derived collision payload are replaced.
/// </summary>
public bool OnAppearance(ObjDescEvent.Parsed update)
{
lock (_datLock)
{
if (!_runtime.TryApplyObjDesc(update, out _)
|| !_runtime.TryGetRecord(update.Guid, out LiveEntityRecord record))
{
return false;
}
return SynchronizeAppearance(
record,
record.ObjDescAuthorityVersion);
}
}
/// <summary>
/// Retail <c>DoPickupEvent @ 0x00452240</c>: consume the shared Position
/// timestamp, unparent, and leave world without destroying the logical
/// object or any incarnation-scoped owner.
/// </summary>
public bool OnPickup(PickupEvent.Parsed update)
{
if (!_runtime.TryApplyPickup(update, out _))
return false;
ChildUnparentDisposition disposition =
_relationships.OnChildBecameUnparented(update.Guid);
bool accepted = disposition is not ChildUnparentDisposition.Superseded;
if (accepted)
{
_diagnostic?.Invoke(
$"live: pickup guid=0x{update.Guid:X8} instSeq={update.InstanceSequence} posSeq={update.PositionSequence}");
}
return accepted;
}
/// <summary>
/// Parent events may precede either CreateObject. The relationship owner
/// retains wire order and invokes <see cref="TryAcceptParentForProjection"/>
/// only when both exact incarnations are addressable.
/// </summary>
public void OnParent(ParentEvent.Parsed update) =>
_relationships.OnParent(update);
internal bool TryAcceptParentForProjection(ParentEvent.Parsed update) =>
_runtime.TryApplyParent(update, out _);
internal bool OnCreateParentAccepted(CreateParentUpdate update)
{
if (!_runtime.TryApplyCreateParent(update, out _))
return false;
_relationships.OnCreateParentAccepted(update);
return true;
}
/// <summary>
/// Reprojects retained live objects after their landblock is loaded. An
/// fully hydrated record only rebuckets. A retained partial projection
@ -263,7 +373,8 @@ internal sealed class LiveEntityHydrationController
LiveEntityRecord[] records = _runtime.Records
.Where(record => (record.ServerGuid != _playerGuid()
|| !record.InitialHydrationCompleted
|| record.CreateProjectionSynchronizationPending)
|| record.CreateProjectionSynchronizationPending
|| record.AppearanceProjectionSynchronizationPending)
&& record.ProjectionCellId != 0
&& ((record.ProjectionCellId & 0xFFFF0000u) | 0xFFFFu) == canonical
&& record.Snapshot.SetupTableId is not null)
@ -279,6 +390,9 @@ internal sealed class LiveEntityHydrationController
if (!_runtime.IsCurrentRecord(record))
continue;
ulong projectedObjDescVersion = record.ObjDescAuthorityVersion;
bool projectedCanonicalAppearance = false;
if (record.CreateProjectionSynchronizationPending)
{
if (ProjectExact(
@ -287,6 +401,7 @@ internal sealed class LiveEntityHydrationController
LiveProjectionPurpose.CreateSupersessionRecovery))
{
projected++;
projectedCanonicalAppearance = true;
}
}
else if (record.WorldEntity is not null
@ -303,6 +418,24 @@ internal sealed class LiveEntityHydrationController
record,
record.Snapshot,
LiveProjectionPurpose.SpatialRecovery))
{
projected++;
projectedCanonicalAppearance = true;
}
if (projectedCanonicalAppearance
&& record.AppearanceProjectionSynchronizationPending)
{
CompleteAppearanceProjectionSynchronization(
record,
projectedObjDescVersion);
}
if (_runtime.IsCurrentRecord(record)
&& record.AppearanceProjectionSynchronizationPending
&& SynchronizeAppearance(
record,
record.ObjDescAuthorityVersion))
{
projected++;
}
@ -353,7 +486,8 @@ internal sealed class LiveEntityHydrationController
return false;
}
return ProjectExact(
ulong projectedObjDescVersion = expectedRecord.ObjDescAuthorityVersion;
bool projected = ProjectExact(
expectedRecord,
acceptedSpawn,
expectedRecord.CreateProjectionSynchronizationPending
@ -362,49 +496,128 @@ internal sealed class LiveEntityHydrationController
&& _runtime.IsCurrentPositionAuthority(
expectedRecord,
positionAuthorityVersion);
if (!projected)
return false;
if (expectedRecord.AppearanceProjectionSynchronizationPending)
{
if (_runtime.IsCurrentObjDescAuthority(
expectedRecord,
projectedObjDescVersion))
{
CompleteAppearanceProjectionSynchronization(
expectedRecord,
projectedObjDescVersion);
}
else if (!SynchronizeAppearance(
expectedRecord,
expectedRecord.ObjDescAuthorityVersion))
{
return false;
}
}
public bool ApplyAppearance(
LiveEntityRecord expectedRecord,
WorldSession.EntitySpawn acceptedSpawn,
LiveEntityAppearanceUpdateState? appearanceUpdate)
{
ArgumentNullException.ThrowIfNull(expectedRecord);
lock (_datLock)
{
return ProjectExact(
return _runtime.IsCurrentPositionAuthority(
expectedRecord,
acceptedSpawn,
appearanceUpdate is null
? LiveProjectionPurpose.SpatialRecovery
: LiveProjectionPurpose.AppearanceMutation,
appearanceUpdate);
positionAuthorityVersion);
}
}
public bool OnEntityReady(LiveEntityReadyCandidate candidate)
{
if (!PublishReady(
candidate.Record,
candidate.CreateIntegrationVersion))
if (!PublishReady(candidate))
{
return false;
}
return !candidate.Record.CreateProjectionSynchronizationPending
if (candidate.Record.AppearanceProjectionSynchronizationPending
&& !candidate.Record.AppearanceHydrationInProgress)
{
CompleteAppearanceProjectionSynchronization(
candidate.Record,
candidate.ObjDescAuthorityVersion);
}
return candidate.IsCurrent(_runtime)
&& (!candidate.Record.CreateProjectionSynchronizationPending
|| _runtime.TryCompleteCreateProjectionSynchronization(
candidate.Record,
candidate.CreateIntegrationVersion);
candidate.CreateIntegrationVersion));
}
public void ResetSessionState() => _materializer.ResetSessionState();
private bool SynchronizeAppearance(
LiveEntityRecord expectedRecord,
ulong expectedObjDescAuthorityVersion)
{
while (true)
{
if (!_runtime.TryBeginAppearanceHydration(
expectedRecord,
expectedObjDescAuthorityVersion))
{
return false;
}
bool retry;
bool published;
try
{
if (expectedRecord.ProjectionKind is
LiveEntityProjectionKind.Attached)
{
published = _relationships.TryApplyAttachedAppearance(
expectedRecord,
expectedObjDescAuthorityVersion);
}
else
{
LiveEntityAppearanceUpdateState? appearanceState =
LiveEntityAppearanceBinding.Capture(
_runtime,
expectedRecord.ServerGuid);
if (appearanceState is null)
{
published = ProjectExact(
expectedRecord,
expectedRecord.Snapshot,
LiveProjectionPurpose.SpatialRecovery);
}
else
{
published = _materializer.TryMaterialize(
expectedRecord,
expectedRecord.Snapshot,
LiveProjectionPurpose.AppearanceMutation,
expectedRecord.CreateIntegrationVersion,
appearanceState);
}
}
}
finally
{
retry = _runtime.EndAppearanceHydration(expectedRecord);
}
if (retry && _runtime.IsCurrentRecord(expectedRecord))
{
expectedObjDescAuthorityVersion =
expectedRecord.ObjDescAuthorityVersion;
continue;
}
return published
&& CompleteAppearanceProjectionSynchronization(
expectedRecord,
expectedObjDescAuthorityVersion);
}
}
private bool ProjectExact(
LiveEntityRecord expectedRecord,
WorldSession.EntitySpawn acceptedSpawn,
LiveProjectionPurpose purpose,
LiveEntityAppearanceUpdateState? appearanceUpdate = null,
ulong? expectedCreateIntegrationVersion = null)
{
while (true)
@ -433,7 +646,6 @@ internal sealed class LiveEntityHydrationController
expectedRecord,
acceptedSpawn,
purpose,
appearanceUpdate,
createIntegrationVersion);
}
finally
@ -449,7 +661,6 @@ internal sealed class LiveEntityHydrationController
// newest canonical snapshot; logical resources remain registered.
acceptedSpawn = expectedRecord.Snapshot;
purpose = LiveProjectionPurpose.CreateSupersessionRecovery;
appearanceUpdate = null;
expectedCreateIntegrationVersion =
expectedRecord.CreateIntegrationVersion;
}
@ -459,7 +670,6 @@ internal sealed class LiveEntityHydrationController
LiveEntityRecord expectedRecord,
WorldSession.EntitySpawn acceptedSpawn,
LiveProjectionPurpose purpose,
LiveEntityAppearanceUpdateState? appearanceUpdate,
ulong createIntegrationVersion)
{
_relationships.OnSpawn(acceptedSpawn);
@ -550,8 +760,7 @@ internal sealed class LiveEntityHydrationController
expectedRecord,
expectedRecord.Snapshot,
purpose,
createIntegrationVersion,
appearanceUpdate);
createIntegrationVersion);
if (!materialized
|| !_runtime.IsCurrentCreateIntegration(
expectedRecord,
@ -579,22 +788,46 @@ internal sealed class LiveEntityHydrationController
ulong expectedCreateIntegrationVersion)
{
if (!_runtime.IsCurrentCreateIntegration(
expectedRecord,
expectedCreateIntegrationVersion)
|| !_ready.Publish(expectedRecord)
|| !_runtime.IsCurrentCreateIntegration(
expectedRecord,
expectedCreateIntegrationVersion))
{
return false;
}
return PublishReady(LiveEntityReadyCandidate.Capture(expectedRecord));
}
private bool PublishReady(LiveEntityReadyCandidate candidate)
{
LiveEntityRecord expectedRecord = candidate.Record;
if (!candidate.IsCurrent(_runtime)
|| !_ready.Publish(candidate)
|| !candidate.IsCurrent(_runtime))
{
return false;
}
return _runtime.TryMarkInitialHydrationCompleted(
expectedRecord,
expectedCreateIntegrationVersion)
&& _runtime.IsCurrentCreateIntegration(
candidate.CreateIntegrationVersion)
&& candidate.IsCurrent(_runtime);
}
private bool CompleteAppearanceProjectionSynchronization(
LiveEntityRecord expectedRecord,
ulong expectedObjDescAuthorityVersion)
{
if (!_runtime.TryCompleteAppearanceProjectionSynchronization(
expectedRecord,
expectedCreateIntegrationVersion);
expectedObjDescAuthorityVersion))
{
return false;
}
AppearanceApplied?.Invoke(expectedRecord.ServerGuid);
return _runtime.IsCurrentObjDescAuthority(
expectedRecord,
expectedObjDescAuthorityVersion);
}
private void InitializeOriginAndRecoverLoaded(

View file

@ -1,16 +1,48 @@
using AcDream.App.Rendering;
using AcDream.App.Rendering.Vfx;
using AcDream.App.Streaming;
using AcDream.Core.Net;
using AcDream.Core.Net.Messages;
namespace AcDream.App.World;
internal sealed class DelegateLiveEntitySpawnRelationshipSink(
Action<WorldSession.EntitySpawn> onSpawn) : ILiveEntitySpawnRelationshipSink
internal sealed class LiveEntityRelationshipProjection(
EquippedChildRenderController children) : ILiveEntityRelationshipProjection
{
private readonly Action<WorldSession.EntitySpawn> _onSpawn =
onSpawn ?? throw new ArgumentNullException(nameof(onSpawn));
private readonly EquippedChildRenderController _children =
children ?? throw new ArgumentNullException(nameof(children));
public void OnSpawn(WorldSession.EntitySpawn spawn) => _onSpawn(spawn);
public void OnSpawn(WorldSession.EntitySpawn spawn) => _children.OnSpawn(spawn);
public void OnParent(ParentEvent.Parsed update) => _children.OnParentEvent(update);
public void OnCreateParentAccepted(CreateParentUpdate update) =>
_children.OnCreateParentAccepted(update);
public ChildUnparentDisposition OnChildBecameUnparented(uint childGuid) =>
_children.OnChildBecameUnparented(childGuid);
public bool TryApplyAttachedAppearance(
LiveEntityRecord record,
ulong objDescAuthorityVersion) =>
_children.TryApplyAttachedAppearance(record, objDescAuthorityVersion);
}
/// <summary>
/// Fail-fast construction seam for the retail ParentEvent timestamp gate.
/// The equipped-child renderer can be built before hydration, but no live
/// session may resolve a relation until hydration binds this once.
/// </summary>
internal sealed class DeferredLiveEntityParentAcceptance
{
private Func<ParentEvent.Parsed, bool>? _accept;
public void Bind(Func<ParentEvent.Parsed, bool> accept)
{
ArgumentNullException.ThrowIfNull(accept);
if (Interlocked.CompareExchange(ref _accept, accept, null) is not null)
throw new InvalidOperationException("Live parent acceptance is already bound.");
}
public bool TryAccept(ParentEvent.Parsed update) =>
(_accept ?? throw new InvalidOperationException(
"Live parent acceptance must be bound before a session starts."))(update);
}
internal sealed class LiveEntityReadyPublisher : ILiveEntityReadyPublisher
@ -49,31 +81,23 @@ internal sealed class LiveEntityReadyPublisher : ILiveEntityReadyPublisher
?? throw new ArgumentNullException(nameof(replayEffects));
}
public bool Publish(LiveEntityRecord expectedRecord)
public bool Publish(LiveEntityReadyCandidate candidate)
{
LiveEntityRecord expectedRecord = candidate.Record;
ArgumentNullException.ThrowIfNull(expectedRecord);
ulong createIntegrationVersion = expectedRecord.CreateIntegrationVersion;
if (!_runtime.IsCurrentCreateIntegration(
expectedRecord,
createIntegrationVersion)
if (!candidate.IsCurrent(_runtime)
|| !_prepareEffects(expectedRecord)
|| !_runtime.IsCurrentCreateIntegration(
expectedRecord,
createIntegrationVersion))
|| !candidate.IsCurrent(_runtime))
return false;
if (!_presentState(expectedRecord)
|| !_runtime.IsCurrentCreateIntegration(
expectedRecord,
createIntegrationVersion))
|| !candidate.IsCurrent(_runtime))
{
return false;
}
return _replayEffects(expectedRecord)
&& _runtime.IsCurrentCreateIntegration(
expectedRecord,
createIntegrationVersion);
&& candidate.IsCurrent(_runtime);
}
}

View file

@ -201,6 +201,7 @@ public sealed class LiveEntityRecord
? 0UL
: 1UL;
MovementAuthorityVersion = 1UL;
ObjDescAuthorityVersion = 1UL;
FinalPhysicsState = RetailPhysicsStateTransitions.ConstructorState;
ApplyRawPhysicsState(RawPhysicsState);
}
@ -258,6 +259,7 @@ public sealed class LiveEntityRecord
internal ulong VectorAuthorityVersion { get; private set; }
internal ulong VelocityAuthorityVersion { get; private set; }
internal ulong MovementAuthorityVersion { get; private set; }
internal ulong ObjDescAuthorityVersion { get; private set; }
/// <summary>
/// Advances for every accepted CreateObject affecting this incarnation,
/// including a fresher same-INSTANCE_TS retransmit. App integration uses
@ -284,6 +286,15 @@ public sealed class LiveEntityRecord
internal bool ProjectionHydrationInProgress { get; set; }
internal ulong ProjectionHydrationCreateVersion { get; set; }
internal bool ProjectionHydrationRetryRequested { get; set; }
/// <summary>
/// A renderer mesh transaction can be re-entered by a newer accepted
/// ObjDesc. Keep that independent projection obligation on the exact
/// incarnation until the newest visual description publishes.
/// </summary>
internal bool AppearanceProjectionSynchronizationPending { get; set; }
internal bool AppearanceHydrationInProgress { get; set; }
internal ulong AppearanceHydrationVersion { get; set; }
internal bool AppearanceHydrationRetryRequested { get; set; }
public LiveEntityProjectionKind ProjectionKind { get; internal set; }
internal bool RuntimeComponentsTeardownCompleted { get; set; }
internal LiveEntityTeardownPlan? RuntimeComponentTeardownPlan { get; set; }
@ -338,6 +349,14 @@ public sealed class LiveEntityRecord
VelocityAuthorityVersion++;
}
internal void AdvanceObjDescAuthority()
{
ObjDescAuthorityVersion++;
AppearanceProjectionSynchronizationPending = true;
if (AppearanceHydrationInProgress)
AppearanceHydrationRetryRequested = true;
}
internal void AdvanceCreateAuthority()
{
PositionAuthorityVersion++;
@ -345,6 +364,7 @@ public sealed class LiveEntityRecord
VectorAuthorityVersion++;
VelocityAuthorityVersion++;
MovementAuthorityVersion++;
ObjDescAuthorityVersion++;
CreateIntegrationVersion++;
}
@ -1547,7 +1567,12 @@ public sealed class LiveEntityRuntime
public bool TryApplyObjDesc(ObjDescEvent.Parsed update, out WorldSession.EntitySpawn accepted)
{
bool applied = _inbound.TryApplyObjDesc(update, out accepted);
if (applied) RefreshRecord(update.Guid, accepted);
if (applied)
{
RefreshRecord(update.Guid, accepted);
if (_recordsByGuid.TryGetValue(update.Guid, out LiveEntityRecord? record))
record.AdvanceObjDescAuthority();
}
return applied;
}
@ -1805,6 +1830,13 @@ public sealed class LiveEntityRuntime
&& ReferenceEquals(current, record)
&& current.MovementAuthorityVersion == authorityVersion;
internal bool IsCurrentObjDescAuthority(
LiveEntityRecord record,
ulong authorityVersion) =>
_recordsByGuid.TryGetValue(record.ServerGuid, out LiveEntityRecord? current)
&& ReferenceEquals(current, record)
&& current.ObjDescAuthorityVersion == authorityVersion;
/// <summary>
/// Copies the canonical loaded root-object workset used by retail
/// <c>CPhysics::UseTime</c>. The record reference is the incarnation token;
@ -2156,6 +2188,63 @@ public sealed class LiveEntityRuntime
return retry;
}
internal bool TryBeginAppearanceHydration(
LiveEntityRecord expectedRecord,
ulong expectedObjDescAuthorityVersion)
{
ArgumentNullException.ThrowIfNull(expectedRecord);
if (!expectedRecord.AppearanceProjectionSynchronizationPending
|| !IsCurrentObjDescAuthority(
expectedRecord,
expectedObjDescAuthorityVersion))
{
return false;
}
expectedRecord.AppearanceProjectionSynchronizationPending = true;
if (expectedRecord.AppearanceHydrationInProgress)
{
expectedRecord.AppearanceHydrationRetryRequested = true;
return false;
}
expectedRecord.AppearanceHydrationInProgress = true;
expectedRecord.AppearanceHydrationVersion =
expectedObjDescAuthorityVersion;
expectedRecord.AppearanceHydrationRetryRequested = false;
return true;
}
internal bool EndAppearanceHydration(LiveEntityRecord expectedRecord)
{
ArgumentNullException.ThrowIfNull(expectedRecord);
bool retry = IsCurrentRecord(expectedRecord)
&& (expectedRecord.AppearanceHydrationRetryRequested
|| expectedRecord.ObjDescAuthorityVersion
!= expectedRecord.AppearanceHydrationVersion);
expectedRecord.AppearanceHydrationInProgress = false;
expectedRecord.AppearanceHydrationVersion = 0UL;
expectedRecord.AppearanceHydrationRetryRequested = false;
return retry;
}
internal bool TryCompleteAppearanceProjectionSynchronization(
LiveEntityRecord expectedRecord,
ulong expectedObjDescAuthorityVersion)
{
ArgumentNullException.ThrowIfNull(expectedRecord);
if (!expectedRecord.AppearanceProjectionSynchronizationPending
|| !IsCurrentObjDescAuthority(
expectedRecord,
expectedObjDescAuthorityVersion))
{
return false;
}
expectedRecord.AppearanceProjectionSynchronizationPending = false;
return true;
}
internal bool IsCurrentCreateIntegration(
LiveEntityRecord expectedRecord,
ulong expectedCreateIntegrationVersion) =>
@ -2722,6 +2811,10 @@ public sealed class LiveEntityRuntime
record.ProjectionHydrationInProgress = false;
record.ProjectionHydrationCreateVersion = 0UL;
record.ProjectionHydrationRetryRequested = false;
record.AppearanceProjectionSynchronizationPending = false;
record.AppearanceHydrationInProgress = false;
record.AppearanceHydrationVersion = 0UL;
record.AppearanceHydrationRetryRequested = false;
record.WorldEntity = null;
}
finally

View file

@ -433,6 +433,134 @@ public sealed class EquippedChildProjectionWithdrawalTests
Assert.Equal(LiveEntityProjectionKind.Attached, child.ProjectionKind);
}
[Fact]
public void SpawnParentWithoutAnimationFrame_UsesRetailPlacementZero()
{
using var fixture = new ControllerFixture((_, _, _) =>
new ExactProjectionWithdrawalOutcome(
ExactProjectionWithdrawalDisposition.Completed,
Failure: null));
LiveEntityRecord parent = fixture.Spawn(0x70000270u, generation: 1);
WorldSession.EntitySpawn childSpawn = ControllerFixture.SpawnData(
0x70000271u,
generation: 1) with
{
Position = null,
ParentGuid = parent.ServerGuid,
ParentLocation = 0,
PlacementId = null,
PositionSequence = 0,
};
LiveEntityRecord child = fixture.Live.RegisterLiveEntity(childSpawn).Record!;
fixture.Controller.OnSpawn(childSpawn);
var expected = new ParentAttachmentRelation(
parent.ServerGuid,
child.ServerGuid,
ParentLocation: 0,
PlacementId: 0,
ParentInstanceSequence: 0,
ChildPositionSequence: 0);
Assert.True(fixture.Live.ParentAttachments.IsCommitted(expected));
fixture.Poses.Publish(parent.WorldEntity!, Array.Empty<Matrix4x4>());
fixture.Controller.OnPosePublished(parent.ServerGuid);
Assert.Equal(LiveEntityProjectionKind.Attached, child.ProjectionKind);
Assert.NotNull(child.WorldEntity);
}
[Fact]
public void ObjDesc_ReprojectsAttachedChildWithoutWorldPositionOrIdentityChange()
{
ControllerFixture? fixture = null;
fixture = new ControllerFixture((record, positionVersion, projectionVersion) =>
{
bool completed = fixture!.Live.WithdrawLiveEntityProjection(
record,
positionVersion,
projectionVersion);
return new(
completed
? ExactProjectionWithdrawalDisposition.Completed
: ExactProjectionWithdrawalDisposition.Superseded,
Failure: null);
});
using (fixture)
{
LiveEntityRecord parent = fixture.Spawn(0x70000272u, generation: 1);
WorldSession.EntitySpawn childSpawn = ControllerFixture.SpawnData(
0x70000273u,
generation: 1) with
{
Position = null,
ParentGuid = parent.ServerGuid,
ParentLocation = 0,
PlacementId = 0,
PositionSequence = 0,
};
LiveEntityRecord child = fixture.Live.RegisterLiveEntity(childSpawn).Record!;
fixture.Controller.OnSpawn(childSpawn);
fixture.Poses.Publish(parent.WorldEntity!, Array.Empty<Matrix4x4>());
fixture.Controller.OnPosePublished(parent.ServerGuid);
WorldEntity entity = child.WorldEntity!;
Assert.Null(entity.PaletteOverride);
WorldSession.EntitySpawn grandchildSpawn = ControllerFixture.SpawnData(
0x70000274u,
generation: 1) with
{
Position = null,
ParentGuid = child.ServerGuid,
ParentLocation = 0,
PlacementId = 0,
PositionSequence = 0,
};
LiveEntityRecord grandchild = fixture.Live.RegisterLiveEntity(
grandchildSpawn).Record!;
fixture.Controller.OnSpawn(grandchildSpawn);
WorldEntity grandchildEntity = grandchild.WorldEntity!;
Assert.Equal(
LiveEntityProjectionKind.Attached,
grandchild.ProjectionKind);
Assert.True(fixture.Live.TryApplyObjDesc(
new ObjDescEvent.Parsed(
child.ServerGuid,
new CreateObject.ModelData(
BasePaletteId: 0x04000022u,
[new CreateObject.SubPaletteSwap(
0x0F000033u,
Offset: 4,
Length: 8)],
Array.Empty<CreateObject.TextureChange>(),
Array.Empty<CreateObject.AnimPartChange>()),
InstanceSequence: 1,
ObjDescSequence: 1),
out _));
Assert.Null(child.Snapshot.Position);
Assert.True(fixture.Controller.TryApplyAttachedAppearance(
child,
child.ObjDescAuthorityVersion));
Assert.Same(entity, child.WorldEntity);
Assert.True(child.IsSpatiallyProjected);
Assert.Equal(LiveEntityProjectionKind.Attached, child.ProjectionKind);
Assert.Equal((uint)0x04000022u, child.Snapshot.BasePaletteId);
Assert.NotNull(entity.PaletteOverride);
Assert.Equal(0x04000022u, entity.PaletteOverride!.BasePaletteId);
PaletteOverride.SubPaletteRange range =
Assert.Single(entity.PaletteOverride.SubPalettes);
Assert.Equal(0x0F000033u, range.SubPaletteId);
Assert.Equal((byte)4, range.Offset);
Assert.Equal((byte)8, range.Length);
Assert.Same(grandchildEntity, grandchild.WorldEntity);
Assert.True(grandchild.IsSpatiallyProjected);
Assert.Equal(
LiveEntityProjectionKind.Attached,
grandchild.ProjectionKind);
}
}
[Fact]
public void ChildWithoutSetup_StillCommitsLogicalParenting()
{

View file

@ -22,6 +22,10 @@ public sealed class GameWindowLiveEntityCompositionTests
[InlineData("RehydrateServerEntitiesForLandblock")]
[InlineData("TryInitializeLiveCenter")]
[InlineData("CompleteLiveEntityReady")]
[InlineData("OnLiveAppearanceUpdated")]
[InlineData("OnLiveEntityPickedUp")]
[InlineData("OnLiveParentUpdated")]
[InlineData("TryAcceptParentForRender")]
public void GameWindow_DoesNotReacquireExtractedLiveEntityBodies(string methodName)
{
Assert.Null(typeof(GameWindow).GetMethod(methodName, PrivateImplementation));

View file

@ -12,6 +12,25 @@ namespace AcDream.App.Tests.World;
public sealed class LiveEntityHydrationControllerTests
{
[Fact]
public void ParentAcceptanceBridge_IsFailFastAndSingleAssignment()
{
var bridge = new DeferredLiveEntityParentAcceptance();
var update = new ParentEvent.Parsed(1, 2, 3, 4, 5, 6);
Assert.Throws<InvalidOperationException>(() => bridge.TryAccept(update));
ParentEvent.Parsed accepted = default;
bridge.Bind(value =>
{
accepted = value;
return true;
});
Assert.True(bridge.TryAccept(update));
Assert.Equal(update, accepted);
Assert.Throws<InvalidOperationException>(() => bridge.Bind(_ => false));
}
[Fact]
public void FreshCreate_PublishesCanonicalOrderAndReadyAfterMaterialization()
{
@ -93,10 +112,7 @@ public sealed class LiveEntityHydrationControllerTests
LiveEntityRecord record = fixture.Record;
Assert.Null(record.WorldEntity);
Assert.True(fixture.Controller.ApplyAppearance(
record,
record.Snapshot,
appearanceUpdate: null));
Assert.True(fixture.Controller.OnAppearance(ObjDesc(2, 0x04000022u)));
Assert.NotNull(record.WorldEntity);
Assert.Equal(2, fixture.Materializer.Calls.Count);
@ -105,6 +121,324 @@ public sealed class LiveEntityHydrationControllerTests
Assert.Equal(1, fixture.Ready.PublishCount);
}
[Fact]
public void AppearanceUpdate_ReplacesOnlyProjectionAndPreservesExactOwners()
{
using var fixture = new Fixture(originKnown: true);
fixture.Controller.OnCreate(Spawn(Generation: 1, PositionSequence: 1));
LiveEntityRecord record = fixture.Record;
WorldEntity entity = record.WorldEntity!;
int applied = 0;
fixture.Controller.AppearanceApplied += _ => applied++;
Assert.True(fixture.Controller.OnAppearance(ObjDesc(2, 0x04000022u)));
Assert.Same(record, fixture.Record);
Assert.Same(entity, record.WorldEntity);
Assert.Equal((uint)0x04000022u, record.Snapshot.BasePaletteId);
Assert.False(record.AppearanceProjectionSynchronizationPending);
Assert.Equal(LiveProjectionPurpose.AppearanceMutation, fixture.Materializer.Calls[^1].Purpose);
Assert.Equal(1, fixture.Resources.RegisterCount);
Assert.Equal(0, fixture.Resources.UnregisterCount);
Assert.Equal(1, applied);
}
[Fact]
public void NestedAppearanceUpdate_ReplaysNewestCanonicalSnapshotAfterOuterPublication()
{
using var fixture = new Fixture(originKnown: true);
fixture.Controller.OnCreate(Spawn(Generation: 1, PositionSequence: 1));
int applied = 0;
fixture.Controller.AppearanceApplied += _ => applied++;
bool nested = false;
bool nestedResult = true;
fixture.Materializer.BeforeMaterialize = (_, _) =>
{
if (fixture.Materializer.Calls[^1].Purpose is not LiveProjectionPurpose.AppearanceMutation
|| nested)
{
return;
}
nested = true;
nestedResult = fixture.Controller.OnAppearance(ObjDesc(3, 0x04000033u));
};
Assert.True(fixture.Controller.OnAppearance(ObjDesc(2, 0x04000022u)));
Assert.False(nestedResult);
Assert.Equal((uint)0x04000033u, fixture.Record.Snapshot.BasePaletteId);
Assert.False(fixture.Record.AppearanceProjectionSynchronizationPending);
Assert.Equal(
2,
fixture.Materializer.Calls.Count(call =>
call.Purpose is LiveProjectionPurpose.AppearanceMutation));
Assert.Equal(1, applied);
}
[Fact]
public void AppearancePublicationFailure_RetainsObligationForLandblockRetry()
{
using var fixture = new Fixture(originKnown: true);
fixture.Controller.OnCreate(Spawn(Generation: 1, PositionSequence: 1));
int applied = 0;
fixture.Controller.AppearanceApplied += _ => applied++;
fixture.Materializer.ThrowAfterMaterializePurposeOnce =
LiveProjectionPurpose.AppearanceMutation;
Assert.Throws<InvalidOperationException>(() =>
fixture.Controller.OnAppearance(ObjDesc(2, 0x04000022u)));
Assert.True(fixture.Record.AppearanceProjectionSynchronizationPending);
Assert.Equal(0, applied);
fixture.Controller.OnLandblockLoaded(Cell);
Assert.False(fixture.Record.AppearanceProjectionSynchronizationPending);
Assert.Equal((uint)0x04000022u, fixture.Record.Snapshot.BasePaletteId);
Assert.Equal(1, fixture.Resources.RegisterCount);
Assert.Equal(1, applied);
}
[Fact]
public void AttachedAppearance_UsesRelationshipProjectionWithoutWorldPosition()
{
const uint parentGuid = 0x70000002u;
using var fixture = new Fixture(originKnown: true);
fixture.Controller.OnCreate(Spawn(Generation: 1, PositionSequence: 1));
LiveEntityRecord record = fixture.Record;
WorldEntity entity = record.WorldEntity!;
Assert.True(fixture.Runtime.TryApplyCreateParent(
new CreateParentUpdate(Guid, parentGuid, 1, 0, 1, 2),
out _));
Assert.True(fixture.Runtime.CommitStagedParent(
new ParentAttachmentRelation(
parentGuid,
Guid,
ParentLocation: 1,
PlacementId: 0,
ParentInstanceSequence: 0,
ChildPositionSequence: 2),
out _));
record.ProjectionKind = LiveEntityProjectionKind.Attached;
record.FullCellId = 0u;
int materializerCalls = fixture.Materializer.Calls.Count;
int relationshipCalls = 0;
int applied = 0;
fixture.Relationships.ApplyAttachedAppearance = (expected, version) =>
{
relationshipCalls++;
Assert.Same(record, expected);
Assert.True(fixture.Runtime.IsCurrentObjDescAuthority(expected, version));
Assert.Null(expected.Snapshot.Position);
Assert.Equal((uint)0x04000022u, expected.Snapshot.BasePaletteId);
return true;
};
fixture.Controller.AppearanceApplied += _ => applied++;
Assert.True(fixture.Controller.OnAppearance(ObjDesc(2, 0x04000022u)));
Assert.Same(entity, record.WorldEntity);
Assert.Equal(LiveEntityProjectionKind.Attached, record.ProjectionKind);
Assert.False(record.AppearanceProjectionSynchronizationPending);
Assert.Equal(materializerCalls, fixture.Materializer.Calls.Count);
Assert.Equal(1, relationshipCalls);
Assert.Equal(1, applied);
}
[Theory]
[InlineData(1)]
[InlineData(0)]
public void StaleOrEqualAppearance_HasNoProjectionOrNotificationSideEffects(
ushort sequence)
{
using var fixture = new Fixture(originKnown: true);
fixture.Controller.OnCreate(Spawn(Generation: 1, PositionSequence: 1));
int calls = fixture.Materializer.Calls.Count;
int applied = 0;
fixture.Controller.AppearanceApplied += _ => applied++;
Assert.False(fixture.Controller.OnAppearance(
ObjDesc(sequence, 0x04000022u)));
Assert.Equal(calls, fixture.Materializer.Calls.Count);
Assert.Equal(0, applied);
Assert.False(fixture.Record.AppearanceProjectionSynchronizationPending);
Assert.Null(fixture.Record.Snapshot.BasePaletteId);
}
[Fact]
public void AppearanceSequenceWrap_PublishesExactlyOnce()
{
using var fixture = new Fixture(originKnown: true);
WorldSession.EntitySpawn spawn = Spawn(Generation: 1, PositionSequence: 1);
spawn = spawn with
{
Physics = spawn.Physics!.Value with
{
Timestamps = spawn.Physics.Value.Timestamps with
{
ObjDesc = 0xFFFF,
},
},
};
fixture.Controller.OnCreate(spawn);
int applied = 0;
fixture.Controller.AppearanceApplied += _ => applied++;
Assert.True(fixture.Controller.OnAppearance(ObjDesc(0, 0x04000022u)));
Assert.False(fixture.Record.AppearanceProjectionSynchronizationPending);
Assert.Equal((uint)0x04000022u, fixture.Record.Snapshot.BasePaletteId);
Assert.Equal(1, applied);
}
[Fact]
public void FailedAppearance_IsClearedAtGenerationReplacementAndCannotLeak()
{
using var fixture = new Fixture(originKnown: true);
fixture.Controller.OnCreate(Spawn(Generation: 1, PositionSequence: 1));
LiveEntityRecord retired = fixture.Record;
fixture.Materializer.SkipMaterializationCount = 1;
Assert.False(fixture.Controller.OnAppearance(ObjDesc(2, 0x04000022u)));
Assert.True(retired.AppearanceProjectionSynchronizationPending);
fixture.Controller.OnCreate(Spawn(Generation: 2, PositionSequence: 1));
LiveEntityRecord replacement = fixture.Record;
fixture.Controller.OnLandblockLoaded(Cell);
Assert.NotSame(retired, replacement);
Assert.False(retired.AppearanceProjectionSynchronizationPending);
Assert.False(retired.AppearanceHydrationInProgress);
Assert.False(replacement.AppearanceProjectionSynchronizationPending);
Assert.Null(replacement.Snapshot.BasePaletteId);
}
[Fact]
public void Pickup_LeavesWorldWithoutEndingLogicalOrResourceIdentity()
{
using var fixture = new Fixture(originKnown: true);
fixture.Controller.OnCreate(Spawn(Generation: 1, PositionSequence: 1));
LiveEntityRecord record = fixture.Record;
WorldEntity entity = record.WorldEntity!;
fixture.Relationships.OnUnparentAction = _ =>
fixture.Runtime.WithdrawLiveEntityProjection(record)
? ChildUnparentDisposition.Completed
: ChildUnparentDisposition.Superseded;
Assert.True(fixture.Controller.OnPickup(
new PickupEvent.Parsed(Guid, 1, 2)));
Assert.Same(record, fixture.Record);
Assert.Same(entity, record.WorldEntity);
Assert.Equal(0u, record.FullCellId);
Assert.False(record.IsSpatiallyProjected);
Assert.True(record.ResourcesRegistered);
Assert.Equal(1, fixture.Resources.RegisterCount);
Assert.Equal(0, fixture.Resources.UnregisterCount);
Assert.Contains($"unparent:{Guid:X8}", fixture.Operations);
}
[Fact]
public void PositionAfterPickup_ReentersWithSameEntityBodyAndResources()
{
using var fixture = new Fixture(originKnown: true);
fixture.Controller.OnCreate(Spawn(Generation: 1, PositionSequence: 1));
LiveEntityRecord record = fixture.Record;
WorldEntity entity = record.WorldEntity!;
var body = new PhysicsBody();
record.PhysicsBody = body;
fixture.Relationships.OnUnparentAction = _ =>
fixture.Runtime.WithdrawLiveEntityProjection(record)
? ChildUnparentDisposition.Completed
: ChildUnparentDisposition.Superseded;
Assert.True(fixture.Controller.OnPickup(
new PickupEvent.Parsed(Guid, 1, 2)));
int applied = 0;
fixture.Controller.AppearanceApplied += _ => applied++;
Assert.False(fixture.Controller.OnAppearance(ObjDesc(2, 0x04000022u)));
Assert.True(record.AppearanceProjectionSynchronizationPending);
Assert.Equal(0, applied);
Assert.True(fixture.Runtime.TryApplyPosition(
new WorldSession.EntityPositionUpdate(
Guid,
new CreateObject.ServerPosition(
Cell, 14f, 12f, 6f, 1f, 0f, 0f, 0f),
Velocity: null,
PlacementId: 0,
IsGrounded: true,
InstanceSequence: 1,
PositionSequence: 3,
TeleportSequence: 0,
ForcePositionSequence: 0),
isLocalPlayer: false,
forcePositionRotation: null,
currentLocalVelocity: null,
out _,
out WorldSession.EntitySpawn accepted,
out _));
ulong positionAuthority = record.PositionAuthorityVersion;
Assert.True(fixture.Controller.RecoverProjection(
record,
positionAuthority,
accepted));
Assert.Same(entity, record.WorldEntity);
Assert.Same(body, record.PhysicsBody);
Assert.True(record.IsSpatiallyProjected);
Assert.False(record.AppearanceProjectionSynchronizationPending);
Assert.Equal((uint)0x04000022u, record.Snapshot.BasePaletteId);
Assert.Equal(1, applied);
Assert.Equal(1, fixture.Resources.RegisterCount);
Assert.Equal(0, fixture.Resources.UnregisterCount);
}
[Fact]
public void ParentEvent_IsRetainedByRelationshipOwnerAndAcceptedThroughHydrationGate()
{
using var fixture = new Fixture(originKnown: true);
const uint parentGuid = 0x70000002u;
fixture.Controller.OnCreate(Spawn(Generation: 1, PositionSequence: 1));
fixture.Runtime.RegisterLiveEntity(
Spawn(Generation: 4, PositionSequence: 1) with { Guid = parentGuid });
bool accepted = false;
fixture.Relationships.OnParentAction = update =>
accepted = fixture.Controller.TryAcceptParentForProjection(update);
var update = new ParentEvent.Parsed(
parentGuid,
Guid,
ParentLocation: 1,
PlacementId: 0,
ParentInstanceSequence: 4,
ChildPositionSequence: 2);
fixture.Controller.OnParent(update);
Assert.True(accepted);
Assert.Equal((ushort)2, fixture.Record.Snapshot.PositionSequence);
Assert.Contains($"parent:{Guid:X8}", fixture.Operations);
}
[Fact]
public void SameGenerationCreateParent_AdvancesSharedPositionAndPublishesRelation()
{
using var fixture = new Fixture(originKnown: true);
fixture.Controller.OnCreate(Spawn(Generation: 1, PositionSequence: 1));
var update = new CreateParentUpdate(
Guid,
ParentGuid: 0x70000002u,
ParentLocation: 3,
PlacementId: 0,
ChildInstanceSequence: 1,
ChildPositionSequence: 2);
Assert.True(fixture.Controller.OnCreateParentAccepted(update));
Assert.Equal((ushort)2, fixture.Record.Snapshot.PositionSequence);
Assert.Contains($"create-parent:{Guid:X8}", fixture.Operations);
}
[Fact]
public void SameOlderNewerAndWrappedGenerations_RouteOrReplaceExactlyOnce()
{
@ -805,9 +1139,7 @@ public sealed class LiveEntityHydrationControllerTests
LiveEntityProjectionKind.Attached);
Assert.Same(retained, attached);
fixture.Controller.OnEntityReady(
new LiveEntityReadyCandidate(
record,
record.CreateIntegrationVersion));
LiveEntityReadyCandidate.Capture(record));
};
bool refreshed = false;
fixture.Materializer.BeforeMaterialize = (_, spawn) =>
@ -880,9 +1212,8 @@ public sealed class LiveEntityHydrationControllerTests
},
LiveEntityProjectionKind.Attached);
Assert.NotNull(attached);
fixture.Controller.OnEntityReady(new LiveEntityReadyCandidate(
record,
record.CreateIntegrationVersion));
fixture.Controller.OnEntityReady(
LiveEntityReadyCandidate.Capture(record));
};
fixture.Controller.OnCreate(CelllessSpawn(
@ -945,7 +1276,8 @@ public sealed class LiveEntityHydrationControllerTests
_ => { present++; return Stage(1); },
_ => { replay++; return Stage(2); });
Assert.False(publisher.Publish(expected));
Assert.False(publisher.Publish(
LiveEntityReadyCandidate.Capture(expected)));
Assert.Equal(expectedPrepare, prepare);
Assert.Equal(expectedPresent, present);
Assert.Equal(expectedReplay, replay);
@ -953,6 +1285,52 @@ public sealed class LiveEntityHydrationControllerTests
Assert.Equal(2UL, fixture.Record.CreateIntegrationVersion);
}
[Theory]
[InlineData(0, 1, 0, 0)]
[InlineData(1, 1, 1, 0)]
[InlineData(2, 1, 1, 1)]
public void ReadyPublisher_RejectsSameIdentityProjectionChangeBetweenStages(
int withdrawalStage,
int expectedPrepare,
int expectedPresent,
int expectedReplay)
{
using var fixture = new Fixture(originKnown: true);
fixture.Controller.OnCreate(Spawn(Generation: 1, PositionSequence: 1));
LiveEntityRecord expected = fixture.Record;
LiveEntityReadyCandidate candidate =
LiveEntityReadyCandidate.Capture(expected);
int prepare = 0;
int present = 0;
int replay = 0;
bool withdrawn = false;
bool Stage(int stage)
{
if (!withdrawn && withdrawalStage == stage)
{
withdrawn = true;
Assert.True(fixture.Runtime.TryApplyPickup(
new PickupEvent.Parsed(Guid, 1, 2),
out _));
Assert.True(fixture.Runtime.WithdrawLiveEntityProjection(expected));
}
return true;
}
var publisher = new LiveEntityReadyPublisher(
fixture.Runtime,
_ => { prepare++; return Stage(0); },
_ => { present++; return Stage(1); },
_ => { replay++; return Stage(2); });
Assert.False(publisher.Publish(candidate));
Assert.Equal(expectedPrepare, prepare);
Assert.Equal(expectedPresent, present);
Assert.Equal(expectedReplay, replay);
Assert.Same(expected, fixture.Record);
Assert.False(expected.IsSpatiallyProjected);
}
[Fact]
public void EquippedChildReadyCandidate_RejectsVersionAdvancedByPoseCallback()
{
@ -970,9 +1348,35 @@ public sealed class LiveEntityHydrationControllerTests
Assert.False(EquippedChildRenderController.PublishEntityReadyExact(
fixture.Runtime,
record,
capturedCreateIntegrationVersion,
entity,
LiveEntityReadyCandidate.Capture(record) with
{
CreateIntegrationVersion = capturedCreateIntegrationVersion,
WorldEntity = entity,
},
_ => published = true));
Assert.False(published);
}
[Fact]
public void EquippedChildReadyCandidate_RejectsPickupWithdrawalByPoseCallback()
{
using var fixture = new Fixture(originKnown: true);
fixture.Controller.OnCreate(Spawn(Generation: 1, PositionSequence: 1));
LiveEntityRecord record = fixture.Record;
LiveEntityReadyCandidate candidate =
LiveEntityReadyCandidate.Capture(record);
// Models ProjectionPoseReady accepting Pickup and withdrawing the
// retained projection before EntityReady is emitted.
Assert.True(fixture.Runtime.TryApplyPickup(
new PickupEvent.Parsed(Guid, 1, 2),
out _));
Assert.True(fixture.Runtime.WithdrawLiveEntityProjection(record));
bool published = false;
Assert.False(EquippedChildRenderController.PublishEntityReadyExact(
fixture.Runtime,
candidate,
_ => published = true));
Assert.False(published);
}
@ -1256,14 +1660,46 @@ public sealed class LiveEntityHydrationControllerTests
}
private sealed class RecordingRelationships(List<string> operations)
: ILiveEntitySpawnRelationshipSink
: ILiveEntityRelationshipProjection
{
public Action<WorldSession.EntitySpawn>? OnSpawnAction { get; set; }
public Action<ParentEvent.Parsed>? OnParentAction { get; set; }
public Action<CreateParentUpdate>? OnCreateParentAction { get; set; }
public Func<uint, ChildUnparentDisposition>? OnUnparentAction { get; set; }
public Func<LiveEntityRecord, ulong, bool>? ApplyAttachedAppearance { get; set; }
public void OnSpawn(WorldSession.EntitySpawn spawn)
{
operations.Add($"relationship:{spawn.InstanceSequence}");
OnSpawnAction?.Invoke(spawn);
}
public void OnParent(ParentEvent.Parsed update)
{
operations.Add($"parent:{update.ChildGuid:X8}");
OnParentAction?.Invoke(update);
}
public void OnCreateParentAccepted(CreateParentUpdate update)
{
operations.Add($"create-parent:{update.ChildGuid:X8}");
OnCreateParentAction?.Invoke(update);
}
public ChildUnparentDisposition OnChildBecameUnparented(uint childGuid)
{
operations.Add($"unparent:{childGuid:X8}");
return OnUnparentAction?.Invoke(childGuid)
?? ChildUnparentDisposition.Completed;
}
public bool TryApplyAttachedAppearance(
LiveEntityRecord record,
ulong objDescAuthorityVersion)
{
operations.Add($"attached-appearance:{record.ServerGuid:X8}");
return ApplyAttachedAppearance?.Invoke(record, objDescAuthorityVersion)
?? false;
}
}
private sealed class RecordingReadyPublisher(List<string> operations)
@ -1272,8 +1708,9 @@ public sealed class LiveEntityHydrationControllerTests
public int PublishCount { get; private set; }
public int FailPublishCount { get; set; }
public Action<LiveEntityRecord>? BeforePublish { get; set; }
public bool Publish(LiveEntityRecord expectedRecord)
public bool Publish(LiveEntityReadyCandidate candidate)
{
LiveEntityRecord expectedRecord = candidate.Record;
PublishCount++;
operations.Add("ready");
BeforePublish?.Invoke(expectedRecord);
@ -1357,6 +1794,19 @@ public sealed class LiveEntityHydrationControllerTests
Physics: physics);
}
private static ObjDescEvent.Parsed ObjDesc(
ushort sequence,
uint basePaletteId) =>
new(
Guid,
new CreateObject.ModelData(
basePaletteId,
Array.Empty<CreateObject.SubPaletteSwap>(),
Array.Empty<CreateObject.TextureChange>(),
Array.Empty<CreateObject.AnimPartChange>()),
InstanceSequence: 1,
ObjDescSequence: sequence);
private static WorldSession.EntitySpawn CelllessSpawn(
ushort PositionSequence,
uint? parentGuid)