docs(headless): close K0 and activate K1

Pin the tested Windows/Linux portability boundary, exact rollback, dependency audit, and synchronized architecture and roadmap state before starting the production single-session host.

Co-authored-by: Codex <noreply@openai.com>
This commit is contained in:
Erik 2026-07-27 07:05:45 +02:00
parent aada8a37c1
commit fbebb91848
10 changed files with 123 additions and 12 deletions

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@ -27,7 +27,8 @@ generation/cell-scoped graphical-host acknowledgement suffix. J7 completed
at `ce41efb9` with its automated gates and the user's 2026-07-27
physical-display acceptance. J8 and Slice J closed at `a9a822f2`: graphical
and direct hosts share one `GameRuntime`, one retryable generation-reset
transaction, and one canonical gameplay-owner graph. Slice K is active.
transaction, and one canonical gameplay-owner graph. Slice K is active; K0
established the tested Windows/Linux headless boundary at `aada8a37`.
**Scope:** Reconcile and sequence the existing Modern Pipeline (`MP`) and
Linux/headless (`LH`) tracks using the 2026-07-24 connected performance audit.
@ -1309,6 +1310,9 @@ its exact post-cutover visual matrix on 2026-07-27. J8 closed Slice J at
`a9a822f2`; 395 Runtime tests, 3,731 App tests / 3 skips, 8,696 complete-
solution tests / 5 skips, lifecycle/reconnect, and canonical nine-stop gates
pass. Slice K is the current execution point.
K0 completed at `aada8a37`: the no-App Windows/Ubuntu closure, strict
no-connect validator, dependency/assembly guards, Release build, 8,708-test /
5-skip complete suite, and local Ubuntu gates pass. K1 is active.
Evidence:
[`../research/2026-07-25-slice-g5-production-profile.md`](../research/2026-07-25-slice-g5-production-profile.md)
and