feat(headless): complete portable single-session host
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30 changed files with 3571 additions and 32 deletions
427
src/AcDream.Runtime/Session/DirectGameRuntimeCommandAdapter.cs
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427
src/AcDream.Runtime/Session/DirectGameRuntimeCommandAdapter.cs
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using AcDream.Core.Net;
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using AcDream.Runtime.Gameplay;
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namespace AcDream.Runtime.Session;
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/// <summary>
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/// Typed command surface for a presentation-free Runtime host. K1 supplies
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/// session, local chat, and recall operations; later Slice-K work extends the
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/// same adapter rather than introducing a second bot command model.
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/// </summary>
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public sealed class DirectGameRuntimeCommandAdapter
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: IGameRuntimeCommands,
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IRuntimeSessionCommands,
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IRuntimeSelectionCommands,
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IRuntimeCombatCommands,
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IRuntimeMagicCommands,
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IRuntimeMovementCommands,
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IRuntimeChatCommands,
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IRuntimePortalCommands,
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IRuntimeInventoryStateCommands,
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IRuntimeSpellbookCommands,
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IRuntimeCharacterCommands,
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IRuntimeSocialCommands
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{
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private sealed class CommandRoute(
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DirectGameRuntimeCommandAdapter owner,
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WorldSession session,
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RuntimeGenerationToken generation)
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: ILiveSessionCommandRouting
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{
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private bool _active;
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public void Activate()
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{
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if (_active)
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return;
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owner.Activate(session, generation, this);
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_active = true;
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}
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public void Dispose()
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{
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owner.Deactivate(this);
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_active = false;
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}
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}
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private readonly object _gate = new();
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private readonly GameRuntime _runtime;
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private readonly IRuntimeSessionCommands _sessionCommands;
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private WorldSession? _session;
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private CommandRoute? _route;
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private RuntimeGenerationToken _routeGeneration;
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public DirectGameRuntimeCommandAdapter(
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GameRuntime runtime,
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IRuntimeSessionCommands sessionCommands)
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{
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_runtime = runtime ?? throw new ArgumentNullException(nameof(runtime));
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_sessionCommands = sessionCommands
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?? throw new ArgumentNullException(nameof(sessionCommands));
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}
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public IRuntimeSessionCommands Session => this;
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public IRuntimeSelectionCommands Selection => this;
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public IRuntimeCombatCommands Combat => this;
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public IRuntimeMagicCommands Magic => this;
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public IRuntimeMovementCommands Movement => this;
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public IRuntimeChatCommands Chat => this;
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public IRuntimePortalCommands Portal => this;
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public IRuntimeInventoryStateCommands InventoryState => this;
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public IRuntimeSpellbookCommands Spellbook => this;
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public IRuntimeCharacterCommands Character => this;
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public IRuntimeSocialCommands Social => this;
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public ILiveSessionCommandRouting CreateRoute(WorldSession session)
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{
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ArgumentNullException.ThrowIfNull(session);
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return new CommandRoute(this, session, _runtime.Generation);
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}
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public RuntimeSessionStartResult Start(
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RuntimeGenerationToken expectedGeneration)
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{
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RuntimeLifecycleState previous = _runtime.Lifecycle.State;
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RuntimeSessionStartResult result =
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_sessionCommands.Start(expectedGeneration);
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_runtime.EventSink.EmitLifecycle(
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previous,
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_runtime.Lifecycle.State);
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return result;
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}
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public RuntimeSessionStartResult Reconnect(
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RuntimeGenerationToken expectedGeneration)
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{
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RuntimeLifecycleState previous = _runtime.Lifecycle.State;
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RuntimeSessionStartResult result =
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_sessionCommands.Reconnect(expectedGeneration);
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_runtime.EventSink.EmitLifecycle(
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previous,
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_runtime.Lifecycle.State);
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return result;
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}
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public RuntimeTeardownAcknowledgement Stop(
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RuntimeGenerationToken expectedGeneration)
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{
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RuntimeLifecycleState previous = _runtime.Lifecycle.State;
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RuntimeTeardownAcknowledgement result =
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_sessionCommands.Stop(expectedGeneration);
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_runtime.EventSink.EmitLifecycle(
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previous,
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_runtime.Lifecycle.State);
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return result;
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}
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public RuntimeCommandResult Execute(
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RuntimeGenerationToken expectedGeneration,
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in RuntimeChatCommand command)
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{
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RuntimeCommandStatus gate =
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Validate(expectedGeneration, out WorldSession? session);
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if (gate != RuntimeCommandStatus.Accepted)
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return Result(gate);
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if (string.IsNullOrWhiteSpace(command.Text))
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return EmitUnsupported(
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RuntimeCommandDomain.Chat,
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(int)command.Channel,
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RuntimeCommandStatus.Rejected);
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switch (command.Channel)
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{
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case RuntimeChatChannel.Say:
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session!.SendTalk(command.Text);
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break;
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case RuntimeChatChannel.Tell
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when !string.IsNullOrWhiteSpace(command.TargetName):
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session!.SendTell(command.TargetName, command.Text);
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break;
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default:
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return EmitUnsupported(
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RuntimeCommandDomain.Chat,
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(int)command.Channel);
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}
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_runtime.EventSink.EmitCommand(
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RuntimeCommandDomain.Chat,
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(int)command.Channel,
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RuntimeCommandStatus.Accepted,
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text: command.Text);
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return Result(RuntimeCommandStatus.Accepted);
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}
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public RuntimeCommandResult Execute(
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RuntimeGenerationToken expectedGeneration,
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RuntimePortalCommand command)
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{
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RuntimeCommandStatus gate =
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Validate(expectedGeneration, out WorldSession? session);
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if (gate != RuntimeCommandStatus.Accepted)
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return Result(gate);
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switch (command)
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{
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case RuntimePortalCommand.RecallLifestone:
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session!.SendTeleportToLifestone();
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break;
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case RuntimePortalCommand.RecallMarketplace:
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session!.SendTeleportToMarketplace();
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break;
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case RuntimePortalCommand.RecallHouse:
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session!.SendTeleportToHouse();
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break;
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case RuntimePortalCommand.RecallMansion:
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session!.SendTeleportToMansion();
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break;
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default:
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return EmitUnsupported(
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RuntimeCommandDomain.Portal,
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(int)command);
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}
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_runtime.EventSink.EmitCommand(
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RuntimeCommandDomain.Portal,
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(int)command,
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RuntimeCommandStatus.Accepted);
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return Result(RuntimeCommandStatus.Accepted);
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}
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public RuntimeCommandResult Execute(
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RuntimeGenerationToken expectedGeneration,
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RuntimeSelectionCommand command) =>
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Unsupported(
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expectedGeneration,
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RuntimeCommandDomain.Selection,
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(int)command);
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public RuntimeCommandResult Execute(
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RuntimeGenerationToken expectedGeneration,
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RuntimeCombatCommand command) =>
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Unsupported(
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expectedGeneration,
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RuntimeCommandDomain.Combat,
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(int)command);
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public RuntimeCommandResult ExecuteAttack(
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RuntimeGenerationToken expectedGeneration,
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in RuntimeCombatAttackInput command) =>
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Unsupported(
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expectedGeneration,
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RuntimeCommandDomain.Combat,
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(int)command.Command);
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public RuntimeCommandResult Execute(
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RuntimeGenerationToken expectedGeneration,
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in RuntimeMagicCommand command) =>
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Unsupported(
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expectedGeneration,
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RuntimeCommandDomain.Magic,
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operation: 0,
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command.SpellId);
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public RuntimeCommandResult Execute(
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RuntimeGenerationToken expectedGeneration,
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RuntimeMovementCommand command) =>
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Unsupported(
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expectedGeneration,
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RuntimeCommandDomain.Movement,
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(int)command);
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public RuntimeCommandResult AddShortcut(
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RuntimeGenerationToken expectedGeneration,
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in RuntimeShortcutCommand command) =>
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Unsupported(
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expectedGeneration,
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RuntimeCommandDomain.InventoryState,
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operation: 0,
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command.ObjectId);
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public RuntimeCommandResult RemoveShortcut(
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RuntimeGenerationToken expectedGeneration,
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int index) =>
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Unsupported(
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expectedGeneration,
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RuntimeCommandDomain.InventoryState,
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operation: 1);
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public RuntimeCommandResult AddFavorite(
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RuntimeGenerationToken expectedGeneration,
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int tabIndex,
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int position,
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uint spellId) =>
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Unsupported(
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expectedGeneration,
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RuntimeCommandDomain.Spellbook,
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operation: 0,
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spellId);
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public RuntimeCommandResult RemoveFavorite(
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RuntimeGenerationToken expectedGeneration,
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int tabIndex,
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uint spellId) =>
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Unsupported(
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expectedGeneration,
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RuntimeCommandDomain.Spellbook,
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operation: 1,
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spellId);
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public RuntimeCommandResult SetFilter(
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RuntimeGenerationToken expectedGeneration,
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uint filters) =>
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Unsupported(
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expectedGeneration,
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RuntimeCommandDomain.Spellbook,
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operation: 2);
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public RuntimeCommandResult ForgetSpell(
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RuntimeGenerationToken expectedGeneration,
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uint spellId) =>
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Unsupported(
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expectedGeneration,
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RuntimeCommandDomain.Spellbook,
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operation: 3,
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spellId);
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public RuntimeCommandResult SetDesiredComponent(
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RuntimeGenerationToken expectedGeneration,
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uint componentId,
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uint amount) =>
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Unsupported(
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expectedGeneration,
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RuntimeCommandDomain.Spellbook,
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operation: 4,
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componentId);
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public RuntimeCommandResult ClearDesiredComponents(
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RuntimeGenerationToken expectedGeneration) =>
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Unsupported(
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expectedGeneration,
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RuntimeCommandDomain.Spellbook,
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operation: 5);
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public RuntimeCommandResult Advance(
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RuntimeGenerationToken expectedGeneration,
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in RuntimeAdvancementCommand command) =>
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Unsupported(
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expectedGeneration,
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RuntimeCommandDomain.Character,
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(int)command.Kind,
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command.StatId);
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public RuntimeCommandResult SetOptions1(
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RuntimeGenerationToken expectedGeneration,
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uint options) =>
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Unsupported(
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expectedGeneration,
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RuntimeCommandDomain.Character,
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operation: 4);
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public RuntimeCommandResult Execute(
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RuntimeGenerationToken expectedGeneration,
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in RuntimeFriendCommand command) =>
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Unsupported(
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expectedGeneration,
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RuntimeCommandDomain.Social,
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(int)command.Kind,
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command.CharacterId);
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public RuntimeCommandResult Execute(
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RuntimeGenerationToken expectedGeneration,
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in RuntimeSquelchCommand command) =>
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Unsupported(
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expectedGeneration,
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RuntimeCommandDomain.Social,
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(int)command.Scope,
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command.CharacterId);
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private RuntimeCommandResult Unsupported(
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RuntimeGenerationToken expectedGeneration,
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RuntimeCommandDomain domain,
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int operation,
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uint primaryObjectId = 0u)
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{
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RuntimeCommandStatus gate =
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Validate(expectedGeneration, out _);
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return gate == RuntimeCommandStatus.Accepted
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? EmitUnsupported(
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domain,
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operation,
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RuntimeCommandStatus.Unsupported,
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primaryObjectId)
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: Result(gate);
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}
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private RuntimeCommandResult EmitUnsupported(
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RuntimeCommandDomain domain,
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int operation,
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RuntimeCommandStatus status = RuntimeCommandStatus.Unsupported,
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uint primaryObjectId = 0u)
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{
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_runtime.EventSink.EmitCommand(
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domain,
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operation,
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status,
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primaryObjectId);
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return Result(status, primaryObjectId);
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}
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private RuntimeCommandStatus Validate(
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RuntimeGenerationToken expectedGeneration,
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out WorldSession? session)
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{
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lock (_gate)
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{
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if (expectedGeneration != _runtime.Generation
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|| (_route is not null
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&& _routeGeneration != expectedGeneration))
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{
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session = null;
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return RuntimeCommandStatus.StaleGeneration;
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}
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session = _session;
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return _route is not null
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&& session is not null
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&& _runtime.Session.IsInWorld
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? RuntimeCommandStatus.Accepted
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: RuntimeCommandStatus.Inactive;
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}
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}
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private RuntimeCommandResult Result(
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RuntimeCommandStatus status,
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uint objectId = 0u) =>
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new(status, _runtime.Generation, objectId);
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private void Activate(
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WorldSession session,
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RuntimeGenerationToken generation,
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CommandRoute route)
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{
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lock (_gate)
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{
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if (_route is not null)
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{
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throw new InvalidOperationException(
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"A direct Runtime command route is already active.");
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}
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_session = session;
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_routeGeneration = generation;
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_route = route;
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}
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}
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private void Deactivate(CommandRoute route)
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{
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lock (_gate)
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{
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if (!ReferenceEquals(_route, route))
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return;
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_route = null;
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_session = null;
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_routeGeneration = default;
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}
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}
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}
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