feat(rendering): complete current-path render referee
Extend the non-drawing oracle through ordered PView routes, dispatcher visibility and final instance payloads, and accepted retail selection parts. Lifecycle artifacts can now referee the later shadow scene without influencing production visibility or draw decisions.
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11 changed files with 964 additions and 41 deletions
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@ -16,12 +16,13 @@ retail-faithful gameplay
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| Unit | State | Evidence / rollback |
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|---|---|---|
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| F0a — partition-input referee | implemented; Release gate green | Diagnostic-only `CurrentRenderSceneOracle`; 3,685 App tests / 3 skips and 8,169 complete-solution tests / 5 skips. No production draw decision changed. |
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| F0b — survivor/dispatcher referee | active | Extends the same current-path oracle through PView survivor and dispatcher classification boundaries. |
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| F1–F5 | pending | No render-scene storage or shadow projection exists yet. |
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| F0a — partition-input referee | complete | Diagnostic-only `CurrentRenderSceneOracle`; no production draw decision changed. |
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| F0b — survivor/dispatcher/selection referee | complete | Exact PView routes, dispatcher candidates and final group payloads, material/alpha/clip/light/selection fields, and accepted picking parts. Release gate: 3,690 App tests / 3 skips and 8,174 complete-solution tests / 5 skips. |
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| F1 — scene types and contained adapter | active | No render-scene storage or shadow projection exists yet. |
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| F2–F5 | pending | Delta publication and continuous shadow comparison have not started. |
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| G0–G5 | pending | No production consumer has switched. |
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The exact pre-F/G runtime rollback anchor remains `e7d9d6fa`. F0a is
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The exact pre-F/G runtime rollback anchor remains `e7d9d6fa`. F0 is
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non-drawing diagnostic infrastructure and therefore is not a visual-cutover
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rollback unit. Each later commit that changes the production draw source is
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listed in section 10 before it is offered for a connected gate.
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