feat(core): D.2b-B — ClientObjectTable.SumCarriedBurden (carried-Burden fallback)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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using AcDream.Core.Items;
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using Xunit;
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namespace AcDream.Core.Tests.Items;
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public class ClientObjectTableBurdenTests
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{
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private const uint Player = 0x50000001u;
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[Fact]
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public void SumCarriedBurden_sums_pack_sidebag_and_wielded_but_not_unrelated()
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{
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var t = new ClientObjectTable();
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// loose pack item
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t.AddOrUpdate(new ClientObject { ObjectId = 0xA, ContainerId = Player, Burden = 100 });
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// side bag in pack
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t.AddOrUpdate(new ClientObject { ObjectId = 0xB, ContainerId = Player, Burden = 50,
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Type = ItemType.Container });
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// item inside the side bag (2-deep)
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t.AddOrUpdate(new ClientObject { ObjectId = 0xC, ContainerId = 0xB, Burden = 30 });
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// wielded (ContainerId 0, WielderId = player)
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t.AddOrUpdate(new ClientObject { ObjectId = 0xD, WielderId = Player, Burden = 200 });
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// unrelated object in the world
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t.AddOrUpdate(new ClientObject { ObjectId = 0xE, ContainerId = 0, Burden = 999 });
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Assert.Equal(380, t.SumCarriedBurden(Player)); // 100+50+30+200
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}
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[Fact]
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public void SumCarriedBurden_unknown_owner_is_zero()
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=> Assert.Equal(0, new ClientObjectTable().SumCarriedBurden(Player));
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}
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