fix(client): restore retail interaction parity
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Harden keyboard and camera routing, inventory and vendor interactions, chat/emotes, relog portal flow, and paperdoll rendering. Add retail research, connected gate coverage, and release-gate validation.
This commit is contained in:
Erik 2026-08-26 20:45:11 +02:00
parent 0c699240e0
commit f6fe0f2a4f
151 changed files with 10162 additions and 1211 deletions

View file

@ -153,6 +153,7 @@ public sealed class RuntimeCombatAttackStateTests
now += 0.5d;
controller.ReleaseAttack();
Assert.Single(sent);
Assert.True(controller.RepeatAttackInProgress);
controller.HandleCommand(new RuntimeCombatAttackInput(
RuntimeCombatAttackCommand.AbortForMovement,
@ -161,6 +162,7 @@ public sealed class RuntimeCombatAttackStateTests
Assert.Equal(1, cancels);
Assert.Single(sent);
Assert.False(controller.RepeatAttackInProgress);
Assert.False(controller.BuildInProgress);
Assert.Equal(0f, controller.PowerBarLevel);
}