feat(physics): port retail complete object frame pipeline
Restore the named-retail object update order across local, remote, static, projectile, animation, shadow, teleport, and effect lifetimes. Separate authoritative root commits from spatial rebucketing, preserve per-owner hook/FIFO ordering, and remove update-path allocations with exact lifecycle and residency gates. Add deterministic conformance, adversarial lifetime, GUID-reuse, pending-cell, quaternion, timestamp, and allocation coverage. Release build is warning-free and all 6,446 tests pass with five intentional skips; retail, architecture, and adversarial reviews are clean. Co-authored-by: OpenAI Codex <codex@openai.com>
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@ -139,7 +139,7 @@ public sealed class MotionVelocityPipelineTests
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Assert.True(v.X < 0f, "strafe-left velocity must be negative");
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}
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// ── turn (drives the local Yaw omega: base π/2 × TurnSpeed) ───────────────
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// ── turn normalization (the DAT MotionData supplies production omega) ────
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[Fact]
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public void RunTurnRight_InterpretedTurnSpeedIsPositiveRunTurnFactor()
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