feat(headless): complete portable single-session host
This commit is contained in:
parent
fbebb91848
commit
f8cb840fb1
30 changed files with 3571 additions and 32 deletions
83
src/AcDream.Headless/Configuration/HeadlessCommandLine.cs
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83
src/AcDream.Headless/Configuration/HeadlessCommandLine.cs
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@ -0,0 +1,83 @@
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namespace AcDream.Headless.Configuration;
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internal sealed record HeadlessCommandLine(
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string Command,
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string ConfigurationPath,
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HeadlessPathOverrides Paths)
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{
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internal static HeadlessCommandLine Parse(
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IReadOnlyList<string> arguments)
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{
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ArgumentNullException.ThrowIfNull(arguments);
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if (arguments.Count < 3)
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throw new HeadlessCommandLineException("Missing command options.");
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string command = arguments[0];
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if (command is not ("validate" or "run"))
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throw new HeadlessCommandLineException("Unknown command.");
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string? configurationPath = null;
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string? configDirectory = null;
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string? dataDirectory = null;
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string? cacheDirectory = null;
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for (int index = 1; index < arguments.Count; index += 2)
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{
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if (index + 1 >= arguments.Count)
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{
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throw new HeadlessCommandLineException(
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"Every command option requires a value.");
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}
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string name = arguments[index];
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string value = arguments[index + 1];
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if (string.IsNullOrWhiteSpace(value))
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{
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throw new HeadlessCommandLineException(
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"Command option values cannot be empty.");
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}
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switch (name)
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{
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case "--config":
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SetOnce(ref configurationPath, value);
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break;
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case "--config-dir":
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SetOnce(ref configDirectory, value);
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break;
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case "--data-dir":
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SetOnce(ref dataDirectory, value);
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break;
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case "--cache-dir":
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SetOnce(ref cacheDirectory, value);
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break;
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default:
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throw new HeadlessCommandLineException(
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"Unknown command option.");
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}
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}
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if (configurationPath is null)
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{
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throw new HeadlessCommandLineException(
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"The --config option is required.");
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}
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return new HeadlessCommandLine(
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command,
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configurationPath,
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new HeadlessPathOverrides(
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configDirectory,
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dataDirectory,
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cacheDirectory));
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}
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private static void SetOnce(ref string? destination, string value)
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{
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if (destination is not null)
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{
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throw new HeadlessCommandLineException(
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"Command options cannot be repeated.");
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}
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destination = value;
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}
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}
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@ -0,0 +1,9 @@
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namespace AcDream.Headless.Configuration;
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internal sealed class HeadlessCommandLineException : Exception
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{
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internal HeadlessCommandLineException(string message)
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: base(message)
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{
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}
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}
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@ -7,12 +7,73 @@ internal sealed class HeadlessConfiguration
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[JsonRequired]
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public int Version { get; init; }
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public HeadlessProcessSettings Process { get; init; } = new();
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[JsonRequired]
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public List<HeadlessSessionDescriptor?> Sessions { get; init; } = [];
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}
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internal sealed class HeadlessProcessSettings
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{
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public HeadlessPathOverrides Paths { get; init; } = new();
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}
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internal sealed class HeadlessSessionDescriptor
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{
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[JsonRequired]
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public string Id { get; init; } = string.Empty;
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[JsonRequired]
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public HeadlessEndpointDescriptor Endpoint { get; init; } = new();
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[JsonRequired]
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public string Account { get; init; } = string.Empty;
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[JsonRequired]
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public HeadlessCharacterSelector Character { get; init; } = new();
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[JsonRequired]
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public HeadlessBotPolicyDescriptor Policy { get; init; } = new();
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[JsonRequired]
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public HeadlessCredentialReference Credential { get; init; } = new();
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}
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internal sealed class HeadlessEndpointDescriptor
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{
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[JsonRequired]
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public string Host { get; init; } = string.Empty;
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[JsonRequired]
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public int Port { get; init; }
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}
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internal sealed class HeadlessCharacterSelector
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{
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public int? Index { get; init; }
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public uint? Id { get; init; }
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public string? Name { get; init; }
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}
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internal sealed class HeadlessBotPolicyDescriptor
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{
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[JsonRequired]
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public string Id { get; init; } = string.Empty;
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}
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[JsonConverter(typeof(JsonStringEnumConverter<HeadlessCredentialProviderKind>))]
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internal enum HeadlessCredentialProviderKind
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{
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Environment,
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StandardInput,
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File,
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}
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internal sealed class HeadlessCredentialReference
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{
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[JsonRequired]
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public HeadlessCredentialProviderKind Provider { get; init; }
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[JsonRequired]
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public string Reference { get; init; } = string.Empty;
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}
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@ -14,6 +14,12 @@ internal static class HeadlessConfigurationLoader
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PropertyNamingPolicy = JsonNamingPolicy.CamelCase,
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ReadCommentHandling = JsonCommentHandling.Disallow,
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UnmappedMemberHandling = JsonUnmappedMemberHandling.Disallow,
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Converters =
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{
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new JsonStringEnumConverter(
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JsonNamingPolicy.CamelCase,
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allowIntegerValues: false),
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},
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};
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internal static HeadlessConfiguration Load(string path)
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@ -47,6 +53,8 @@ internal static class HeadlessConfigurationLoader
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}
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var sessionIds = new HashSet<string>(StringComparer.Ordinal);
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var credentialReferences = new HashSet<string>(
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StringComparer.Ordinal);
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foreach (HeadlessSessionDescriptor? session in configuration.Sessions)
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{
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if (session is null
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@ -61,8 +69,66 @@ internal static class HeadlessConfigurationLoader
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throw new HeadlessConfigurationException(
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$"Duplicate session id '{session.Id}'.");
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}
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ValidateSession(session);
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string credentialKey =
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$"{session.Credential.Provider}:{session.Credential.Reference}";
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if (!credentialReferences.Add(credentialKey))
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{
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throw new HeadlessConfigurationException(
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$"Credential reference for session '{session.Id}' is already in use.");
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}
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}
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return configuration;
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}
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private static void ValidateSession(HeadlessSessionDescriptor session)
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{
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if (session.Endpoint is null
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|| string.IsNullOrWhiteSpace(session.Endpoint.Host)
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|| session.Endpoint.Port is < 1 or > 65535)
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{
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throw new HeadlessConfigurationException(
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$"Session '{session.Id}' requires a host and a port from 1 through 65535.");
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}
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if (string.IsNullOrWhiteSpace(session.Account))
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{
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throw new HeadlessConfigurationException(
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$"Session '{session.Id}' requires a non-empty account.");
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}
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if (session.Character is null)
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{
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throw new HeadlessConfigurationException(
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$"Session '{session.Id}' requires a character selector.");
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}
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int selectorCount =
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(session.Character.Index.HasValue ? 1 : 0)
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+ (session.Character.Id.HasValue ? 1 : 0)
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+ (!string.IsNullOrWhiteSpace(session.Character.Name) ? 1 : 0);
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if (selectorCount != 1
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|| session.Character.Index is < 0
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|| session.Character.Id == 0u)
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{
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throw new HeadlessConfigurationException(
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$"Session '{session.Id}' character selector must specify exactly one valid index, id, or name.");
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}
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if (session.Policy is null
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|| string.IsNullOrWhiteSpace(session.Policy.Id))
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{
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throw new HeadlessConfigurationException(
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$"Session '{session.Id}' requires a non-empty policy id.");
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}
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if (session.Credential is null
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|| string.IsNullOrWhiteSpace(session.Credential.Reference))
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{
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throw new HeadlessConfigurationException(
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$"Session '{session.Id}' requires a credential reference.");
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}
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}
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}
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13
src/AcDream.Headless/Configuration/HeadlessPathOverrides.cs
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13
src/AcDream.Headless/Configuration/HeadlessPathOverrides.cs
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@ -0,0 +1,13 @@
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namespace AcDream.Headless.Configuration;
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internal sealed record HeadlessPathOverrides(
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string? ConfigDirectory = null,
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string? DataDirectory = null,
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string? CacheDirectory = null)
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{
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internal HeadlessPathOverrides Merge(HeadlessPathOverrides commandLine) =>
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new(
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commandLine.ConfigDirectory ?? ConfigDirectory,
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commandLine.DataDirectory ?? DataDirectory,
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commandLine.CacheDirectory ?? CacheDirectory);
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}
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@ -0,0 +1,16 @@
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namespace AcDream.Headless.Credentials;
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internal sealed class HeadlessCredentialException : Exception
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{
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internal HeadlessCredentialException(string message)
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: base(message)
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{
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}
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internal HeadlessCredentialException(
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string message,
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Exception innerException)
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: base(message, innerException)
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{
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}
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}
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159
src/AcDream.Headless/Credentials/HeadlessCredentialResolver.cs
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159
src/AcDream.Headless/Credentials/HeadlessCredentialResolver.cs
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@ -0,0 +1,159 @@
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using AcDream.Headless.Configuration;
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namespace AcDream.Headless.Credentials;
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internal interface IHeadlessCredentialEnvironment
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{
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bool IsLinux { get; }
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string? GetEnvironmentVariable(string name);
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}
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internal sealed class HeadlessCredentialEnvironment
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: IHeadlessCredentialEnvironment
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{
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internal static HeadlessCredentialEnvironment Instance { get; } = new();
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private HeadlessCredentialEnvironment()
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{
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}
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public bool IsLinux => OperatingSystem.IsLinux();
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public string? GetEnvironmentVariable(string name) =>
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Environment.GetEnvironmentVariable(name);
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}
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internal sealed class HeadlessCredentialResolver
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{
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private const UnixFileMode NonUserPermissionMask =
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UnixFileMode.GroupRead
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| UnixFileMode.GroupWrite
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| UnixFileMode.GroupExecute
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| UnixFileMode.OtherRead
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| UnixFileMode.OtherWrite
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| UnixFileMode.OtherExecute;
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private readonly TextReader _standardInput;
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private readonly IHeadlessCredentialEnvironment _environment;
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private readonly string _credentialBaseDirectory;
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internal HeadlessCredentialResolver(
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TextReader standardInput,
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string credentialBaseDirectory,
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IHeadlessCredentialEnvironment? environment = null)
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{
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_standardInput = standardInput
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?? throw new ArgumentNullException(nameof(standardInput));
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ArgumentException.ThrowIfNullOrWhiteSpace(credentialBaseDirectory);
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_credentialBaseDirectory = Path.GetFullPath(
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credentialBaseDirectory);
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_environment =
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environment ?? HeadlessCredentialEnvironment.Instance;
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}
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internal HeadlessCredentialSecret Resolve(
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string sessionId,
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HeadlessCredentialReference credential)
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{
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ArgumentException.ThrowIfNullOrWhiteSpace(sessionId);
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ArgumentNullException.ThrowIfNull(credential);
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string value;
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try
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{
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value = credential.Provider switch
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{
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HeadlessCredentialProviderKind.Environment =>
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ResolveEnvironment(credential.Reference),
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HeadlessCredentialProviderKind.StandardInput =>
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ResolveStandardInput(credential.Reference),
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HeadlessCredentialProviderKind.File =>
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ResolveFile(credential.Reference),
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_ => throw new HeadlessCredentialException(
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$"Session '{sessionId}' uses an unsupported credential provider."),
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};
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}
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catch (HeadlessCredentialException)
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{
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throw;
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}
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catch (Exception error)
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when (error is IOException
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or UnauthorizedAccessException
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or ArgumentException
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or NotSupportedException)
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{
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throw new HeadlessCredentialException(
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$"Credential '{credential.Reference}' for session '{sessionId}' could not be resolved.",
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error);
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}
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try
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{
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return new HeadlessCredentialSecret(
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credential.Reference,
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value.AsSpan());
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}
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finally
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{
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// The BCL returns immutable strings from environment, TextReader,
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// and File APIs. Do not retain another copy in the resolver; the
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// erasable char[] owner becomes the sole explicit retained copy.
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value = string.Empty;
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}
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}
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private string ResolveEnvironment(string reference)
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{
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string? value = _environment.GetEnvironmentVariable(reference);
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if (string.IsNullOrEmpty(value))
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{
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throw new HeadlessCredentialException(
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$"Credential environment reference '{reference}' is unavailable.");
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}
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return value;
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}
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private string ResolveStandardInput(string reference)
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{
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string? value = _standardInput.ReadLine();
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if (string.IsNullOrEmpty(value))
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{
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throw new HeadlessCredentialException(
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$"Credential standard-input reference '{reference}' is unavailable.");
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}
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return value;
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}
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private string ResolveFile(string reference)
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{
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string path = Path.GetFullPath(
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reference,
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_credentialBaseDirectory);
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var file = new FileInfo(path);
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if (file.LinkTarget is not null)
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{
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throw new HeadlessCredentialException(
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$"Credential file reference '{reference}' cannot be a symbolic link.");
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}
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if (OperatingSystem.IsLinux() && _environment.IsLinux)
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{
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UnixFileMode mode = File.GetUnixFileMode(path);
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if ((mode & NonUserPermissionMask) != 0
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|| (mode & UnixFileMode.UserRead) == 0)
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{
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throw new HeadlessCredentialException(
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$"Credential file reference '{reference}' must be readable only by its owner.");
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}
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}
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string value = File.ReadAllText(path).TrimEnd('\r', '\n');
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if (value.Length == 0)
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{
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throw new HeadlessCredentialException(
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$"Credential file reference '{reference}' is empty.");
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}
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return value;
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}
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}
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50
src/AcDream.Headless/Credentials/HeadlessCredentialSecret.cs
Normal file
50
src/AcDream.Headless/Credentials/HeadlessCredentialSecret.cs
Normal file
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@ -0,0 +1,50 @@
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using System.Security.Cryptography;
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namespace AcDream.Headless.Credentials;
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/// <summary>
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/// Retains a resolved credential in erasable memory. The network boundary
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/// still requires one short-lived immutable string; callers must not retain
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/// that value beyond construction of the connect request.
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/// </summary>
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internal sealed class HeadlessCredentialSecret : IDisposable
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{
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private char[]? _buffer;
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internal HeadlessCredentialSecret(
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string referenceId,
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ReadOnlySpan<char> value)
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{
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ArgumentException.ThrowIfNullOrWhiteSpace(referenceId);
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if (value.IsEmpty)
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{
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throw new HeadlessCredentialException(
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$"Credential '{referenceId}' resolved to an empty secret.");
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}
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ReferenceId = referenceId;
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_buffer = value.ToArray();
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}
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internal string ReferenceId { get; }
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internal bool IsDisposed => _buffer is null;
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internal string Reveal()
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{
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ObjectDisposedException.ThrowIf(_buffer is null, this);
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return new string(_buffer);
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}
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public void Dispose()
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{
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char[]? buffer = Interlocked.Exchange(ref _buffer, null);
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if (buffer is null)
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return;
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CryptographicOperations.ZeroMemory(
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System.Runtime.InteropServices.MemoryMarshal.AsBytes(
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buffer.AsSpan()));
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}
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public override string ToString() =>
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$"[redacted:{ReferenceId}]";
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}
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80
src/AcDream.Headless/Diagnostics/HeadlessDiagnosticWriter.cs
Normal file
80
src/AcDream.Headless/Diagnostics/HeadlessDiagnosticWriter.cs
Normal file
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@ -0,0 +1,80 @@
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using System.Diagnostics;
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using System.Text.Json;
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using AcDream.Runtime;
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namespace AcDream.Headless.Diagnostics;
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internal sealed class HeadlessDiagnosticWriter
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{
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private static readonly JsonSerializerOptions JsonOptions = new()
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{
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PropertyNamingPolicy = JsonNamingPolicy.CamelCase,
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};
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private readonly TextWriter _output;
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internal HeadlessDiagnosticWriter(TextWriter output)
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{
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_output = output ?? throw new ArgumentNullException(nameof(output));
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}
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internal void Lifecycle(
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string sessionId,
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string state,
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GameRuntime? runtime = null)
|
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{
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ArgumentException.ThrowIfNullOrWhiteSpace(sessionId);
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ArgumentException.ThrowIfNullOrWhiteSpace(state);
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using Process process = Process.GetCurrentProcess();
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RuntimeStateCheckpoint? checkpoint =
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runtime?.CaptureCheckpoint();
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Write(new
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{
|
||||
kind = "lifecycle",
|
||||
sessionId,
|
||||
state,
|
||||
generation = checkpoint?.Generation.Value ?? 0UL,
|
||||
lifecycle = checkpoint?.Lifecycle.ToString() ?? "none",
|
||||
entities = checkpoint?.EntityCount ?? 0,
|
||||
inventoryObjects =
|
||||
checkpoint?.InventoryObjectCount ?? 0,
|
||||
workingSetBytes = process.WorkingSet64,
|
||||
privateBytes = process.PrivateMemorySize64,
|
||||
});
|
||||
}
|
||||
|
||||
internal void Failure(
|
||||
string sessionId,
|
||||
string phase,
|
||||
Exception error)
|
||||
{
|
||||
ArgumentException.ThrowIfNullOrWhiteSpace(sessionId);
|
||||
ArgumentException.ThrowIfNullOrWhiteSpace(phase);
|
||||
ArgumentNullException.ThrowIfNull(error);
|
||||
Write(new
|
||||
{
|
||||
kind = "failure",
|
||||
sessionId,
|
||||
phase,
|
||||
errorType = error.GetType().FullName,
|
||||
});
|
||||
}
|
||||
|
||||
internal void Message(
|
||||
string sessionId,
|
||||
string eventName,
|
||||
ulong generation = 0UL) =>
|
||||
Write(new
|
||||
{
|
||||
kind = "event",
|
||||
sessionId,
|
||||
eventName,
|
||||
generation,
|
||||
});
|
||||
|
||||
private void Write<T>(T value)
|
||||
{
|
||||
_output.WriteLine(JsonSerializer.Serialize(value, JsonOptions));
|
||||
_output.Flush();
|
||||
}
|
||||
}
|
||||
|
|
@ -1,4 +1,7 @@
|
|||
using AcDream.Headless.Configuration;
|
||||
using AcDream.Headless.Credentials;
|
||||
using AcDream.Headless.Hosting;
|
||||
using AcDream.Headless.Platform;
|
||||
|
||||
namespace AcDream.Headless;
|
||||
|
||||
|
|
@ -10,10 +13,17 @@ internal static class HeadlessEntryPoint
|
|||
|
||||
Usage:
|
||||
acdream-headless --help
|
||||
acdream-headless validate --config <path>
|
||||
acdream-headless validate --config <path> [path overrides]
|
||||
acdream-headless run --config <path> [path overrides]
|
||||
|
||||
Commands:
|
||||
validate Validate a versioned headless configuration without connecting.
|
||||
run Run exactly one configured no-window session.
|
||||
|
||||
Path overrides:
|
||||
--config-dir <path>
|
||||
--data-dir <path>
|
||||
--cache-dir <path>
|
||||
|
||||
Secrets are never accepted on the command line.
|
||||
""";
|
||||
|
|
@ -21,9 +31,23 @@ internal static class HeadlessEntryPoint
|
|||
internal static int Run(
|
||||
IReadOnlyList<string> arguments,
|
||||
TextWriter output,
|
||||
TextWriter error)
|
||||
TextWriter error) =>
|
||||
Run(
|
||||
arguments,
|
||||
TextReader.Null,
|
||||
output,
|
||||
error,
|
||||
CancellationToken.None);
|
||||
|
||||
internal static int Run(
|
||||
IReadOnlyList<string> arguments,
|
||||
TextReader standardInput,
|
||||
TextWriter output,
|
||||
TextWriter error,
|
||||
CancellationToken cancellationToken)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(arguments);
|
||||
ArgumentNullException.ThrowIfNull(standardInput);
|
||||
ArgumentNullException.ThrowIfNull(output);
|
||||
ArgumentNullException.ThrowIfNull(error);
|
||||
|
||||
|
|
@ -34,46 +58,67 @@ internal static class HeadlessEntryPoint
|
|||
return (int)HeadlessExitCode.Success;
|
||||
}
|
||||
|
||||
if (!string.Equals(
|
||||
arguments[0],
|
||||
"validate",
|
||||
StringComparison.Ordinal))
|
||||
{
|
||||
error.WriteLine("Unknown command. Run --help for usage.");
|
||||
return (int)HeadlessExitCode.UsageError;
|
||||
}
|
||||
|
||||
if (arguments.Count != 3
|
||||
|| !string.Equals(
|
||||
arguments[1],
|
||||
"--config",
|
||||
StringComparison.Ordinal))
|
||||
{
|
||||
error.WriteLine(
|
||||
"validate requires exactly: --config <path>");
|
||||
return (int)HeadlessExitCode.UsageError;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
HeadlessCommandLine commandLine =
|
||||
HeadlessCommandLine.Parse(arguments);
|
||||
HeadlessConfiguration configuration =
|
||||
HeadlessConfigurationLoader.Load(arguments[2]);
|
||||
HeadlessConfigurationLoader.Load(
|
||||
commandLine.ConfigurationPath);
|
||||
HeadlessPathOverrides configuredPaths =
|
||||
configuration.Process?.Paths
|
||||
?? new HeadlessPathOverrides();
|
||||
HeadlessPathSet paths = HeadlessPathSet.Resolve(
|
||||
configuredPaths.Merge(commandLine.Paths));
|
||||
if (commandLine.Command == "run")
|
||||
{
|
||||
using var host = new HeadlessProcessHost(
|
||||
configuration,
|
||||
paths,
|
||||
standardInput,
|
||||
output);
|
||||
return (int)host.RunAsync(cancellationToken)
|
||||
.GetAwaiter()
|
||||
.GetResult();
|
||||
}
|
||||
|
||||
output.WriteLine(
|
||||
$"Configuration valid: version {configuration.Version}, "
|
||||
+ $"{configuration.Sessions.Count} session(s).");
|
||||
return (int)HeadlessExitCode.Success;
|
||||
}
|
||||
catch (HeadlessCommandLineException)
|
||||
{
|
||||
error.WriteLine("Invalid command. Run --help for usage.");
|
||||
return (int)HeadlessExitCode.UsageError;
|
||||
}
|
||||
catch (System.Text.Json.JsonException)
|
||||
{
|
||||
error.WriteLine(
|
||||
"Configuration invalid: the JSON document is invalid.");
|
||||
return (int)HeadlessExitCode.ConfigurationError;
|
||||
}
|
||||
catch (Exception exception)
|
||||
when (exception is IOException
|
||||
or UnauthorizedAccessException
|
||||
or ArgumentException
|
||||
or NotSupportedException
|
||||
or System.Text.Json.JsonException
|
||||
or HeadlessConfigurationException)
|
||||
{
|
||||
error.WriteLine($"Configuration invalid: {exception.Message}");
|
||||
return (int)HeadlessExitCode.ConfigurationError;
|
||||
}
|
||||
catch (HeadlessCredentialException exception)
|
||||
{
|
||||
error.WriteLine($"Credential unavailable: {exception.Message}");
|
||||
return (int)HeadlessExitCode.CredentialError;
|
||||
}
|
||||
catch (Exception exception)
|
||||
{
|
||||
error.WriteLine(
|
||||
$"Headless runtime failed: {exception.GetType().FullName}");
|
||||
return (int)HeadlessExitCode.RuntimeError;
|
||||
}
|
||||
}
|
||||
|
||||
private static bool IsHelp(string argument) =>
|
||||
|
|
|
|||
|
|
@ -5,4 +5,7 @@ internal enum HeadlessExitCode
|
|||
Success = 0,
|
||||
UsageError = 2,
|
||||
ConfigurationError = 3,
|
||||
CredentialError = 4,
|
||||
ConnectionError = 5,
|
||||
RuntimeError = 6,
|
||||
}
|
||||
|
|
|
|||
80
src/AcDream.Headless/Hosting/HeadlessGameplayOperations.cs
Normal file
80
src/AcDream.Headless/Hosting/HeadlessGameplayOperations.cs
Normal file
|
|
@ -0,0 +1,80 @@
|
|||
using AcDream.Core.Combat;
|
||||
using AcDream.Core.Items;
|
||||
using AcDream.Core.Spells;
|
||||
using AcDream.Runtime;
|
||||
using AcDream.Runtime.Gameplay;
|
||||
|
||||
namespace AcDream.Headless.Hosting;
|
||||
|
||||
/// <summary>
|
||||
/// K1 construction seam for Runtime gameplay owners. K2 replaces the
|
||||
/// unsupported outbound methods through the complete typed command adapter;
|
||||
/// K1 never bypasses that adapter to issue gameplay actions.
|
||||
/// </summary>
|
||||
internal sealed class HeadlessGameplayOperations
|
||||
: IRuntimeCombatAttackOperations,
|
||||
IRuntimeCombatTargetOperations,
|
||||
IRuntimeCombatModeOperations,
|
||||
IRuntimeSpellCastOperations
|
||||
{
|
||||
private GameRuntime? _runtime;
|
||||
|
||||
internal void Bind(GameRuntime runtime) =>
|
||||
_runtime = runtime
|
||||
?? throw new ArgumentNullException(nameof(runtime));
|
||||
|
||||
public bool CanStartAttack() => false;
|
||||
public void PrepareAttackRequest()
|
||||
{
|
||||
}
|
||||
|
||||
public bool SendAttack(AttackHeight height, float power) => false;
|
||||
public void SendCancelAttack()
|
||||
{
|
||||
}
|
||||
|
||||
public bool IsDualWield => false;
|
||||
public bool PlayerReadyForAttack => false;
|
||||
public bool AutoRepeatAttack => false;
|
||||
public bool AutoTarget => false;
|
||||
public uint? SelectClosestTarget() => null;
|
||||
public bool IsInWorld => _runtime?.Session.IsInWorld == true;
|
||||
public IReadOnlyList<ClientObject> GetOrderedEquipment() => [];
|
||||
public void NotifyExplicitCombatModeRequest()
|
||||
{
|
||||
}
|
||||
|
||||
public void SendChangeCombatMode(CombatMode mode)
|
||||
{
|
||||
}
|
||||
|
||||
public uint LocalPlayerId =>
|
||||
_runtime?.PlayerIdentity.ServerGuid ?? 0u;
|
||||
public bool CanSend => false;
|
||||
public bool HasRequiredComponents(uint spellId) => false;
|
||||
|
||||
public bool IsTargetCompatible(
|
||||
uint targetId,
|
||||
SpellMetadata spell,
|
||||
bool showMessage) => false;
|
||||
|
||||
public void StopCompletely()
|
||||
{
|
||||
}
|
||||
|
||||
public void SendUntargeted(uint spellId)
|
||||
{
|
||||
}
|
||||
|
||||
public void SendTargeted(uint targetId, uint spellId)
|
||||
{
|
||||
}
|
||||
|
||||
public void DisplayMessage(string message)
|
||||
{
|
||||
}
|
||||
|
||||
public void IncrementBusy()
|
||||
{
|
||||
}
|
||||
}
|
||||
25
src/AcDream.Headless/Hosting/HeadlessGenerationResetHost.cs
Normal file
25
src/AcDream.Headless/Hosting/HeadlessGenerationResetHost.cs
Normal file
|
|
@ -0,0 +1,25 @@
|
|||
using AcDream.Runtime;
|
||||
using AcDream.Runtime.Entities;
|
||||
|
||||
namespace AcDream.Headless.Hosting;
|
||||
|
||||
/// <summary>
|
||||
/// A direct host owns no graphical projections, but still acknowledges every
|
||||
/// exact canonical retirement edge required by Runtime generation reset.
|
||||
/// </summary>
|
||||
internal sealed class HeadlessGenerationResetHost
|
||||
: IRuntimeGenerationResetHost
|
||||
{
|
||||
public void RetireEntityProjection(RuntimeEntityRecord entity)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(entity);
|
||||
}
|
||||
|
||||
public void DrainEntityProjectionBoundary()
|
||||
{
|
||||
}
|
||||
|
||||
public void CompleteEntityProjectionRetirement()
|
||||
{
|
||||
}
|
||||
}
|
||||
115
src/AcDream.Headless/Hosting/HeadlessProcessHost.cs
Normal file
115
src/AcDream.Headless/Hosting/HeadlessProcessHost.cs
Normal file
|
|
@ -0,0 +1,115 @@
|
|||
using System.Diagnostics;
|
||||
using AcDream.Headless.Configuration;
|
||||
using AcDream.Headless.Credentials;
|
||||
using AcDream.Headless.Diagnostics;
|
||||
using AcDream.Headless.Platform;
|
||||
using AcDream.Runtime;
|
||||
using AcDream.Runtime.Session;
|
||||
|
||||
namespace AcDream.Headless.Hosting;
|
||||
|
||||
internal sealed class HeadlessProcessHost : IDisposable
|
||||
{
|
||||
private static readonly TimeSpan K1TickInterval =
|
||||
TimeSpan.FromMilliseconds(15);
|
||||
|
||||
private readonly HeadlessSessionHost _session;
|
||||
private readonly HeadlessDiagnosticWriter _diagnostics;
|
||||
private readonly string _sessionId;
|
||||
private bool _disposed;
|
||||
|
||||
internal HeadlessProcessHost(
|
||||
HeadlessConfiguration configuration,
|
||||
HeadlessPathSet paths,
|
||||
TextReader standardInput,
|
||||
TextWriter diagnostics,
|
||||
ILiveSessionOperations? sessionOperations = null,
|
||||
TimeProvider? timeProvider = null)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(configuration);
|
||||
ArgumentNullException.ThrowIfNull(paths);
|
||||
ArgumentNullException.ThrowIfNull(standardInput);
|
||||
ArgumentNullException.ThrowIfNull(diagnostics);
|
||||
if (configuration.Sessions.Count != 1
|
||||
|| configuration.Sessions[0] is not { } descriptor)
|
||||
{
|
||||
throw new HeadlessConfigurationException(
|
||||
"Slice K1 run mode requires exactly one session.");
|
||||
}
|
||||
|
||||
_sessionId = descriptor.Id;
|
||||
_diagnostics = new HeadlessDiagnosticWriter(diagnostics);
|
||||
var credentials = new HeadlessCredentialResolver(
|
||||
standardInput,
|
||||
paths.ConfigDirectory);
|
||||
HeadlessCredentialSecret secret =
|
||||
credentials.Resolve(descriptor.Id, descriptor.Credential);
|
||||
try
|
||||
{
|
||||
_session = new HeadlessSessionHost(
|
||||
descriptor,
|
||||
secret,
|
||||
_diagnostics,
|
||||
sessionOperations,
|
||||
timeProvider);
|
||||
}
|
||||
catch
|
||||
{
|
||||
secret.Dispose();
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
internal HeadlessSessionHost Session => _session;
|
||||
|
||||
internal async Task<HeadlessExitCode> RunAsync(
|
||||
CancellationToken cancellationToken)
|
||||
{
|
||||
ObjectDisposedException.ThrowIf(_disposed, this);
|
||||
RuntimeSessionStartResult started = _session.Start();
|
||||
if (started.Status != RuntimeSessionStartStatus.Connected)
|
||||
{
|
||||
if (started.Error is { } error)
|
||||
_diagnostics.Failure(_sessionId, "start", error);
|
||||
return HeadlessExitCode.ConnectionError;
|
||||
}
|
||||
|
||||
_diagnostics.Lifecycle(_sessionId, "running", _session.Runtime);
|
||||
long previous = Stopwatch.GetTimestamp();
|
||||
try
|
||||
{
|
||||
while (!cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
await Task.Delay(
|
||||
K1TickInterval,
|
||||
cancellationToken).ConfigureAwait(false);
|
||||
long current = Stopwatch.GetTimestamp();
|
||||
double deltaSeconds =
|
||||
(current - previous) / (double)Stopwatch.Frequency;
|
||||
previous = current;
|
||||
_session.Tick(deltaSeconds);
|
||||
if (_session.IsPolicyComplete)
|
||||
break;
|
||||
}
|
||||
}
|
||||
catch (OperationCanceledException)
|
||||
when (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
}
|
||||
catch (Exception error)
|
||||
{
|
||||
_diagnostics.Failure(_sessionId, "tick", error);
|
||||
return HeadlessExitCode.RuntimeError;
|
||||
}
|
||||
|
||||
return HeadlessExitCode.Success;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if (_disposed)
|
||||
return;
|
||||
_session.Dispose();
|
||||
_disposed = true;
|
||||
}
|
||||
}
|
||||
414
src/AcDream.Headless/Hosting/HeadlessSessionHost.cs
Normal file
414
src/AcDream.Headless/Hosting/HeadlessSessionHost.cs
Normal file
|
|
@ -0,0 +1,414 @@
|
|||
using System.Diagnostics;
|
||||
using AcDream.Headless.Configuration;
|
||||
using AcDream.Headless.Credentials;
|
||||
using AcDream.Headless.Diagnostics;
|
||||
using AcDream.Headless.Policies;
|
||||
using AcDream.Runtime;
|
||||
using AcDream.Runtime.Session;
|
||||
|
||||
namespace AcDream.Headless.Hosting;
|
||||
|
||||
internal sealed class HeadlessSessionHost : IDisposable
|
||||
{
|
||||
private sealed class SessionCommandBridge : IRuntimeSessionCommands
|
||||
{
|
||||
private HeadlessSessionHost? _owner;
|
||||
|
||||
internal void Bind(HeadlessSessionHost owner)
|
||||
{
|
||||
if (_owner is not null)
|
||||
{
|
||||
throw new InvalidOperationException(
|
||||
"The headless session command bridge is already bound.");
|
||||
}
|
||||
_owner = owner
|
||||
?? throw new ArgumentNullException(nameof(owner));
|
||||
}
|
||||
|
||||
public RuntimeSessionStartResult Start(
|
||||
RuntimeGenerationToken expectedGeneration) =>
|
||||
RequireOwner().StartCore(expectedGeneration, reconnect: false);
|
||||
|
||||
public RuntimeSessionStartResult Reconnect(
|
||||
RuntimeGenerationToken expectedGeneration) =>
|
||||
RequireOwner().StartCore(expectedGeneration, reconnect: true);
|
||||
|
||||
public RuntimeTeardownAcknowledgement Stop(
|
||||
RuntimeGenerationToken expectedGeneration) =>
|
||||
RequireOwner()._liveSession.Stop(expectedGeneration);
|
||||
|
||||
private HeadlessSessionHost RequireOwner() =>
|
||||
_owner
|
||||
?? throw new InvalidOperationException(
|
||||
"The headless session command bridge is not bound.");
|
||||
}
|
||||
|
||||
private readonly HeadlessSessionDescriptor _descriptor;
|
||||
private readonly HeadlessCredentialSecret _credential;
|
||||
private readonly HeadlessDiagnosticWriter _diagnostics;
|
||||
private readonly TimeSpan _reconnectQuiescence;
|
||||
private readonly HeadlessGenerationResetHost _resetHost = new();
|
||||
private readonly IDisposable _hostLease;
|
||||
private readonly IHeadlessBotPolicy _policy;
|
||||
private readonly IDisposable _policySubscription;
|
||||
private readonly LiveSessionHost _liveSession;
|
||||
private int _disposeStage;
|
||||
private ulong _stoppedGeneration;
|
||||
private bool _disposed;
|
||||
|
||||
internal HeadlessSessionHost(
|
||||
HeadlessSessionDescriptor descriptor,
|
||||
HeadlessCredentialSecret credential,
|
||||
HeadlessDiagnosticWriter diagnostics,
|
||||
ILiveSessionOperations? sessionOperations = null,
|
||||
TimeProvider? timeProvider = null,
|
||||
TimeSpan? reconnectQuiescence = null)
|
||||
{
|
||||
_descriptor = descriptor
|
||||
?? throw new ArgumentNullException(nameof(descriptor));
|
||||
_credential = credential
|
||||
?? throw new ArgumentNullException(nameof(credential));
|
||||
_diagnostics = diagnostics
|
||||
?? throw new ArgumentNullException(nameof(diagnostics));
|
||||
_reconnectQuiescence = reconnectQuiescence
|
||||
?? (sessionOperations is null
|
||||
? TimeSpan.FromMilliseconds(2500)
|
||||
: TimeSpan.Zero);
|
||||
if (_reconnectQuiescence < TimeSpan.Zero)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(
|
||||
nameof(reconnectQuiescence));
|
||||
}
|
||||
|
||||
GameRuntime? runtimeRef = null;
|
||||
IDisposable? hostLease = null;
|
||||
IHeadlessBotPolicy? policy = null;
|
||||
IDisposable? policySubscription = null;
|
||||
try
|
||||
{
|
||||
var gameplay = new HeadlessGameplayOperations();
|
||||
var runtime = new GameRuntime(new GameRuntimeDependencies(
|
||||
gameplay,
|
||||
gameplay,
|
||||
gameplay,
|
||||
gameplay,
|
||||
TimeProvider: timeProvider,
|
||||
Log: message => diagnostics.Message(
|
||||
descriptor.Id,
|
||||
message),
|
||||
SessionOperations: sessionOperations,
|
||||
CombatTime: () =>
|
||||
runtimeRef?.Clock.SimulationTimeSeconds ?? 0d));
|
||||
runtimeRef = runtime;
|
||||
gameplay.Bind(runtime);
|
||||
|
||||
var bridge = new SessionCommandBridge();
|
||||
var commands = new DirectGameRuntimeCommandAdapter(
|
||||
runtime,
|
||||
bridge);
|
||||
var liveSession = new LiveSessionHost(
|
||||
runtime.Session,
|
||||
new LiveSessionHostBindings(
|
||||
new LiveSessionRoutingFactories(
|
||||
CreateEventRoute,
|
||||
commands.CreateRoute),
|
||||
generation =>
|
||||
runtime.ResetGeneration(generation, _resetHost),
|
||||
new LiveSessionSelectionBindings(
|
||||
id => runtime.PlayerIdentity.ServerGuid = id,
|
||||
_ => { },
|
||||
runtime.CommunicationOwner.Chat.SetLocalPlayerGuid,
|
||||
_ => { },
|
||||
_ => { },
|
||||
runtime.ActionOwner.Combat.Clear),
|
||||
new LiveSessionEnteredWorldBindings(
|
||||
name => ActiveCharacterName = name,
|
||||
() => { },
|
||||
() => { },
|
||||
_ => { },
|
||||
() => { }),
|
||||
(host, port, user) =>
|
||||
diagnostics.Message(
|
||||
descriptor.Id,
|
||||
$"connecting:{host}:{port}:{user}",
|
||||
runtime.Generation.Value),
|
||||
() => diagnostics.Message(
|
||||
descriptor.Id,
|
||||
"connected",
|
||||
runtime.Generation.Value)));
|
||||
|
||||
Runtime = runtime;
|
||||
Commands = commands;
|
||||
_liveSession = liveSession;
|
||||
bridge.Bind(this);
|
||||
|
||||
hostLease = runtime.AcquireHostLease(
|
||||
$"headless:{descriptor.Id}");
|
||||
policy =
|
||||
HeadlessBotPolicyFactory.Create(descriptor.Policy.Id);
|
||||
policySubscription = runtime.Subscribe(policy);
|
||||
diagnostics.Lifecycle(
|
||||
descriptor.Id,
|
||||
"constructed",
|
||||
runtime);
|
||||
|
||||
_hostLease = hostLease;
|
||||
_policy = policy;
|
||||
_policySubscription = policySubscription;
|
||||
}
|
||||
catch
|
||||
{
|
||||
policySubscription?.Dispose();
|
||||
policy?.Dispose();
|
||||
hostLease?.Dispose();
|
||||
credential.Dispose();
|
||||
runtimeRef?.Dispose();
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
internal GameRuntime Runtime { get; }
|
||||
internal DirectGameRuntimeCommandAdapter Commands { get; }
|
||||
internal string ActiveCharacterName { get; private set; } =
|
||||
string.Empty;
|
||||
internal bool IsPolicyComplete => _policy.IsComplete;
|
||||
|
||||
internal RuntimeSessionStartResult Start() =>
|
||||
Commands.Session.Start(Runtime.Generation);
|
||||
|
||||
internal RuntimeSessionStartResult Reconnect() =>
|
||||
Commands.Session.Reconnect(Runtime.Generation);
|
||||
|
||||
internal void Tick(double deltaSeconds)
|
||||
{
|
||||
ObjectDisposedException.ThrowIf(_disposed, this);
|
||||
_ = Runtime.Clock.Advance(deltaSeconds);
|
||||
Runtime.Session.Tick();
|
||||
Runtime.ActionOwner.CombatAttack.Tick();
|
||||
_policy.Tick(Runtime, Commands);
|
||||
}
|
||||
|
||||
internal RuntimeTeardownAcknowledgement Stop() =>
|
||||
Commands.Session.Stop(Runtime.Generation);
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if (_disposed)
|
||||
return;
|
||||
|
||||
while (!_disposed)
|
||||
{
|
||||
switch (_disposeStage)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
RuntimeTeardownAcknowledgement stopped = Stop();
|
||||
if (!stopped.IsComplete)
|
||||
{
|
||||
throw stopped.Error
|
||||
?? new InvalidOperationException(
|
||||
$"Headless session '{_descriptor.Id}' did not complete teardown.");
|
||||
}
|
||||
_stoppedGeneration =
|
||||
stopped.CurrentGeneration.Value;
|
||||
_disposeStage++;
|
||||
break;
|
||||
}
|
||||
case 1:
|
||||
_diagnostics.Lifecycle(
|
||||
_descriptor.Id,
|
||||
"stopped",
|
||||
Runtime);
|
||||
_disposeStage++;
|
||||
break;
|
||||
case 2:
|
||||
_policySubscription.Dispose();
|
||||
_disposeStage++;
|
||||
break;
|
||||
case 3:
|
||||
_policy.Dispose();
|
||||
_disposeStage++;
|
||||
break;
|
||||
case 4:
|
||||
_hostLease.Dispose();
|
||||
_disposeStage++;
|
||||
break;
|
||||
case 5:
|
||||
_credential.Dispose();
|
||||
_disposeStage++;
|
||||
break;
|
||||
case 6:
|
||||
Runtime.Dispose();
|
||||
_disposeStage++;
|
||||
break;
|
||||
case 7:
|
||||
_diagnostics.Message(
|
||||
_descriptor.Id,
|
||||
"disposed",
|
||||
_stoppedGeneration);
|
||||
_disposeStage++;
|
||||
_disposed = true;
|
||||
break;
|
||||
default:
|
||||
throw new InvalidOperationException(
|
||||
"Unknown headless session teardown stage.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private RuntimeSessionStartResult StartCore(
|
||||
RuntimeGenerationToken expectedGeneration,
|
||||
bool reconnect)
|
||||
{
|
||||
if (expectedGeneration != Runtime.Generation)
|
||||
{
|
||||
return new RuntimeSessionStartResult(
|
||||
RuntimeSessionStartStatus.StaleGeneration,
|
||||
Runtime.Generation);
|
||||
}
|
||||
|
||||
if (reconnect)
|
||||
{
|
||||
RuntimeTeardownAcknowledgement stopped =
|
||||
_liveSession.Stop(expectedGeneration);
|
||||
if (!stopped.IsComplete)
|
||||
{
|
||||
return new RuntimeSessionStartResult(
|
||||
RuntimeSessionStartStatus.Failed,
|
||||
stopped.CurrentGeneration,
|
||||
Error: stopped.Error
|
||||
?? new InvalidOperationException(
|
||||
"The prior headless session did not quiesce before reconnect."));
|
||||
}
|
||||
|
||||
// ACE confirms CharacterLogOff before its account/session index
|
||||
// releases the retiring socket. Starting a replacement in that
|
||||
// short suffix makes ACE reject both sessions as Account In Use.
|
||||
// This is a one-time connection-lifecycle wait, never a steady
|
||||
// scheduler sleep; K2 moves it onto the absolute-deadline host.
|
||||
if (_reconnectQuiescence > TimeSpan.Zero)
|
||||
{
|
||||
Task.Delay(_reconnectQuiescence)
|
||||
.GetAwaiter()
|
||||
.GetResult();
|
||||
}
|
||||
}
|
||||
|
||||
string password = _credential.Reveal();
|
||||
try
|
||||
{
|
||||
LiveSessionConnectOptions options = new(
|
||||
Enabled: true,
|
||||
_descriptor.Endpoint.Host,
|
||||
_descriptor.Endpoint.Port,
|
||||
_descriptor.Account,
|
||||
password,
|
||||
MapCharacterSelector(_descriptor.Character));
|
||||
LiveSessionStartResult result = _liveSession.Start(options);
|
||||
RuntimeSessionStartResult converted = Convert(result);
|
||||
if (converted.Error is { } error)
|
||||
{
|
||||
_diagnostics.Failure(
|
||||
_descriptor.Id,
|
||||
reconnect ? "reconnect" : "start",
|
||||
error);
|
||||
}
|
||||
_diagnostics.Lifecycle(
|
||||
_descriptor.Id,
|
||||
reconnect ? "reconnect-result" : "start-result",
|
||||
Runtime);
|
||||
return converted;
|
||||
}
|
||||
finally
|
||||
{
|
||||
password = string.Empty;
|
||||
}
|
||||
}
|
||||
|
||||
private LiveSessionEventRouter CreateEventRoute(
|
||||
AcDream.Core.Net.WorldSession session)
|
||||
{
|
||||
var entities = new RuntimeLiveEntitySessionController(
|
||||
Runtime,
|
||||
session,
|
||||
message => _diagnostics.Message(
|
||||
_descriptor.Id,
|
||||
message,
|
||||
Runtime.Generation.Value));
|
||||
return new LiveSessionEventRouter(
|
||||
session,
|
||||
entities.CreateSink(),
|
||||
new LiveEnvironmentSessionSink(
|
||||
change =>
|
||||
_ = Runtime.EnvironmentOwner
|
||||
.ApplyAdminEnvirons(change),
|
||||
Runtime.EnvironmentOwner.SynchronizeFromServer),
|
||||
new LiveInventorySessionBindings(
|
||||
Runtime.InventoryOwner.Objects,
|
||||
() => Runtime.PlayerIdentity.ServerGuid,
|
||||
Runtime.InventoryOwner.Shortcuts.Load,
|
||||
error =>
|
||||
{
|
||||
Runtime.InventoryOwner.ExternalContainers
|
||||
.ApplyUseDone(error);
|
||||
Runtime.ActionOwner.Transactions.CompleteUse(error);
|
||||
},
|
||||
Runtime.InventoryOwner.ItemMana,
|
||||
Runtime.InventoryOwner.ExternalContainers,
|
||||
appraisal =>
|
||||
Runtime.ActionOwner.Transactions
|
||||
.AcceptAppraisalResponse(appraisal.Guid)),
|
||||
new LiveCharacterSessionBindings(
|
||||
Runtime.ActionOwner.Combat,
|
||||
Runtime.CharacterOwner,
|
||||
ResolveSkillFormulaBonus: null,
|
||||
OnSkillsUpdated: null,
|
||||
OnConfirmationRequest: null,
|
||||
OnConfirmationDone: null,
|
||||
ClientTime: () =>
|
||||
Stopwatch.GetTimestamp()
|
||||
/ (double)Stopwatch.Frequency),
|
||||
new LiveSocialSessionBindings(
|
||||
Runtime.CommunicationOwner.Chat,
|
||||
Runtime.CommunicationOwner.TurbineChat,
|
||||
Runtime.CommunicationOwner.Friends,
|
||||
Runtime.CommunicationOwner.Squelch));
|
||||
}
|
||||
|
||||
private static LiveSessionCharacterSelector MapCharacterSelector(
|
||||
HeadlessCharacterSelector selector) =>
|
||||
new(
|
||||
selector.Index,
|
||||
selector.Id,
|
||||
selector.Name);
|
||||
|
||||
private RuntimeSessionStartResult Convert(
|
||||
LiveSessionStartResult result)
|
||||
{
|
||||
RuntimeSessionStartStatus status = result.Status switch
|
||||
{
|
||||
LiveSessionStartStatus.Disabled =>
|
||||
RuntimeSessionStartStatus.Disabled,
|
||||
LiveSessionStartStatus.MissingCredentials =>
|
||||
RuntimeSessionStartStatus.MissingCredentials,
|
||||
LiveSessionStartStatus.NoCharacters =>
|
||||
RuntimeSessionStartStatus.NoCharacters,
|
||||
LiveSessionStartStatus.Connected =>
|
||||
RuntimeSessionStartStatus.Connected,
|
||||
LiveSessionStartStatus.Deferred =>
|
||||
RuntimeSessionStartStatus.Deferred,
|
||||
LiveSessionStartStatus.Failed =>
|
||||
RuntimeSessionStartStatus.Failed,
|
||||
_ => throw new ArgumentOutOfRangeException(
|
||||
nameof(result),
|
||||
result.Status,
|
||||
"Unknown live-session start result."),
|
||||
};
|
||||
return new RuntimeSessionStartResult(
|
||||
status,
|
||||
Runtime.Generation,
|
||||
result.Selection?.CharacterId ?? 0u,
|
||||
result.Selection?.CharacterName ?? string.Empty,
|
||||
result.Error);
|
||||
}
|
||||
}
|
||||
99
src/AcDream.Headless/Platform/HeadlessPathSet.cs
Normal file
99
src/AcDream.Headless/Platform/HeadlessPathSet.cs
Normal file
|
|
@ -0,0 +1,99 @@
|
|||
using AcDream.Headless.Configuration;
|
||||
|
||||
namespace AcDream.Headless.Platform;
|
||||
|
||||
internal sealed record HeadlessPathSet(
|
||||
string ConfigDirectory,
|
||||
string DataDirectory,
|
||||
string CacheDirectory)
|
||||
{
|
||||
internal static HeadlessPathSet Resolve(
|
||||
HeadlessPathOverrides overrides,
|
||||
IHeadlessPlatformEnvironment? platform = null)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(overrides);
|
||||
platform ??= HeadlessPlatformEnvironment.Instance;
|
||||
|
||||
string config;
|
||||
string data;
|
||||
string cache;
|
||||
if (platform.IsWindows)
|
||||
{
|
||||
string roaming = RequireFolder(
|
||||
platform,
|
||||
Environment.SpecialFolder.ApplicationData);
|
||||
string local = RequireFolder(
|
||||
platform,
|
||||
Environment.SpecialFolder.LocalApplicationData);
|
||||
config = Path.Combine(roaming, "acdream");
|
||||
data = Path.Combine(local, "acdream");
|
||||
cache = Path.Combine(local, "acdream", "cache");
|
||||
}
|
||||
else
|
||||
{
|
||||
string home = RequireFolder(
|
||||
platform,
|
||||
Environment.SpecialFolder.UserProfile);
|
||||
config = ResolveXdg(
|
||||
platform,
|
||||
"XDG_CONFIG_HOME",
|
||||
Path.Combine(home, ".config"),
|
||||
"acdream");
|
||||
data = ResolveXdg(
|
||||
platform,
|
||||
"XDG_DATA_HOME",
|
||||
Path.Combine(home, ".local", "share"),
|
||||
"acdream");
|
||||
cache = ResolveXdg(
|
||||
platform,
|
||||
"XDG_CACHE_HOME",
|
||||
Path.Combine(home, ".cache"),
|
||||
"acdream");
|
||||
}
|
||||
|
||||
return new HeadlessPathSet(
|
||||
Normalize(overrides.ConfigDirectory ?? config, platform),
|
||||
Normalize(overrides.DataDirectory ?? data, platform),
|
||||
Normalize(overrides.CacheDirectory ?? cache, platform));
|
||||
}
|
||||
|
||||
private static string ResolveXdg(
|
||||
IHeadlessPlatformEnvironment platform,
|
||||
string variable,
|
||||
string fallback,
|
||||
string leaf)
|
||||
{
|
||||
string? configured = platform.GetEnvironmentVariable(variable);
|
||||
string root = string.IsNullOrWhiteSpace(configured)
|
||||
? fallback
|
||||
: configured;
|
||||
return Path.Combine(root, leaf);
|
||||
}
|
||||
|
||||
private static string RequireFolder(
|
||||
IHeadlessPlatformEnvironment platform,
|
||||
Environment.SpecialFolder folder)
|
||||
{
|
||||
string value = platform.GetFolderPath(folder);
|
||||
if (string.IsNullOrWhiteSpace(value))
|
||||
{
|
||||
throw new HeadlessConfigurationException(
|
||||
$"The operating system did not provide {folder}.");
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
private static string Normalize(
|
||||
string path,
|
||||
IHeadlessPlatformEnvironment platform)
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(path))
|
||||
{
|
||||
throw new HeadlessConfigurationException(
|
||||
"Headless directories cannot be empty.");
|
||||
}
|
||||
|
||||
return Path.TrimEndingDirectorySeparator(
|
||||
Path.GetFullPath(path, platform.CurrentDirectory));
|
||||
}
|
||||
}
|
||||
28
src/AcDream.Headless/Platform/HeadlessPlatformEnvironment.cs
Normal file
28
src/AcDream.Headless/Platform/HeadlessPlatformEnvironment.cs
Normal file
|
|
@ -0,0 +1,28 @@
|
|||
namespace AcDream.Headless.Platform;
|
||||
|
||||
internal interface IHeadlessPlatformEnvironment
|
||||
{
|
||||
bool IsWindows { get; }
|
||||
string CurrentDirectory { get; }
|
||||
string? GetEnvironmentVariable(string name);
|
||||
string GetFolderPath(Environment.SpecialFolder folder);
|
||||
}
|
||||
|
||||
internal sealed class HeadlessPlatformEnvironment
|
||||
: IHeadlessPlatformEnvironment
|
||||
{
|
||||
internal static HeadlessPlatformEnvironment Instance { get; } = new();
|
||||
|
||||
private HeadlessPlatformEnvironment()
|
||||
{
|
||||
}
|
||||
|
||||
public bool IsWindows => OperatingSystem.IsWindows();
|
||||
public string CurrentDirectory => Environment.CurrentDirectory;
|
||||
|
||||
public string? GetEnvironmentVariable(string name) =>
|
||||
Environment.GetEnvironmentVariable(name);
|
||||
|
||||
public string GetFolderPath(Environment.SpecialFolder folder) =>
|
||||
Environment.GetFolderPath(folder);
|
||||
}
|
||||
181
src/AcDream.Headless/Policies/HeadlessBotPolicy.cs
Normal file
181
src/AcDream.Headless/Policies/HeadlessBotPolicy.cs
Normal file
|
|
@ -0,0 +1,181 @@
|
|||
using AcDream.Headless.Configuration;
|
||||
using AcDream.Runtime;
|
||||
|
||||
namespace AcDream.Headless.Policies;
|
||||
|
||||
internal interface IHeadlessBotPolicy : IRuntimeEventObserver, IDisposable
|
||||
{
|
||||
bool IsComplete { get; }
|
||||
|
||||
void Tick(IGameRuntimeView view, IGameRuntimeCommands commands);
|
||||
}
|
||||
|
||||
internal static class HeadlessBotPolicyFactory
|
||||
{
|
||||
internal static IHeadlessBotPolicy Create(string id) =>
|
||||
id switch
|
||||
{
|
||||
"idle" => new IdleHeadlessBotPolicy(),
|
||||
"lifecycle-smoke" => new LifecycleSmokeHeadlessBotPolicy(),
|
||||
_ => throw new HeadlessConfigurationException(
|
||||
$"Unknown headless bot policy '{id}'."),
|
||||
};
|
||||
}
|
||||
|
||||
internal sealed class IdleHeadlessBotPolicy : IHeadlessBotPolicy
|
||||
{
|
||||
public bool IsComplete => false;
|
||||
|
||||
public void Tick(
|
||||
IGameRuntimeView view,
|
||||
IGameRuntimeCommands commands)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(view);
|
||||
ArgumentNullException.ThrowIfNull(commands);
|
||||
}
|
||||
|
||||
public void OnLifecycle(in RuntimeLifecycleDelta delta)
|
||||
{
|
||||
}
|
||||
|
||||
public void OnCommand(in RuntimeCommandDelta delta)
|
||||
{
|
||||
}
|
||||
|
||||
public void OnEntity(in RuntimeEntityDelta delta)
|
||||
{
|
||||
}
|
||||
|
||||
public void OnInventory(in RuntimeInventoryDelta delta)
|
||||
{
|
||||
}
|
||||
|
||||
public void OnChat(in RuntimeChatDelta delta)
|
||||
{
|
||||
}
|
||||
|
||||
public void OnMovement(in RuntimeMovementDelta delta)
|
||||
{
|
||||
}
|
||||
|
||||
public void OnPortal(in RuntimePortalDelta delta)
|
||||
{
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Explicit connected-gate policy: wait for the local player, issue one
|
||||
/// harmless local-speech command and one lifestone recall, reconnect after
|
||||
/// the exact portal completes, then terminate after the new generation has
|
||||
/// materialized the player. It is never selected implicitly.
|
||||
/// </summary>
|
||||
internal sealed class LifecycleSmokeHeadlessBotPolicy
|
||||
: IHeadlessBotPolicy
|
||||
{
|
||||
private int _stage;
|
||||
private ulong _firstGeneration;
|
||||
|
||||
public bool IsComplete => _stage == 3;
|
||||
|
||||
public void Tick(
|
||||
IGameRuntimeView view,
|
||||
IGameRuntimeCommands commands)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(view);
|
||||
ArgumentNullException.ThrowIfNull(commands);
|
||||
switch (_stage)
|
||||
{
|
||||
case 0:
|
||||
if (!HasLocalPlayer(view))
|
||||
return;
|
||||
Require(commands.Chat.Execute(
|
||||
view.Generation,
|
||||
new RuntimeChatCommand(
|
||||
RuntimeChatChannel.Say,
|
||||
"[acdream headless lifecycle gate]")));
|
||||
Require(commands.Portal.Execute(
|
||||
view.Generation,
|
||||
RuntimePortalCommand.RecallLifestone));
|
||||
_firstGeneration = view.Generation.Value;
|
||||
_stage = 1;
|
||||
break;
|
||||
case 1:
|
||||
if (view.Portal.Snapshot.Kind
|
||||
is not RuntimePortalKind.Portal
|
||||
|| !view.Portal.Snapshot.Completed)
|
||||
{
|
||||
return;
|
||||
}
|
||||
RuntimeSessionStartResult reconnect =
|
||||
commands.Session.Reconnect(view.Generation);
|
||||
if (reconnect.Status
|
||||
!= RuntimeSessionStartStatus.Connected)
|
||||
{
|
||||
throw new InvalidOperationException(
|
||||
$"Lifecycle gate reconnect was rejected with {reconnect.Status}.");
|
||||
}
|
||||
_stage = 2;
|
||||
break;
|
||||
case 2:
|
||||
if (view.Generation.Value <= _firstGeneration
|
||||
|| !HasLocalPlayer(view))
|
||||
{
|
||||
return;
|
||||
}
|
||||
_stage = 3;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public void OnLifecycle(in RuntimeLifecycleDelta delta)
|
||||
{
|
||||
}
|
||||
|
||||
public void OnCommand(in RuntimeCommandDelta delta)
|
||||
{
|
||||
}
|
||||
|
||||
public void OnEntity(in RuntimeEntityDelta delta)
|
||||
{
|
||||
}
|
||||
|
||||
public void OnInventory(in RuntimeInventoryDelta delta)
|
||||
{
|
||||
}
|
||||
|
||||
public void OnChat(in RuntimeChatDelta delta)
|
||||
{
|
||||
}
|
||||
|
||||
public void OnMovement(in RuntimeMovementDelta delta)
|
||||
{
|
||||
}
|
||||
|
||||
public void OnPortal(in RuntimePortalDelta delta)
|
||||
{
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
}
|
||||
|
||||
private static bool HasLocalPlayer(IGameRuntimeView view) =>
|
||||
view.Lifecycle.State is RuntimeLifecycleState.InWorld
|
||||
&& view.Lifecycle.PlayerGuid != 0u
|
||||
&& view.Entities.TryGet(
|
||||
view.Lifecycle.PlayerGuid,
|
||||
out _);
|
||||
|
||||
private static void Require(in RuntimeCommandResult result)
|
||||
{
|
||||
if (!result.Accepted)
|
||||
{
|
||||
throw new InvalidOperationException(
|
||||
$"Lifecycle gate command was rejected with {result.Status}.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,3 +1,36 @@
|
|||
using System.Runtime.InteropServices;
|
||||
using AcDream.Headless;
|
||||
|
||||
return HeadlessEntryPoint.Run(args, Console.Out, Console.Error);
|
||||
using var cancellation = new CancellationTokenSource();
|
||||
ConsoleCancelEventHandler cancel = (_, eventArgs) =>
|
||||
{
|
||||
eventArgs.Cancel = true;
|
||||
cancellation.Cancel();
|
||||
};
|
||||
Console.CancelKeyPress += cancel;
|
||||
PosixSignalRegistration? terminate = null;
|
||||
if (!OperatingSystem.IsWindows())
|
||||
{
|
||||
terminate = PosixSignalRegistration.Create(
|
||||
PosixSignal.SIGTERM,
|
||||
context =>
|
||||
{
|
||||
context.Cancel = true;
|
||||
cancellation.Cancel();
|
||||
});
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
return HeadlessEntryPoint.Run(
|
||||
args,
|
||||
Console.In,
|
||||
Console.Out,
|
||||
Console.Error,
|
||||
cancellation.Token);
|
||||
}
|
||||
finally
|
||||
{
|
||||
terminate?.Dispose();
|
||||
Console.CancelKeyPress -= cancel;
|
||||
}
|
||||
|
|
|
|||
427
src/AcDream.Runtime/Session/DirectGameRuntimeCommandAdapter.cs
Normal file
427
src/AcDream.Runtime/Session/DirectGameRuntimeCommandAdapter.cs
Normal file
|
|
@ -0,0 +1,427 @@
|
|||
using AcDream.Core.Net;
|
||||
using AcDream.Runtime.Gameplay;
|
||||
|
||||
namespace AcDream.Runtime.Session;
|
||||
|
||||
/// <summary>
|
||||
/// Typed command surface for a presentation-free Runtime host. K1 supplies
|
||||
/// session, local chat, and recall operations; later Slice-K work extends the
|
||||
/// same adapter rather than introducing a second bot command model.
|
||||
/// </summary>
|
||||
public sealed class DirectGameRuntimeCommandAdapter
|
||||
: IGameRuntimeCommands,
|
||||
IRuntimeSessionCommands,
|
||||
IRuntimeSelectionCommands,
|
||||
IRuntimeCombatCommands,
|
||||
IRuntimeMagicCommands,
|
||||
IRuntimeMovementCommands,
|
||||
IRuntimeChatCommands,
|
||||
IRuntimePortalCommands,
|
||||
IRuntimeInventoryStateCommands,
|
||||
IRuntimeSpellbookCommands,
|
||||
IRuntimeCharacterCommands,
|
||||
IRuntimeSocialCommands
|
||||
{
|
||||
private sealed class CommandRoute(
|
||||
DirectGameRuntimeCommandAdapter owner,
|
||||
WorldSession session,
|
||||
RuntimeGenerationToken generation)
|
||||
: ILiveSessionCommandRouting
|
||||
{
|
||||
private bool _active;
|
||||
|
||||
public void Activate()
|
||||
{
|
||||
if (_active)
|
||||
return;
|
||||
owner.Activate(session, generation, this);
|
||||
_active = true;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
owner.Deactivate(this);
|
||||
_active = false;
|
||||
}
|
||||
}
|
||||
|
||||
private readonly object _gate = new();
|
||||
private readonly GameRuntime _runtime;
|
||||
private readonly IRuntimeSessionCommands _sessionCommands;
|
||||
private WorldSession? _session;
|
||||
private CommandRoute? _route;
|
||||
private RuntimeGenerationToken _routeGeneration;
|
||||
|
||||
public DirectGameRuntimeCommandAdapter(
|
||||
GameRuntime runtime,
|
||||
IRuntimeSessionCommands sessionCommands)
|
||||
{
|
||||
_runtime = runtime ?? throw new ArgumentNullException(nameof(runtime));
|
||||
_sessionCommands = sessionCommands
|
||||
?? throw new ArgumentNullException(nameof(sessionCommands));
|
||||
}
|
||||
|
||||
public IRuntimeSessionCommands Session => this;
|
||||
public IRuntimeSelectionCommands Selection => this;
|
||||
public IRuntimeCombatCommands Combat => this;
|
||||
public IRuntimeMagicCommands Magic => this;
|
||||
public IRuntimeMovementCommands Movement => this;
|
||||
public IRuntimeChatCommands Chat => this;
|
||||
public IRuntimePortalCommands Portal => this;
|
||||
public IRuntimeInventoryStateCommands InventoryState => this;
|
||||
public IRuntimeSpellbookCommands Spellbook => this;
|
||||
public IRuntimeCharacterCommands Character => this;
|
||||
public IRuntimeSocialCommands Social => this;
|
||||
|
||||
public ILiveSessionCommandRouting CreateRoute(WorldSession session)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(session);
|
||||
return new CommandRoute(this, session, _runtime.Generation);
|
||||
}
|
||||
|
||||
public RuntimeSessionStartResult Start(
|
||||
RuntimeGenerationToken expectedGeneration)
|
||||
{
|
||||
RuntimeLifecycleState previous = _runtime.Lifecycle.State;
|
||||
RuntimeSessionStartResult result =
|
||||
_sessionCommands.Start(expectedGeneration);
|
||||
_runtime.EventSink.EmitLifecycle(
|
||||
previous,
|
||||
_runtime.Lifecycle.State);
|
||||
return result;
|
||||
}
|
||||
|
||||
public RuntimeSessionStartResult Reconnect(
|
||||
RuntimeGenerationToken expectedGeneration)
|
||||
{
|
||||
RuntimeLifecycleState previous = _runtime.Lifecycle.State;
|
||||
RuntimeSessionStartResult result =
|
||||
_sessionCommands.Reconnect(expectedGeneration);
|
||||
_runtime.EventSink.EmitLifecycle(
|
||||
previous,
|
||||
_runtime.Lifecycle.State);
|
||||
return result;
|
||||
}
|
||||
|
||||
public RuntimeTeardownAcknowledgement Stop(
|
||||
RuntimeGenerationToken expectedGeneration)
|
||||
{
|
||||
RuntimeLifecycleState previous = _runtime.Lifecycle.State;
|
||||
RuntimeTeardownAcknowledgement result =
|
||||
_sessionCommands.Stop(expectedGeneration);
|
||||
_runtime.EventSink.EmitLifecycle(
|
||||
previous,
|
||||
_runtime.Lifecycle.State);
|
||||
return result;
|
||||
}
|
||||
|
||||
public RuntimeCommandResult Execute(
|
||||
RuntimeGenerationToken expectedGeneration,
|
||||
in RuntimeChatCommand command)
|
||||
{
|
||||
RuntimeCommandStatus gate =
|
||||
Validate(expectedGeneration, out WorldSession? session);
|
||||
if (gate != RuntimeCommandStatus.Accepted)
|
||||
return Result(gate);
|
||||
if (string.IsNullOrWhiteSpace(command.Text))
|
||||
return EmitUnsupported(
|
||||
RuntimeCommandDomain.Chat,
|
||||
(int)command.Channel,
|
||||
RuntimeCommandStatus.Rejected);
|
||||
|
||||
switch (command.Channel)
|
||||
{
|
||||
case RuntimeChatChannel.Say:
|
||||
session!.SendTalk(command.Text);
|
||||
break;
|
||||
case RuntimeChatChannel.Tell
|
||||
when !string.IsNullOrWhiteSpace(command.TargetName):
|
||||
session!.SendTell(command.TargetName, command.Text);
|
||||
break;
|
||||
default:
|
||||
return EmitUnsupported(
|
||||
RuntimeCommandDomain.Chat,
|
||||
(int)command.Channel);
|
||||
}
|
||||
|
||||
_runtime.EventSink.EmitCommand(
|
||||
RuntimeCommandDomain.Chat,
|
||||
(int)command.Channel,
|
||||
RuntimeCommandStatus.Accepted,
|
||||
text: command.Text);
|
||||
return Result(RuntimeCommandStatus.Accepted);
|
||||
}
|
||||
|
||||
public RuntimeCommandResult Execute(
|
||||
RuntimeGenerationToken expectedGeneration,
|
||||
RuntimePortalCommand command)
|
||||
{
|
||||
RuntimeCommandStatus gate =
|
||||
Validate(expectedGeneration, out WorldSession? session);
|
||||
if (gate != RuntimeCommandStatus.Accepted)
|
||||
return Result(gate);
|
||||
|
||||
switch (command)
|
||||
{
|
||||
case RuntimePortalCommand.RecallLifestone:
|
||||
session!.SendTeleportToLifestone();
|
||||
break;
|
||||
case RuntimePortalCommand.RecallMarketplace:
|
||||
session!.SendTeleportToMarketplace();
|
||||
break;
|
||||
case RuntimePortalCommand.RecallHouse:
|
||||
session!.SendTeleportToHouse();
|
||||
break;
|
||||
case RuntimePortalCommand.RecallMansion:
|
||||
session!.SendTeleportToMansion();
|
||||
break;
|
||||
default:
|
||||
return EmitUnsupported(
|
||||
RuntimeCommandDomain.Portal,
|
||||
(int)command);
|
||||
}
|
||||
|
||||
_runtime.EventSink.EmitCommand(
|
||||
RuntimeCommandDomain.Portal,
|
||||
(int)command,
|
||||
RuntimeCommandStatus.Accepted);
|
||||
return Result(RuntimeCommandStatus.Accepted);
|
||||
}
|
||||
|
||||
public RuntimeCommandResult Execute(
|
||||
RuntimeGenerationToken expectedGeneration,
|
||||
RuntimeSelectionCommand command) =>
|
||||
Unsupported(
|
||||
expectedGeneration,
|
||||
RuntimeCommandDomain.Selection,
|
||||
(int)command);
|
||||
|
||||
public RuntimeCommandResult Execute(
|
||||
RuntimeGenerationToken expectedGeneration,
|
||||
RuntimeCombatCommand command) =>
|
||||
Unsupported(
|
||||
expectedGeneration,
|
||||
RuntimeCommandDomain.Combat,
|
||||
(int)command);
|
||||
|
||||
public RuntimeCommandResult ExecuteAttack(
|
||||
RuntimeGenerationToken expectedGeneration,
|
||||
in RuntimeCombatAttackInput command) =>
|
||||
Unsupported(
|
||||
expectedGeneration,
|
||||
RuntimeCommandDomain.Combat,
|
||||
(int)command.Command);
|
||||
|
||||
public RuntimeCommandResult Execute(
|
||||
RuntimeGenerationToken expectedGeneration,
|
||||
in RuntimeMagicCommand command) =>
|
||||
Unsupported(
|
||||
expectedGeneration,
|
||||
RuntimeCommandDomain.Magic,
|
||||
operation: 0,
|
||||
command.SpellId);
|
||||
|
||||
public RuntimeCommandResult Execute(
|
||||
RuntimeGenerationToken expectedGeneration,
|
||||
RuntimeMovementCommand command) =>
|
||||
Unsupported(
|
||||
expectedGeneration,
|
||||
RuntimeCommandDomain.Movement,
|
||||
(int)command);
|
||||
|
||||
public RuntimeCommandResult AddShortcut(
|
||||
RuntimeGenerationToken expectedGeneration,
|
||||
in RuntimeShortcutCommand command) =>
|
||||
Unsupported(
|
||||
expectedGeneration,
|
||||
RuntimeCommandDomain.InventoryState,
|
||||
operation: 0,
|
||||
command.ObjectId);
|
||||
|
||||
public RuntimeCommandResult RemoveShortcut(
|
||||
RuntimeGenerationToken expectedGeneration,
|
||||
int index) =>
|
||||
Unsupported(
|
||||
expectedGeneration,
|
||||
RuntimeCommandDomain.InventoryState,
|
||||
operation: 1);
|
||||
|
||||
public RuntimeCommandResult AddFavorite(
|
||||
RuntimeGenerationToken expectedGeneration,
|
||||
int tabIndex,
|
||||
int position,
|
||||
uint spellId) =>
|
||||
Unsupported(
|
||||
expectedGeneration,
|
||||
RuntimeCommandDomain.Spellbook,
|
||||
operation: 0,
|
||||
spellId);
|
||||
|
||||
public RuntimeCommandResult RemoveFavorite(
|
||||
RuntimeGenerationToken expectedGeneration,
|
||||
int tabIndex,
|
||||
uint spellId) =>
|
||||
Unsupported(
|
||||
expectedGeneration,
|
||||
RuntimeCommandDomain.Spellbook,
|
||||
operation: 1,
|
||||
spellId);
|
||||
|
||||
public RuntimeCommandResult SetFilter(
|
||||
RuntimeGenerationToken expectedGeneration,
|
||||
uint filters) =>
|
||||
Unsupported(
|
||||
expectedGeneration,
|
||||
RuntimeCommandDomain.Spellbook,
|
||||
operation: 2);
|
||||
|
||||
public RuntimeCommandResult ForgetSpell(
|
||||
RuntimeGenerationToken expectedGeneration,
|
||||
uint spellId) =>
|
||||
Unsupported(
|
||||
expectedGeneration,
|
||||
RuntimeCommandDomain.Spellbook,
|
||||
operation: 3,
|
||||
spellId);
|
||||
|
||||
public RuntimeCommandResult SetDesiredComponent(
|
||||
RuntimeGenerationToken expectedGeneration,
|
||||
uint componentId,
|
||||
uint amount) =>
|
||||
Unsupported(
|
||||
expectedGeneration,
|
||||
RuntimeCommandDomain.Spellbook,
|
||||
operation: 4,
|
||||
componentId);
|
||||
|
||||
public RuntimeCommandResult ClearDesiredComponents(
|
||||
RuntimeGenerationToken expectedGeneration) =>
|
||||
Unsupported(
|
||||
expectedGeneration,
|
||||
RuntimeCommandDomain.Spellbook,
|
||||
operation: 5);
|
||||
|
||||
public RuntimeCommandResult Advance(
|
||||
RuntimeGenerationToken expectedGeneration,
|
||||
in RuntimeAdvancementCommand command) =>
|
||||
Unsupported(
|
||||
expectedGeneration,
|
||||
RuntimeCommandDomain.Character,
|
||||
(int)command.Kind,
|
||||
command.StatId);
|
||||
|
||||
public RuntimeCommandResult SetOptions1(
|
||||
RuntimeGenerationToken expectedGeneration,
|
||||
uint options) =>
|
||||
Unsupported(
|
||||
expectedGeneration,
|
||||
RuntimeCommandDomain.Character,
|
||||
operation: 4);
|
||||
|
||||
public RuntimeCommandResult Execute(
|
||||
RuntimeGenerationToken expectedGeneration,
|
||||
in RuntimeFriendCommand command) =>
|
||||
Unsupported(
|
||||
expectedGeneration,
|
||||
RuntimeCommandDomain.Social,
|
||||
(int)command.Kind,
|
||||
command.CharacterId);
|
||||
|
||||
public RuntimeCommandResult Execute(
|
||||
RuntimeGenerationToken expectedGeneration,
|
||||
in RuntimeSquelchCommand command) =>
|
||||
Unsupported(
|
||||
expectedGeneration,
|
||||
RuntimeCommandDomain.Social,
|
||||
(int)command.Scope,
|
||||
command.CharacterId);
|
||||
|
||||
private RuntimeCommandResult Unsupported(
|
||||
RuntimeGenerationToken expectedGeneration,
|
||||
RuntimeCommandDomain domain,
|
||||
int operation,
|
||||
uint primaryObjectId = 0u)
|
||||
{
|
||||
RuntimeCommandStatus gate =
|
||||
Validate(expectedGeneration, out _);
|
||||
return gate == RuntimeCommandStatus.Accepted
|
||||
? EmitUnsupported(
|
||||
domain,
|
||||
operation,
|
||||
RuntimeCommandStatus.Unsupported,
|
||||
primaryObjectId)
|
||||
: Result(gate);
|
||||
}
|
||||
|
||||
private RuntimeCommandResult EmitUnsupported(
|
||||
RuntimeCommandDomain domain,
|
||||
int operation,
|
||||
RuntimeCommandStatus status = RuntimeCommandStatus.Unsupported,
|
||||
uint primaryObjectId = 0u)
|
||||
{
|
||||
_runtime.EventSink.EmitCommand(
|
||||
domain,
|
||||
operation,
|
||||
status,
|
||||
primaryObjectId);
|
||||
return Result(status, primaryObjectId);
|
||||
}
|
||||
|
||||
private RuntimeCommandStatus Validate(
|
||||
RuntimeGenerationToken expectedGeneration,
|
||||
out WorldSession? session)
|
||||
{
|
||||
lock (_gate)
|
||||
{
|
||||
if (expectedGeneration != _runtime.Generation
|
||||
|| (_route is not null
|
||||
&& _routeGeneration != expectedGeneration))
|
||||
{
|
||||
session = null;
|
||||
return RuntimeCommandStatus.StaleGeneration;
|
||||
}
|
||||
|
||||
session = _session;
|
||||
return _route is not null
|
||||
&& session is not null
|
||||
&& _runtime.Session.IsInWorld
|
||||
? RuntimeCommandStatus.Accepted
|
||||
: RuntimeCommandStatus.Inactive;
|
||||
}
|
||||
}
|
||||
|
||||
private RuntimeCommandResult Result(
|
||||
RuntimeCommandStatus status,
|
||||
uint objectId = 0u) =>
|
||||
new(status, _runtime.Generation, objectId);
|
||||
|
||||
private void Activate(
|
||||
WorldSession session,
|
||||
RuntimeGenerationToken generation,
|
||||
CommandRoute route)
|
||||
{
|
||||
lock (_gate)
|
||||
{
|
||||
if (_route is not null)
|
||||
{
|
||||
throw new InvalidOperationException(
|
||||
"A direct Runtime command route is already active.");
|
||||
}
|
||||
_session = session;
|
||||
_routeGeneration = generation;
|
||||
_route = route;
|
||||
}
|
||||
}
|
||||
|
||||
private void Deactivate(CommandRoute route)
|
||||
{
|
||||
lock (_gate)
|
||||
{
|
||||
if (!ReferenceEquals(_route, route))
|
||||
return;
|
||||
_route = null;
|
||||
_session = null;
|
||||
_routeGeneration = default;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -2,12 +2,18 @@ using AcDream.Core.Net;
|
|||
|
||||
namespace AcDream.Runtime.Session;
|
||||
|
||||
public sealed record LiveSessionCharacterSelector(
|
||||
int? ActiveIndex = null,
|
||||
uint? CharacterId = null,
|
||||
string? CharacterName = null);
|
||||
|
||||
public sealed record LiveSessionConnectOptions(
|
||||
bool Enabled,
|
||||
string Host,
|
||||
int Port,
|
||||
string User,
|
||||
string Password);
|
||||
string Password,
|
||||
LiveSessionCharacterSelector? Character = null);
|
||||
|
||||
public interface IRuntimeLiveSessionFramePhase
|
||||
{
|
||||
|
|
|
|||
|
|
@ -556,7 +556,10 @@ public sealed class LiveSessionController
|
|||
|
||||
CharacterList.Parsed? characters = _operations.GetCharacters(session);
|
||||
if (characters is null
|
||||
|| !CharacterList.TrySelectFirstAvailable(characters, out CharacterList.Selection selected))
|
||||
|| !TrySelectCharacter(
|
||||
characters,
|
||||
options.Character,
|
||||
out CharacterList.Selection selected))
|
||||
{
|
||||
Console.WriteLine("live: no available characters on account; disconnecting");
|
||||
StopCore();
|
||||
|
|
@ -755,6 +758,62 @@ public sealed class LiveSessionController
|
|||
private LiveSessionStartResult ConnectedResult()
|
||||
=> new(LiveSessionStartStatus.Connected, _activeSelection);
|
||||
|
||||
private static bool TrySelectCharacter(
|
||||
CharacterList.Parsed characters,
|
||||
LiveSessionCharacterSelector? selector,
|
||||
out CharacterList.Selection selection)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(characters);
|
||||
if (selector is null)
|
||||
{
|
||||
return CharacterList.TrySelectFirstAvailable(
|
||||
characters,
|
||||
out selection);
|
||||
}
|
||||
|
||||
int selectorCount =
|
||||
(selector.ActiveIndex.HasValue ? 1 : 0)
|
||||
+ (selector.CharacterId.HasValue ? 1 : 0)
|
||||
+ (!string.IsNullOrWhiteSpace(selector.CharacterName) ? 1 : 0);
|
||||
if (selectorCount != 1)
|
||||
{
|
||||
selection = default;
|
||||
return false;
|
||||
}
|
||||
|
||||
for (int index = 0; index < characters.Characters.Count; index++)
|
||||
{
|
||||
CharacterList.Character character =
|
||||
characters.Characters[index];
|
||||
if (!CharacterList.IsAvailableActiveIdentity(character))
|
||||
continue;
|
||||
if (selector.ActiveIndex is { } requestedIndex
|
||||
&& requestedIndex != index)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
if (selector.CharacterId is { } requestedId
|
||||
&& requestedId != character.Id)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
if (selector.CharacterName is { } requestedName
|
||||
&& !string.Equals(
|
||||
requestedName,
|
||||
character.Name,
|
||||
StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
selection = new CharacterList.Selection(index, character);
|
||||
return true;
|
||||
}
|
||||
|
||||
selection = default;
|
||||
return false;
|
||||
}
|
||||
|
||||
private void ThrowIfDisposing()
|
||||
{
|
||||
if (_disposeRequested || _disposed)
|
||||
|
|
|
|||
|
|
@ -0,0 +1,291 @@
|
|||
using System.Numerics;
|
||||
using AcDream.Core.Net;
|
||||
using AcDream.Core.Net.Messages;
|
||||
using AcDream.Core.Physics;
|
||||
using AcDream.Runtime.Entities;
|
||||
using AcDream.Runtime.World;
|
||||
|
||||
namespace AcDream.Runtime.Session;
|
||||
|
||||
/// <summary>
|
||||
/// Presentation-free inbound entity route for a direct Runtime host. It
|
||||
/// applies the same canonical identity, timestamp, object-table, and transit
|
||||
/// owners used by the graphical route without constructing App hydration,
|
||||
/// rendering, animation, or effect projections.
|
||||
/// </summary>
|
||||
public sealed class RuntimeLiveEntitySessionController
|
||||
{
|
||||
private readonly GameRuntime _runtime;
|
||||
private readonly WorldSession _session;
|
||||
private readonly Action<string> _log;
|
||||
|
||||
public RuntimeLiveEntitySessionController(
|
||||
GameRuntime runtime,
|
||||
WorldSession session,
|
||||
Action<string>? log = null)
|
||||
{
|
||||
_runtime = runtime ?? throw new ArgumentNullException(nameof(runtime));
|
||||
_session = session ?? throw new ArgumentNullException(nameof(session));
|
||||
_log = log ?? (_ => { });
|
||||
}
|
||||
|
||||
public LiveEntitySessionSink CreateSink() => new(
|
||||
OnSpawned,
|
||||
OnDeleted,
|
||||
OnPickedUp,
|
||||
OnMotionUpdated,
|
||||
OnPositionUpdated,
|
||||
OnVectorUpdated,
|
||||
OnStateUpdated,
|
||||
OnParentUpdated,
|
||||
OnTeleportStarted,
|
||||
OnAppearanceUpdated,
|
||||
_ => { },
|
||||
_ => { });
|
||||
|
||||
private RuntimeEntityObjectLifetime Entities =>
|
||||
_runtime.EntityObjects;
|
||||
|
||||
private void OnSpawned(WorldSession.EntitySpawn spawn)
|
||||
{
|
||||
RuntimeEntityRegistrationResult registration =
|
||||
Entities.RegisterEntity(spawn);
|
||||
if (registration.Canonical is not { } canonical)
|
||||
return;
|
||||
|
||||
ulong integrationVersion = canonical.CreateIntegrationVersion;
|
||||
_ = Entities.ApplyAcceptedSpawn(
|
||||
canonical,
|
||||
integrationVersion,
|
||||
canonical.Snapshot,
|
||||
replaceGeneration:
|
||||
registration.Inbound.Disposition
|
||||
is CreateObjectTimestampDisposition.NewGeneration);
|
||||
}
|
||||
|
||||
private void OnDeleted(DeleteObject.Parsed delete)
|
||||
{
|
||||
if (delete.Guid == _runtime.PlayerIdentity.ServerGuid
|
||||
|| !Entities.TryAcceptDelete(
|
||||
delete,
|
||||
isLocalPlayer: false,
|
||||
removeRetainedObject: true,
|
||||
out RuntimeEntityDeleteAcceptance acceptance))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Entities.CompleteAcceptedDelete(acceptance);
|
||||
if (acceptance.RetiredCanonical is { } retired)
|
||||
{
|
||||
Exception? failure = Entities.RetireCanonicalOnly(retired);
|
||||
if (failure is not null)
|
||||
throw failure;
|
||||
}
|
||||
}
|
||||
|
||||
private void OnPickedUp(PickupEvent.Parsed pickup) =>
|
||||
_ = Entities.TryApplyPickup(
|
||||
pickup,
|
||||
acknowledgeProjection: null,
|
||||
out _);
|
||||
|
||||
private void OnMotionUpdated(
|
||||
WorldSession.EntityMotionUpdate update)
|
||||
{
|
||||
bool isLocal =
|
||||
update.Guid == _runtime.PlayerIdentity.ServerGuid;
|
||||
_ = Entities.TryApplyMotion(
|
||||
update,
|
||||
retainPayload: !isLocal || !update.IsAutonomous,
|
||||
acknowledgeProjection: null,
|
||||
out _,
|
||||
out _);
|
||||
}
|
||||
|
||||
private void OnPositionUpdated(
|
||||
WorldSession.EntityPositionUpdate update)
|
||||
{
|
||||
bool isLocal =
|
||||
update.Guid == _runtime.PlayerIdentity.ServerGuid;
|
||||
bool known = Entities.TryApplyPosition(
|
||||
update,
|
||||
isLocal,
|
||||
forcePositionRotation: null,
|
||||
currentLocalVelocity: null,
|
||||
projectionRequiresTeleportHook: false,
|
||||
acknowledgeProjection: null,
|
||||
out PositionTimestampDisposition disposition,
|
||||
out _,
|
||||
out AcceptedPhysicsTimestamps timestamps);
|
||||
if (!known
|
||||
|| !isLocal
|
||||
|| disposition is PositionTimestampDisposition.Rejected)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var position = update.Position;
|
||||
var destination = new RuntimeTeleportDestination(
|
||||
update.Guid,
|
||||
update.InstanceSequence,
|
||||
update.PositionSequence,
|
||||
update.TeleportSequence,
|
||||
update.ForcePositionSequence,
|
||||
new Position(
|
||||
position.LandblockId,
|
||||
new Vector3(
|
||||
position.PositionX,
|
||||
position.PositionY,
|
||||
position.PositionZ),
|
||||
new Quaternion(
|
||||
position.RotationX,
|
||||
position.RotationY,
|
||||
position.RotationZ,
|
||||
position.RotationW)));
|
||||
_runtime.TransitOwner.OfferTeleportDestination(
|
||||
destination,
|
||||
timestamps.TeleportAdvanced);
|
||||
TryCompletePortal();
|
||||
}
|
||||
|
||||
private void OnVectorUpdated(VectorUpdate.Parsed update) =>
|
||||
_ = Entities.TryApplyVector(
|
||||
update,
|
||||
acknowledgeProjection: null,
|
||||
out _);
|
||||
|
||||
private void OnStateUpdated(SetState.Parsed update) =>
|
||||
_ = Entities.TryApplyState(
|
||||
update,
|
||||
acknowledgeProjection: null,
|
||||
out _,
|
||||
out _);
|
||||
|
||||
private void OnParentUpdated(ParentEvent.Parsed update) =>
|
||||
_ = Entities.TryApplyParent(
|
||||
update,
|
||||
acknowledgeProjection: null,
|
||||
out _);
|
||||
|
||||
private void OnTeleportStarted(uint rawSequence)
|
||||
{
|
||||
ushort sequence = unchecked((ushort)rawSequence);
|
||||
RuntimeWorldTransitState transit = _runtime.TransitOwner;
|
||||
if (!transit.TryQueueTeleportStart(sequence))
|
||||
return;
|
||||
if (!transit.ActivateQueuedTeleport())
|
||||
{
|
||||
throw new InvalidOperationException(
|
||||
"Runtime rejected its queued headless teleport activation.");
|
||||
}
|
||||
TryCompletePortal();
|
||||
}
|
||||
|
||||
private void OnAppearanceUpdated(ObjDescEvent.Parsed update) =>
|
||||
_ = Entities.TryApplyObjDesc(
|
||||
update,
|
||||
acknowledgeProjection: null,
|
||||
out _);
|
||||
|
||||
private void TryCompletePortal()
|
||||
{
|
||||
RuntimeWorldTransitState transit = _runtime.TransitOwner;
|
||||
if (!transit.TryGetAcceptedTeleportDestination(
|
||||
out RuntimeTeleportDestination destination)
|
||||
|| !transit.TryBeginPortalReveal(
|
||||
destination.TeleportSequence,
|
||||
destination.CellId,
|
||||
out long generation))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (!transit.TryRegisterHostProjection(
|
||||
generation,
|
||||
destination.CellId,
|
||||
out RuntimeWorldHostProjectionToken projection))
|
||||
{
|
||||
throw new InvalidOperationException(
|
||||
"Runtime rejected the headless portal projection.");
|
||||
}
|
||||
|
||||
Acknowledge(
|
||||
transit,
|
||||
projection,
|
||||
RuntimeWorldHostAcknowledgementStage.ProjectionRegistered);
|
||||
|
||||
bool indoor = (destination.CellId & 0xFFFFu) >= 0x0100u;
|
||||
if (!transit.AcknowledgeDestinationReadiness(
|
||||
new RuntimeDestinationReadiness(
|
||||
generation,
|
||||
destination.CellId,
|
||||
indoor,
|
||||
IsUnhydratable: false,
|
||||
RequiredRenderRadius: indoor ? 0 : 1,
|
||||
IsRenderNeighborhoodReady: true,
|
||||
AreCompositeTexturesReady: true,
|
||||
IsCollisionReady: true)))
|
||||
{
|
||||
throw new InvalidOperationException(
|
||||
"Runtime rejected headless destination readiness.");
|
||||
}
|
||||
|
||||
if (!transit.AcknowledgePortalMaterialized(
|
||||
generation,
|
||||
destination.TeleportSequence,
|
||||
destination.CellId))
|
||||
{
|
||||
throw new InvalidOperationException(
|
||||
"Runtime rejected headless portal materialization.");
|
||||
}
|
||||
Acknowledge(
|
||||
transit,
|
||||
projection,
|
||||
RuntimeWorldHostAcknowledgementStage
|
||||
.SimulationReleaseProjected);
|
||||
|
||||
if (!transit.RequireDestinationReservationRelease(projection))
|
||||
{
|
||||
throw new InvalidOperationException(
|
||||
"Runtime rejected headless destination release.");
|
||||
}
|
||||
Acknowledge(
|
||||
transit,
|
||||
projection,
|
||||
RuntimeWorldHostAcknowledgementStage
|
||||
.DestinationReservationReleased);
|
||||
|
||||
if (!transit.AcknowledgeWorldViewportVisible(generation)
|
||||
|| !transit.Complete(generation))
|
||||
{
|
||||
throw new InvalidOperationException(
|
||||
"Runtime rejected headless portal completion.");
|
||||
}
|
||||
Acknowledge(
|
||||
transit,
|
||||
projection,
|
||||
RuntimeWorldHostAcknowledgementStage.TerminalProjected);
|
||||
|
||||
_session.SendGameAction(GameActionLoginComplete.Build());
|
||||
transit.EndTeleport();
|
||||
_log(
|
||||
$"headless: portal complete generation={generation} "
|
||||
+ $"cell=0x{destination.CellId:X8}");
|
||||
}
|
||||
|
||||
private static void Acknowledge(
|
||||
RuntimeWorldTransitState transit,
|
||||
RuntimeWorldHostProjectionToken projection,
|
||||
RuntimeWorldHostAcknowledgementStage stage)
|
||||
{
|
||||
if (!transit.AcknowledgeHostProjection(
|
||||
new RuntimeWorldHostAcknowledgement(
|
||||
projection,
|
||||
stage)))
|
||||
{
|
||||
throw new InvalidOperationException(
|
||||
$"Runtime rejected headless host acknowledgement {stage}.");
|
||||
}
|
||||
}
|
||||
}
|
||||
173
tests/AcDream.Headless.Tests/HeadlessCredentialResolverTests.cs
Normal file
173
tests/AcDream.Headless.Tests/HeadlessCredentialResolverTests.cs
Normal file
|
|
@ -0,0 +1,173 @@
|
|||
using AcDream.Headless.Configuration;
|
||||
using AcDream.Headless.Credentials;
|
||||
|
||||
namespace AcDream.Headless.Tests;
|
||||
|
||||
public sealed class HeadlessCredentialResolverTests
|
||||
{
|
||||
[Fact]
|
||||
public void EnvironmentSecretIsRedactedAndErasable()
|
||||
{
|
||||
const string secretValue = "test-secret-value";
|
||||
var environment = new FixtureCredentialEnvironment(
|
||||
isLinux: false,
|
||||
new Dictionary<string, string>
|
||||
{
|
||||
["BOT_PASSWORD"] = secretValue,
|
||||
});
|
||||
var resolver = new HeadlessCredentialResolver(
|
||||
TextReader.Null,
|
||||
Environment.CurrentDirectory,
|
||||
environment);
|
||||
|
||||
HeadlessCredentialSecret secret = resolver.Resolve(
|
||||
"bot",
|
||||
new HeadlessCredentialReference
|
||||
{
|
||||
Provider = HeadlessCredentialProviderKind.Environment,
|
||||
Reference = "BOT_PASSWORD",
|
||||
});
|
||||
|
||||
Assert.Equal(secretValue, secret.Reveal());
|
||||
Assert.DoesNotContain(secretValue, secret.ToString());
|
||||
secret.Dispose();
|
||||
Assert.True(secret.IsDisposed);
|
||||
Assert.Throws<ObjectDisposedException>(secret.Reveal);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void StandardInputConsumesOneSecretWithoutEchoingIt()
|
||||
{
|
||||
const string secretValue = "stdin-secret";
|
||||
var resolver = new HeadlessCredentialResolver(
|
||||
new StringReader(secretValue + Environment.NewLine),
|
||||
Environment.CurrentDirectory,
|
||||
new FixtureCredentialEnvironment(
|
||||
false,
|
||||
new Dictionary<string, string>()));
|
||||
|
||||
using HeadlessCredentialSecret secret = resolver.Resolve(
|
||||
"bot",
|
||||
new HeadlessCredentialReference
|
||||
{
|
||||
Provider = HeadlessCredentialProviderKind.StandardInput,
|
||||
Reference = "bot-stdin",
|
||||
});
|
||||
|
||||
Assert.Equal(secretValue, secret.Reveal());
|
||||
Assert.DoesNotContain(secretValue, secret.ToString());
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void CredentialFileIsResolvedRelativeToConfiguredDirectory()
|
||||
{
|
||||
string directory = Path.Combine(
|
||||
Path.GetTempPath(),
|
||||
$"acdream-credentials-{Guid.NewGuid():N}");
|
||||
Directory.CreateDirectory(directory);
|
||||
string path = Path.Combine(directory, "bot.pass");
|
||||
File.WriteAllText(path, "file-secret" + Environment.NewLine);
|
||||
try
|
||||
{
|
||||
var resolver = new HeadlessCredentialResolver(
|
||||
TextReader.Null,
|
||||
directory,
|
||||
new FixtureCredentialEnvironment(
|
||||
false,
|
||||
new Dictionary<string, string>()));
|
||||
|
||||
using HeadlessCredentialSecret secret = resolver.Resolve(
|
||||
"bot",
|
||||
new HeadlessCredentialReference
|
||||
{
|
||||
Provider = HeadlessCredentialProviderKind.File,
|
||||
Reference = "bot.pass",
|
||||
});
|
||||
|
||||
Assert.Equal("file-secret", secret.Reveal());
|
||||
}
|
||||
finally
|
||||
{
|
||||
File.Delete(path);
|
||||
Directory.Delete(directory);
|
||||
}
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void MissingSecretErrorNeverContainsAnotherSecret()
|
||||
{
|
||||
const string unrelatedSecret = "must-not-leak";
|
||||
var resolver = new HeadlessCredentialResolver(
|
||||
new StringReader(string.Empty),
|
||||
Environment.CurrentDirectory,
|
||||
new FixtureCredentialEnvironment(
|
||||
false,
|
||||
new Dictionary<string, string>
|
||||
{
|
||||
["OTHER"] = unrelatedSecret,
|
||||
}));
|
||||
|
||||
HeadlessCredentialException error =
|
||||
Assert.Throws<HeadlessCredentialException>(() =>
|
||||
resolver.Resolve(
|
||||
"bot",
|
||||
new HeadlessCredentialReference
|
||||
{
|
||||
Provider =
|
||||
HeadlessCredentialProviderKind.Environment,
|
||||
Reference = "MISSING",
|
||||
}));
|
||||
|
||||
Assert.DoesNotContain(unrelatedSecret, error.ToString());
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void LinuxRejectsGroupOrOtherCredentialPermissions()
|
||||
{
|
||||
if (!OperatingSystem.IsLinux())
|
||||
return;
|
||||
|
||||
string path = Path.Combine(
|
||||
Path.GetTempPath(),
|
||||
$"acdream-credential-{Guid.NewGuid():N}");
|
||||
File.WriteAllText(path, "linux-secret");
|
||||
File.SetUnixFileMode(
|
||||
path,
|
||||
UnixFileMode.UserRead | UnixFileMode.GroupRead);
|
||||
try
|
||||
{
|
||||
var resolver = new HeadlessCredentialResolver(
|
||||
TextReader.Null,
|
||||
Path.GetDirectoryName(path)!,
|
||||
new FixtureCredentialEnvironment(
|
||||
true,
|
||||
new Dictionary<string, string>()));
|
||||
|
||||
Assert.Throws<HeadlessCredentialException>(() =>
|
||||
resolver.Resolve(
|
||||
"bot",
|
||||
new HeadlessCredentialReference
|
||||
{
|
||||
Provider = HeadlessCredentialProviderKind.File,
|
||||
Reference = Path.GetFileName(path),
|
||||
}));
|
||||
}
|
||||
finally
|
||||
{
|
||||
File.Delete(path);
|
||||
}
|
||||
}
|
||||
|
||||
private sealed class FixtureCredentialEnvironment(
|
||||
bool isLinux,
|
||||
IReadOnlyDictionary<string, string> values)
|
||||
: IHeadlessCredentialEnvironment
|
||||
{
|
||||
public bool IsLinux { get; } = isLinux;
|
||||
|
||||
public string? GetEnvironmentVariable(string name) =>
|
||||
values.TryGetValue(name, out string? value)
|
||||
? value
|
||||
: null;
|
||||
}
|
||||
}
|
||||
|
|
@ -41,10 +41,9 @@ public sealed class HeadlessEntryPointTests
|
|||
|
||||
[Theory]
|
||||
[InlineData("""{"version":2,"sessions":[]}""", "Unsupported configuration version")]
|
||||
[InlineData("""{"version":1,"sessions":[],"password":"secret"}""", "could not be mapped")]
|
||||
[InlineData("""{"version":1,"sessions":[{"id":"bot"},{"id":"bot"}]}""", "Duplicate session id")]
|
||||
[InlineData("""{"version":1,"sessions":[],"password":"secret"}""", "JSON document is invalid")]
|
||||
[InlineData("""{"version":1,"sessions":[null]}""", "non-empty id")]
|
||||
[InlineData("""{"version":1}""", "required properties")]
|
||||
[InlineData("""{"version":1}""", "JSON document is invalid")]
|
||||
public void ValidateRejectsInvalidOrSecretShapedConfiguration(
|
||||
string json,
|
||||
string expectedError)
|
||||
|
|
@ -67,6 +66,51 @@ public sealed class HeadlessEntryPointTests
|
|||
Assert.Equal(string.Empty, output.ToString());
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void ValidateAcceptsCompleteSingleSessionConfiguration()
|
||||
{
|
||||
using var file = TemporaryConfiguration.Create(
|
||||
ConfigurationWith(Session("bot", "BOT_PASSWORD")));
|
||||
using var output = new StringWriter();
|
||||
using var error = new StringWriter();
|
||||
|
||||
int exitCode = HeadlessEntryPoint.Run(
|
||||
["validate", "--config", file.Path],
|
||||
output,
|
||||
error);
|
||||
|
||||
Assert.Equal(0, exitCode);
|
||||
Assert.Contains("1 session(s)", output.ToString());
|
||||
Assert.Equal(string.Empty, error.ToString());
|
||||
}
|
||||
|
||||
[Theory]
|
||||
[InlineData("duplicate-id")]
|
||||
[InlineData("duplicate-credential")]
|
||||
public void ValidateRejectsAmbiguousSessionOwnership(string scenario)
|
||||
{
|
||||
string second = scenario == "duplicate-id"
|
||||
? Session("bot", "SECOND_PASSWORD")
|
||||
: Session("second", "BOT_PASSWORD");
|
||||
string expected = scenario == "duplicate-id"
|
||||
? "Duplicate session id"
|
||||
: "already in use";
|
||||
using var file = TemporaryConfiguration.Create(
|
||||
ConfigurationWith(
|
||||
Session("bot", "BOT_PASSWORD"),
|
||||
second));
|
||||
using var output = new StringWriter();
|
||||
using var error = new StringWriter();
|
||||
|
||||
int exitCode = HeadlessEntryPoint.Run(
|
||||
["validate", "--config", file.Path],
|
||||
output,
|
||||
error);
|
||||
|
||||
Assert.Equal(3, exitCode);
|
||||
Assert.Contains(expected, error.ToString());
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void UnknownCommandReturnsUsageError()
|
||||
{
|
||||
|
|
@ -83,6 +127,15 @@ public sealed class HeadlessEntryPointTests
|
|||
Assert.Equal(string.Empty, output.ToString());
|
||||
}
|
||||
|
||||
private static string ConfigurationWith(params string[] sessions) =>
|
||||
$$"""{"version":1,"sessions":[{{string.Join(",", sessions)}}]}""";
|
||||
|
||||
private static string Session(string id, string credentialReference) =>
|
||||
$"{{\"id\":\"{id}\",\"endpoint\":{{\"host\":\"127.0.0.1\",\"port\":9000}},"
|
||||
+ "\"account\":\"account\",\"character\":{\"index\":0},"
|
||||
+ "\"policy\":{\"id\":\"idle\"},\"credential\":"
|
||||
+ $"{{\"provider\":\"environment\",\"reference\":\"{credentialReference}\"}}}}";
|
||||
|
||||
private sealed class TemporaryConfiguration : IDisposable
|
||||
{
|
||||
private TemporaryConfiguration(string path)
|
||||
|
|
|
|||
129
tests/AcDream.Headless.Tests/HeadlessPathSetTests.cs
Normal file
129
tests/AcDream.Headless.Tests/HeadlessPathSetTests.cs
Normal file
|
|
@ -0,0 +1,129 @@
|
|||
using AcDream.Headless.Configuration;
|
||||
using AcDream.Headless.Platform;
|
||||
|
||||
namespace AcDream.Headless.Tests;
|
||||
|
||||
public sealed class HeadlessPathSetTests
|
||||
{
|
||||
[Fact]
|
||||
public void LinuxUsesXdgDirectoriesWhenConfigured()
|
||||
{
|
||||
string root = Path.GetFullPath(
|
||||
Path.Combine(Path.GetTempPath(), "acdream-xdg"));
|
||||
var platform = new FixturePlatform(isWindows: false)
|
||||
{
|
||||
CurrentDirectoryValue = Path.Combine(root, "work"),
|
||||
UserProfile = Path.Combine(root, "home", "bot"),
|
||||
Variables =
|
||||
{
|
||||
["XDG_CONFIG_HOME"] = Path.Combine(root, "cfg"),
|
||||
["XDG_DATA_HOME"] = Path.Combine(root, "data"),
|
||||
["XDG_CACHE_HOME"] = Path.Combine(root, "cache"),
|
||||
},
|
||||
};
|
||||
|
||||
HeadlessPathSet paths = HeadlessPathSet.Resolve(
|
||||
new HeadlessPathOverrides(),
|
||||
platform);
|
||||
|
||||
Assert.Equal(
|
||||
Path.Combine(root, "cfg", "acdream"),
|
||||
paths.ConfigDirectory);
|
||||
Assert.Equal(
|
||||
Path.Combine(root, "data", "acdream"),
|
||||
paths.DataDirectory);
|
||||
Assert.Equal(
|
||||
Path.Combine(root, "cache", "acdream"),
|
||||
paths.CacheDirectory);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void LinuxFallsBackToHomeAndNormalizesOverrides()
|
||||
{
|
||||
var platform = new FixturePlatform(isWindows: false)
|
||||
{
|
||||
CurrentDirectoryValue = Path.GetFullPath(
|
||||
Path.Combine(Path.GetTempPath(), "acdream work")),
|
||||
UserProfile = Path.GetFullPath(
|
||||
Path.Combine(Path.GetTempPath(), "bot home")),
|
||||
};
|
||||
|
||||
HeadlessPathSet paths = HeadlessPathSet.Resolve(
|
||||
new HeadlessPathOverrides(
|
||||
ConfigDirectory: "relative cfg",
|
||||
DataDirectory: "dåta",
|
||||
CacheDirectory: "cache"),
|
||||
platform);
|
||||
|
||||
Assert.Equal(
|
||||
Path.GetFullPath("relative cfg", platform.CurrentDirectoryValue),
|
||||
paths.ConfigDirectory);
|
||||
Assert.Equal(
|
||||
Path.GetFullPath("dåta", platform.CurrentDirectoryValue),
|
||||
paths.DataDirectory);
|
||||
Assert.Equal(
|
||||
Path.GetFullPath("cache", platform.CurrentDirectoryValue),
|
||||
paths.CacheDirectory);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void WindowsUsesRoamingForConfigAndLocalForDataAndCache()
|
||||
{
|
||||
string root = Path.GetFullPath(
|
||||
Path.Combine(Path.GetTempPath(), "acdream-windows"));
|
||||
var platform = new FixturePlatform(isWindows: true)
|
||||
{
|
||||
CurrentDirectoryValue = Path.Combine(root, "work"),
|
||||
ApplicationData = Path.Combine(root, "AppData", "Roaming"),
|
||||
LocalApplicationData = Path.Combine(root, "AppData", "Local"),
|
||||
UserProfile = Path.Combine(root, "Users", "bot"),
|
||||
};
|
||||
|
||||
HeadlessPathSet paths = HeadlessPathSet.Resolve(
|
||||
new HeadlessPathOverrides(),
|
||||
platform);
|
||||
|
||||
Assert.EndsWith(
|
||||
Path.Combine("AppData", "Roaming", "acdream"),
|
||||
paths.ConfigDirectory);
|
||||
Assert.EndsWith(
|
||||
Path.Combine("AppData", "Local", "acdream"),
|
||||
paths.DataDirectory);
|
||||
Assert.EndsWith(
|
||||
Path.Combine("AppData", "Local", "acdream", "cache"),
|
||||
paths.CacheDirectory);
|
||||
}
|
||||
|
||||
private sealed class FixturePlatform(bool isWindows)
|
||||
: IHeadlessPlatformEnvironment
|
||||
{
|
||||
public bool IsWindows { get; } = isWindows;
|
||||
public string CurrentDirectoryValue { get; init; } =
|
||||
Environment.CurrentDirectory;
|
||||
public string CurrentDirectory => CurrentDirectoryValue;
|
||||
public string UserProfile { get; init; } =
|
||||
Environment.GetFolderPath(Environment.SpecialFolder.UserProfile);
|
||||
public string ApplicationData { get; init; } =
|
||||
Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData);
|
||||
public string LocalApplicationData { get; init; } =
|
||||
Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData);
|
||||
public Dictionary<string, string> Variables { get; } =
|
||||
new(StringComparer.Ordinal);
|
||||
|
||||
public string? GetEnvironmentVariable(string name) =>
|
||||
Variables.TryGetValue(name, out string? value)
|
||||
? value
|
||||
: null;
|
||||
|
||||
public string GetFolderPath(Environment.SpecialFolder folder) =>
|
||||
folder switch
|
||||
{
|
||||
System.Environment.SpecialFolder.UserProfile => UserProfile,
|
||||
System.Environment.SpecialFolder.ApplicationData =>
|
||||
ApplicationData,
|
||||
System.Environment.SpecialFolder.LocalApplicationData =>
|
||||
LocalApplicationData,
|
||||
_ => string.Empty,
|
||||
};
|
||||
}
|
||||
}
|
||||
218
tests/AcDream.Headless.Tests/HeadlessSessionHostTests.cs
Normal file
218
tests/AcDream.Headless.Tests/HeadlessSessionHostTests.cs
Normal file
|
|
@ -0,0 +1,218 @@
|
|||
using System.Net;
|
||||
using AcDream.Core.Net;
|
||||
using AcDream.Core.Net.Messages;
|
||||
using AcDream.Headless.Configuration;
|
||||
using AcDream.Headless.Credentials;
|
||||
using AcDream.Headless.Diagnostics;
|
||||
using AcDream.Headless.Hosting;
|
||||
using AcDream.Headless.Platform;
|
||||
using AcDream.Runtime;
|
||||
using AcDream.Runtime.Session;
|
||||
|
||||
namespace AcDream.Headless.Tests;
|
||||
|
||||
public sealed class HeadlessSessionHostTests
|
||||
{
|
||||
[Fact]
|
||||
public void SingleSessionStartsReconnectsAndConvergesWithoutPresentation()
|
||||
{
|
||||
var operations = new FixtureSessionOperations();
|
||||
using var diagnosticsOutput = new StringWriter();
|
||||
using var credential = new HeadlessCredentialSecret(
|
||||
"fixture",
|
||||
"password");
|
||||
var host = new HeadlessSessionHost(
|
||||
Descriptor(),
|
||||
credential,
|
||||
new HeadlessDiagnosticWriter(diagnosticsOutput),
|
||||
operations);
|
||||
|
||||
RuntimeSessionStartResult first = host.Start();
|
||||
ulong firstGeneration = host.Runtime.Generation.Value;
|
||||
host.Tick(0.015d);
|
||||
RuntimeSessionStartResult second = host.Reconnect();
|
||||
|
||||
Assert.Equal(RuntimeSessionStartStatus.Connected, first.Status);
|
||||
Assert.Equal(RuntimeSessionStartStatus.Connected, second.Status);
|
||||
Assert.Equal(0x50000002u, first.CharacterId);
|
||||
Assert.Equal("Headless", host.ActiveCharacterName);
|
||||
Assert.True(host.Runtime.Session.IsInWorld);
|
||||
Assert.True(host.Runtime.Generation.Value > firstGeneration);
|
||||
Assert.Equal(2, operations.CreatedSessionCount);
|
||||
Assert.Equal(1, operations.DisposedSessionCount);
|
||||
|
||||
host.Dispose();
|
||||
|
||||
Assert.Equal(2, operations.DisposedSessionCount);
|
||||
Assert.True(host.Runtime.CaptureOwnership().IsConverged);
|
||||
Assert.True(credential.IsDisposed);
|
||||
string diagnostics = diagnosticsOutput.ToString();
|
||||
Assert.Contains("\"state\":\"start-result\"", diagnostics);
|
||||
Assert.DoesNotContain("password", diagnostics);
|
||||
Assert.DoesNotContain("AcDream.App", diagnostics);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task ProcessHostRunsUntilCancellationAndReturnsStableExitCode()
|
||||
{
|
||||
var configuration = new HeadlessConfiguration
|
||||
{
|
||||
Version = 1,
|
||||
Sessions =
|
||||
[
|
||||
Descriptor(
|
||||
HeadlessCredentialProviderKind.StandardInput,
|
||||
"stdin-bot"),
|
||||
],
|
||||
};
|
||||
HeadlessPathSet paths = HeadlessPathSet.Resolve(
|
||||
new HeadlessPathOverrides());
|
||||
using var diagnostics = new StringWriter();
|
||||
var operations = new FixtureSessionOperations();
|
||||
using var host = new HeadlessProcessHost(
|
||||
configuration,
|
||||
paths,
|
||||
new StringReader("process-password" + Environment.NewLine),
|
||||
diagnostics,
|
||||
operations);
|
||||
using var cancellation = new CancellationTokenSource();
|
||||
cancellation.Cancel();
|
||||
|
||||
HeadlessExitCode result =
|
||||
await host.RunAsync(cancellation.Token);
|
||||
|
||||
Assert.Equal(HeadlessExitCode.Success, result);
|
||||
Assert.True(host.Session.Runtime.Session.IsInWorld);
|
||||
Assert.DoesNotContain(
|
||||
"process-password",
|
||||
diagnostics.ToString());
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void TeardownRetriesOnlyTheUnfinishedSuffix()
|
||||
{
|
||||
var operations = new FixtureSessionOperations();
|
||||
var writer = new FailOnceTextWriter();
|
||||
using var credential = new HeadlessCredentialSecret(
|
||||
"fixture",
|
||||
"password");
|
||||
var host = new HeadlessSessionHost(
|
||||
Descriptor(),
|
||||
credential,
|
||||
new HeadlessDiagnosticWriter(writer),
|
||||
operations);
|
||||
Assert.Equal(
|
||||
RuntimeSessionStartStatus.Connected,
|
||||
host.Start().Status);
|
||||
writer.FailNextWrite = true;
|
||||
|
||||
Assert.Throws<IOException>(host.Dispose);
|
||||
Assert.Equal(1, operations.DisposedSessionCount);
|
||||
|
||||
host.Dispose();
|
||||
|
||||
Assert.Equal(1, operations.DisposedSessionCount);
|
||||
Assert.True(host.Runtime.CaptureOwnership().IsConverged);
|
||||
}
|
||||
|
||||
private static HeadlessSessionDescriptor Descriptor(
|
||||
HeadlessCredentialProviderKind provider =
|
||||
HeadlessCredentialProviderKind.Environment,
|
||||
string credentialReference = "BOT_PASSWORD") => new()
|
||||
{
|
||||
Id = "bot",
|
||||
Endpoint = new HeadlessEndpointDescriptor
|
||||
{
|
||||
Host = "127.0.0.1",
|
||||
Port = 9000,
|
||||
},
|
||||
Account = "account",
|
||||
Character = new HeadlessCharacterSelector
|
||||
{
|
||||
Name = "headless",
|
||||
},
|
||||
Policy = new HeadlessBotPolicyDescriptor
|
||||
{
|
||||
Id = "idle",
|
||||
},
|
||||
Credential = new HeadlessCredentialReference
|
||||
{
|
||||
Provider = provider,
|
||||
Reference = credentialReference,
|
||||
},
|
||||
};
|
||||
|
||||
private sealed class FixtureSessionOperations : ILiveSessionOperations
|
||||
{
|
||||
public int CreatedSessionCount { get; private set; }
|
||||
public int DisposedSessionCount { get; private set; }
|
||||
|
||||
public IPEndPoint ResolveEndpoint(string host, int port) =>
|
||||
new(IPAddress.Loopback, port);
|
||||
|
||||
public WorldSession CreateSession(IPEndPoint endpoint)
|
||||
{
|
||||
CreatedSessionCount++;
|
||||
return new WorldSession(endpoint);
|
||||
}
|
||||
|
||||
public void Connect(
|
||||
WorldSession session,
|
||||
string user,
|
||||
string password)
|
||||
{
|
||||
}
|
||||
|
||||
public CharacterList.Parsed GetCharacters(
|
||||
WorldSession session) =>
|
||||
new(
|
||||
0u,
|
||||
[
|
||||
new CharacterList.Character(
|
||||
0x50000001u,
|
||||
"Other",
|
||||
0u),
|
||||
new CharacterList.Character(
|
||||
0x50000002u,
|
||||
"Headless",
|
||||
0u),
|
||||
],
|
||||
[],
|
||||
11,
|
||||
"account",
|
||||
true,
|
||||
true);
|
||||
|
||||
public void EnterWorld(
|
||||
WorldSession session,
|
||||
int activeCharacterIndex)
|
||||
{
|
||||
}
|
||||
|
||||
public void Tick(WorldSession session)
|
||||
{
|
||||
}
|
||||
|
||||
public void DisposeSession(WorldSession session)
|
||||
{
|
||||
DisposedSessionCount++;
|
||||
session.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
private sealed class FailOnceTextWriter : StringWriter
|
||||
{
|
||||
public bool FailNextWrite { get; set; }
|
||||
|
||||
public override void WriteLine(string? value)
|
||||
{
|
||||
if (FailNextWrite)
|
||||
{
|
||||
FailNextWrite = false;
|
||||
throw new IOException("fixture write failure");
|
||||
}
|
||||
base.WriteLine(value);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
|
@ -0,0 +1,296 @@
|
|||
using System.Net;
|
||||
using AcDream.Core.Combat;
|
||||
using AcDream.Core.Items;
|
||||
using AcDream.Core.Net;
|
||||
using AcDream.Core.Net.Messages;
|
||||
using AcDream.Core.Spells;
|
||||
using AcDream.Runtime.Entities;
|
||||
using AcDream.Runtime.Gameplay;
|
||||
using AcDream.Runtime.Session;
|
||||
|
||||
namespace AcDream.Runtime.Tests.Session;
|
||||
|
||||
public sealed class DirectGameRuntimeCommandAdapterTests
|
||||
{
|
||||
[Fact]
|
||||
public void DirectRouteSendsTypedChatAndPortalAndRejectsOldGeneration()
|
||||
{
|
||||
var operations = new FixtureSessionOperations();
|
||||
var gameplay = new FixtureGameplayOperations();
|
||||
using var runtime = new GameRuntime(new GameRuntimeDependencies(
|
||||
gameplay,
|
||||
gameplay,
|
||||
gameplay,
|
||||
gameplay,
|
||||
SessionOperations: operations));
|
||||
gameplay.Bind(runtime);
|
||||
var resetHost = new FixtureResetHost();
|
||||
DirectGameRuntimeCommandAdapter? adapter = null;
|
||||
LiveSessionConnectOptions options = new(
|
||||
true,
|
||||
"127.0.0.1",
|
||||
9000,
|
||||
"account",
|
||||
"password");
|
||||
var live = new LiveSessionHost(
|
||||
runtime.Session,
|
||||
new LiveSessionHostBindings(
|
||||
new LiveSessionRoutingFactories(
|
||||
_ => new FixtureEventRoute(),
|
||||
session => adapter!.CreateRoute(session)),
|
||||
generation => runtime.ResetGeneration(
|
||||
generation,
|
||||
resetHost),
|
||||
new LiveSessionSelectionBindings(
|
||||
id => runtime.PlayerIdentity.ServerGuid = id,
|
||||
_ => { },
|
||||
runtime.CommunicationOwner.Chat.SetLocalPlayerGuid,
|
||||
_ => { },
|
||||
_ => { },
|
||||
runtime.ActionOwner.Combat.Clear),
|
||||
new LiveSessionEnteredWorldBindings(
|
||||
_ => { },
|
||||
() => { },
|
||||
() => { },
|
||||
_ => { },
|
||||
() => { }),
|
||||
(_, _, _) => { },
|
||||
() => { }),
|
||||
options);
|
||||
adapter = new DirectGameRuntimeCommandAdapter(runtime, live);
|
||||
var trace = new RuntimeTraceRecorder();
|
||||
using IDisposable subscription = runtime.Subscribe(trace);
|
||||
|
||||
RuntimeSessionStartResult started =
|
||||
adapter.Session.Start(runtime.Generation);
|
||||
RuntimeGenerationToken firstGeneration = runtime.Generation;
|
||||
var gameActions = new List<byte[]>();
|
||||
operations.Sessions[^1].GameActionCapture =
|
||||
body => gameActions.Add(body);
|
||||
|
||||
RuntimeCommandResult chat = adapter.Chat.Execute(
|
||||
runtime.Generation,
|
||||
new RuntimeChatCommand(
|
||||
RuntimeChatChannel.Say,
|
||||
"hello"));
|
||||
RuntimeCommandResult portal = adapter.Portal.Execute(
|
||||
runtime.Generation,
|
||||
RuntimePortalCommand.RecallLifestone);
|
||||
RuntimeCommandResult unsupported = adapter.Movement.Execute(
|
||||
runtime.Generation,
|
||||
RuntimeMovementCommand.Stop);
|
||||
|
||||
RuntimeSessionStartResult reconnected =
|
||||
adapter.Session.Reconnect(runtime.Generation);
|
||||
RuntimeCommandResult stale = adapter.Chat.Execute(
|
||||
firstGeneration,
|
||||
new RuntimeChatCommand(
|
||||
RuntimeChatChannel.Say,
|
||||
"stale"));
|
||||
|
||||
Assert.Equal(RuntimeSessionStartStatus.Connected, started.Status);
|
||||
Assert.Equal(
|
||||
RuntimeSessionStartStatus.Connected,
|
||||
reconnected.Status);
|
||||
Assert.True(chat.Accepted);
|
||||
Assert.True(portal.Accepted);
|
||||
Assert.Equal(
|
||||
RuntimeCommandStatus.Unsupported,
|
||||
unsupported.Status);
|
||||
Assert.Equal(
|
||||
RuntimeCommandStatus.StaleGeneration,
|
||||
stale.Status);
|
||||
Assert.Equal(2, gameActions.Count);
|
||||
Assert.Contains(
|
||||
trace.Entries,
|
||||
entry => entry.Kind == RuntimeTraceKind.Command
|
||||
&& (entry.Code >> 16)
|
||||
== (int)RuntimeCommandDomain.Chat
|
||||
&& entry.Text == "hello");
|
||||
Assert.Contains(
|
||||
trace.Entries,
|
||||
entry => entry.Kind == RuntimeTraceKind.Command
|
||||
&& (entry.Code >> 16)
|
||||
== (int)RuntimeCommandDomain.Portal);
|
||||
|
||||
RuntimeTeardownAcknowledgement stopped =
|
||||
adapter.Session.Stop(runtime.Generation);
|
||||
Assert.True(stopped.IsComplete);
|
||||
Assert.False(runtime.Session.IsInWorld);
|
||||
}
|
||||
|
||||
private sealed class FixtureSessionOperations : ILiveSessionOperations
|
||||
{
|
||||
public List<WorldSession> Sessions { get; } = [];
|
||||
|
||||
public IPEndPoint ResolveEndpoint(string host, int port) =>
|
||||
new(IPAddress.Loopback, port);
|
||||
|
||||
public WorldSession CreateSession(IPEndPoint endpoint)
|
||||
{
|
||||
var session = new WorldSession(
|
||||
endpoint,
|
||||
new FixtureTransport());
|
||||
Sessions.Add(session);
|
||||
return session;
|
||||
}
|
||||
|
||||
public void Connect(
|
||||
WorldSession session,
|
||||
string user,
|
||||
string password)
|
||||
{
|
||||
}
|
||||
|
||||
public CharacterList.Parsed GetCharacters(WorldSession session) =>
|
||||
new(
|
||||
0u,
|
||||
[
|
||||
new CharacterList.Character(
|
||||
0x50000001u,
|
||||
"Direct",
|
||||
0u),
|
||||
],
|
||||
[],
|
||||
11,
|
||||
"account",
|
||||
true,
|
||||
true);
|
||||
|
||||
public void EnterWorld(
|
||||
WorldSession session,
|
||||
int activeCharacterIndex)
|
||||
{
|
||||
}
|
||||
|
||||
public void Tick(WorldSession session)
|
||||
{
|
||||
}
|
||||
|
||||
public void DisposeSession(WorldSession session) =>
|
||||
session.Dispose();
|
||||
}
|
||||
|
||||
private sealed class FixtureEventRoute : ILiveSessionEventRouting
|
||||
{
|
||||
public void Attach()
|
||||
{
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
private sealed class FixtureResetHost : IRuntimeGenerationResetHost
|
||||
{
|
||||
public void RetireEntityProjection(RuntimeEntityRecord entity)
|
||||
{
|
||||
}
|
||||
|
||||
public void DrainEntityProjectionBoundary()
|
||||
{
|
||||
}
|
||||
|
||||
public void CompleteEntityProjectionRetirement()
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
private sealed class FixtureTransport : IWorldSessionTransport
|
||||
{
|
||||
public void Send(ReadOnlySpan<byte> datagram)
|
||||
{
|
||||
}
|
||||
|
||||
public void Send(
|
||||
IPEndPoint remote,
|
||||
ReadOnlySpan<byte> datagram)
|
||||
{
|
||||
}
|
||||
|
||||
public int Receive(
|
||||
Span<byte> destination,
|
||||
TimeSpan timeout,
|
||||
out IPEndPoint? from)
|
||||
{
|
||||
from = null;
|
||||
return -1;
|
||||
}
|
||||
|
||||
public ValueTask<NetReceiveResult> ReceiveAsync(
|
||||
Memory<byte> destination,
|
||||
CancellationToken cancellationToken) =>
|
||||
ValueTask.FromException<NetReceiveResult>(
|
||||
new OperationCanceledException(cancellationToken));
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
private sealed class FixtureGameplayOperations
|
||||
: IRuntimeCombatAttackOperations,
|
||||
IRuntimeCombatTargetOperations,
|
||||
IRuntimeCombatModeOperations,
|
||||
IRuntimeSpellCastOperations
|
||||
{
|
||||
private GameRuntime? _runtime;
|
||||
|
||||
public void Bind(GameRuntime runtime) => _runtime = runtime;
|
||||
public bool CanStartAttack() => false;
|
||||
public void PrepareAttackRequest()
|
||||
{
|
||||
}
|
||||
|
||||
public bool SendAttack(AttackHeight height, float power) => false;
|
||||
public void SendCancelAttack()
|
||||
{
|
||||
}
|
||||
|
||||
public bool IsDualWield => false;
|
||||
public bool PlayerReadyForAttack => false;
|
||||
public bool AutoRepeatAttack => false;
|
||||
public bool AutoTarget => false;
|
||||
public uint? SelectClosestTarget() => null;
|
||||
public bool IsInWorld => _runtime?.Session.IsInWorld == true;
|
||||
public IReadOnlyList<ClientObject> GetOrderedEquipment() => [];
|
||||
public void NotifyExplicitCombatModeRequest()
|
||||
{
|
||||
}
|
||||
|
||||
public void SendChangeCombatMode(CombatMode mode)
|
||||
{
|
||||
}
|
||||
|
||||
public uint LocalPlayerId =>
|
||||
_runtime?.PlayerIdentity.ServerGuid ?? 0u;
|
||||
public bool CanSend => false;
|
||||
public bool HasRequiredComponents(uint spellId) => false;
|
||||
|
||||
public bool IsTargetCompatible(
|
||||
uint targetId,
|
||||
SpellMetadata spell,
|
||||
bool showMessage) => false;
|
||||
|
||||
public void StopCompletely()
|
||||
{
|
||||
}
|
||||
|
||||
public void SendUntargeted(uint spellId)
|
||||
{
|
||||
}
|
||||
|
||||
public void SendTargeted(uint targetId, uint spellId)
|
||||
{
|
||||
}
|
||||
|
||||
public void DisplayMessage(string message)
|
||||
{
|
||||
}
|
||||
|
||||
public void IncrementBusy()
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -351,6 +351,53 @@ public sealed class LiveSessionControllerTests
|
|||
Assert.Equal(1, operations.DisposeCounts[operations.Sessions[0]]);
|
||||
}
|
||||
|
||||
[Theory]
|
||||
[InlineData("index")]
|
||||
[InlineData("id")]
|
||||
[InlineData("name")]
|
||||
public void Start_SelectsConfiguredAvailableCharacter(string selectorKind)
|
||||
{
|
||||
var calls = new List<string>();
|
||||
var operations = new TestOperations(calls);
|
||||
var host = new TestHost(calls);
|
||||
var controller = new LiveSessionController(operations);
|
||||
LiveSessionCharacterSelector selector = selectorKind switch
|
||||
{
|
||||
"index" => new(ActiveIndex: 1),
|
||||
"id" => new(CharacterId: 0x50000002u),
|
||||
"name" => new(CharacterName: "ready"),
|
||||
_ => throw new ArgumentOutOfRangeException(nameof(selectorKind)),
|
||||
};
|
||||
|
||||
LiveSessionStartResult result = controller.Start(
|
||||
LiveOptions(selector: selector),
|
||||
host);
|
||||
|
||||
Assert.Equal(LiveSessionStartStatus.Connected, result.Status);
|
||||
Assert.Equal(0x50000002u, result.Selection!.CharacterId);
|
||||
Assert.Contains("enter:1", calls);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Start_UnavailableConfiguredCharacterConvergesOffline()
|
||||
{
|
||||
var calls = new List<string>();
|
||||
var operations = new TestOperations(calls);
|
||||
var host = new TestHost(calls);
|
||||
var controller = new LiveSessionController(operations);
|
||||
|
||||
LiveSessionStartResult result = controller.Start(
|
||||
LiveOptions(
|
||||
selector: new LiveSessionCharacterSelector(
|
||||
CharacterId: 0x50000001u)),
|
||||
host);
|
||||
|
||||
Assert.Equal(LiveSessionStartStatus.NoCharacters, result.Status);
|
||||
Assert.False(controller.IsInWorld);
|
||||
Assert.Null(controller.CurrentSession);
|
||||
Assert.Equal(1, operations.DisposeCounts[operations.Sessions[0]]);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Start_ConnectFailureConvergesOffline()
|
||||
{
|
||||
|
|
@ -926,13 +973,15 @@ public sealed class LiveSessionControllerTests
|
|||
|
||||
private static LiveSessionConnectOptions LiveOptions(
|
||||
bool live = true,
|
||||
string? user = "user") =>
|
||||
string? user = "user",
|
||||
LiveSessionCharacterSelector? selector = null) =>
|
||||
new(
|
||||
live,
|
||||
"127.0.0.1",
|
||||
9000,
|
||||
user ?? string.Empty,
|
||||
"password");
|
||||
"password",
|
||||
selector);
|
||||
|
||||
private static CharacterList.Parsed AvailableCharacters() => new(
|
||||
0u,
|
||||
|
|
|
|||
|
|
@ -0,0 +1,278 @@
|
|||
using System.Net;
|
||||
using AcDream.Core.Combat;
|
||||
using AcDream.Core.Items;
|
||||
using AcDream.Core.Net;
|
||||
using AcDream.Core.Net.Messages;
|
||||
using AcDream.Core.Physics;
|
||||
using AcDream.Core.Spells;
|
||||
using AcDream.Runtime.Entities;
|
||||
using AcDream.Runtime.Gameplay;
|
||||
using AcDream.Runtime.Session;
|
||||
|
||||
namespace AcDream.Runtime.Tests.Session;
|
||||
|
||||
public sealed class RuntimeLiveEntitySessionControllerTests
|
||||
{
|
||||
[Fact]
|
||||
public void DirectSinkOwnsCanonicalCreateUpdateDeleteWithoutProjection()
|
||||
{
|
||||
using GameRuntime runtime = CreateRuntime();
|
||||
using var session = new WorldSession(
|
||||
new IPEndPoint(IPAddress.Loopback, 9000),
|
||||
new FixtureTransport());
|
||||
var controller = new RuntimeLiveEntitySessionController(
|
||||
runtime,
|
||||
session);
|
||||
LiveEntitySessionSink sink = controller.CreateSink();
|
||||
WorldSession.EntitySpawn spawn =
|
||||
Spawn(0x70000001u, incarnation: 1);
|
||||
|
||||
sink.Spawned(spawn);
|
||||
sink.PositionUpdated(new WorldSession.EntityPositionUpdate(
|
||||
spawn.Guid,
|
||||
spawn.Position!.Value with
|
||||
{
|
||||
PositionX = 20f,
|
||||
},
|
||||
Velocity: null,
|
||||
PlacementId: null,
|
||||
IsGrounded: true,
|
||||
InstanceSequence: 1,
|
||||
PositionSequence: 2,
|
||||
TeleportSequence: 0,
|
||||
ForcePositionSequence: 0));
|
||||
|
||||
Assert.Equal(1, runtime.Entities.Count);
|
||||
Assert.Equal(1, runtime.Inventory.ObjectCount);
|
||||
Assert.True(
|
||||
runtime.EntityObjects.Entities.TryGetActive(
|
||||
spawn.Guid,
|
||||
out RuntimeEntityRecord canonical));
|
||||
Assert.Equal(
|
||||
20f,
|
||||
canonical.Snapshot.Position!.Value.PositionX);
|
||||
|
||||
sink.Deleted(new DeleteObject.Parsed(spawn.Guid, 1));
|
||||
|
||||
Assert.Equal(0, runtime.Entities.Count);
|
||||
Assert.Equal(0, runtime.Inventory.ObjectCount);
|
||||
Assert.Equal(
|
||||
0,
|
||||
runtime.EntityObjects.Entities.PendingTeardownCount);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void DirectSinkCompletesExactPortalAndSendsLoginComplete()
|
||||
{
|
||||
using GameRuntime runtime = CreateRuntime();
|
||||
const uint playerGuid = 0x50000001u;
|
||||
runtime.PlayerIdentity.ServerGuid = playerGuid;
|
||||
using var session = new WorldSession(
|
||||
new IPEndPoint(IPAddress.Loopback, 9000),
|
||||
new FixtureTransport());
|
||||
var gameActions = new List<byte[]>();
|
||||
session.GameActionCapture = body => gameActions.Add(body);
|
||||
var controller = new RuntimeLiveEntitySessionController(
|
||||
runtime,
|
||||
session);
|
||||
LiveEntitySessionSink sink = controller.CreateSink();
|
||||
WorldSession.EntitySpawn spawn =
|
||||
Spawn(playerGuid, incarnation: 1);
|
||||
sink.Spawned(spawn);
|
||||
|
||||
sink.TeleportStarted(1u);
|
||||
sink.PositionUpdated(new WorldSession.EntityPositionUpdate(
|
||||
playerGuid,
|
||||
spawn.Position!.Value with
|
||||
{
|
||||
LandblockId = 0x01020001u,
|
||||
PositionX = 30f,
|
||||
},
|
||||
Velocity: null,
|
||||
PlacementId: null,
|
||||
IsGrounded: true,
|
||||
InstanceSequence: 1,
|
||||
PositionSequence: 2,
|
||||
TeleportSequence: 1,
|
||||
ForcePositionSequence: 0));
|
||||
|
||||
Assert.Single(gameActions);
|
||||
Assert.True(runtime.TransitOwner.CaptureOwnership().IsSessionIdle);
|
||||
Assert.True(runtime.Portal.Snapshot.Completed);
|
||||
Assert.Equal(0x01020001u, runtime.Portal.Snapshot.DestinationCell);
|
||||
}
|
||||
|
||||
private static GameRuntime CreateRuntime()
|
||||
{
|
||||
var operations = new FixtureGameplayOperations();
|
||||
var runtime = new GameRuntime(new GameRuntimeDependencies(
|
||||
operations,
|
||||
operations,
|
||||
operations,
|
||||
operations));
|
||||
operations.Bind(runtime);
|
||||
return runtime;
|
||||
}
|
||||
|
||||
private static WorldSession.EntitySpawn Spawn(
|
||||
uint guid,
|
||||
ushort incarnation)
|
||||
{
|
||||
var position = new CreateObject.ServerPosition(
|
||||
0x01010001u,
|
||||
10f,
|
||||
10f,
|
||||
5f,
|
||||
1f,
|
||||
0f,
|
||||
0f,
|
||||
0f);
|
||||
var timestamps = new PhysicsTimestamps(
|
||||
Position: 1,
|
||||
Movement: 1,
|
||||
State: 1,
|
||||
Vector: 1,
|
||||
Teleport: 0,
|
||||
ServerControlledMove: 1,
|
||||
ForcePosition: 0,
|
||||
ObjDesc: 1,
|
||||
Instance: incarnation);
|
||||
var physics = new PhysicsSpawnData(
|
||||
RawState: (uint)PhysicsStateFlags.ReportCollisions,
|
||||
Position: position,
|
||||
Movement: null,
|
||||
AnimationFrame: null,
|
||||
SetupTableId: 0x02000001u,
|
||||
MotionTableId: null,
|
||||
SoundTableId: null,
|
||||
PhysicsScriptTableId: null,
|
||||
Parent: null,
|
||||
Children: null,
|
||||
Scale: null,
|
||||
Friction: null,
|
||||
Elasticity: null,
|
||||
Translucency: null,
|
||||
Velocity: null,
|
||||
Acceleration: null,
|
||||
AngularVelocity: null,
|
||||
DefaultScriptType: null,
|
||||
DefaultScriptIntensity: null,
|
||||
Timestamps: timestamps);
|
||||
return new WorldSession.EntitySpawn(
|
||||
guid,
|
||||
position,
|
||||
0x02000001u,
|
||||
[],
|
||||
[],
|
||||
[],
|
||||
null,
|
||||
null,
|
||||
"direct entity",
|
||||
null,
|
||||
null,
|
||||
null,
|
||||
PhysicsState: physics.RawState,
|
||||
InstanceSequence: incarnation,
|
||||
MovementSequence: 1,
|
||||
ServerControlSequence: 1,
|
||||
PositionSequence: 1,
|
||||
Physics: physics);
|
||||
}
|
||||
|
||||
private sealed class FixtureTransport : IWorldSessionTransport
|
||||
{
|
||||
public void Send(ReadOnlySpan<byte> datagram)
|
||||
{
|
||||
}
|
||||
|
||||
public void Send(
|
||||
IPEndPoint remote,
|
||||
ReadOnlySpan<byte> datagram)
|
||||
{
|
||||
}
|
||||
|
||||
public int Receive(
|
||||
Span<byte> destination,
|
||||
TimeSpan timeout,
|
||||
out IPEndPoint? from)
|
||||
{
|
||||
from = null;
|
||||
return -1;
|
||||
}
|
||||
|
||||
public ValueTask<NetReceiveResult> ReceiveAsync(
|
||||
Memory<byte> destination,
|
||||
CancellationToken cancellationToken) =>
|
||||
ValueTask.FromException<NetReceiveResult>(
|
||||
new OperationCanceledException(cancellationToken));
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
private sealed class FixtureGameplayOperations
|
||||
: IRuntimeCombatAttackOperations,
|
||||
IRuntimeCombatTargetOperations,
|
||||
IRuntimeCombatModeOperations,
|
||||
IRuntimeSpellCastOperations
|
||||
{
|
||||
private GameRuntime? _runtime;
|
||||
|
||||
public void Bind(GameRuntime runtime) => _runtime = runtime;
|
||||
public bool CanStartAttack() => false;
|
||||
public void PrepareAttackRequest()
|
||||
{
|
||||
}
|
||||
|
||||
public bool SendAttack(AttackHeight height, float power) => false;
|
||||
public void SendCancelAttack()
|
||||
{
|
||||
}
|
||||
|
||||
public bool IsDualWield => false;
|
||||
public bool PlayerReadyForAttack => false;
|
||||
public bool AutoRepeatAttack => false;
|
||||
public bool AutoTarget => false;
|
||||
public uint? SelectClosestTarget() => null;
|
||||
public bool IsInWorld => _runtime?.Session.IsInWorld == true;
|
||||
public IReadOnlyList<ClientObject> GetOrderedEquipment() => [];
|
||||
public void NotifyExplicitCombatModeRequest()
|
||||
{
|
||||
}
|
||||
|
||||
public void SendChangeCombatMode(CombatMode mode)
|
||||
{
|
||||
}
|
||||
|
||||
public uint LocalPlayerId =>
|
||||
_runtime?.PlayerIdentity.ServerGuid ?? 0u;
|
||||
public bool CanSend => false;
|
||||
public bool HasRequiredComponents(uint spellId) => false;
|
||||
|
||||
public bool IsTargetCompatible(
|
||||
uint targetId,
|
||||
SpellMetadata spell,
|
||||
bool showMessage) => false;
|
||||
|
||||
public void StopCompletely()
|
||||
{
|
||||
}
|
||||
|
||||
public void SendUntargeted(uint spellId)
|
||||
{
|
||||
}
|
||||
|
||||
public void SendTargeted(uint targetId, uint spellId)
|
||||
{
|
||||
}
|
||||
|
||||
public void DisplayMessage(string message)
|
||||
{
|
||||
}
|
||||
|
||||
public void IncrementBusy()
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue