feat(physics): port retail complete object frame pipeline

Restore the named-retail object update order across local, remote, static, projectile, animation, shadow, teleport, and effect lifetimes. Separate authoritative root commits from spatial rebucketing, preserve per-owner hook/FIFO ordering, and remove update-path allocations with exact lifecycle and residency gates.

Add deterministic conformance, adversarial lifetime, GUID-reuse, pending-cell, quaternion, timestamp, and allocation coverage. Release build is warning-free and all 6,446 tests pass with five intentional skips; retail, architecture, and adversarial reviews are clean.

Co-authored-by: OpenAI Codex <codex@openai.com>
This commit is contained in:
Erik 2026-07-20 09:10:31 +02:00
parent 31a0889f08
commit f961d70023
77 changed files with 12513 additions and 1871 deletions

View file

@ -139,7 +139,7 @@ public sealed class MotionVelocityPipelineTests
Assert.True(v.X < 0f, "strafe-left velocity must be negative");
}
// ── turn (drives the local Yaw omega: base π/2 × TurnSpeed) ───────────────
// ── turn normalization (the DAT MotionData supplies production omega) ────
[Fact]
public void RunTurnRight_InterpretedTurnSpeedIsPositiveRunTurnFactor()