fix(client): restore retail interaction parity
Harden keyboard and camera routing, inventory and vendor interactions, chat/emotes, relog portal flow, and paperdoll rendering. Add retail research, connected gate coverage, and release-gate validation.
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151 changed files with 10162 additions and 1211 deletions
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@ -1156,6 +1156,28 @@ public class CharacterStatControllerTests
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Assert.Equal(RetailUiStateIds.Open, Assert.IsAssignableFrom<IUiDatStateful>(child).ActiveRetailStateId));
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}
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[Fact]
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public void ProgrammaticShowTab_UsesTheSameAuthoredStateAsAKeyboardAction()
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{
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ImportedLayout layout = FixtureLoader.LoadCharacter();
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var attributes = Assert.IsType<UiText>(
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layout.FindElement(CharacterStatController.TabAttribId));
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var skills = Assert.IsType<UiText>(
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layout.FindElement(CharacterStatController.TabSkillsId));
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CharacterStatController.Binding binding = CharacterStatController.Bind(
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layout,
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SampleData.SampleCharacter,
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spriteResolve: id => (id, 16, 16));
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binding.ShowTab(CharacterStatController.CharacterStatTab.Skills);
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Assert.Equal(
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CharacterStatController.CharacterStatTab.Skills,
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binding.CurrentTab());
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Assert.Equal(RetailUiStateIds.Closed, attributes.ActiveRetailStateId);
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Assert.Equal(RetailUiStateIds.Open, skills.ActiveRetailStateId);
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}
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/// <summary>
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/// CT3 (2026-08-24): unlike Attributes/Skills (which share ONE mounted
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/// page and only rebind its content), the Titles page (0x10000539) is a
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@ -1267,7 +1289,7 @@ public class CharacterStatControllerTests
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CharacterSheet sheet = SampleData.SampleCharacter();
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Action refresh = CharacterStatController.Bind(layout, () => sheet,
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spriteResolve: id => (id, 16, 16));
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spriteResolve: id => (id, 16, 16)).Refresh;
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ClickTab(layout, left: 92f);
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var untrained = sheet.Skills.First(
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