docs(runtime): close J1 contract gate
Record the exact-binary connected lifecycle/reconnect acceptance, synchronized active pointers, rollback, and durable evidence before session ownership moves in J2.
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# Modern runtime Slice J1 closeout
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## Result
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Slice J1 is complete at production commit
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`854d9e9cd13092bd5aaa3cf025d73eeb4600e9f8`.
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`AcDream.Runtime` now defines the presentation-independent seams required
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before ownership moves:
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- borrowed immutable entity, inventory, chat, movement, and portal views;
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- generation-gated typed session, selection, combat, movement, chat, and
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portal commands;
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- ordered typed deltas and normalized parity traces;
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- an instance-scoped frame/simulation clock;
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- lifecycle snapshots, generation tokens, and retryable teardown
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acknowledgements.
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The App implementation is deliberately an adapter over current canonical
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owners. It does not copy mutable collections, add a command queue, own a
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second GUID map, or add a frame of input latency. Startup and press-time input
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reach the same session, selection, movement, and combat owners synchronously.
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No gameplay owner moved in J1.
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## Automated acceptance
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At the production commit:
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- Runtime contract tests: 13 passed;
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- App tests: 3,838 passed / 3 skipped;
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- complete Release solution: 8,424 passed / 5 skipped;
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- Release solution build: pass.
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The tests cover clock normalization/freeze and instance isolation, generation
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and teardown semantics, event-sequencer isolation, trace normalization,
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connected start through the adapter, borrowed live entity/inventory/chat/
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portal views, same-owner command mutation, ordered domain traces, stale
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generation rejection, and complete stop acknowledgement.
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## Connected lifecycle acceptance
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Raw evidence:
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`logs/connected-world-gate-20260725-190953/report.json`.
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Result: PASS on the exact production commit.
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- Capped process: login plus Aerlinthe, Rynthid, Facility Hub, Holtburg after
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dungeon, and Aerlinthe revisit all completed.
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- Fresh uncapped process: reconnect completed.
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- Seven of seven checkpoints passed.
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- Both processes exited gracefully with exit code zero.
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- No gate failure was recorded.
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- The only warning was 25 expected world-edge landblock misses.
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This connected run proves that routing the startup command through the J1 seam
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did not alter live connection, world traversal, replacement, or shutdown
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behavior.
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## Exact rollback
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```text
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git revert 854d9e9cd13092bd5aaa3cf025d73eeb4600e9f8
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```
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J0 remains independently reversible with:
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```text
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git revert b632672e5ccabfb44c551e08f1c411ab2669c44a
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```
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